// Loaded from https://deno.land/x/deno_image@v0.0.3/lib/decoders/fast-png/iobuffer/IOBuffer.ts import { decode, encode } from './utf8.ts'; const defaultByteLength = 1024 * 8; type InputData = number | ArrayBufferLike | ArrayBufferView | IOBuffer; interface IOBufferOptions { /** * Ignore the first n bytes of the ArrayBuffer. */ offset?: number; } export class IOBuffer { /** * Reference to the internal ArrayBuffer object. */ public buffer: ArrayBufferLike; /** * Byte length of the internal ArrayBuffer. */ public byteLength: number; /** * Byte offset of the internal ArrayBuffer. */ public byteOffset: number; /** * Byte length of the internal ArrayBuffer. */ public length: number; /** * The current offset of the buffer's pointer. */ public offset: number; private lastWrittenByte: number; private littleEndian: boolean; private _data: DataView; private _mark: number; private _marks: number[]; /** * @param data - The data to construct the IOBuffer with. * If data is a number, it will be the new buffer's length
* If data is `undefined`, the buffer will be initialized with a default length of 8Kb
* If data is an ArrayBuffer, SharedArrayBuffer, an ArrayBufferView (Typed Array) or an IOBuffer instance * a view will be created over the underlying ArrayBuffer. * @param options */ public constructor( data: InputData = defaultByteLength, options: IOBufferOptions = {}, ) { let dataIsGiven = false; if (typeof data === 'number') { data = new ArrayBuffer(data); } else { dataIsGiven = true; this.lastWrittenByte = data.byteLength; } const offset = options.offset ? options.offset >>> 0 : 0; const byteLength = data.byteLength - offset; let dvOffset = offset; if (ArrayBuffer.isView(data) || data instanceof IOBuffer) { if (data.byteLength !== data.buffer.byteLength) { dvOffset = data.byteOffset + offset; } data = data.buffer; } if (dataIsGiven) { this.lastWrittenByte = byteLength; } else { this.lastWrittenByte = 0; } this.buffer = data; this.length = byteLength; this.byteLength = byteLength; this.byteOffset = dvOffset; this.offset = 0; this.littleEndian = true; this._data = new DataView(this.buffer, dvOffset, byteLength); this._mark = 0; this._marks = []; } /** * Checks if the memory allocated to the buffer is sufficient to store more * bytes after the offset. * @param byteLength - The needed memory in bytes. * @returns `true` if there is sufficient space and `false` otherwise. */ public available(byteLength = 1): boolean { return this.offset + byteLength <= this.length; } /** * Check if little-endian mode is used for reading and writing multi-byte * values. * @returns `true` if little-endian mode is used, `false` otherwise. */ public isLittleEndian(): boolean { return this.littleEndian; } /** * Set little-endian mode for reading and writing multi-byte values. */ public setLittleEndian(): this { this.littleEndian = true; return this; } /** * Check if big-endian mode is used for reading and writing multi-byte values. * @returns `true` if big-endian mode is used, `false` otherwise. */ public isBigEndian(): boolean { return !this.littleEndian; } /** * Switches to big-endian mode for reading and writing multi-byte values. */ public setBigEndian(): this { this.littleEndian = false; return this; } /** * Move the pointer n bytes forward. * @param n - Number of bytes to skip. */ public skip(n = 1): this { this.offset += n; return this; } /** * Move the pointer to the given offset. * @param offset */ public seek(offset: number): this { this.offset = offset; return this; } /** * Store the current pointer offset. * @see {@link IOBuffer#reset} */ public mark(): this { this._mark = this.offset; return this; } /** * Move the pointer back to the last pointer offset set by mark. * @see {@link IOBuffer#mark} */ public reset(): this { this.offset = this._mark; return this; } /** * Push the current pointer offset to the mark stack. * @see {@link IOBuffer#popMark} */ public pushMark(): this { this._marks.push(this.offset); return this; } /** * Pop the last pointer offset from the mark stack, and set the current * pointer offset to the popped value. * @see {@link IOBuffer#pushMark} */ public popMark(): this { const offset = this._marks.pop(); if (offset === undefined) { throw new Error('Mark stack empty'); } this.seek(offset); return this; } /** * Move the pointer offset back to 0. */ public rewind(): this { this.offset = 0; return this; } /** * Make sure the buffer has sufficient memory to write a given byteLength at * the current pointer offset. * If the buffer's memory is insufficient, this method will create a new * buffer (a copy) with a length that is twice (byteLength + current offset). * @param byteLength */ public ensureAvailable(byteLength = 1): this { if (!this.available(byteLength)) { const lengthNeeded = this.offset + byteLength; const newLength = lengthNeeded * 2; const newArray = new Uint8Array(newLength); newArray.set(new Uint8Array(this.buffer)); this.buffer = newArray.buffer; this.length = this.byteLength = newLength; this._data = new DataView(this.buffer); } return this; } /** * Read a byte and return false if the byte's value is 0, or true otherwise. * Moves pointer forward by one byte. */ public readBoolean(): boolean { return this.readUint8() !