swc/crates/swc_bundler/tests/.cache/deno/03a2696060909a82e9151b4f1aced5810a318823.ts
2021-11-09 20:42:49 +09:00

513 lines
13 KiB
TypeScript

// Loaded from https://deno.land/x/deno_image@v0.0.3/lib/decoders/fast-png/iobuffer/IOBuffer.ts
import { decode, encode } from './utf8.ts';
const defaultByteLength = 1024 * 8;
type InputData = number | ArrayBufferLike | ArrayBufferView | IOBuffer;
interface IOBufferOptions {
/**
* Ignore the first n bytes of the ArrayBuffer.
*/
offset?: number;
}
export class IOBuffer {
/**
* Reference to the internal ArrayBuffer object.
*/
public buffer: ArrayBufferLike;
/**
* Byte length of the internal ArrayBuffer.
*/
public byteLength: number;
/**
* Byte offset of the internal ArrayBuffer.
*/
public byteOffset: number;
/**
* Byte length of the internal ArrayBuffer.
*/
public length: number;
/**
* The current offset of the buffer's pointer.
*/
public offset: number;
private lastWrittenByte: number;
private littleEndian: boolean;
private _data: DataView;
private _mark: number;
private _marks: number[];
/**
* @param data - The data to construct the IOBuffer with.
* If data is a number, it will be the new buffer's length<br>
* If data is `undefined`, the buffer will be initialized with a default length of 8Kb<br>
* If data is an ArrayBuffer, SharedArrayBuffer, an ArrayBufferView (Typed Array) or an IOBuffer instance
* a view will be created over the underlying ArrayBuffer.
* @param options
*/
public constructor(
data: InputData = defaultByteLength,
options: IOBufferOptions = {},
) {
let dataIsGiven = false;
if (typeof data === 'number') {
data = new ArrayBuffer(data);
} else {
dataIsGiven = true;
this.lastWrittenByte = data.byteLength;
}
const offset = options.offset ? options.offset >>> 0 : 0;
const byteLength = data.byteLength - offset;
let dvOffset = offset;
if (ArrayBuffer.isView(data) || data instanceof IOBuffer) {
if (data.byteLength !== data.buffer.byteLength) {
dvOffset = data.byteOffset + offset;
}
data = data.buffer;
}
if (dataIsGiven) {
this.lastWrittenByte = byteLength;
} else {
this.lastWrittenByte = 0;
}
this.buffer = data;
this.length = byteLength;
this.byteLength = byteLength;
this.byteOffset = dvOffset;
this.offset = 0;
this.littleEndian = true;
this._data = new DataView(this.buffer, dvOffset, byteLength);
this._mark = 0;
this._marks = [];
}
/**
* Checks if the memory allocated to the buffer is sufficient to store more
* bytes after the offset.
* @param byteLength - The needed memory in bytes.
* @returns `true` if there is sufficient space and `false` otherwise.
*/
public available(byteLength = 1): boolean {
return this.offset + byteLength <= this.length;
}
/**
* Check if little-endian mode is used for reading and writing multi-byte
* values.
* @returns `true` if little-endian mode is used, `false` otherwise.
*/
public isLittleEndian(): boolean {
return this.littleEndian;
}
/**
* Set little-endian mode for reading and writing multi-byte values.
*/
public setLittleEndian(): this {
this.littleEndian = true;
return this;
}
/**
* Check if big-endian mode is used for reading and writing multi-byte values.
* @returns `true` if big-endian mode is used, `false` otherwise.
*/
public isBigEndian(): boolean {
return !this.littleEndian;
}
/**
* Switches to big-endian mode for reading and writing multi-byte values.
*/
public setBigEndian(): this {
this.littleEndian = false;
return this;
}
/**
* Move the pointer n bytes forward.
* @param n - Number of bytes to skip.
*/
public skip(n = 1): this {
this.offset += n;
return this;
}
/**
* Move the pointer to the given offset.
* @param offset
*/
public seek(offset: number): this {
this.offset = offset;
return this;
}
/**
* Store the current pointer offset.
* @see {@link IOBuffer#reset}
*/
public mark(): this {
this._mark = this.offset;
return this;
}
/**
* Move the pointer back to the last pointer offset set by mark.
