// Loaded from https://raw.githubusercontent.com/aricart/tweetnacl-deno/import-type-fixes/src/blake2b.ts // Blake2B in pure Javascript // Adapted from the reference implementation in RFC7693 // Ported to Javascript by DC - https://github.com/dcposch import { ByteArray, WordArray } from './array.ts'; export interface Blake2B { b: ByteArray; h: WordArray; t: number; // input count c: number; // pointer within buffer outlen: number; // output length in bytes } // Computes the BLAKE2B hash of a string or byte array, and returns a ByteArray // // Returns a n-byte ByteArray // // Parameters: // - input - the input bytes, as a ByteArray // - key - optional key ByteArray, up to 64 bytes // - outlen - optional output length in bytes, default 64 export function blake2b(input: ByteArray, key?: ByteArray, outlen: number = 64) { const ctx: Blake2B = blake2b_init(outlen, key); blake2b_update(ctx, input); return blake2b_final(ctx) } // Creates a BLAKE2b hashing context // Requires an output length between 1 and 64 bytes // Takes an optional ByteArray key export function blake2b_init(outlen: number, key?: ByteArray): Blake2B { if (outlen === 0 || outlen > 64) throw new Error('Illegal output length, expected 0 < length <= 64') if (key && key.length > 64) throw new Error('Illegal key, expected Uint8Array with 0 < length <= 64') // hash state const h = WordArray(16); // initialize hash state for (let i = 0; i < 16; i++) h[i] = BLAKE2B_IV32[i]; const keylen = key ? key.length : 0; h[0] ^= 0x01010000 ^ (keylen << 8) ^ outlen; // state, 'param block' const ctx: Blake2B = { b: ByteArray(128), h, t: 0, // input count c: 0, // pointer within buffer outlen // output length in bytes }; // key the hash, if applicable if (key) { blake2b_update(ctx, key); // at the end ctx.c = 128; } return ctx; } // Updates a BLAKE2b streaming hash // Requires hash context and Uint8Array (byte array) export function blake2b_update(ctx: Blake2B, input: ByteArray) { for (let i = 0; i < input.length; i++) { if (ctx.c === 128) { // buffer full ? ctx.t += ctx.c; // add counters blake2b_compress(ctx, false); // compress (not last) ctx.c = 0; // counter to zero } ctx.b[ctx.c++] = input[i]; } } // Completes a BLAKE2b streaming hash // Returns a Uint8Array containing the message digest export function blake2b_final(ctx: Blake2B) { ctx.t += ctx.c; // mark last block offset while (ctx.c < 128) { // fill up with zeros ctx.b[ctx.c++] = 0; } blake2b_compress(ctx, true); // final block flag = 1 // little endian convert and store const out = ByteArray(ctx.outlen); for (let i = 0; i < ctx.outlen; i++) { out[i] = ctx.h[i >> 2] >> (8 * (i & 3)); } return out; } // Initialization Vector const BLAKE2B_IV32 = WordArray([ 0xF3BCC908, 0x6A09E667, 0x84CAA73B, 0xBB67AE85, 0xFE94F82B, 0x3C6EF372, 0x5F1D36F1, 0xA54FF53A, 0xADE682D1, 0x510E527F, 0x2B3E6C1F, 0x9B05688C, 0xFB41BD6B, 0x1F83D9AB, 0x137E2179, 0x5BE0CD19 ]) const SIGMA8 = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 14, 10, 4, 8, 9, 15, 13, 6, 1, 12, 0, 2, 11, 7, 5, 3, 11, 8, 12, 0, 5, 2, 15, 13, 10, 14, 3, 6, 7, 1, 9, 4, 7, 9, 3, 1, 13, 12, 11, 14, 2, 6, 5, 10, 4, 0, 15, 8, 9, 0, 5, 7, 2, 4, 10, 15, 14, 1, 11, 12, 6, 8, 3, 13, 2, 12, 6, 10, 0, 11, 8, 3, 4, 13, 7, 5, 15, 14, 1, 9, 12, 5, 1, 15, 14, 13, 4, 10, 0, 7, 6, 3, 9, 2, 8, 11, 13, 11, 7, 14, 12, 1, 3, 9, 5, 0, 15, 4, 8, 6, 2, 10, 6, 15, 14, 9, 11, 3, 0, 8, 12, 2, 13, 7, 1, 4, 10, 5, 10, 2, 8, 4, 7, 6, 1, 5, 15, 11, 9, 14, 3, 12, 13, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 14, 10, 4, 8, 9, 15, 13, 6, 1, 12, 0, 2, 11, 7, 5, 3 ]; // These are offsets into a uint64 buffer. // Multiply them all by 2 to make them offsets into a uint32 buffer, // because this is Javascript and we don't have uint64s const SIGMA82 = ByteArray(SIGMA8.map(x => x * 2)); // Compression function. 