tauri/docs/usage/guides/plugin.md

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---
title: Write Tauri Plugins
---
import Alert from '@theme/Alert'
<Alert title="Note" icon="info-alt">
Tauri will soon offer Plugin starter kits so the process of writing a Plugin crate will be simplified.
For now it's recommended to follow the [official Tauri plugins](#official-tauri-plugins).
</Alert>
The Tauri Plugin system was introduced in [tauri v0.8.0](https://docs.rs/tauri/0.8.0/tauri/).
Plugins allow you to hook into the Tauri application lifecycle and introduce new commands.
## Writing a Plugin
To write a plugin you just need to implement the `tauri::plugin::Plugin` trait:
```rust
use tauri::{plugin::{Plugin, Result as PluginResult}, PageLoadPayload, Params, Window, InvokeMessage};
struct MyAwesomePlugin<M: Params> {
invoke_handler: Box<dyn Fn(InvokeMessage<M>) + Send + Sync>,
// plugin state, configuration fields
}
// the plugin custom command handlers if you choose to extend the API.
#[tauri::command]
// this will be accessible with `invoke('plugin:awesome|initialize')`.
// where `awesome` is the plugin name.
fn initialize() {}
#[tauri::command]
// this will be accessible with `invoke('plugin:awesome|do_something')`.
fn do_something() {}
impl MyAwesomePlugin {
// you can add configuration fields here,
// see https://doc.rust-lang.org/1.0.0/style/ownership/builders.html
pub fn new() -> Self {
Self {
invoke_handler: Box::new(tauri::generate_handler![initialize, do_something]),
}
}
}
impl<M: Params> Plugin<M> for MyAwesomePlugin<M> {
/// The plugin name. Must be defined and used on the `invoke` calls.
fn name(&self) -> &'static str {
"awesome"
}
/// The JS script to evaluate on initialization.
/// Useful when your plugin is accessible through `window`
/// or needs to perform a JS task on app initialization
/// e.g. "window.awesomePlugin = { ... the plugin interface }"
fn initialization_script(&self) -> Option<String> {
None
}
/// initialize plugin with the config provided on `tauri.conf.json > plugins > $yourPluginName` or the default value.
fn initialize(&self, config: serde_json::Value) -> PluginResult<()> {
Ok(())
}
/// Callback invoked when the Window is created.
fn created(&self, window: Window<M>) {}
/// Callback invoked when the webview performs a navigation.
fn on_page_load(&self, window: Window<M>, payload: PageLoadPayload) {}
/// Extend the invoke handler.
fn extend_api(&mut self, message: InvokeMessage<M>) {
(self.invoke_handler)(message)
}
}
```
Note that each function on the `Plugin` trait is optional, except the `name` function.
## Using a plugin
To use a plugin, just pass an instance of the `MyAwesomePlugin` struct to the App's `plugin` method:
```rust
fn main() {
let awesome_plugin = MyAwesomePlugin::new();
tauri::Builder::default()
.plugin(awesome_plugin)
.run(tauri::generate_context!())
.expect("failed to run app");
}
```
## Official Tauri Plugins
- [Stronghold (WIP)](https://github.com/tauri-apps/tauri-plugin-stronghold)
- [Authenticator (WIP)](https://github.com/tauri-apps/tauri-plugin-authenticator)
- [Logging (WIP)](https://github.com/tauri-apps/tauri-plugin-log)
- [SQL (WIP)](https://github.com/tauri-apps/tauri-plugin-sql)