* @see {@link IOBuffer#mark}
*/
public reset(): this {
this.offset = this._mark;
return this;
}
/**
* Push the current pointer offset to the mark stack.
* @see {@link IOBuffer#popMark}
*/
public pushMark(): this {
this._marks.push(this.offset);
return this;
}
/**
* Pop the last pointer offset from the mark stack, and set the current
* pointer offset to the popped value.
* @see {@link IOBuffer#pushMark}
*/
public popMark(): this {
const offset = this._marks.pop();
if (offset === undefined) {
throw new Error('Mark stack empty');
}
this.seek(offset);
return this;
}
/**
* Move the pointer offset back to 0.
*/
public rewind(): this {
this.offset = 0;
return this;
}
/**
* Make sure the buffer has sufficient memory to write a given byteLength at
* the current pointer offset.
* If the buffer's memory is insufficient, this method will create a new
* buffer (a copy) with a length that is twice (byteLength + current offset).
* @param byteLength
*/
public ensureAvailable(byteLength = 1): this {
if (!this.available(byteLength)) {
const lengthNeeded = this.offset + byteLength;
const newLength = lengthNeeded * 2;
const newArray = new Uint8Array(newLength);
newArray.set(new Uint8Array(this.buffer));
this.buffer = newArray.buffer;
this.length = this.byteLength = newLength;
this._data = new DataView(this.buffer);
}
return this;
}
/**
* Read a byte and return false if the byte's value is 0, or true otherwise.
* Moves pointer forward by one byte.
*/
public readBoolean(): boolean {
return this.readUint8() !== 0;
}
/**
* Read a signed 8-bit integer and move pointer forward by 1 byte.
*/
public readInt8(): number {
return this._data.getInt8(this.offset++);
}
/**
* Read an unsigned 8-bit integer and move pointer forward by 1 byte.
*/
public readUint8(): number {
return this._data.getUint8(this.offset++);
}
/**
* Alias for {@link IOBuffer#readUint8}.
*/
public readByte(): number {
return this.readUint8();
}
/**
* Read `n` bytes and move pointer forward by `n` bytes.
*/
public readBytes(n = 1): Uint8Array {
const bytes = new Uint8Array(n);
for (let i = 0; i < n; i++) {
bytes[i] = this.readByte();
}
return bytes;
}
/**
* Read a 16-bit signed integer and move pointer forward by 2 bytes.
*/
public readInt16(): number {
const value = this._data.getInt16(this.offset, this.littleEndian);
this.offset += 2;
return value;
}
/**
* Read a 16-bit unsigned integer and move pointer forward by 2 bytes.
*/
public readUint16(): number {
const value = this._data.getUint16(this.offset, this.littleEndian);
this.offset += 2;
return value;
}
/**
* Read a 32-bit signed integer and move pointer forward by 4 bytes.
*/
public readInt32(): number {
const value = this._data.getInt32(this.offset, this.littleEndian);
this.offset += 4;
return value;
}
/**
* Read a 32-bit unsigned integer and move pointer forward by 4 bytes.
*/
public readUint32(): number {
const value = this._data.getUint32(this.offset, this.littleEndian);
this.offset += 4;
return value;
}
/**
* Read a 32-bit floating number and move pointer forward by 4 bytes.
*/
public readFloat32(): number {
const value = this._data.getFloat32(this.offset, this.littleEndian);
this.offset += 4;
return value;
}
/**
* Read a 64-bit floating number and move pointer forward by 8 bytes.
*/
public readFloat64(): number {
const value = this._data.getFloat64(this.offset, this.littleEndian);
this.offset += 8;
return value;
}
/**
* Read a 1-byte ASCII character and move pointer forward by 1 byte.
*/
public readChar(): string {
return String.fromCharCode(this.readInt8());
}
/**
* Read `n` 1-byte ASCII characters and move pointer forward by `n` bytes.
*/
public readChars(n = 1): string {
let result = '';
for (let i = 0; i < n; i++) {
result += this.readChar();
}
return result;
}
/**
* Read the next `n` bytes, return a UTF-8 decoded string and move pointer
* forward by `n` bytes.
*/
public readUtf8(n = 1): string {
return decode(this.readBytes(n));
}
/**
* Write 0xff if the passed value is truthy, 0x00 otherwise and move pointer
* forward by 1 byte.
