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https://github.com/swc-project/swc.git
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595 lines
16 KiB
TypeScript
595 lines
16 KiB
TypeScript
// Loaded from https://dev.jspm.io/npm:ngraph.graph@19.1.0/index.dew.js
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import { dew as _npmNgraphDew } from "/npm:ngraph.events@1?dew";
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var exports = {},
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_dewExec = false;
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var _global = typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : global;
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export function dew() {
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if (_dewExec) return exports;
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_dewExec = true;
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/**
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* @fileOverview Contains definition of the core graph object.
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*/
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// TODO: need to change storage layer:
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// 1. Be able to get all nodes O(1)
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// 2. Be able to get number of links O(1)
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/**
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* @example
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* var graph = require('ngraph.graph')();
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* graph.addNode(1); // graph has one node.
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* graph.addLink(2, 3); // now graph contains three nodes and one link.
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*
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*/
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exports = createGraph;
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var eventify = _npmNgraphDew();
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/**
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* Creates a new graph
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*/
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function createGraph(options) {
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// Graph structure is maintained as dictionary of nodes
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// and array of links. Each node has 'links' property which
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// hold all links related to that node. And general links
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// array is used to speed up all links enumeration. This is inefficient
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// in terms of memory, but simplifies coding.
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options = options || {};
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if ('uniqueLinkId' in options) {
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console.warn('ngraph.graph: Starting from version 0.14 `uniqueLinkId` is deprecated.\n' + 'Use `multigraph` option instead\n', '\n', 'Note: there is also change in default behavior: From now on each graph\n' + 'is considered to be not a multigraph by default (each edge is unique).');
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options.multigraph = options.uniqueLinkId;
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} // Dear reader, the non-multigraphs do not guarantee that there is only
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// one link for a given pair of node. When this option is set to false
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// we can save some memory and CPU (18% faster for non-multigraph);
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if (options.multigraph === undefined) options.multigraph = false;
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if (typeof Map !== 'function') {
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// TODO: Should we polyfill it ourselves? We don't use much operations there..
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throw new Error('ngraph.graph requires `Map` to be defined. Please polyfill it before using ngraph');
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}
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var nodes = new Map();
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var links = [],
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// Hash of multi-edges. Used to track ids of edges between same nodes
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multiEdges = {},
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suspendEvents = 0,
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createLink = options.multigraph ? createUniqueLink : createSingleLink,
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// Our graph API provides means to listen to graph changes. Users can subscribe
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// to be notified about changes in the graph by using `on` method. However
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// in some cases they don't use it. To avoid unnecessary memory consumption
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// we will not record graph changes until we have at least one subscriber.
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// Code below supports this optimization.
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//
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// Accumulates all changes made during graph updates.
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// Each change element contains:
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// changeType - one of the strings: 'add', 'remove' or 'update';
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// node - if change is related to node this property is set to changed graph's node;
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// link - if change is related to link this property is set to changed graph's link;
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changes = [],
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recordLinkChange = noop,
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recordNodeChange = noop,
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enterModification = noop,
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exitModification = noop; // this is our public API:
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var graphPart = {
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/**
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* Adds node to the graph. If node with given id already exists in the graph
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* its data is extended with whatever comes in 'data' argument.
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*
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* @param nodeId the node's identifier. A string or number is preferred.
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* @param [data] additional data for the node being added. If node already
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* exists its data object is augmented with the new one.
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*
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* @return {node} The newly added node or node with given id if it already exists.
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*/
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addNode: addNode,
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/**
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* Adds a link to the graph. The function always create a new
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* link between two nodes. If one of the nodes does not exists
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* a new node is created.
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*
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* @param fromId link start node id;
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* @param toId link end node id;
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* @param [data] additional data to be set on the new link;
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*
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* @return {link} The newly created link
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*/
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addLink: addLink,
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/**
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* Removes link from the graph. If link does not exist does nothing.
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*
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* @param link - object returned by addLink() or getLinks() methods.
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*
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* @returns true if link was removed; false otherwise.
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*/
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removeLink: removeLink,
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/**
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* Removes node with given id from the graph. If node does not exist in the graph
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* does nothing.
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*
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* @param nodeId node's identifier passed to addNode() function.
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*
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* @returns true if node was removed; false otherwise.
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*/
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removeNode: removeNode,
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/**
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* Gets node with given identifier. If node does not exist undefined value is returned.
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*
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* @param nodeId requested node identifier;
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*
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* @return {node} in with requested identifier or undefined if no such node exists.
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*/
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getNode: getNode,
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/**
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* Gets number of nodes in this graph.
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*
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* @return number of nodes in the graph.
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*/
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getNodeCount: getNodeCount,
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/**
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* Gets total number of links in the graph.
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*/
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getLinkCount: getLinkCount,
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/**
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* Synonym for `getLinkCount()`
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*/
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getLinksCount: getLinkCount,
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/**
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* Synonym for `getNodeCount()`
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*/
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getNodesCount: getNodeCount,
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/**
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* Gets all links (inbound and outbound) from the node with given id.
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* If node with given id is not found null is returned.
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*
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* @param nodeId requested node identifier.
