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186 lines
6.0 KiB
TypeScript
186 lines
6.0 KiB
TypeScript
// Loaded from https://deno.land/x/oak/context.ts
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// Copyright 2018-2021 the oak authors. All rights reserved. MIT license.
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import type { Application, State } from "./application.ts";
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import { Cookies } from "./cookies.ts";
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import { acceptable, acceptWebSocket, WebSocket } from "./deps.ts";
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import { createHttpError } from "./httpError.ts";
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import type { KeyStack } from "./keyStack.ts";
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import { Request } from "./request.ts";
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import { Response } from "./response.ts";
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import { send, SendOptions } from "./send.ts";
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import {
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ServerSentEventTarget,
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ServerSentEventTargetOptions,
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} from "./server_sent_event.ts";
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import type { ErrorStatus, ServerRequest } from "./types.d.ts";
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export interface ContextSendOptions extends SendOptions {
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/** The filename to send, which will be resolved based on the other options.
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* If this property is omitted, the current context's `.request.url.pathname`
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* will be used. */
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path?: string;
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}
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/** Provides context about the current request and response to middleware
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* functions. */
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// deno-lint-ignore no-explicit-any
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export class Context<S extends State = Record<string, any>> {
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#socket?: WebSocket;
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#sse?: ServerSentEventTarget;
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/** A reference to the current application. */
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app: Application<State>;
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/** An object which allows access to cookies, mediating both the request and
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* response. */
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cookies: Cookies;
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/** Is `true` if the current connection is upgradeable to a web socket.
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* Otherwise the value is `false`. Use `.upgrade()` to upgrade the connection
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* and return the web socket. */
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get isUpgradable(): boolean {
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return acceptable(this.request);
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}
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/** Determines if the request should be responded to. If `false` when the
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* middleware completes processing, the response will not be sent back to the
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* requestor. Typically this is used if the middleware will take over low
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* level processing of requests and responses, for example if using web
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* sockets. This automatically gets set to `false` when the context is
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* upgraded to a web socket via the `.upgrade()` method.
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*
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* The default is `true`. */
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respond: boolean;
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/** An object which contains information about the current request. */
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request: Request;
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/** An object which contains information about the response that will be sent
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* when the middleware finishes processing. */
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response: Response;
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/** If the the current context has been upgraded, then this will be set to
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* with the web socket, otherwise it is `undefined`. */
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get socket(): WebSocket | undefined {
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return this.#socket;
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}
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/** The object to pass state to front-end views. This can be typed by
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* supplying the generic state argument when creating a new app. For
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* example:
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*
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* ```ts
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* const app = new Application<{ foo: string }>();
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* ```
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*
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* Or can be contextually inferred based on setting an initial state object:
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*
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* ```ts
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* const app = new Application({ state: { foo: "bar" } });
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* ```
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*/
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state: S;
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constructor(
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app: Application<S>,
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serverRequest: ServerRequest,
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secure = false,
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) {
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this.app = app;
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this.state = app.state;
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this.request = new Request(serverRequest, app.proxy, secure);
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this.respond = true;
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this.response = new Response(this.request);
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this.cookies = new Cookies(this.request, this.response, {
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keys: this.app.keys as KeyStack | undefined,
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secure: this.request.secure,
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});
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}
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/** Asserts the condition and if the condition fails, creates an HTTP error
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* with the provided status (which defaults to `500`). The error status by
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* default will be set on the `.response.status`.
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*/
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assert(
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// deno-lint-ignore no-explicit-any
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condition: any,
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errorStatus: ErrorStatus = 500,
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message?: string,
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props?: Record<string, unknown>,
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): asserts condition {
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if (condition) {
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return;
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}
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const err = createHttpError(errorStatus, message);
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if (props) {
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Object.assign(err, props);
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}
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throw err;
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}
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/** Asynchronously fulfill a response with a file from the local file
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* system.
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*
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* If the `options.path` is not supplied, the file to be sent will default
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* to this `.request.url.pathname`.
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*
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* Requires Deno read permission. */
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send(options: ContextSendOptions): Promise<string | undefined> {
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const { path = this.request.url.pathname, ...sendOptions } = options;
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return send(this, path, sendOptions);
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}
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/** Convert the connection to stream events, returning an event target for
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* sending server sent events. Events dispatched on the returned target will
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* be sent to the client and be available in the client's `EventSource` that
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* initiated the connection.
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*
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* This will set `.respond` to `false`. */
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sendEvents(options?: ServerSentEventTargetOptions): ServerSentEventTarget {
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if (this.#sse) {
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return this.#sse;
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}
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this.respond = false;
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return this.#sse = new ServerSentEventTarget(
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this.app,
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this.request.serverRequest,
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options,
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);
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}
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/** Create and throw an HTTP Error, which can be used to pass status
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* information which can be caught by other middleware to send more
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* meaningful error messages back to the client. The passed error status will
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* be set on the `.response.status` by default as well.
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*/
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throw(
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errorStatus: ErrorStatus,
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message?: string,
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props?: Record<string, unknown>,
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): never {
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const err = createHttpError(errorStatus, message);
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if (props) {
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Object.assign(err, props);
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}
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throw err;
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}
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/** Take the current request and upgrade it to a web socket, resolving with
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* the web socket object. This will set `.respond` to `false`. */
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async upgrade(): Promise<WebSocket> {
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if (this.#socket) {
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return this.#socket;
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}
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const { conn, r: bufReader, w: bufWriter, headers } =
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this.request.serverRequest;
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this.#socket = await acceptWebSocket(
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{ conn, bufReader, bufWriter, headers },
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);
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this.respond = false;
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return this.#socket;
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}
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}
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