From 7bb7dda7523bc1a81e890e0aeafffd35e3ed767f Mon Sep 17 00:00:00 2001 From: Lucas Fernandes Nogueira Date: Mon, 10 May 2021 00:01:12 -0300 Subject: [PATCH] refactor(core): resolve resource_dir using the package info (#1762) --- .changes/app-dir-refactor.md | 2 +- .changes/resources-dir-refactor.md | 5 ++ core/tauri-codegen/src/context.rs | 35 ++++---- core/tauri-utils/Cargo.toml | 3 + core/tauri-utils/src/lib.rs | 23 +++++ core/tauri-utils/src/platform.rs | 21 +++-- core/tauri/src/api/mod.rs | 9 -- core/tauri/src/api/path.rs | 24 +++-- core/tauri/src/endpoints.rs | 4 +- core/tauri/src/endpoints/file_system.rs | 107 ++++++++++++++++------- core/tauri/src/endpoints/notification.rs | 27 +++--- core/tauri/src/lib.rs | 5 +- core/tauri/src/manager.rs | 1 + core/tauri/src/settings.rs | 22 +++-- examples/api/public/build/bundle.js | 4 +- examples/api/public/build/bundle.js.map | 2 +- 16 files changed, 198 insertions(+), 96 deletions(-) create mode 100644 .changes/resources-dir-refactor.md diff --git a/.changes/app-dir-refactor.md b/.changes/app-dir-refactor.md index 6c9d188da..023b2071a 100644 --- a/.changes/app-dir-refactor.md +++ b/.changes/app-dir-refactor.md @@ -2,5 +2,5 @@ "tauri": patch --- -**Breaking:** `api::path::resolve_path()` and `api::path::app_dir()` now takes the config as first argument. +**Breaking:** `api::path::resolve_path()` and `api::path::app_dir()` now takes the config as first argument and the `PackageInfo` as second argument. **Breaking:** `api::path::app_dir()` now resolves to `${configDir}/${config.tauri.bundle.identifier}`. diff --git a/.changes/resources-dir-refactor.md b/.changes/resources-dir-refactor.md new file mode 100644 index 000000000..347c0a408 --- /dev/null +++ b/.changes/resources-dir-refactor.md @@ -0,0 +1,5 @@ +--- +"tauri-utils": patch +--- + +The `platform::resource_dir` API now takes the `PackageInfo`. diff --git a/core/tauri-codegen/src/context.rs b/core/tauri-codegen/src/context.rs index 9eb05f142..420396589 100644 --- a/core/tauri-codegen/src/context.rs +++ b/core/tauri-codegen/src/context.rs @@ -62,6 +62,23 @@ pub fn context_codegen(data: ContextData) -> Result Result Result String { + #[cfg(target_os = "linux")] + { + use heck::KebabCase; + self.name.to_kebab_case() + } + #[cfg(not(target_os = "linux"))] + return self.name.clone(); + } +} + /// Result type alias using the crate's error type. pub type Result = std::result::Result; diff --git a/core/tauri-utils/src/platform.rs b/core/tauri-utils/src/platform.rs index 2aa927875..0437e7783 100644 --- a/core/tauri-utils/src/platform.rs +++ b/core/tauri-utils/src/platform.rs @@ -7,6 +7,8 @@ use std::{ path::{PathBuf, MAIN_SEPARATOR}, }; +use crate::PackageInfo; + /// Try to determine the current target triple. /// /// Returns a target triple (e.g. `x86_64-unknown-linux-gnu` or `i686-pc-windows-msvc`) or an @@ -70,13 +72,9 @@ pub fn target_triple() -> crate::Result { /// `${exe_dir}/../lib/${exe_name}`. /// /// On MacOS, it's `${exe_dir}../Resources` (inside .app). -pub fn resource_dir() -> crate::Result { +pub fn resource_dir(package_info: &PackageInfo) -> crate::Result { let exe = std::env::current_exe()?; let exe_dir = exe.parent().expect("failed to get exe directory"); - let app_name = exe - .file_name() - .expect("failed to get exe filename") - .to_string_lossy(); let curr_dir = exe_dir.display().to_string(); if curr_dir.ends_with(format!("{S}target{S}debug", S = MAIN_SEPARATOR).as_str()) @@ -90,12 +88,19 @@ pub fn resource_dir() -> crate::Result { if cfg!(target_os = "linux") { if curr_dir.ends_with("/data/usr/bin") { // running from the deb bundle dir - Ok(exe_dir.join(format!("../lib/{}", app_name))) + Ok(exe_dir.join(format!("../lib/{}", package_info.package_name()))) } else if let Ok(appdir) = env::var("APPDIR") { - Ok(PathBuf::from(format!("{}/usr/lib/{}", appdir, app_name))) + Ok(PathBuf::from(format!( + "{}/usr/lib/{}", + appdir, + package_info.package_name() + ))) } else { // running bundle - Ok(PathBuf::from(format!("/usr/lib/{}", app_name))) + Ok(PathBuf::from(format!( + "/usr/lib/{}", + package_info.package_name() + ))) } } else if cfg!(target_os = "macos") { Ok(exe_dir.join("../Resources")) diff --git a/core/tauri/src/api/mod.rs b/core/tauri/src/api/mod.rs index 340d239a1..55d2da8f9 100644 --- a/core/tauri/src/api/mod.rs +++ b/core/tauri/src/api/mod.rs @@ -52,15 +52,6 @@ pub use error::Error; /// Tauri API result type. pub type Result = std::result::Result; -/// `App` package information. -#[derive(Debug, Clone)] -pub struct PackageInfo { - /// App name. - pub name: String, - /// App version. - pub version: String, -} - // Not public API #[doc(hidden)] pub mod private { diff --git a/core/tauri/src/api/path.rs b/core/tauri/src/api/path.rs index a7bfc80e5..923532c22 100644 --- a/core/tauri/src/api/path.rs +++ b/core/tauri/src/api/path.rs @@ -7,7 +7,7 @@ use std::{ path::{Path, PathBuf}, }; -use crate::Config; +use crate::{Config, PackageInfo}; use serde_repr::{Deserialize_repr, Serialize_repr}; @@ -65,14 +65,22 @@ pub enum BaseDirectory { /// /// # Example /// ``` -/// use tauri::api::path::{resolve_path, BaseDirectory}; -/// // we use the default config, but in an actual app you should get the Config created from tauri.conf.json -/// let path = resolve_path(&Default::default(), "path/to/something", Some(BaseDirectory::Config)) -/// .expect("failed to resolve path"); +/// use tauri::api::{path::{resolve_path, BaseDirectory}, PackageInfo}; +/// // we use the default config and a mock PackageInfo, but in an actual app you should get the Config created from tauri.conf.json and the app's PackageInfo instance +/// let path = resolve_path( +/// &Default::default(), +/// &PackageInfo { +/// name: "app".into(), +/// version: "1.0.0".into(), +/// }, +/// "path/to/something", +/// Some(BaseDirectory::Config) +/// ).expect("failed to resolve path"); /// // path is equal to "/home/${whoami}/.config/path/to/something" on Linux /// ``` pub fn resolve_path>( config: &Config, + package_info: &PackageInfo, path: P, dir: Option, ) -> crate::api::Result { @@ -94,7 +102,7 @@ pub fn resolve_path>( BaseDirectory::Runtime => runtime_dir(), BaseDirectory::Template => template_dir(), BaseDirectory::Video => video_dir(), - BaseDirectory::Resource => resource_dir(), + BaseDirectory::Resource => resource_dir(package_info), BaseDirectory::App => app_dir(config), BaseDirectory::Current => Some(env::current_dir()?), }; @@ -194,8 +202,8 @@ pub fn video_dir() -> Option { } /// Returns the path to the resource directory of this app. -pub fn resource_dir() -> Option { - crate::api::platform::resource_dir().ok() +pub fn resource_dir(package_info: &PackageInfo) -> Option { + crate::api::platform::resource_dir(package_info).ok() } /// Returns the path to the suggested directory for your app config files. diff --git a/core/tauri/src/endpoints.rs b/core/tauri/src/endpoints.rs index 2c0ec4df7..a24f90ce5 100644 --- a/core/tauri/src/endpoints.rs +++ b/core/tauri/src/endpoints.rs @@ -75,7 +75,7 @@ impl Module { .respond_async(async move { cmd.run().and_then(|r| r.json).map_err(InvokeError::from) }), Self::Fs(cmd) => resolver.respond_async(async move { cmd - .run(config) + .run(config, &package_info) .and_then(|r| r.json) .map_err(InvokeError::from) }), @@ -122,7 +122,7 @@ impl Module { } Self::Notification(cmd) => resolver.respond_closure(move || { cmd - .run(config) + .run(config, &package_info) .and_then(|r| r.json) .map_err(InvokeError::from) }), diff --git a/core/tauri/src/endpoints/file_system.rs b/core/tauri/src/endpoints/file_system.rs index 1a63ea0a6..0dabb702d 100644 --- a/core/tauri/src/endpoints/file_system.rs +++ b/core/tauri/src/endpoints/file_system.rs @@ -8,7 +8,7 @@ use crate::{ dir, file, path::{resolve_path, BaseDirectory}, }, - Config, + Config, PackageInfo, }; use serde::{Deserialize, Serialize}; @@ -102,11 +102,15 @@ pub enum Cmd { impl Cmd { #[allow(unused_variables)] - pub fn run(self, config: Arc) -> crate::Result { + pub fn run( + self, + config: Arc, + package_info: &PackageInfo, + ) -> crate::Result { match self { #[cfg(fs_read_text_file)] Self::ReadTextFile { path, options } => { - read_text_file(&config, path, options).map(Into::into) + read_text_file(&config, package_info, path, options).map(Into::into) } #[cfg(not(fs_read_text_file))] Self::ReadTextFile { .. } => Err(crate::Error::ApiNotAllowlisted( @@ -115,7 +119,7 @@ impl Cmd { #[cfg(fs_read_binary_file)] Self::ReadBinaryFile { path, options } => { - read_binary_file(&config, path, options).map(Into::into) + read_binary_file(&config, package_info, path, options).map(Into::into) } #[cfg(not(fs_read_binary_file))] Self::ReadBinaryFile { .. } => Err(crate::Error::ApiNotAllowlisted( @@ -127,7 +131,7 @@ impl Cmd { path, contents, options, - } => write_file(&config, path, contents, options).map(Into::into), + } => write_file(&config, package_info, path, contents, options).map(Into::into), #[cfg(not(fs_write_file))] Self::WriteFile { .. } => Err(crate::Error::ApiNotAllowlisted( "fs > writeFile".to_string(), @@ -138,14 +142,16 @@ impl Cmd { path, contents, options, - } => write_binary_file(&config, path, contents, options).map(Into::into), + } => write_binary_file(&config, package_info, path, contents, options).map(Into::into), #[cfg(not(fs_write_binary_file))] Self::WriteBinaryFile { .. } => Err(crate::Error::ApiNotAllowlisted( "writeBinaryFile".to_string(), )), #[cfg(fs_read_dir)] - Self::ReadDir { path, options } => read_dir(&config, path, options).map(Into::into), + Self::ReadDir { path, options } => { + read_dir(&config, package_info, path, options).map(Into::into) + } #[cfg(not(fs_read_dir))] Self::ReadDir { .. } => Err(crate::Error::ApiNotAllowlisted("fs > readDir".to_string())), @@ -154,26 +160,32 @@ impl Cmd { source, destination, options, - } => copy_file(&config, source, destination, options).map(Into::into), + } => copy_file(&config, package_info, source, destination, options).map(Into::into), #[cfg(not(fs_copy_file))] Self::CopyFile { .. } => Err(crate::Error::ApiNotAllowlisted("fs > copyFile".to_string())), #[cfg(fs_create_dir)] - Self::CreateDir { path, options } => create_dir(&config, path, options).map(Into::into), + Self::CreateDir { path, options } => { + create_dir(&config, package_info, path, options).map(Into::into) + } #[cfg(not(fs_create_dir))] Self::CreateDir { .. } => Err(crate::Error::ApiNotAllowlisted( "fs > createDir".to_string(), )), #[cfg(fs_remove_dir)] - Self::RemoveDir { path, options } => remove_dir(&config, path, options).map(Into::into), + Self::RemoveDir { path, options } => { + remove_dir(&config, package_info, path, options).map(Into::into) + } #[cfg(not(fs_remove_dir))] Self::RemoveDir { .. } => Err(crate::Error::ApiNotAllowlisted( "fs > removeDir".to_string(), )), #[cfg(fs_remove_file)] - Self::RemoveFile { path, options } => remove_file(&config, path, options).map(Into::into), + Self::RemoveFile { path, options } => { + remove_file(&config, package_info, path, options).map(Into::into) + } #[cfg(not(fs_remove_file))] Self::RemoveFile { .. } => Err(crate::Error::ApiNotAllowlisted( "fs > removeFile".to_string(), @@ -184,7 +196,7 @@ impl Cmd { old_path, new_path, options, - } => rename_file(&config, old_path, new_path, options).map(Into::into), + } => rename_file(&config, package_info, old_path, new_path, options).map(Into::into), #[cfg(not(fs_rename_file))] Self::RenameFile { .. } => Err(crate::Error::ApiNotAllowlisted( "fs > renameFile".to_string(), @@ -192,7 +204,7 @@ impl Cmd { #[cfg(fs_path)] Self::ResolvePath { path, directory } => { - resolve_path_handler(&config, path, directory).map(Into::into) + resolve_path_handler(&config, package_info, path, directory).map(Into::into) } #[cfg(not(fs_path))] Self::ResolvePath { .. } => Err(crate::Error::ApiNotAllowlisted("fs > pathApi".to_string())), @@ -204,6 +216,7 @@ impl Cmd { #[cfg(fs_read_dir)] pub fn read_dir( config: &Config, + package_info: &PackageInfo, path: PathBuf, options: Option, ) -> crate::Result> { @@ -212,7 +225,7 @@ pub fn read_dir( } else { (false, None) }; - dir::read_dir(resolve_path(config, path, dir)?, recursive) + dir::read_dir(resolve_path(config, package_info, path, dir)?, recursive) .map_err(crate::Error::FailedToExecuteApi) } @@ -220,14 +233,15 @@ pub fn read_dir( #[cfg(fs_copy_file)] pub fn copy_file( config: &Config, + package_info: &PackageInfo, source: PathBuf, destination: PathBuf, options: Option, ) -> crate::Result<()> { let (src, dest) = match options.and_then(|o| o.dir) { Some(dir) => ( - resolve_path(config, source, Some(dir.clone()))?, - resolve_path(config, destination, Some(dir))?, + resolve_path(config, package_info, source, Some(dir.clone()))?, + resolve_path(config, package_info, destination, Some(dir))?, ), None => (source, destination), }; @@ -239,6 +253,7 @@ pub fn copy_file( #[cfg(fs_create_dir)] pub fn create_dir( config: &Config, + package_info: &PackageInfo, path: PathBuf, options: Option, ) -> crate::Result<()> { @@ -247,7 +262,7 @@ pub fn create_dir( } else { (false, None) }; - let resolved_path = resolve_path(config, path, dir)?; + let resolved_path = resolve_path(config, package_info, path, dir)?; if recursive { fs::create_dir_all(resolved_path)?; } else { @@ -261,6 +276,7 @@ pub fn create_dir( #[cfg(fs_remove_dir)] pub fn remove_dir( config: &Config, + package_info: &PackageInfo, path: PathBuf, options: Option, ) -> crate::Result<()> { @@ -269,7 +285,7 @@ pub fn remove_dir( } else { (false, None) }; - let resolved_path = resolve_path(config, path, dir)?; + let resolved_path = resolve_path(config, package_info, path, dir)?; if recursive { fs::remove_dir_all(resolved_path)?; } else { @@ -283,10 +299,11 @@ pub fn remove_dir( #[cfg(fs_remove_file)] pub fn remove_file( config: &Config, + package_info: &PackageInfo, path: PathBuf, options: Option, ) -> crate::Result<()> { - let resolved_path = resolve_path(config, path, options.and_then(|o| o.dir))?; + let resolved_path = resolve_path(config, package_info, path, options.and_then(|o| o.dir))?; fs::remove_file(resolved_path)?; Ok(()) } @@ -295,14 +312,15 @@ pub fn remove_file( #[cfg(fs_rename_file)] pub fn rename_file( config: &Config, + package_info: &PackageInfo, old_path: PathBuf, new_path: PathBuf, options: Option, ) -> crate::Result<()> { let (old, new) = match options.and_then(|o| o.dir) { Some(dir) => ( - resolve_path(config, old_path, Some(dir.clone()))?, - resolve_path(config, new_path, Some(dir))?, + resolve_path(config, package_info, old_path, Some(dir.clone()))?, + resolve_path(config, package_info, new_path, Some(dir))?, ), None => (old_path, new_path), }; @@ -313,13 +331,19 @@ pub fn rename_file( #[cfg(fs_write_file)] pub fn write_file( config: &Config, + package_info: &PackageInfo, path: PathBuf, contents: String, options: Option, ) -> crate::Result<()> { - File::create(resolve_path(config, path, options.and_then(|o| o.dir))?) - .map_err(crate::Error::Io) - .and_then(|mut f| f.write_all(contents.as_bytes()).map_err(|err| err.into()))?; + File::create(resolve_path( + config, + package_info, + path, + options.and_then(|o| o.dir), + )?) + .map_err(crate::Error::Io) + .and_then(|mut f| f.write_all(contents.as_bytes()).map_err(|err| err.into()))?; Ok(()) } @@ -327,6 +351,7 @@ pub fn write_file( #[cfg(fs_write_binary_file)] pub fn write_binary_file( config: &Config, + package_info: &PackageInfo, path: PathBuf, contents: String, options: Option, @@ -334,9 +359,14 @@ pub fn write_binary_file( base64::decode(contents) .map_err(crate::Error::Base64Decode) .and_then(|c| { - File::create(resolve_path(config, path, options.and_then(|o| o.dir))?) - .map_err(Into::into) - .and_then(|mut f| f.write_all(&c).map_err(|err| err.into())) + File::create(resolve_path( + config, + package_info, + path, + options.and_then(|o| o.dir), + )?) + .map_err(Into::into) + .and_then(|mut f| f.write_all(&c).map_err(|err| err.into())) })?; Ok(()) } @@ -345,31 +375,44 @@ pub fn write_binary_file( #[cfg(fs_read_text_file)] pub fn read_text_file( config: &Config, + package_info: &PackageInfo, path: PathBuf, options: Option, ) -> crate::Result { - file::read_string(resolve_path(config, path, options.and_then(|o| o.dir))?) - .map_err(crate::Error::FailedToExecuteApi) + file::read_string(resolve_path( + config, + package_info, + path, + options.and_then(|o| o.dir), + )?) + .map_err(crate::Error::FailedToExecuteApi) } /// Reads a binary file. #[cfg(fs_read_binary_file)] pub fn read_binary_file( config: &Config, + package_info: &PackageInfo, path: PathBuf, options: Option, ) -> crate::Result> { - file::read_binary(resolve_path(config, path, options.and_then(|o| o.dir))?) - .map_err(crate::Error::FailedToExecuteApi) + file::read_binary(resolve_path( + config, + package_info, + path, + options.and_then(|o| o.dir), + )?) + .map_err(crate::Error::FailedToExecuteApi) } #[cfg(fs_path)] pub fn resolve_path_handler( config: &Config, + package_info: &PackageInfo, path: String, directory: Option, ) -> crate::Result { - resolve_path(config, path, directory).map_err(Into::into) + resolve_path(config, package_info, path, directory).map_err(Into::into) } // test webview functionality. diff --git a/core/tauri/src/endpoints/notification.rs b/core/tauri/src/endpoints/notification.rs index 6ae27482c..c4e53eccb 100644 --- a/core/tauri/src/endpoints/notification.rs +++ b/core/tauri/src/endpoints/notification.rs @@ -7,7 +7,7 @@ use serde::Deserialize; #[cfg(notification_all)] use crate::api::notification::Notification; -use crate::Config; +use crate::{Config, PackageInfo}; use std::sync::Arc; @@ -42,7 +42,11 @@ pub enum Cmd { impl Cmd { #[allow(unused_variables)] - pub fn run(self, config: Arc) -> crate::Result { + pub fn run( + self, + config: Arc, + package_info: &PackageInfo, + ) -> crate::Result { match self { #[cfg(notification_all)] Self::Notification { options } => send(options, &config).map(Into::into), @@ -50,13 +54,13 @@ impl Cmd { Self::Notification { .. } => Err(crate::Error::ApiNotAllowlisted("notification".to_string())), Self::IsNotificationPermissionGranted => { #[cfg(notification_all)] - return is_permission_granted(&config).map(Into::into); + return is_permission_granted(&config, package_info).map(Into::into); #[cfg(not(notification_all))] Ok(false.into()) } Self::RequestNotificationPermission => { #[cfg(notification_all)] - return request_permission(&config).map(Into::into); + return request_permission(&config, package_info).map(Into::into); #[cfg(not(notification_all))] Ok(PERMISSION_DENIED.into()) } @@ -79,8 +83,11 @@ pub fn send(options: NotificationOptions, config: &Config) -> crate::Result crate::Result { - let settings = crate::settings::read_settings(config); +pub fn is_permission_granted( + config: &Config, + package_info: &PackageInfo, +) -> crate::Result { + let settings = crate::settings::read_settings(config, package_info); if let Some(allow_notification) = settings.allow_notification { Ok(allow_notification.into()) } else { @@ -89,8 +96,8 @@ pub fn is_permission_granted(config: &Config) -> crate::Result { } #[cfg(notification_all)] -pub fn request_permission(config: &Config) -> crate::Result { - let mut settings = crate::settings::read_settings(config); +pub fn request_permission(config: &Config, package_info: &PackageInfo) -> crate::Result { + let mut settings = crate::settings::read_settings(config, package_info); if let Some(allow_notification) = settings.allow_notification { return Ok(if allow_notification { PERMISSION_GRANTED.to_string() @@ -105,12 +112,12 @@ pub fn request_permission(config: &Config) -> crate::Result { match answer { crate::api::dialog::AskResponse::Yes => { settings.allow_notification = Some(true); - crate::settings::write_settings(config, settings)?; + crate::settings::write_settings(config, package_info, settings)?; Ok(PERMISSION_GRANTED.to_string()) } crate::api::dialog::AskResponse::No => { settings.allow_notification = Some(false); - crate::settings::write_settings(config, settings)?; + crate::settings::write_settings(config, package_info, settings)?; Ok(PERMISSION_DENIED.to_string()) } } diff --git a/core/tauri/src/lib.rs b/core/tauri/src/lib.rs index 0fadf07bf..6df22c2f3 100644 --- a/core/tauri/src/lib.rs +++ b/core/tauri/src/lib.rs @@ -55,7 +55,10 @@ use std::{borrow::Borrow, collections::HashMap, path::PathBuf, sync::Arc}; // Export types likely to be used by the application. pub use { self::api::assets::Assets, - self::api::config::{Config, WindowUrl}, + self::api::{ + config::{Config, WindowUrl}, + PackageInfo, + }, self::app::{App, Builder, GlobalWindowEvent, SystemTrayEvent, WindowMenuEvent}, self::hooks::{ Invoke, InvokeError, InvokeHandler, InvokeMessage, InvokeResolver, InvokeResponse, OnPageLoad, diff --git a/core/tauri/src/manager.rs b/core/tauri/src/manager.rs index 6b3ef2d73..30f4db8bb 100644 --- a/core/tauri/src/manager.rs +++ b/core/tauri/src/manager.rs @@ -278,6 +278,7 @@ impl WindowManager