'last' flag indicates last block. // Note we're representing 16 uint64s as 32 uint32s const v = WordArray(32); const m = WordArray(32); function blake2b_compress(ctx: Blake2B, last: boolean) { let i; // init work variables for (i = 0; i < 16; i++) { v[i] = ctx.h[i]; v[i + 16] = BLAKE2B_IV32[i]; } // low 64 bits of offset v[24] = v[24] ^ ctx.t; v[25] = v[25] ^ (ctx.t / 0x100000000); // high 64 bits not supported, offset may not be higher than 2**53-1 // last block flag set ? if (last) { v[28] = ~v[28]; v[29] = ~v[29]; } // get little-endian words for (i = 0; i < 32; i++) { m[i] = B2B_GET32(ctx.h, 4 * i); } // twelve rounds of mixing // uncomment the DebugPrint calls to log the computation // and match the RFC sample documentation for (i = 0; i < 12; i++) { B2B_G(0, 8, 16, 24, SIGMA82[i * 16 + 0], SIGMA82[i * 16 + 1]); B2B_G(2, 10, 18, 26, SIGMA82[i * 16 + 2], SIGMA82[i * 16 + 3]); B2B_G(4, 12, 20, 28, SIGMA82[i * 16 + 4], SIGMA82[i * 16 + 5]); B2B_G(6, 14, 22, 30, SIGMA82[i * 16 + 6], SIGMA82[i * 16 + 7]); B2B_G(0, 10, 20, 30, SIGMA82[i * 16 + 8], SIGMA82[i * 16 + 9]); B2B_G(2, 12, 22, 24, SIGMA82[i * 16 + 10], SIGMA82[i * 16 + 11]); B2B_G(4, 14, 16, 26, SIGMA82[i * 16 + 12], SIGMA82[i * 16 + 13]); B2B_G(6, 8, 18, 28, SIGMA82[i * 16 + 14], SIGMA82[i * 16 + 15]); } for (i = 0; i < 16; i++) { ctx.h[i] = ctx.h[i] ^ v[i] ^ v[i + 16]; } } // 64-bit unsigned addition // Sets v[a,a+1] += v[b,b+1] // v should be a Uint32Array function ADD64AA(v: WordArray, a: number, b: number) { let o0 = v[a] + v[b], o1 = v[a + 1] + v[b + 1]; if (o0 >= 0x100000000) o1++; v[a] = o0; v[a + 1] = o1; } // 64-bit unsigned addition // Sets v[a,a+1] += b // b0 is the low 32 bits of b, b1 represents the high 32 bits function ADD64AC(v: WordArray, a: number, b0: number, b1: number) { let o0 = v[a] + b0; if (b0 < 0) o0 += 0x100000000; let o1 = v[a + 1] + b1; if (o0 >= 0x100000000) o1++; v[a] = o0; v[a + 1] = o1; } // Little-endian byte access function B2B_GET32(arr: WordArray, i: number): number { return arr[i] ^ (arr[i + 1] << 8) ^ (arr[i + 2] << 16) ^ (arr[i + 3] << 24); } // G Mixing function // The ROTRs are inlined for speed function B2B_G(a: number, b: number, c: number, d: number, ix: number, iy: number) { const x0 = m[ix]; const x1 = m[ix + 1]; const y0 = m[iy]; const y1 = m[iy + 1]; ADD64AA(v, a, b); // v[a,a+1] += v[b,b+1] ... in JS we must store a uint64 as two uint32s ADD64AC(v, a, x0, x1); // v[a, a+1] += x ... x0 is the low 32 bits of x, x1 is the high 32 bits // v[d,d+1] = (v[d,d+1] xor v[a,a+1]) rotated to the right by 32 bits let xor0 = v[d] ^ v[a]; let xor1 = v[d + 1] ^ v[a + 1]; v[d] = xor1; v[d + 1] = xor0; ADD64AA(v, c, d); // v[b,b+1] = (v[b,b+1] xor v[c,c+1]) rotated right by 24 bits xor0 = v[b] ^ v[c]; xor1 = v[b + 1] ^ v[c + 1]; v[b] = (xor0 >>> 24) ^ (xor1 << 8); v[b + 1] = (xor1 >>> 24) ^ (xor0 << 8); ADD64AA(v, a, b); ADD64AC(v, a, y0, y1); // v[d,d+1] = (v[d,d+1] xor v[a,a+1]) rotated right by 16 bits xor0 = v[d] ^ v[a]; xor1 = v[d + 1] ^ v[a + 1]; v[d] = (xor0 >>> 16) ^ (xor1 << 16); v[d + 1] = (xor1 >>> 16) ^ (xor0 << 16); ADD64AA(v, c, d); // v[b,b+1] = (v[b,b+1] xor v[c,c+1]) rotated right by 63 bits xor0 = v[b] ^ v[c]; xor1 = v[b + 1] ^ v[c + 1]; v[b] = (xor1 >>> 31) ^ (xor0 << 1); v[b + 1] = (xor0 >>> 31) ^ (xor1 << 1); }