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*
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* @return Array of links from and to requested node if such node exists;
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* otherwise null is returned.
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*/
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getLinks: getLinks,
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/**
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* Invokes callback on each node of the graph.
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*
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* @param {Function(node)} callback Function to be invoked. The function
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* is passed one argument: visited node.
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*/
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forEachNode: forEachNode,
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/**
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* Invokes callback on every linked (adjacent) node to the given one.
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*
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* @param nodeId Identifier of the requested node.
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* @param {Function(node, link)} callback Function to be called on all linked nodes.
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* The function is passed two parameters: adjacent node and link object itself.
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* @param oriented if true graph treated as oriented.
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*/
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forEachLinkedNode: forEachLinkedNode,
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/**
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* Enumerates all links in the graph
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*
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* @param {Function(link)} callback Function to be called on all links in the graph.
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* The function is passed one parameter: graph's link object.
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*
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* Link object contains at least the following fields:
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* fromId - node id where link starts;
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* toId - node id where link ends,
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* data - additional data passed to graph.addLink() method.
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*/
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forEachLink: forEachLink,
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/**
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* Suspend all notifications about graph changes until
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* endUpdate is called.
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*/
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beginUpdate: enterModification,
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/**
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* Resumes all notifications about graph changes and fires
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* graph 'changed' event in case there are any pending changes.
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*/
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endUpdate: exitModification,
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/**
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* Removes all nodes and links from the graph.
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*/
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clear: clear,
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/**
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* Detects whether there is a link between two nodes.
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* Operation complexity is O(n) where n - number of links of a node.
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* NOTE: this function is synonim for getLink()
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*
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* @returns link if there is one. null otherwise.
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*/
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hasLink: getLink,
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/**
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* Detects whether there is a node with given id
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*
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* Operation complexity is O(1)
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* NOTE: this function is synonim for getNode()
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*
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* @returns node if there is one; Falsy value otherwise.
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*/
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hasNode: getNode,
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/**
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* Gets an edge between two nodes.
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* Operation complexity is O(n) where n - number of links of a node.
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*
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* @param {string} fromId link start identifier
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* @param {string} toId link end identifier
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*
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* @returns link if there is one. null otherwise.
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*/
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getLink: getLink
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}; // this will add `on()` and `fire()` methods.
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eventify(graphPart);
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monitorSubscribers();
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return graphPart;
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function monitorSubscribers() {
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var realOn = graphPart.on; // replace real `on` with our temporary on, which will trigger change
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// modification monitoring:
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graphPart.on = on;
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function on() {
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// now it's time to start tracking stuff:
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graphPart.beginUpdate = enterModification = enterModificationReal;
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graphPart.endUpdate = exitModification = exitModificationReal;
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recordLinkChange = recordLinkChangeReal;
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recordNodeChange = recordNodeChangeReal; // this will replace current `on` method with real pub/sub from `eventify`.
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graphPart.on = realOn; // delegate to real `on` handler:
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return realOn.apply(graphPart, arguments);
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}
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}
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function recordLinkChangeReal(link, changeType) {
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changes.push({
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link: link,
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changeType: changeType
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});
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}
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function recordNodeChangeReal(node, changeType) {
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changes.push({
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node: node,
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changeType: changeType
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});
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}
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function addNode(nodeId, data) {
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if (nodeId === undefined) {
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throw new Error('Invalid node identifier');
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}
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enterModification();
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var node = getNode(nodeId);
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if (!node) {
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node = new Node(nodeId, data);
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recordNodeChange(node, 'add');
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} else {
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node.data = data;
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recordNodeChange(node, 'update');
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}
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nodes.set(nodeId, node);
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exitModification();
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return node;
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}
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function getNode(nodeId) {
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return nodes.get(nodeId);
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}
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function removeNode(nodeId) {
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var node = getNode(nodeId);
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if (!node) {
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return false;
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}
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enterModification();
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var prevLinks = node.links;
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if (prevLinks) {
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node.links = null;
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for (var i = 0; i < prevLinks.length; ++i) {
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removeLink(prevLinks[i]);
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}
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}
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nodes.delete(nodeId);
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recordNodeChange(node, 'remove');
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exitModification();
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return true;
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}
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function addLink(fromId, toId, data) {
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enterModification();
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var fromNode = getNode(fromId) || addNode(fromId);
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var toNode = getNode(toId) || addNode(toId);
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var link = createLink(fromId, toId, data);
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links.push(link); // TODO: this is not cool. On large graphs potentially would consume more memory.
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addLinkToNode(fromNode, link);
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if (fromId !== toId) {
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// make sure we are not duplicating links for self-loops
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addLinkToNode(toNode, link);
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}
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recordLinkChange(link, 'add');
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exitModification();
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return link;
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}
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function createSingleLink(fromId, toId, data) {
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var linkId = makeLinkId(fromId, toId);
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return new Link(fromId, toId, data, linkId);
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}
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function createUniqueLink(fromId, toId, data) {
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// TODO: Get rid of this method.