{ let local_app_data = resolve_path( &self.inner.config, + &self.inner.package_info, &self.inner.config.tauri.bundle.identifier, Some(BaseDirectory::LocalData), ); diff --git a/core/tauri/src/settings.rs b/core/tauri/src/settings.rs index c1d72b1cd..5b804d75d 100644 --- a/core/tauri/src/settings.rs +++ b/core/tauri/src/settings.rs @@ -6,6 +6,7 @@ use crate::{ api::{ file::read_binary, path::{resolve_path, BaseDirectory}, + PackageInfo, }, Config, }; @@ -26,14 +27,23 @@ pub struct Settings { } /// Gets the path to the settings file -fn get_settings_path(config: &Config) -> crate::api::Result { - resolve_path(config, ".tauri-settings", Some(BaseDirectory::App)) +fn get_settings_path(config: &Config, package_info: &PackageInfo) -> crate::api::Result { + resolve_path( + config, + package_info, + ".tauri-settings", + Some(BaseDirectory::App), + ) } /// Write the settings to the file system. #[allow(dead_code)] -pub(crate) fn write_settings(config: &Config, settings: Settings) -> crate::Result<()> { - let settings_path = get_settings_path(config)?; +pub(crate) fn write_settings( + config: &Config, + package_info: &PackageInfo, + settings: Settings, +) -> crate::Result<()> { + let settings_path = get_settings_path(config, package_info)?; let settings_folder = Path::new(&settings_path).parent().unwrap(); if !settings_folder.exists() { std::fs::create_dir(settings_folder)?; @@ -47,8 +57,8 @@ pub(crate) fn write_settings(config: &Config, settings: Settings) -> crate::Resu } /// Reads the settings from the file system. -pub fn read_settings(config: &Config) -> Settings { - if let Ok(settings_path) = get_settings_path(config) { +pub fn read_settings(config: &Config, package_info: &PackageInfo) -> Settings { + if let Ok(settings_path) = get_settings_path(config, package_info) { if settings_path.exists() { read_binary(settings_path) .and_then(|settings| bincode::deserialize(&settings).map_err(Into::into)) diff --git a/examples/api/public/build/bundle.js b/examples/api/public/build/bundle.js index 007259652..61799753e 100644 --- a/examples/api/public/build/bundle.js +++ b/examples/api/public/build/bundle.js @@ -1,4 +1,4 @@ -var app=function(){"use strict";function t(){}function e(t){return t()}function n(){return Object.create(null)}function i(t){t.forEach(e)}function o(t){return"function"==typeof t}function r(t,e){return t!=t?e==e:t!==e||t&&"object"==typeof t||"function"==typeof t}function u(e,n,i){e.$$.on_destroy.push(function(e,...n){if(null==e)return t;const i=e.subscribe(...n);return i.unsubscribe?()=>i.unsubscribe():i}(n,i))}function s(t,e){t.appendChild(e)}function c(t,e,n){t.insertBefore(e,n||null)}function a(t){t.parentNode.removeChild(t)}function l(t,e){for(let n=0;nt.removeEventListener(e,n,i)}function v(t){return function(e){return e.preventDefault(),t.call(this,e)}}function m(t,e,n){null==n?t.removeAttribute(e):t.getAttribute(e)!==n&&t.setAttribute(e,n)}function g(t){return""===t?null:+t}function 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'important' : '');\n}\nfunction select_option(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n if (option.__value === value) {\n option.selected = true;\n return;\n }\n }\n}\nfunction select_options(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n option.selected = ~value.indexOf(option.__value);\n }\n}\nfunction select_value(select) {\n const selected_option = select.querySelector(':checked') || select.options[0];\n return selected_option && selected_option.__value;\n}\nfunction select_multiple_value(select) {\n return [].map.call(select.querySelectorAll(':checked'), option => option.__value);\n}\n// unfortunately this can't be a constant as that wouldn't be tree-shakeable\n// so we cache the result instead\nlet crossorigin;\nfunction is_crossorigin() {\n if (crossorigin === undefined) {\n crossorigin = false;\n try {\n if (typeof window !== 'undefined' && window.parent) {\n void window.parent.document;\n }\n }\n catch (error) {\n crossorigin = true;\n }\n }\n return crossorigin;\n}\nfunction add_resize_listener(node, fn) {\n const computed_style = getComputedStyle(node);\n if (computed_style.position === 'static') {\n node.style.position = 'relative';\n }\n const iframe = element('iframe');\n iframe.setAttribute('style', 'display: block; position: absolute; top: 0; left: 0; width: 100%; height: 100%; ' +\n 'overflow: hidden; border: 0; opacity: 0; pointer-events: none; z-index: -1;');\n iframe.setAttribute('aria-hidden', 'true');\n iframe.tabIndex = -1;\n const crossorigin = is_crossorigin();\n let unsubscribe;\n if (crossorigin) {\n iframe.src = \"data:text/html,\";\n unsubscribe = listen(window, 'message', (event) => {\n if (event.source === iframe.contentWindow)\n fn();\n });\n }\n else {\n iframe.src = 'about:blank';\n iframe.onload = () => {\n unsubscribe = listen(iframe.contentWindow, 'resize', fn);\n };\n }\n append(node, iframe);\n return () => {\n if (crossorigin) {\n unsubscribe();\n }\n else if (unsubscribe && iframe.contentWindow) {\n unsubscribe();\n }\n detach(iframe);\n };\n}\nfunction toggle_class(element, name, toggle) {\n element.classList[toggle ? 