mirror of
https://github.com/swc-project/swc.git
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513 lines
13 KiB
TypeScript
513 lines
13 KiB
TypeScript
// Loaded from https://deno.land/x/deno_image@v0.0.3/lib/decoders/fast-png/iobuffer/IOBuffer.ts
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import { decode, encode } from './utf8.ts';
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const defaultByteLength = 1024 * 8;
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type InputData = number | ArrayBufferLike | ArrayBufferView | IOBuffer;
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interface IOBufferOptions {
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/**
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* Ignore the first n bytes of the ArrayBuffer.
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*/
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offset?: number;
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}
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export class IOBuffer {
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/**
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* Reference to the internal ArrayBuffer object.
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*/
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public buffer: ArrayBufferLike;
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/**
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* Byte length of the internal ArrayBuffer.
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*/
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public byteLength: number;
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/**
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* Byte offset of the internal ArrayBuffer.
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*/
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public byteOffset: number;
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/**
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* Byte length of the internal ArrayBuffer.
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*/
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public length: number;
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/**
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* The current offset of the buffer's pointer.
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*/
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public offset: number;
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private lastWrittenByte: number;
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private littleEndian: boolean;
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private _data: DataView;
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private _mark: number;
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private _marks: number[];
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/**
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* @param data - The data to construct the IOBuffer with.
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* If data is a number, it will be the new buffer's length<br>
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* If data is `undefined`, the buffer will be initialized with a default length of 8Kb<br>
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* If data is an ArrayBuffer, SharedArrayBuffer, an ArrayBufferView (Typed Array) or an IOBuffer instance
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* a view will be created over the underlying ArrayBuffer.
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* @param options
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*/
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public constructor(
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data: InputData = defaultByteLength,
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options: IOBufferOptions = {},
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) {
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let dataIsGiven = false;
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if (typeof data === 'number') {
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data = new ArrayBuffer(data);
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} else {
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dataIsGiven = true;
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this.lastWrittenByte = data.byteLength;
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}
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const offset = options.offset ? options.offset >>> 0 : 0;
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const byteLength = data.byteLength - offset;
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let dvOffset = offset;
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if (ArrayBuffer.isView(data) || data instanceof IOBuffer) {
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if (data.byteLength !== data.buffer.byteLength) {
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dvOffset = data.byteOffset + offset;
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}
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data = data.buffer;
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}
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if (dataIsGiven) {
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this.lastWrittenByte = byteLength;
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} else {
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this.lastWrittenByte = 0;
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}
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this.buffer = data;
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this.length = byteLength;
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this.byteLength = byteLength;
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this.byteOffset = dvOffset;
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this.offset = 0;
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this.littleEndian = true;
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this._data = new DataView(this.buffer, dvOffset, byteLength);
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this._mark = 0;
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this._marks = [];
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}
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/**
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* Checks if the memory allocated to the buffer is sufficient to store more
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* bytes after the offset.
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* @param byteLength - The needed memory in bytes.
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* @returns `true` if there is sufficient space and `false` otherwise.
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*/
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public available(byteLength = 1): boolean {
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return this.offset + byteLength <= this.length;
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}
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/**
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* Check if little-endian mode is used for reading and writing multi-byte
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* values.
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* @returns `true` if little-endian mode is used, `false` otherwise.
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*/
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public isLittleEndian(): boolean {
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return this.littleEndian;
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}
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/**
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* Set little-endian mode for reading and writing multi-byte values.
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*/
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public setLittleEndian(): this {
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this.littleEndian = true;
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return this;
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}
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/**
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* Check if big-endian mode is used for reading and writing multi-byte values.
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* @returns `true` if big-endian mode is used, `false` otherwise.
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*/
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public isBigEndian(): boolean {
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return !this.littleEndian;
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}
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/**
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* Switches to big-endian mode for reading and writing multi-byte values.
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*/
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public setBigEndian(): this {
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this.littleEndian = false;
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return this;
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}
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/**
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* Move the pointer n bytes forward.
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* @param n - Number of bytes to skip.
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*/
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public skip(n = 1): this {
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this.offset += n;
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return this;
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}
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/**
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* Move the pointer to the given offset.
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* @param offset
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*/
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public seek(offset: number): this {
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this.offset = offset;
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return this;
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}
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/**
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* Store the current pointer offset.
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* @see {@link IOBuffer#reset}
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*/
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public mark(): this {
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this._mark = this.offset;
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return this;
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}
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/**
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* Move the pointer back to the last pointer offset set by mark.
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* @see {@link IOBuffer#mark}
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*/
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public reset(): this {
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this.offset = this._mark;
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return this;
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}
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/**
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* Push the current pointer offset to the mark stack.