*/
public writeBoolean(value: unknown): this {
this.writeUint8(value ? 0xff : 0x00);
return this;
}
/**
* Write `value` as an 8-bit signed integer and move pointer forward by 1 byte.
*/
public writeInt8(value: number): this {
this.ensureAvailable(1);
this._data.setInt8(this.offset++, value);
this._updateLastWrittenByte();
return this;
}
/**
* Write `value` as an 8-bit unsigned integer and move pointer forward by 1
* byte.
*/
public writeUint8(value: number): this {
this.ensureAvailable(1);
this._data.setUint8(this.offset++, value);
this._updateLastWrittenByte();
return this;
}
/**
* An alias for {@link IOBuffer#writeUint8}.
*/
public writeByte(value: number): this {
return this.writeUint8(value);
}
/**
* Write all elements of `bytes` as uint8 values and move pointer forward by
* `bytes.length` bytes.
*/
public writeBytes(bytes: ArrayLike<number>): this {
this.ensureAvailable(bytes.length);
for (let i = 0; i < bytes.length; i++) {
this._data.setUint8(this.offset++, bytes[i]);
}
this._updateLastWrittenByte();
return this;
}
/**
* Write `value` as a 16-bit signed integer and move pointer forward by 2
* bytes.
*/
public writeInt16(value: number): this {
this.ensureAvailable(2);
this._data.setInt16(this.offset, value, this.littleEndian);
this.offset += 2;
this._updateLastWrittenByte();
return this;
}
/**
* Write `value` as a 16-bit unsigned integer and move pointer forward by 2
* bytes.
*/
public writeUint16(value: number): this {
this.ensureAvailable(2);
this._data.setUint16(this.offset, value, this.littleEndian);
this.offset += 2;
this._updateLastWrittenByte();
return this;
}
/**
* Write `value` as a 32-bit signed integer and move pointer forward by 4
* bytes.
*/
public writeInt32(value: number): this {
this.ensureAvailable(4);
this._data.setInt32(this.offset, value, this.littleEndian);
this.offset += 4;
this._updateLastWrittenByte();
return this;
}
/**
* Write `value` as a 32-bit unsigned integer and move pointer forward by 4
* bytes.
*/
public writeUint32(value: number): this {
this.ensureAvailable(4);
this._data.setUint32(this.offset, value, this.littleEndian);
this.offset += 4;
this._updateLastWrittenByte();
return this;
}
/**
* Write `value` as a 32-bit floating number and move pointer forward by 4
* bytes.
*/
public writeFloat32(value: number): this {
this.ensureAvailable(4);
this._data.setFloat32(this.offset, value, this.littleEndian);
this.offset += 4;
this._updateLastWrittenByte();
return this;
}
/**
* Write `value` as a 64-bit floating number and move pointer forward by 8
* bytes.
*/
public writeFloat64(value: number): this {
this.ensureAvailable(8);
this._data.setFloat64(this.offset, value, this.littleEndian);
this.offset += 8;
this._updateLastWrittenByte();
return this;
}
/**
* Write the charCode of `str`'s first character as an 8-bit unsigned integer
* and move pointer forward by 1 byte.
*/
public writeChar(str: string): this {
return this.writeUint8(str.charCodeAt(0));
}
/**
* Write the charCodes of all `str`'s characters as 8-bit unsigned integers
* and move pointer forward by `str.length` bytes.
*/
public writeChars(str: string): this {
for (let i = 0; i < str.length; i++) {
this.writeUint8(str.charCodeAt(i));
}
return this;
}
/**
* UTF-8 encode and write `str` to the current pointer offset and move pointer
* forward according to the encoded length.
*/
public writeUtf8(str: string): this {
return this.writeBytes(encode(str));
}
/**
* Export a Uint8Array view of the internal buffer.
* The view starts at the byte offset and its length
* is calculated to stop at the last written byte or the original length.
*/
public toArray(): Uint8Array {
return new Uint8Array(this.buffer, this.byteOffset, this.lastWrittenByte);
}
/**
* Update the last written byte offset
* @private
*/
private _updateLastWrittenByte(): void {
if (this.offset > this.lastWrittenByte) {
this.lastWrittenByte = this.offset;
}
}
}