'add' : 'remove'](name);\n}\nfunction custom_event(type, detail) {\n const e = document.createEvent('CustomEvent');\n e.initCustomEvent(type, false, false, detail);\n return e;\n}\nfunction query_selector_all(selector, parent = document.body) {\n return Array.from(parent.querySelectorAll(selector));\n}\nclass HtmlTag {\n constructor(anchor = null) {\n this.a = anchor;\n this.e = this.n = null;\n }\n m(html, target, anchor = null) {\n if (!this.e) {\n this.e = element(target.nodeName);\n this.t = target;\n this.h(html);\n }\n this.i(anchor);\n }\n h(html) {\n this.e.innerHTML = html;\n this.n = Array.from(this.e.childNodes);\n }\n i(anchor) {\n for (let i = 0; i < this.n.length; i += 1) {\n insert(this.t, this.n[i], anchor);\n }\n }\n p(html) {\n this.d();\n this.h(html);\n this.i(this.a);\n }\n d() {\n this.n.forEach(detach);\n }\n}\nfunction attribute_to_object(attributes) {\n const result = {};\n for (const attribute of attributes) {\n result[attribute.name] = attribute.value;\n }\n return result;\n}\nfunction get_custom_elements_slots(element) {\n const result = {};\n element.childNodes.forEach((node) => {\n result[node.slot || 'default'] = true;\n });\n return result;\n}\n\nconst active_docs = new Set();\nlet active = 0;\n// https://github.com/darkskyapp/string-hash/blob/master/index.js\nfunction hash(str) {\n let hash = 5381;\n let i = str.length;\n while (i--)\n hash = ((hash << 5) - hash) ^ str.charCodeAt(i);\n return hash >>> 0;\n}\nfunction create_rule(node, a, b, duration, delay, ease, fn, uid = 0) {\n const step = 16.666 / duration;\n let keyframes = '{\\n';\n for (let p = 0; p <= 1; p += step) {\n const t = a + (b - a) * ease(p);\n keyframes += p * 100 + `%{${fn(t, 1 - t)}}\\n`;\n }\n const rule = keyframes + `100% {${fn(b, 1 - b)}}\\n}`;\n const name = `__svelte_${hash(rule)}_${uid}`;\n const doc = node.ownerDocument;\n active_docs.add(doc);\n const stylesheet = doc.__svelte_stylesheet || (doc.__svelte_stylesheet = doc.head.appendChild(element('style')).sheet);\n const current_rules = doc.__svelte_rules || (doc.__svelte_rules = {});\n if (!current_rules[name]) {\n current_rules[name] = true;\n stylesheet.insertRule(`@keyframes ${name} ${rule}`, stylesheet.cssRules.length);\n }\n const animation = node.style.animation || '';\n node.style.animation = `${animation ? `${animation}, ` : ''}${name} ${duration}ms linear ${delay}ms 1 both`;\n active += 1;\n return name;\n}\nfunction delete_rule(node, name) {\n const previous = (node.style.animation || '').split(', ');\n const next = previous.filter(name\n ? anim => anim.indexOf(name) < 0 // remove specific animation\n : anim => anim.indexOf('__svelte') === -1 // remove all Svelte animations\n );\n const deleted = previous.length - next.length;\n if (deleted) {\n node.style.animation = next.join(', ');\n active -= deleted;\n if (!active)\n clear_rules();\n }\n}\nfunction clear_rules() {\n raf(() => {\n if (active)\n return;\n active_docs.forEach(doc => {\n const stylesheet = doc.__svelte_stylesheet;\n let i = stylesheet.cssRules.length;\n while (i--)\n stylesheet.deleteRule(i);\n doc.__svelte_rules = {};\n });\n active_docs.clear();\n });\n}\n\nfunction create_animation(node, from, fn, params) {\n if (!from)\n return noop;\n const to = node.getBoundingClientRect();\n if (from.left === to.left && from.right === to.right && from.top === to.top && from.bottom === to.bottom)\n return noop;\n const { delay = 0, duration = 300, easing = identity, \n // @ts-ignore todo: should this be separated from destructuring? Or start/end added to public api and documentation?\n start: start_time = now() + delay, \n // @ts-ignore todo:\n end = start_time + duration, tick = noop, css } = fn(node, { from, to }, params);\n let running = true;\n let started = false;\n let name;\n function start() {\n if (css) {\n name = create_rule(node, 0, 1, duration, delay, easing, css);\n }\n if (!delay) {\n started = true;\n }\n }\n function stop() {\n if (css)\n delete_rule(node, name);\n running = false;\n }\n loop(now => {\n if (!started && now >= start_time) {\n started = true;\n }\n if (started && now >= end) {\n tick(1, 0);\n stop();\n }\n if (!running) {\n return false;\n }\n if (started) {\n const p = now - start_time;\n const t = 0 + 1 * easing(p / duration);\n tick(t, 1 - t);\n }\n return true;\n });\n start();\n tick(0, 1);\n return stop;\n}\nfunction fix_position(node) {\n const style = getComputedStyle(node);\n if (style.position !== 'absolute' && style.position !== 'fixed') {\n const { width, height } = style;\n const a = node.getBoundingClientRect();\n node.style.position = 'absolute';\n node.style.width = width;\n node.style.height = height;\n add_transform(node, a);\n }\n}\nfunction add_transform(node, a) {\n const b = node.getBoundingClientRect();\n if (a.left !== b.left || a.top !== b.top) {\n const style = getComputedStyle(node);\n const transform = style.transform === 'none' ? '' : style.transform;\n node.style.transform = `${transform} translate(${a.left - b.left}px, ${a.top - b.top}px)`;\n }\n}\n\nlet current_component;\nfunction set_current_component(component) {\n current_component = component;\n}\nfunction get_current_component() {\n if (!current_component)\n throw new Error('Function called outside component initialization');\n return current_component;\n}\nfunction beforeUpdate(fn) {\n get_current_component().$$.before_update.push(fn);\n}\nfunction onMount(fn) {\n get_current_component().$$.on_mount.push(fn);\n}\nfunction afterUpdate(fn) {\n get_current_component().$$.after_update.push(fn);\n}\nfunction onDestroy(fn) {\n get_current_component().$$.on_destroy.push(fn);\n}\nfunction createEventDispatcher() {\n const component = get_current_component();\n return (type, detail) => {\n const callbacks = component.$$.callbacks[type];\n if (callbacks) {\n // TODO are there situations where events could be dispatched\n // in a server (non-DOM) environment?\n const event = custom_event(type, detail);\n callbacks.slice().forEach(fn => {\n fn.call(component, event);\n });\n }\n };\n}\nfunction setContext(key, context) {\n get_current_component().$$.context.set(key, context);\n}\nfunction getContext(key) {\n return get_current_component().$$.context.get(key);\n}\nfunction hasContext(key) {\n return get_current_component().$$.context.has(key);\n}\n// TODO figure out if we still want to support\n// shorthand events, or if we want to implement\n// a real bubbling mechanism\nfunction bubble(component, event) {\n const callbacks = component.$$.callbacks[event.type];\n if (callbacks) {\n callbacks.slice().forEach(fn => fn(event));\n }\n}\n\nconst dirty_components = [];\nconst intros = { enabled: false };\nconst binding_callbacks = [];\nconst render_callbacks = [];\nconst flush_callbacks = [];\nconst resolved_promise = Promise.resolve();\nlet update_scheduled = false;\nfunction schedule_update() {\n if (!update_scheduled) {\n update_scheduled = true;\n resolved_promise.then(flush);\n }\n}\nfunction tick() {\n schedule_update();\n return resolved_promise;\n}\nfunction add_render_callback(fn) {\n render_callbacks.push(fn);\n}\nfunction add_flush_callback(fn) {\n flush_callbacks.push(fn);\n}\nlet flushing = false;\nconst seen_callbacks = new Set();\nfunction flush() {\n if (flushing)\n return;\n flushing = true;\n do {\n // first, call beforeUpdate functions\n // and update components\n for (let i = 0; i < dirty_components.length; i += 1) {\n const component = dirty_components[i];\n set_current_component(component);\n update(component.