Marker = { _id = "marker", } function Marker:new(area, folder) return setmetatable({ _area = area, _folder = folder, }, { __index = self }) end function Marker:redraw() if self._area.w * self._area.h == 0 then return {} elseif not self._folder or #self._folder.window == 0 then return {} end local elements = {} local append = function(last) if not last[3] then return end local y = math.min(self._area.y + last[1], self._area.y + self._area.h) - 1 local rect = ui.Rect { x = math.max(0, self._area.x - 1), y = y, w = 1, h = math.min(1 + last[2] - last[1], self._area.y + self._area.h - y), } elements[#elements + 1] = ui.Bar(ui.Bar.LEFT):area(rect):style(last[3]) end local last = { 0, 0, nil } -- start, end, style for i, f in ipairs(self._folder.window) do local style = self:style(f) if i - last[2] > 1 or last[3] ~= style then append(last) last = { i, i, style } else last[2] = i end end append(last) return elements end function Marker:style(file) local marked = file:is_marked() if marked == 1 then return THEME.manager.marker_marked elseif marked == 0 and file:is_selected() then return THEME.manager.marker_selected end local yanked = file:is_yanked() if yanked == 1 then return THEME.manager.marker_copied elseif yanked == 2 then return THEME.manager.marker_cut end end -- Mouse events function Marker:click(event, up) end function Marker:scroll(event, step) end function Marker:touch(event, step) end