yazi/yazi-plugin/preset/components/progress.lua

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Progress = {
_area = ui.Rect.default, -- TODO: remove this
}
function Progress:render(area, offset)
self._area = ui.Rect {
x = math.max(0, area.w - offset - 21),
y = area.y,
w = ya.clamp(0, area.w - offset - 1, 20),
h = math.min(1, area.h),
}
return self:partial_render()
end
-- Progress bars usually need frequent updates to report the latest task progress.
-- We use `partial_render()` to partially render it when there is progress change,
-- which has almost no cost compared to a full render by `render()`.
function Progress:partial_render()
local progress = cx.tasks.progress
if progress.total == 0 then
return { ui.Text {} }
end
local gauge = ui.Gauge():area(self._area)
if progress.fail == 0 then
gauge = gauge:gauge_style(THEME.status.progress_normal)
else
gauge = gauge:gauge_style(THEME.status.progress_error)
end
local percent = 99
if progress.found ~= 0 then
percent = math.min(99, ya.round(progress.processed * 100 / progress.found))
end
local left = progress.total - progress.succ
return {
gauge
:percent(percent)
:label(ui.Span(string.format("%3d%%, %d left", percent, left)):style(THEME.status.progress_label)),
}
end