$$);\n }\n set_current_component(null);\n dirty_components.length = 0;\n while (binding_callbacks.length)\n binding_callbacks.pop()();\n // then, once components are updated, call\n // afterUpdate functions. This may cause\n // subsequent updates...\n for (let i = 0; i < render_callbacks.length; i += 1) {\n const callback = render_callbacks[i];\n if (!seen_callbacks.has(callback)) {\n // ...so guard against infinite loops\n seen_callbacks.add(callback);\n callback();\n }\n }\n render_callbacks.length = 0;\n } while (dirty_components.length);\n while (flush_callbacks.length) {\n flush_callbacks.pop()();\n }\n update_scheduled = false;\n flushing = false;\n seen_callbacks.clear();\n}\nfunction update($$) {\n if ($$.fragment !== null) {\n $$.update();\n run_all($$.before_update);\n const dirty = $$.dirty;\n $$.dirty = [-1];\n $$.fragment && $$.fragment.p($$.ctx, dirty);\n $$.after_update.forEach(add_render_callback);\n }\n}\n\nlet promise;\nfunction wait() {\n if (!promise) {\n promise = Promise.resolve();\n promise.then(() => {\n promise = null;\n });\n }\n return promise;\n}\nfunction dispatch(node, direction, kind) {\n node.dispatchEvent(custom_event(`${direction ? 'intro' : 'outro'}${kind}`));\n}\nconst outroing = new Set();\nlet outros;\nfunction group_outros() {\n outros = {\n r: 0,\n c: [],\n p: outros // parent group\n };\n}\nfunction check_outros() {\n if (!outros.r) {\n run_all(outros.c);\n }\n outros = outros.p;\n}\nfunction transition_in(block, local) {\n if (block && block.i) {\n outroing.delete(block);\n block.i(local);\n }\n}\nfunction transition_out(block, local, detach, callback) {\n if (block && block.o) {\n if (outroing.has(block))\n return;\n outroing.add(block);\n outros.c.push(() => {\n outroing.delete(block);\n if (callback) {\n if (detach)\n block.d(1);\n callback();\n }\n });\n block.o(local);\n }\n}\nconst null_transition = { duration: 0 };\nfunction create_in_transition(node, fn, params) {\n let config = fn(node, params);\n let running = false;\n let animation_name;\n let task;\n let uid = 0;\n function cleanup() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 0, 1, duration, delay, easing, css, uid++);\n tick(0, 1);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n if (task)\n task.abort();\n running = true;\n add_render_callback(() => dispatch(node, true, 'start'));\n task = loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(1, 0);\n dispatch(node, true, 'end');\n cleanup();\n return running = false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(t, 1 - t);\n }\n }\n return running;\n });\n }\n let started = false;\n return {\n start() {\n if (started)\n return;\n delete_rule(node);\n if (is_function(config)) {\n config = config();\n wait().then(go);\n }\n else {\n go();\n }\n },\n invalidate() {\n started = false;\n },\n end() {\n if (running) {\n cleanup();\n running = false;\n }\n }\n };\n}\nfunction create_out_transition(node, fn, params) {\n let config = fn(node, params);\n let running = true;\n let animation_name;\n const group = outros;\n group.r += 1;\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 1, 0, duration, delay, easing, css);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n add_render_callback(() => dispatch(node, false, 'start'));\n loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(0, 1);\n dispatch(node, false, 'end');\n if (!--group.r) {\n // this will result in `end()` being called,\n // so we don't need to clean up here\n run_all(group.c);\n }\n return false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(1 - t, t);\n }\n }\n return running;\n });\n }\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go();\n });\n }\n else {\n go();\n }\n return {\n end(reset) {\n if (reset && config.tick) {\n config.tick(1, 0);\n }\n if (running) {\n if (animation_name)\n delete_rule(node, animation_name);\n running = false;\n }\n }\n };\n}\nfunction create_bidirectional_transition(node, fn, params, intro) {\n let config = fn(node, params);\n let t = intro ? 0 : 1;\n let running_program = null;\n let pending_program = null;\n let animation_name = null;\n function clear_animation() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function init(program, duration) {\n const d = program.b - t;\n duration *= Math.abs(d);\n return {\n a: t,\n b: program.b,\n d,\n duration,\n start: program.start,\n end: program.start + duration,\n group: program.group\n };\n }\n function go(b) {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n const program = {\n start: now() + delay,\n b\n };\n if (!b) {\n // @ts-ignore todo: improve typings\n program.group = outros;\n outros.r += 1;\n }\n if (running_program || pending_program) {\n pending_program = program;\n }\n else {\n // if this is an intro, and there's a delay, we need to do\n // an initial tick and/or apply CSS animation immediately\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, b, duration, delay, easing, css);\n }\n if (b)\n tick(0, 1);\n running_program = init(program, duration);\n add_render_callback(() => dispatch(node, b, 'start'));\n loop(now => {\n if (pending_program && now > pending_program.start) {\n running_program = init(pending_program, duration);\n pending_program = null;\n dispatch(node, running_program.b, 'start');\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, running_program.b, running_program.duration, 0, easing, config.css);\n }\n }\n if (running_program) {\n if (now >= running_program.end) {\n tick(t = running_program.b, 1 - t);\n dispatch(node, running_program.b, 'end');\n if (!pending_program) {\n // we're done\n if (running_program.b) {\n // intro — we can tidy up immediately\n clear_animation();\n }\n else {\n // outro — needs to be coordinated\n if (!--running_program.group.r)\n run_all(running_program.group.c);\n }\n }\n running_program = null;\n }\n else if (now >= running_program.start) {\n const p = now - running_program.start;\n t = running_program.a + running_program.d * easing(p / running_program.duration);\n tick(t, 1 - t);\n }\n }\n return !!(running_program || pending_program);\n });\n }\n }\n return {\n run(b) {\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go(b);\n });\n }\n else {\n go(b);\n }\n },\n end() {\n clear_animation();\n running_program = pending_program = null;\n }\n };\n}\n\nfunction handle_promise(promise, info) {\n const token = info.token = {};\n function update(type, index, key, value) {\n if (info.token !== token)\n return;\n info.resolved = value;\n let child_ctx = info.ctx;\n if (key !== undefined) {\n child_ctx = child_ctx.slice();\n child_ctx[key] = value;\n }\n const block = type && (info.current = type)(child_ctx);\n let needs_flush = false;\n if (info.block) {\n if (info.blocks) {\n info.blocks.forEach((block, i) => {\n if (i !