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* @see {@link IOBuffer#popMark}
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*/
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public pushMark(): this {
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this._marks.push(this.offset);
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return this;
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}
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/**
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* Pop the last pointer offset from the mark stack, and set the current
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* pointer offset to the popped value.
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* @see {@link IOBuffer#pushMark}
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*/
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public popMark(): this {
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const offset = this._marks.pop();
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if (offset === undefined) {
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throw new Error('Mark stack empty');
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}
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this.seek(offset);
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return this;
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}
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/**
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* Move the pointer offset back to 0.
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*/
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public rewind(): this {
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this.offset = 0;
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return this;
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}
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/**
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* Make sure the buffer has sufficient memory to write a given byteLength at
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* the current pointer offset.
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* If the buffer's memory is insufficient, this method will create a new
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* buffer (a copy) with a length that is twice (byteLength + current offset).
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* @param byteLength
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*/
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public ensureAvailable(byteLength = 1): this {
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if (!this.available(byteLength)) {
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const lengthNeeded = this.offset + byteLength;
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const newLength = lengthNeeded * 2;
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const newArray = new Uint8Array(newLength);
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newArray.set(new Uint8Array(this.buffer));
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this.buffer = newArray.buffer;
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this.length = this.byteLength = newLength;
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this._data = new DataView(this.buffer);
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}
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return this;
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}
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/**
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* Read a byte and return false if the byte's value is 0, or true otherwise.
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* Moves pointer forward by one byte.
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*/
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public readBoolean(): boolean {
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return this.readUint8() !== 0;
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}
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/**
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* Read a signed 8-bit integer and move pointer forward by 1 byte.
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*/
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public readInt8(): number {
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return this._data.getInt8(this.offset++);
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}
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/**
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* Read an unsigned 8-bit integer and move pointer forward by 1 byte.
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*/
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public readUint8(): number {
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return this._data.getUint8(this.offset++);
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}
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/**
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* Alias for {@link IOBuffer#readUint8}.
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*/
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public readByte(): number {
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return this.readUint8();
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}
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/**
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* Read `n` bytes and move pointer forward by `n` bytes.
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*/
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public readBytes(n = 1): Uint8Array {
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const bytes = new Uint8Array(n);
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for (let i = 0; i < n; i++) {
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bytes[i] = this.readByte();
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}
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return bytes;
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}
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/**
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* Read a 16-bit signed integer and move pointer forward by 2 bytes.
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*/
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public readInt16(): number {
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const value = this._data.getInt16(this.offset, this.littleEndian);
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this.offset += 2;
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return value;
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}
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/**
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* Read a 16-bit unsigned integer and move pointer forward by 2 bytes.
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*/
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public readUint16(): number {
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const value = this._data.getUint16(this.offset, this.littleEndian);
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this.offset += 2;
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return value;
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}
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/**
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* Read a 32-bit signed integer and move pointer forward by 4 bytes.
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*/
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public readInt32(): number {
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const value = this._data.getInt32(this.offset, this.littleEndian);
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this.offset += 4;
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return value;
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}
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/**
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* Read a 32-bit unsigned integer and move pointer forward by 4 bytes.
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*/
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public readUint32(): number {
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const value = this._data.getUint32(this.offset, this.littleEndian);
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this.offset += 4;
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return value;
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}
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/**
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* Read a 32-bit floating number and move pointer forward by 4 bytes.
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*/
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public readFloat32(): number {
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const value = this._data.getFloat32(this.offset, this.littleEndian);
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this.offset += 4;
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return value;
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}
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/**
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* Read a 64-bit floating number and move pointer forward by 8 bytes.
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*/
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public readFloat64(): number {
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const value = this._data.getFloat64(this.offset, this.littleEndian);
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this.offset += 8;
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return value;
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}
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/**
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* Read a 1-byte ASCII character and move pointer forward by 1 byte.
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*/
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public readChar(): string {
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return String.fromCharCode(this.readInt8());
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}
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/**
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* Read `n` 1-byte ASCII characters and move pointer forward by `n` bytes.
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*/
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public readChars(n = 1): string {
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let result = '';
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for (let i = 0; i < n; i++) {
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result += this.readChar();
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}
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return result;
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}
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/**
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* Read the next `n` bytes, return a UTF-8 decoded string and move pointer
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* forward by `n` bytes.
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*/
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public readUtf8(n = 1): string {
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return decode(this.readBytes(n));
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}
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/**
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* Write 0xff if the passed value is truthy, 0x00 otherwise and move pointer
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* forward by 1 byte.
