swc/crates/swc_bundler/tests/.cache/deno/884fcabeb4a23689099458734cd3ead08f1d22d2.ts
2021-11-09 20:42:49 +09:00

83 lines
3.1 KiB
TypeScript

// Loaded from https://deno.land/x/discordeno@11.0.0-rc.2/src/helpers/members/get_members.ts
import { eventHandlers } from "../../bot.ts";
import { cacheHandlers } from "../../cache.ts";
import { rest } from "../../rest/rest.ts";
import { DiscordenoMember } from "../../structures/member.ts";
import { structures } from "../../structures/mod.ts";
import { Errors } from "../../types/discordeno/errors.ts";
import { DiscordGatewayIntents } from "../../types/gateway/gateway_intents.ts";
import type { GuildMemberWithUser } from "../../types/members/guild_member.ts";
import type { ListGuildMembers } from "../../types/members/list_guild_members.ts";
import { bigintToSnowflake } from "../../util/bigint.ts";
import { Collection } from "../../util/collection.ts";
import { endpoints } from "../../util/constants.ts";
import { ws } from "../../ws/ws.ts";
/**
* ⚠️ BEGINNER DEVS!! YOU SHOULD ALMOST NEVER NEED THIS AND YOU CAN GET FROM cache.members.get()
*
* ADVANCED:
* Highly recommended to **NOT** use this function to get members instead use fetchMembers().
* REST(this function): 50/s global(across all shards) rate limit with ALL requests this included
* GW(fetchMembers): 120/m(PER shard) rate limit. Meaning if you have 8 shards your limit is 960/m.
*/
export async function getMembers(guildId: bigint, options?: ListGuildMembers & { addToCache?: boolean }) {
if (!(ws.identifyPayload.intents && DiscordGatewayIntents.GuildMembers)) {
throw new Error(Errors.MISSING_INTENT_GUILD_MEMBERS);
}
const guild = await cacheHandlers.get("guilds", guildId);
if (!guild) throw new Error(Errors.GUILD_NOT_FOUND);
const members = new Collection<bigint, DiscordenoMember>();
let membersLeft = options?.limit ?? guild.memberCount;
let loops = 1;
while ((options?.limit ?? guild.memberCount) > members.size && membersLeft > 0) {
eventHandlers.debug?.("loop", "Running while loop in getMembers function.");
if (options?.limit && options.limit > 1000) {
console.log(`Paginating get members from REST. #${loops} / ${Math.ceil((options?.limit ?? 1) / 1000)}`);
}
const result = await rest.runMethod<GuildMemberWithUser[]>(
"get",
`${endpoints.GUILD_MEMBERS(guildId)}?limit=${membersLeft > 1000 ? 1000 : membersLeft}${
options?.after ? `&after=${options.after}` : ""
}`
);
const discordenoMembers = await Promise.all(
result.map(async (member) => {
const discordenoMember = await structures.createDiscordenoMember(member, guildId);
if (options?.addToCache !== false) {
await cacheHandlers.set("members", discordenoMember.id, discordenoMember);
}
return discordenoMember;
})
);
if (!discordenoMembers.length) break;
discordenoMembers.forEach((member) => {
eventHandlers.debug?.("loop", `Running forEach loop in get_members file.`);
members.set(member.id, member);
});
options = {
limit: options?.limit,
after: bigintToSnowflake(discordenoMembers[discordenoMembers.length - 1].id),
};
membersLeft -= 1000;
loops++;
}
return members;
}