== index && block) {\n group_outros();\n transition_out(block, 1, 1, () => {\n if (info.blocks[i] === block) {\n info.blocks[i] = null;\n }\n });\n check_outros();\n }\n });\n }\n else {\n info.block.d(1);\n }\n block.c();\n transition_in(block, 1);\n block.m(info.mount(), info.anchor);\n needs_flush = true;\n }\n info.block = block;\n if (info.blocks)\n info.blocks[index] = block;\n if (needs_flush) {\n flush();\n }\n }\n if (is_promise(promise)) {\n const current_component = get_current_component();\n promise.then(value => {\n set_current_component(current_component);\n update(info.then, 1, info.value, value);\n set_current_component(null);\n }, error => {\n set_current_component(current_component);\n update(info.catch, 2, info.error, error);\n set_current_component(null);\n if (!info.hasCatch) {\n throw error;\n }\n });\n // if we previously had a then/catch block, destroy it\n if (info.current !== info.pending) {\n update(info.pending, 0);\n return true;\n }\n }\n else {\n if (info.current !== info.then) {\n update(info.then, 1, info.value, promise);\n return true;\n }\n info.resolved = promise;\n }\n}\n\nconst globals = (typeof window !== 'undefined'\n ? window\n : typeof globalThis !== 'undefined'\n ? globalThis\n : global);\n\nfunction destroy_block(block, lookup) {\n block.d(1);\n lookup.delete(block.key);\n}\nfunction outro_and_destroy_block(block, lookup) {\n transition_out(block, 1, 1, () => {\n lookup.delete(block.key);\n });\n}\nfunction fix_and_destroy_block(block, lookup) {\n block.f();\n destroy_block(block, lookup);\n}\nfunction fix_and_outro_and_destroy_block(block, lookup) {\n block.f();\n outro_and_destroy_block(block, lookup);\n}\nfunction update_keyed_each(old_blocks, dirty, get_key, dynamic, ctx, list, lookup, node, destroy, create_each_block, next, get_context) {\n let o = old_blocks.length;\n let n = list.length;\n let i = o;\n const old_indexes = {};\n while (i--)\n old_indexes[old_blocks[i].key] = i;\n const new_blocks = [];\n const new_lookup = new Map();\n const deltas = new Map();\n i = n;\n while (i--) {\n const child_ctx = get_context(ctx, list, i);\n const key = get_key(child_ctx);\n let block = lookup.get(key);\n if (!block) {\n block = create_each_block(key, child_ctx);\n block.c();\n }\n else if (dynamic) {\n block.p(child_ctx, dirty);\n }\n new_lookup.set(key, new_blocks[i] = block);\n if (key in old_indexes)\n deltas.set(key, Math.abs(i - old_indexes[key]));\n }\n const will_move = new Set();\n const did_move = new Set();\n function insert(block) {\n transition_in(block, 1);\n block.m(node, next);\n lookup.set(block.key, block);\n next = block.first;\n n--;\n }\n while (o && n) {\n const new_block = new_blocks[n - 1];\n const old_block = old_blocks[o - 1];\n const new_key = new_block.key;\n const old_key = old_block.key;\n if (new_block === old_block) {\n // do nothing\n next = new_block.first;\n o--;\n n--;\n }\n else if (!new_lookup.has(old_key)) {\n // remove old block\n destroy(old_block, lookup);\n o--;\n }\n else if (!lookup.has(new_key) || will_move.has(new_key)) {\n insert(new_block);\n }\n else if (did_move.has(old_key)) {\n o--;\n }\n else if (deltas.get(new_key) > deltas.get(old_key)) {\n did_move.add(new_key);\n insert(new_block);\n }\n else {\n will_move.add(old_key);\n o--;\n }\n }\n while (o--) {\n const old_block = old_blocks[o];\n if (!new_lookup.has(old_block.key))\n destroy(old_block, lookup);\n }\n while (n)\n insert(new_blocks[n - 1]);\n return new_blocks;\n}\nfunction validate_each_keys(ctx, list, get_context, get_key) {\n const keys = new Set();\n for (let i = 0; i < list.length; i++) {\n const key = get_key(get_context(ctx, list, i));\n if (keys.has(key)) {\n throw new Error('Cannot have duplicate keys in a keyed each');\n }\n keys.add(key);\n }\n}\n\nfunction get_spread_update(levels, updates) {\n const update = {};\n const to_null_out = {};\n const accounted_for = { $$scope: 1 };\n let i = levels.length;\n while (i--) {\n const o = levels[i];\n const n = updates[i];\n if (n) {\n for (const key in o) {\n if (!(key in n))\n to_null_out[key] = 1;\n }\n for (const key in n) {\n if (!accounted_for[key]) {\n update[key] = n[key];\n accounted_for[key] = 1;\n }\n }\n levels[i] = n;\n }\n else {\n for (const key in o) {\n accounted_for[key] = 1;\n }\n }\n }\n for (const key in to_null_out) {\n if (!(key in update))\n update[key] = undefined;\n }\n return update;\n}\nfunction get_spread_object(spread_props) {\n return typeof spread_props === 'object' && spread_props !== null ? spread_props : {};\n}\n\n// source: https://html.spec.whatwg.org/multipage/indices.html\nconst boolean_attributes = new Set([\n 'allowfullscreen',\n 'allowpaymentrequest',\n 'async',\n 'autofocus',\n 'autoplay',\n 'checked',\n 'controls',\n 'default',\n 'defer',\n 'disabled',\n 'formnovalidate',\n 'hidden',\n 'ismap',\n 'loop',\n 'multiple',\n 'muted',\n 'nomodule',\n 'novalidate',\n 'open',\n 'playsinline',\n 'readonly',\n 'required',\n 'reversed',\n 'selected'\n]);\n\nconst invalid_attribute_name_character = /[\\s'\">/=\\u{FDD0}-\\u{FDEF}\\u{FFFE}\\u{FFFF}\\u{1FFFE}\\u{1FFFF}\\u{2FFFE}\\u{2FFFF}\\u{3FFFE}\\u{3FFFF}\\u{4FFFE}\\u{4FFFF}\\u{5FFFE}\\u{5FFFF}\\u{6FFFE}\\u{6FFFF}\\u{7FFFE}\\u{7FFFF}\\u{8FFFE}\\u{8FFFF}\\u{9FFFE}\\u{9FFFF}\\u{AFFFE}\\u{AFFFF}\\u{BFFFE}\\u{BFFFF}\\u{CFFFE}\\u{CFFFF}\\u{DFFFE}\\u{DFFFF}\\u{EFFFE}\\u{EFFFF}\\u{FFFFE}\\u{FFFFF}\\u{10FFFE}\\u{10FFFF}]/u;\n// https://html.spec.whatwg.org/multipage/syntax.html#attributes-2\n// https://infra.spec.whatwg.org/#noncharacter\nfunction spread(args, classes_to_add) {\n const attributes = Object.assign({}, ...args);\n if (classes_to_add) {\n if (attributes.class == null) {\n attributes.class = classes_to_add;\n }\n else {\n attributes.class += ' ' + classes_to_add;\n }\n }\n let str = '';\n Object.keys(attributes).forEach(name => {\n if (invalid_attribute_name_character.test(name))\n return;\n const value = attributes[name];\n if (value === true)\n str += ' ' + name;\n else if (boolean_attributes.has(name.toLowerCase())) {\n if (value)\n str += ' ' + name;\n }\n else if (value != null) {\n str += ` ${name}=\"${String(value).replace(/\"/g, '"').replace(/'/g, ''')}\"`;\n }\n });\n return str;\n}\nconst escaped = {\n '\"': '"',\n \"'\": ''',\n '&': '&',\n '<': '<',\n '>': '>'\n};\nfunction escape(html) {\n return String(html).replace(/[\"'&<>]/g, match => escaped[match]);\n}\nfunction each(items, fn) {\n let str = '';\n for (let i = 0; i < items.length; i += 1) {\n str += fn(items[i], i);\n }\n return str;\n}\nconst missing_component = {\n $$render: () => ''\n};\nfunction validate_component(component, name) {\n if (!component || !component.