swc/bundler/tests/.cache/untrusted/83ef0af34ffda19b0645c7f32178b1660c1a1d27.ts

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// Loaded from https://dev.jspm.io/npm:jszip@3.5.0/lib/utf8.dew.js
import { dew as _utilsDewDew } from "./utils.dew.js";
import { dew as _supportDewDew } from "./support.dew.js";
import { dew as _nodejsUtilsDewDew } from "./nodejsUtils.dew.js";
import { dew as _GenericWorkerDewDew } from "./stream/GenericWorker.dew.js";
var exports = {},
_dewExec = false;
export function dew() {
if (_dewExec) return exports;
_dewExec = true;
var utils = _utilsDewDew();
var support = _supportDewDew();
var nodejsUtils = _nodejsUtilsDewDew();
var GenericWorker = _GenericWorkerDewDew();
/**
* The following functions come from pako, from pako/lib/utils/strings
* released under the MIT license, see pako https://github.com/nodeca/pako/
*/
// Table with utf8 lengths (calculated by first byte of sequence)
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
// because max possible codepoint is 0x10ffff
var _utf8len = new Array(256);
for (var i = 0; i < 256; i++) {
_utf8len[i] = i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1;
}
_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
// convert string to array (typed, when possible)
var string2buf = function (str) {
var buf,
c,
c2,
m_pos,
i,
str_len = str.length,
buf_len = 0; // count binary size
for (m_pos = 0; m_pos < str_len; m_pos++) {
c = str.charCodeAt(m_pos);
if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) {
c2 = str.charCodeAt(m_pos + 1);
if ((c2 & 0xfc00) === 0xdc00) {
c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00);
m_pos++;
}
}
buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
} // allocate buffer
if (support.uint8array) {
buf = new Uint8Array(buf_len);
} else {
buf = new Array(buf_len);
} // convert
for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
c = str.charCodeAt(m_pos);
if ((c & 0xfc00) === 0xd800 && m_pos + 1 < str_len) {
c2 = str.charCodeAt(m_pos + 1);
if ((c2 & 0xfc00) === 0xdc00) {
c = 0x10000 + (c - 0xd800 << 10) + (c2 - 0xdc00);
m_pos++;
}
}
if (c < 0x80) {
/* one byte */
buf[i++] = c;
} else if (c < 0x800) {
/* two bytes */
buf[i++] = 0xC0 | c >>> 6;
buf[i++] = 0x80 | c & 0x3f;
} else if (c < 0x10000) {
/* three bytes */
buf[i++] = 0xE0 | c >>> 12;
buf[i++] = 0x80 | c >>> 6 & 0x3f;
buf[i++] = 0x80 | c & 0x3f;
} else {
/* four bytes */
buf[i++] = 0xf0 | c >>> 18;
buf[i++] = 0x80 | c >>> 12 & 0x3f;
buf[i++] = 0x80 | c >>> 6 & 0x3f;
buf[i++] = 0x80 | c & 0x3f;
}
}
return buf;
}; // Calculate max possible position in utf8 buffer,
// that will not break sequence. If that's not possible
// - (very small limits) return max size as is.
//
// buf[] - utf8 bytes array
// max - length limit (mandatory);
var utf8border = function (buf, max) {
var pos;
max = max || buf.length;
if (max > buf.length) {
max = buf.length;
} // go back from last position, until start of sequence found
pos = max - 1;
while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) {
pos--;
} // Fuckup - very small and broken sequence,
// return max, because we should return something anyway.
if (pos < 0) {
return max;
} // If we came to start of buffer - that means vuffer is too small,
// return max too.
if (pos === 0) {
return max;
}
return pos + _utf8len[buf[pos]] > max ? pos : max;
}; // convert array to string
var buf2string = function (buf) {
var str, i, out, c, c_len;
var len = buf.length; // Reserve max possible length (2 words per char)
// NB: by unknown reasons, Array is significantly faster for
// String.fromCharCode.apply than Uint16Array.
