// @target: es5 var globalCounter = 0; function incrementIdx(max: number) { globalCounter += 1; let idx = Math.floor(Math.random() * max); return idx; } var array1 = [1, 2, 3, 4, 5]; array1[incrementIdx(array1.length)] **= 3; array1[incrementIdx(array1.length)] **= array1[incrementIdx(array1.length)] **= 2; array1[incrementIdx(array1.length)] **= array1[incrementIdx(array1.length)] ** 2;