// Loaded from https://deno.land/x/discordeno@11.0.0-rc.2/src/helpers/members/get_members.ts import { eventHandlers } from "../../bot.ts"; import { cacheHandlers } from "../../cache.ts"; import { rest } from "../../rest/rest.ts"; import { DiscordenoMember } from "../../structures/member.ts"; import { structures } from "../../structures/mod.ts"; import { Errors } from "../../types/discordeno/errors.ts"; import { DiscordGatewayIntents } from "../../types/gateway/gateway_intents.ts"; import type { GuildMemberWithUser } from "../../types/members/guild_member.ts"; import type { ListGuildMembers } from "../../types/members/list_guild_members.ts"; import { bigintToSnowflake } from "../../util/bigint.ts"; import { Collection } from "../../util/collection.ts"; import { endpoints } from "../../util/constants.ts"; import { ws } from "../../ws/ws.ts"; /** * ⚠️ BEGINNER DEVS!! YOU SHOULD ALMOST NEVER NEED THIS AND YOU CAN GET FROM cache.members.get() * * ADVANCED: * Highly recommended to **NOT** use this function to get members instead use fetchMembers(). * REST(this function): 50/s global(across all shards) rate limit with ALL requests this included * GW(fetchMembers): 120/m(PER shard) rate limit. Meaning if you have 8 shards your limit is 960/m. */ export async function getMembers(guildId: bigint, options?: ListGuildMembers & { addToCache?: boolean }) { if (!(ws.identifyPayload.intents && DiscordGatewayIntents.GuildMembers)) { throw new Error(Errors.MISSING_INTENT_GUILD_MEMBERS); } const guild = await cacheHandlers.get("guilds", guildId); if (!guild) throw new Error(Errors.GUILD_NOT_FOUND); const members = new Collection(); let membersLeft = options?.limit ?? guild.memberCount; let loops = 1; while ((options?.limit ?? guild.memberCount) > members.size && membersLeft > 0) { eventHandlers.debug?.("loop", "Running while loop in getMembers function."); if (options?.limit && options.limit > 1000) { console.log(`Paginating get members from REST. #${loops} / ${Math.ceil((options?.limit ?? 1) / 1000)}`); } const result = await rest.runMethod( "get", `${endpoints.GUILD_MEMBERS(guildId)}?limit=${membersLeft > 1000 ? 1000 : membersLeft}${ options?.after ? `&after=${options.after}` : "" }` ); const discordenoMembers = await Promise.all( result.map(async (member) => { const discordenoMember = await structures.createDiscordenoMember(member, guildId); if (options?.addToCache !== false) { await cacheHandlers.set("members", discordenoMember.id, discordenoMember); } return discordenoMember; }) ); if (!discordenoMembers.length) break; discordenoMembers.forEach((member) => { eventHandlers.debug?.("loop", `Running forEach loop in get_members file.`); members.set(member.id, member); }); options = { limit: options?.limit, after: bigintToSnowflake(discordenoMembers[discordenoMembers.length - 1].id), }; membersLeft -= 1000; loops++; } return members; }