var utf16buf = new Array(len * 2);
for (out = 0, i = 0; i < len;) {
c = buf[i++]; // quick process ascii
if (c < 0x80) {
utf16buf[out++] = c;
continue;
}
c_len = _utf8len[c]; // skip 5 & 6 byte codes
if (c_len > 4) {
utf16buf[out++] = 0xfffd;
i += c_len - 1;
continue;
} // apply mask on first byte
c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest
while (c_len > 1 && i < len) {
c = c << 6 | buf[i++] & 0x3f;
c_len--;
} // terminated by end of string?
if (c_len > 1) {
utf16buf[out++] = 0xfffd;
continue;
}
if (c < 0x10000) {
utf16buf[out++] = c;
} else {
c -= 0x10000;
utf16buf[out++] = 0xd800 | c >> 10 & 0x3ff;
utf16buf[out++] = 0xdc00 | c & 0x3ff;
}
} // shrinkBuf(utf16buf, out)
if (utf16buf.length !== out) {
if (utf16buf.subarray) {
utf16buf = utf16buf.subarray(0, out);
} else {
utf16buf.length = out;
}
} // return String.fromCharCode.apply(null, utf16buf);
return utils.applyFromCharCode(utf16buf);
}; // That's all for the pako functions.
/**
* Transform a javascript string into an array (typed if possible) of bytes,
* UTF-8 encoded.
* @param {String} str the string to encode
* @return {Array|Uint8Array|Buffer} the UTF-8 encoded string.
*/
exports.utf8encode = function utf8encode(str) {
if (support.nodebuffer) {
return nodejsUtils.newBufferFrom(str, "utf-8");
}
return string2buf(str);
};
/**
* Transform a bytes array (or a representation) representing an UTF-8 encoded
* string into a javascript string.
* @param {Array|Uint8Array|Buffer} buf the data de decode
* @return {String} the decoded string.
*/
exports.utf8decode = function utf8decode(buf) {
if (support.nodebuffer) {
return utils.transformTo("nodebuffer", buf).toString("utf-8");
}
buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf);
return buf2string(buf);
};
/**
* A worker to decode utf8 encoded binary chunks into string chunks.
* @constructor
*/
function Utf8DecodeWorker() {
GenericWorker.call(this, "utf-8 decode"); // the last bytes if a chunk didn't end with a complete codepoint.
this.leftOver = null;
}
utils.inherits(Utf8DecodeWorker, GenericWorker);
/**
* @see GenericWorker.processChunk
*/
Utf8DecodeWorker.prototype.processChunk = function (chunk) {
var data = utils.transformTo(support.uint8array ? "uint8array" : "array", chunk.data); // 1st step, re-use what's left of the previous chunk
if (this.leftOver && this.leftOver.length) {
if (support.uint8array) {
var previousData = data;
data = new Uint8Array(previousData.length + this.leftOver.length);
data.set(this.leftOver, 0);
data.set(previousData, this.leftOver.length);
} else {
data = this.leftOver.concat(data);
}
this.leftOver = null;
}
var nextBoundary = utf8border(data);
var usableData = data;
if (nextBoundary !== data.length) {
if (support.uint8array) {
usableData = data.subarray(0, nextBoundary);
this.leftOver = data.subarray(nextBoundary, data.length);
} else {
usableData = data.slice(0, nextBoundary);
this.leftOver = data.slice(nextBoundary, data.length);
}
}
this.push({
data: exports.utf8decode(usableData),
meta: chunk.meta
});
};
/**
* @see GenericWorker.flush
*/
Utf8DecodeWorker.prototype.flush = function () {
if (this.leftOver && this.leftOver.length) {
this.push({
data: exports.utf8decode(this.leftOver),
meta: {}
});
this.leftOver = null;
}
};
exports.Utf8DecodeWorker = Utf8DecodeWorker;
/**
* A worker to endcode string chunks into utf8 encoded binary chunks.
* @constructor
*/
function Utf8EncodeWorker() {
GenericWorker.call(this, "utf-8 encode");
}
utils.inherits(Utf8EncodeWorker, GenericWorker);
/**
* @see GenericWorker.processChunk
*/
Utf8EncodeWorker.prototype.processChunk = function (chunk) {
this.push({
data: exports.utf8encode(chunk.data),
meta: chunk.meta
});
};
exports.Utf8EncodeWorker = Utf8EncodeWorker;
return exports;
}