== 0; } /** * Read a signed 8-bit integer and move pointer forward by 1 byte. */ public readInt8(): number { return this._data.getInt8(this.offset++); } /** * Read an unsigned 8-bit integer and move pointer forward by 1 byte. */ public readUint8(): number { return this._data.getUint8(this.offset++); } /** * Alias for {@link IOBuffer#readUint8}. */ public readByte(): number { return this.readUint8(); } /** * Read `n` bytes and move pointer forward by `n` bytes. */ public readBytes(n = 1): Uint8Array { const bytes = new Uint8Array(n); for (let i = 0; i < n; i++) { bytes[i] = this.readByte(); } return bytes; } /** * Read a 16-bit signed integer and move pointer forward by 2 bytes. */ public readInt16(): number { const value = this._data.getInt16(this.offset, this.littleEndian); this.offset += 2; return value; } /** * Read a 16-bit unsigned integer and move pointer forward by 2 bytes. */ public readUint16(): number { const value = this._data.getUint16(this.offset, this.littleEndian); this.offset += 2; return value; } /** * Read a 32-bit signed integer and move pointer forward by 4 bytes. */ public readInt32(): number { const value = this._data.getInt32(this.offset, this.littleEndian); this.offset += 4; return value; } /** * Read a 32-bit unsigned integer and move pointer forward by 4 bytes. */ public readUint32(): number { const value = this._data.getUint32(this.offset, this.littleEndian); this.offset += 4; return value; } /** * Read a 32-bit floating number and move pointer forward by 4 bytes. */ public readFloat32(): number { const value = this._data.getFloat32(this.offset, this.littleEndian); this.offset += 4; return value; } /** * Read a 64-bit floating number and move pointer forward by 8 bytes. */ public readFloat64(): number { const value = this._data.getFloat64(this.offset, this.littleEndian); this.offset += 8; return value; } /** * Read a 1-byte ASCII character and move pointer forward by 1 byte. */ public readChar(): string { return String.fromCharCode(this.readInt8()); } /** * Read `n` 1-byte ASCII characters and move pointer forward by `n` bytes. */ public readChars(n = 1): string { let result = ''; for (let i = 0; i < n; i++) { result += this.readChar(); } return result; } /** * Read the next `n` bytes, return a UTF-8 decoded string and move pointer * forward by `n` bytes. */ public readUtf8(n = 1): string { return decode(this.readBytes(n)); } /** * Write 0xff if the passed value is truthy, 0x00 otherwise and move pointer * forward by 1 byte. */ public writeBoolean(value: unknown): this { this.writeUint8(value ? 0xff : 0x00); return this; } /** * Write `value` as an 8-bit signed integer and move pointer forward by 1 byte. */ public writeInt8(value: number): this { this.ensureAvailable(1); this._data.setInt8(this.offset++, value); this._updateLastWrittenByte(); return this; } /** * Write `value` as an 8-bit unsigned integer and move pointer forward by 1 * byte. */ public writeUint8(value: number): this { this.ensureAvailable(1); this._data.setUint8(this.offset++, value); this._updateLastWrittenByte(); return this; } /** * An alias for {@link IOBuffer#writeUint8}. */ public writeByte(value: number): this { return this.writeUint8(value); } /** * Write all elements of `bytes` as uint8 values and move pointer forward by * `bytes.length` bytes. */ public writeBytes(bytes: ArrayLike): this { this.ensureAvailable(bytes.length); for (let i = 0; i < bytes.length; i++) { this._data.setUint8(this.offset++, bytes[i]); } this._updateLastWrittenByte(); return this; } /** * Write `value` as a 16-bit signed integer and move pointer forward by 2 * bytes. */ public writeInt16(value: number): this { this.ensureAvailable(2); this._data.setInt16(this.offset, value, this.littleEndian); this.offset += 2; this._updateLastWrittenByte(); return this; } /** * Write `value` as a 16-bit unsigned integer and move pointer forward by 2 * bytes. */ public writeUint16(value: number): this { this.ensureAvailable(2); this._data.setUint16(this.offset, value, this.littleEndian); this.offset += 2; this._updateLastWrittenByte(); return this; } /** * Write `value` as a 32-bit signed integer and move pointer forward by 4 * bytes. */ public writeInt32(value: number): this { this.ensureAvailable(4); this._data.setInt32(this.offset, value, this.littleEndian); this.offset += 4; this._updateLastWrittenByte(); return this; } /** * Write `value` as a 32-bit unsigned integer and move pointer forward by 4 * bytes. */ public writeUint32(value: number): this { this.ensureAvailable(4); this._data.setUint32(this.offset, value, this.littleEndian); this.offset += 4; this._updateLastWrittenByte(); return this; } /** * Write `value` as a 32-bit floating number and move pointer forward by 4 * bytes. */ public writeFloat32(value: number): this { this.ensureAvailable(4); this._data.setFloat32(this.offset, value, this.littleEndian); this.offset += 4; this._updateLastWrittenByte(); return this; } /** * Write `value` as a 64-bit floating number and move pointer forward by 8 * bytes. */ public writeFloat64(value: number): this { this.ensureAvailable(8); this._data.setFloat64(this.offset, value, this.littleEndian); this.offset += 8; this._updateLastWrittenByte(); return this; } /** * Write the charCode of `str`'s first character as an 8-bit unsigned integer * and move pointer forward by 1 byte. */ public writeChar(str: string): this { return this.writeUint8(str.charCodeAt(0)); } /** * Write the charCodes of all `str`'s characters as 8-bit unsigned integers * and move pointer forward by `str.length` bytes. */ public writeChars(str: string): this { for (let i = 0; i < str.length; i++) { this.writeUint8(str.charCodeAt(i)); } return this; } /** * UTF-8 encode and write `str` to the current pointer offset and move pointer * forward according to the encoded length. */ public writeUtf8(str: string): this { return this.writeBytes(encode(str)); } /** * Export a Uint8Array view of the internal buffer. * The view starts at the byte offset and its length * is calculated to stop at the last written byte or the original length. */ public toArray(): Uint8Array { return new Uint8Array(this.buffer, this.byteOffset, this.lastWrittenByte); } /** * Update the last written byte offset * @private */ private _updateLastWrittenByte(): void { if (this.offset > this.lastWrittenByte) { this.lastWrittenByte = this.offset; } } }