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https://github.com/swc-project/swc.git
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bbaf619f63
swc_bundler: - [x] Fix wrapped esms. (denoland/deno#9307) - [x] Make test secure.
294 lines
7.9 KiB
TypeScript
294 lines
7.9 KiB
TypeScript
// Loaded from https://dev.jspm.io/npm:jszip@3.5.0/lib/stream/GenericWorker.dew.js
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var exports = {},
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_dewExec = false;
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export function dew() {
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if (_dewExec) return exports;
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_dewExec = true;
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/**
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* A worker that does nothing but passing chunks to the next one. This is like
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* a nodejs stream but with some differences. On the good side :
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* - it works on IE 6-9 without any issue / polyfill
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* - it weights less than the full dependencies bundled with browserify
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* - it forwards errors (no need to declare an error handler EVERYWHERE)
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*
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* A chunk is an object with 2 attributes : `meta` and `data`. The former is an
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* object containing anything (`percent` for example), see each worker for more
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* details. The latter is the real data (String, Uint8Array, etc).
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*
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* @constructor
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* @param {String} name the name of the stream (mainly used for debugging purposes)
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*/
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function GenericWorker(name) {
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// the name of the worker
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this.name = name || "default"; // an object containing metadata about the workers chain
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this.streamInfo = {}; // an error which happened when the worker was paused
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this.generatedError = null; // an object containing metadata to be merged by this worker into the general metadata
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this.extraStreamInfo = {}; // true if the stream is paused (and should not do anything), false otherwise
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this.isPaused = true; // true if the stream is finished (and should not do anything), false otherwise
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this.isFinished = false; // true if the stream is locked to prevent further structure updates (pipe), false otherwise
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this.isLocked = false; // the event listeners
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this._listeners = {
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'data': [],
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'end': [],
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'error': []
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}; // the previous worker, if any
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this.previous = null;
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}
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GenericWorker.prototype = {
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/**
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* Push a chunk to the next workers.
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* @param {Object} chunk the chunk to push
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*/
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push: function (chunk) {
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this.emit("data", chunk);
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},
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/**
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* End the stream.
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* @return {Boolean} true if this call ended the worker, false otherwise.
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*/
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end: function () {
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if (this.isFinished) {
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return false;
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}
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this.flush();
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try {
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this.emit("end");
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this.cleanUp();
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this.isFinished = true;
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} catch (e) {
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this.emit("error", e);
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}
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return true;
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},
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/**
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* End the stream with an error.
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* @param {Error} e the error which caused the premature end.
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* @return {Boolean} true if this call ended the worker with an error, false otherwise.
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*/
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error: function (e) {
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if (this.isFinished) {
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return false;
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}
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if (this.isPaused) {
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this.generatedError = e;
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} else {
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this.isFinished = true;
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this.emit("error", e); // in the workers chain exploded in the middle of the chain,
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// the error event will go downward but we also need to notify
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// workers upward that there has been an error.
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if (this.previous) {
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this.previous.error(e);
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}
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this.cleanUp();
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}
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return true;
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},
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/**
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* Add a callback on an event.
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* @param {String} name the name of the event (data, end, error)
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* @param {Function} listener the function to call when the event is triggered
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* @return {GenericWorker} the current object for chainability
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*/
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on: function (name, listener) {
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this._listeners[name].push(listener);
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return this;
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},
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/**
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* Clean any references when a worker is ending.
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*/
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cleanUp: function () {
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this.streamInfo = this.generatedError = this.extraStreamInfo = null;
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this._listeners = [];
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},
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/**
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* Trigger an event. This will call registered callback with the provided arg.
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* @param {String} name the name of the event (data, end, error)
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* @param {Object} arg the argument to call the callback with.
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*/
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emit: function (name, arg) {
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if (this._listeners[name]) {
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for (var i = 0; i < this._listeners[name].length; i++) {
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this._listeners[name][i].call(this, arg);
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}
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}
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},
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/**
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* Chain a worker with an other.
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* @param {Worker} next the worker receiving events from the current one.
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* @return {worker} the next worker for chainability
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*/
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pipe: function (next) {
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return next.registerPrevious(this);
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},
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/**
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* Same as `pipe` in the other direction.
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* Using an API with `pipe(next)` is very easy.
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* Implementing the API with the point of view of the next one registering
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* a source is easier, see the ZipFileWorker.
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* @param {Worker} previous the previous worker, sending events to this one
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* @return {Worker} the current worker for chainability
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*/
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registerPrevious: function (previous) {
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if (this.isLocked) {
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throw new Error("The stream '" + this + "' has already been used.");
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} // sharing the streamInfo...
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this.streamInfo = previous.streamInfo; // ... and adding our own bits
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this.mergeStreamInfo();
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this.previous = previous;
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var self = this;
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previous.on('data', function (chunk) {
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self.processChunk(chunk);
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});
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previous.on('end', function () {
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self.end();
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});
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previous.on('error', function (e) {
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self.error(e);
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});
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return this;
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},
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/**
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* Pause the stream so it doesn't send events anymore.
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* @return {Boolean} true if this call paused the worker, false otherwise.
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*/
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pause: function () {
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if (this.isPaused || this.isFinished) {
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return false;
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}
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this.isPaused = true;
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if (this.previous) {
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this.previous.pause();
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}
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return true;
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},
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/**
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* Resume a paused stream.
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* @return {Boolean} true if this call resumed the worker, false otherwise.
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*/
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resume: function () {
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if (!this.isPaused || this.isFinished) {
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return false;
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}
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this.isPaused = false; // if true, the worker tried to resume but failed
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var withError = false;
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if (this.generatedError) {
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this.error(this.generatedError);
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withError = true;
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}
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if (this.previous) {
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this.previous.resume();
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}
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return !withError;
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},
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/**
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* Flush any remaining bytes as the stream is ending.
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*/
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flush: function () {},
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/**
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* Process a chunk. This is usually the method overridden.
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* @param {Object} chunk the chunk to process.
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*/
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processChunk: function (chunk) {
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this.push(chunk);
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},
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/**
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* Add a key/value to be added in the workers chain streamInfo once activated.
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* @param {String} key the key to use
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* @param {Object} value the associated value
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* @return {Worker} the current worker for chainability
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*/
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withStreamInfo: function (key, value) {
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this.extraStreamInfo[key] = value;
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this.mergeStreamInfo();
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return this;
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},
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/**
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* Merge this worker's streamInfo into the chain's streamInfo.
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*/
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mergeStreamInfo: function () {
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for (var key in this.extraStreamInfo) {
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if (!this.extraStreamInfo.hasOwnProperty(key)) {
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continue;
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}
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this.streamInfo[key] = this.extraStreamInfo[key];
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}
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},
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/**
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* Lock the stream to prevent further updates on the workers chain.
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* After calling this method, all calls to pipe will fail.
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*/
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lock: function () {
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if (this.isLocked) {
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throw new Error("The stream '" + this + "' has already been used.");
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}
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this.isLocked = true;
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if (this.previous) {
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this.previous.lock();
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}
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},
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/**
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*
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* Pretty print the workers chain.
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*/
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toString: function () {
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var me = "Worker " + this.name;
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if (this.previous) {
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return this.previous + " -> " + me;
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} else {
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return me;
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}
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}
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};
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exports = GenericWorker;
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return exports;
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} |