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var linkId = makeLinkId(fromId, toId);
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var isMultiEdge = multiEdges.hasOwnProperty(linkId);
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if (isMultiEdge || getLink(fromId, toId)) {
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if (!isMultiEdge) {
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multiEdges[linkId] = 0;
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}
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var suffix = '@' + ++multiEdges[linkId];
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linkId = makeLinkId(fromId + suffix, toId + suffix);
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}
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return new Link(fromId, toId, data, linkId);
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}
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function getNodeCount() {
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return nodes.size;
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}
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function getLinkCount() {
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return links.length;
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}
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function getLinks(nodeId) {
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var node = getNode(nodeId);
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return node ? node.links : null;
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}
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function removeLink(link) {
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if (!link) {
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return false;
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}
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var idx = indexOfElementInArray(link, links);
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if (idx < 0) {
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return false;
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}
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enterModification();
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links.splice(idx, 1);
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var fromNode = getNode(link.fromId);
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var toNode = getNode(link.toId);
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if (fromNode) {
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idx = indexOfElementInArray(link, fromNode.links);
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if (idx >= 0) {
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fromNode.links.splice(idx, 1);
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}
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}
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if (toNode) {
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idx = indexOfElementInArray(link, toNode.links);
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if (idx >= 0) {
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toNode.links.splice(idx, 1);
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}
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}
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recordLinkChange(link, 'remove');
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exitModification();
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return true;
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}
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function getLink(fromNodeId, toNodeId) {
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// TODO: Use sorted links to speed this up
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var node = getNode(fromNodeId),
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i;
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if (!node || !node.links) {
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return null;
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}
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for (i = 0; i < node.links.length; ++i) {
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var link = node.links[i];
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if (link.fromId === fromNodeId && link.toId === toNodeId) {
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return link;
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}
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}
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return null; // no link.
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}
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function clear() {
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enterModification();
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forEachNode(function (node) {
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removeNode(node.id);
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});
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exitModification();
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}
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function forEachLink(callback) {
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var i, length;
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if (typeof callback === 'function') {
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for (i = 0, length = links.length; i < length; ++i) {
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callback(links[i]);
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}
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}
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}
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function forEachLinkedNode(nodeId, callback, oriented) {
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var node = getNode(nodeId);
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if (node && node.links && typeof callback === 'function') {
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if (oriented) {
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return forEachOrientedLink(node.links, nodeId, callback);
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} else {
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return forEachNonOrientedLink(node.links, nodeId, callback);
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}
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}
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}
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function forEachNonOrientedLink(links, nodeId, callback) {
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var quitFast;
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for (var i = 0; i < links.length; ++i) {
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var link = links[i];
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var linkedNodeId = link.fromId === nodeId ? link.toId : link.fromId;
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quitFast = callback(nodes.get(linkedNodeId), link);
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if (quitFast) {
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return true; // Client does not need more iterations. Break now.
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}
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}
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}
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function forEachOrientedLink(links, nodeId, callback) {
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var quitFast;
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for (var i = 0; i < links.length; ++i) {
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var link = links[i];
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if (link.fromId === nodeId) {
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quitFast = callback(nodes.get(link.toId), link);
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if (quitFast) {
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return true; // Client does not need more iterations. Break now.
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}
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}
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}
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} // we will not fire anything until users of this library explicitly call `on()`
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// method.
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function noop() {} // Enter, Exit modification allows bulk graph updates without firing events.
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function enterModificationReal() {
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suspendEvents += 1;
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}
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function exitModificationReal() {
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suspendEvents -= 1;
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if (suspendEvents === 0 && changes.length > 0) {
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graphPart.fire('changed', changes);
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changes.length = 0;
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}
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}
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function forEachNode(callback) {
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if (typeof callback !== 'function') {
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throw new Error('Function is expected to iterate over graph nodes. You passed ' + callback);
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}
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var valuesIterator = nodes.values();
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var nextValue = valuesIterator.next();
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while (!nextValue.done) {
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if (callback(nextValue.value)) {
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return true; // client doesn't want to proceed. Return.
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}
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nextValue = valuesIterator.next();
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}
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}
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} // need this for old browsers. Should this be a separate module?
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function indexOfElementInArray(element, array) {
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if (!array) return -1;
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if (array.indexOf) {
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return array.indexOf(element);
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}
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var len = array.length,
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i;
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for (i = 0; i < len; i += 1) {
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if (array[i] === element) {
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return i;
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}
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}
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return -1;
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}
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/**
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* Internal structure to represent node;
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*/
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function Node(id, data) {
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(this || _global).id = id;
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(this || _global).links = null;
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(this || _global).data = data;
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}
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function addLinkToNode(node, link) {
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if (node.links) {
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node.links.push(link);
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} else {
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node.links = [link];
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}
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}
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/**
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* Internal structure to represent links;
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*/
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function Link(fromId, toId, data, id) {
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(this || _global).fromId = fromId;
|
|
(this || _global).toId = toId;
|
|
(this || _global).data = data;
|
|
(this || _global).id = id;
|
|
}
|
|
|
|
function makeLinkId(fromId, toId) {
|
|
return fromId.toString() + '👉 ' + toId.toString();
|
|
}
|
|
|
|
return exports;
|
|
} |