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*/
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public writeBoolean(value: unknown): this {
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this.writeUint8(value ? 0xff : 0x00);
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return this;
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}
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/**
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* Write `value` as an 8-bit signed integer and move pointer forward by 1 byte.
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*/
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public writeInt8(value: number): this {
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this.ensureAvailable(1);
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this._data.setInt8(this.offset++, value);
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this._updateLastWrittenByte();
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return this;
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}
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/**
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* Write `value` as an 8-bit unsigned integer and move pointer forward by 1
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* byte.
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*/
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public writeUint8(value: number): this {
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this.ensureAvailable(1);
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this._data.setUint8(this.offset++, value);
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this._updateLastWrittenByte();
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return this;
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}
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/**
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* An alias for {@link IOBuffer#writeUint8}.
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*/
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public writeByte(value: number): this {
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return this.writeUint8(value);
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}
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/**
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* Write all elements of `bytes` as uint8 values and move pointer forward by
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* `bytes.length` bytes.
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*/
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public writeBytes(bytes: ArrayLike<number>): this {
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this.ensureAvailable(bytes.length);
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for (let i = 0; i < bytes.length; i++) {
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this._data.setUint8(this.offset++, bytes[i]);
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}
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this._updateLastWrittenByte();
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return this;
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}
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/**
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* Write `value` as a 16-bit signed integer and move pointer forward by 2
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* bytes.
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*/
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public writeInt16(value: number): this {
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this.ensureAvailable(2);
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this._data.setInt16(this.offset, value, this.littleEndian);
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this.offset += 2;
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this._updateLastWrittenByte();
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return this;
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}
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/**
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* Write `value` as a 16-bit unsigned integer and move pointer forward by 2
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* bytes.
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*/
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public writeUint16(value: number): this {
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this.ensureAvailable(2);
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this._data.setUint16(this.offset, value, this.littleEndian);
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this.offset += 2;
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this._updateLastWrittenByte();
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return this;
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}
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/**
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* Write `value` as a 32-bit signed integer and move pointer forward by 4
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* bytes.
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*/
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public writeInt32(value: number): this {
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this.ensureAvailable(4);
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this._data.setInt32(this.offset, value, this.littleEndian);
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this.offset += 4;
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this._updateLastWrittenByte();
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return this;
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}
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/**
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* Write `value` as a 32-bit unsigned integer and move pointer forward by 4
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* bytes.
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*/
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public writeUint32(value: number): this {
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this.ensureAvailable(4);
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this._data.setUint32(this.offset, value, this.littleEndian);
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this.offset += 4;
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this._updateLastWrittenByte();
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return this;
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}
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/**
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* Write `value` as a 32-bit floating number and move pointer forward by 4
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* bytes.
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*/
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public writeFloat32(value: number): this {
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this.ensureAvailable(4);
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this._data.setFloat32(this.offset, value, this.littleEndian);
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this.offset += 4;
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this._updateLastWrittenByte();
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return this;
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}
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/**
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* Write `value` as a 64-bit floating number and move pointer forward by 8
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* bytes.
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*/
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public writeFloat64(value: number): this {
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this.ensureAvailable(8);
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this._data.setFloat64(this.offset, value, this.littleEndian);
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this.offset += 8;
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this._updateLastWrittenByte();
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return this;
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}
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/**
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* Write the charCode of `str`'s first character as an 8-bit unsigned integer
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* and move pointer forward by 1 byte.
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*/
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public writeChar(str: string): this {
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return this.writeUint8(str.charCodeAt(0));
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}
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/**
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* Write the charCodes of all `str`'s characters as 8-bit unsigned integers
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* and move pointer forward by `str.length` bytes.
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*/
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public writeChars(str: string): this {
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for (let i = 0; i < str.length; i++) {
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this.writeUint8(str.charCodeAt(i));
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}
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return this;
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}
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/**
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* UTF-8 encode and write `str` to the current pointer offset and move pointer
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* forward according to the encoded length.
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*/
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public writeUtf8(str: string): this {
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return this.writeBytes(encode(str));
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}
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/**
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* Export a Uint8Array view of the internal buffer.
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* The view starts at the byte offset and its length
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* is calculated to stop at the last written byte or the original length.
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*/
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public toArray(): Uint8Array {
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return new Uint8Array(this.buffer, this.byteOffset, this.lastWrittenByte);
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}
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/**
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* Update the last written byte offset
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* @private
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*/
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private _updateLastWrittenByte(): void {
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if (this.offset > this.lastWrittenByte) {
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this.lastWrittenByte = this.offset;
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}
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}
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}
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