$$render) {\n if (name === 'svelte:component')\n name += ' this={...}';\n throw new Error(`<${name}> is not a valid SSR component. You may need to review your build config to ensure that dependencies are compiled, rather than imported as pre-compiled modules`);\n }\n return component;\n}\nfunction debug(file, line, column, values) {\n console.log(`{@debug} ${file ? file + ' ' : ''}(${line}:${column})`); // eslint-disable-line no-console\n console.log(values); // eslint-disable-line no-console\n return '';\n}\nlet on_destroy;\nfunction create_ssr_component(fn) {\n function $$render(result, props, bindings, slots) {\n const parent_component = current_component;\n const $$ = {\n on_destroy,\n context: new Map(parent_component ? parent_component.$$.context : []),\n // these will be immediately discarded\n on_mount: [],\n before_update: [],\n after_update: [],\n callbacks: blank_object()\n };\n set_current_component({ $$ });\n const html = fn(result, props, bindings, slots);\n set_current_component(parent_component);\n return html;\n }\n return {\n render: (props = {}, options = {}) => {\n on_destroy = [];\n const result = { title: '', head: '', css: new Set() };\n const html = $$render(result, props, {}, options);\n run_all(on_destroy);\n return {\n html,\n css: {\n code: Array.from(result.css).map(css => css.code).join('\\n'),\n map: null // TODO\n },\n head: result.title + result.head\n };\n },\n $$render\n };\n}\nfunction add_attribute(name, value, boolean) {\n if (value == null || (boolean && !value))\n return '';\n return ` ${name}${value === true ? '' : `=${typeof value === 'string' ? JSON.stringify(escape(value)) : `\"${value}\"`}`}`;\n}\nfunction add_classes(classes) {\n return classes ? ` class=\"${classes}\"` : '';\n}\n\nfunction bind(component, name, callback) {\n const index = component.$$.props[name];\n if (index !== undefined) {\n component.$$.bound[index] = callback;\n callback(component.$$.ctx[index]);\n }\n}\nfunction create_component(block) {\n block && block.c();\n}\nfunction claim_component(block, parent_nodes) {\n block && block.l(parent_nodes);\n}\nfunction mount_component(component, target, anchor, customElement) {\n const { fragment, on_mount, on_destroy, after_update } = component.$$;\n fragment && fragment.m(target, anchor);\n if (!customElement) {\n // onMount happens before the initial afterUpdate\n add_render_callback(() => {\n const new_on_destroy = on_mount.map(run).filter(is_function);\n if (on_destroy) {\n on_destroy.push(...new_on_destroy);\n }\n else {\n // Edge case - component was destroyed immediately,\n // most likely as a result of a binding initialising\n run_all(new_on_destroy);\n }\n component.$$.on_mount = [];\n });\n }\n after_update.forEach(add_render_callback);\n}\nfunction destroy_component(component, detaching) {\n const $$ = component.$$;\n if ($$.fragment !== null) {\n run_all($$.on_destroy);\n $$.fragment && $$.fragment.d(detaching);\n // TODO null out other refs, including component.$$ (but need to\n // preserve final state?)\n $$.on_destroy = $$.fragment = null;\n $$.ctx = [];\n }\n}\nfunction make_dirty(component, i) {\n if (component.$$.dirty[0] === -1) {\n dirty_components.push(component);\n schedule_update();\n component.$$.dirty.fill(0);\n }\n component.$$.dirty[(i / 31) | 0] |= (1 << (i % 31));\n}\nfunction init(component, options, instance, create_fragment, not_equal, props, dirty = [-1]) {\n const parent_component = current_component;\n set_current_component(component);\n const $$ = component.$$ = {\n fragment: null,\n ctx: null,\n // state\n props,\n update: noop,\n not_equal,\n bound: blank_object(),\n // lifecycle\n on_mount: [],\n on_destroy: [],\n on_disconnect: [],\n before_update: [],\n after_update: [],\n context: new Map(parent_component ? parent_component.$$.context : []),\n // everything else\n callbacks: blank_object(),\n dirty,\n skip_bound: false\n };\n let ready = false;\n $$.ctx = instance\n ? instance(component, options.props || {}, (i, ret, ...rest) => {\n const value = rest.length ? rest[0] : ret;\n if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) {\n if (!$$.skip_bound && $$.bound[i])\n $$.bound[i](value);\n if (ready)\n make_dirty(component, i);\n }\n return ret;\n })\n : [];\n $$.update();\n ready = true;\n run_all($$.before_update);\n // `false` as a special case of no DOM component\n $$.fragment = create_fragment ? create_fragment($$.ctx) : false;\n if (options.target) {\n if (options.hydrate) {\n const nodes = children(options.target);\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.l(nodes);\n nodes.forEach(detach);\n }\n else {\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.c();\n }\n if (options.intro)\n transition_in(component.$$.fragment);\n mount_component(component, options.target, options.anchor, options.customElement);\n flush();\n }\n set_current_component(parent_component);\n}\nlet SvelteElement;\nif (typeof HTMLElement === 'function') {\n SvelteElement = class extends HTMLElement {\n constructor() {\n super();\n this.attachShadow({ mode: 'open' });\n }\n connectedCallback() {\n const { on_mount } = this.$$;\n this.$$.on_disconnect = on_mount.map(run).filter(is_function);\n // @ts-ignore todo: improve typings\n for (const key in this.$$.slotted) {\n // @ts-ignore todo: improve typings\n this.appendChild(this.$$.slotted[key]);\n }\n }\n attributeChangedCallback(attr, _oldValue, newValue) {\n this[attr] = newValue;\n }\n disconnectedCallback() {\n run_all(this.$$.on_disconnect);\n }\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n // TODO should this delegate to addEventListener?\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set($$props) {\n if (this.$$set && !is_empty($$props)) {\n this.$$.skip_bound = true;\n this.$$set($$props);\n this.$$.skip_bound = false;\n }\n }\n };\n}\n/**\n * Base class for Svelte components. Used when dev=false.\n */\nclass SvelteComponent {\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set($$props) {\n if (this.$$set && !is_empty($$props)) {\n this.$$.skip_bound = true;\n this.$$set($$props);\n this.$$.skip_bound = false;\n }\n }\n}\n\nfunction dispatch_dev(type, detail) {\n document.dispatchEvent(custom_event(type, Object.assign({ version: '3.35.0' }, detail)));\n}\nfunction append_dev(target, node) {\n dispatch_dev('SvelteDOMInsert', { target, node });\n append(target, node);\n}\nfunction insert_dev(target, node, anchor) {\n dispatch_dev('SvelteDOMInsert', { target, node, anchor });\n insert(target, node, anchor);\n}\nfunction detach_dev(node) {\n dispatch_dev('SvelteDOMRemove', { node });\n detach(node);\n}\nfunction detach_between_dev(before, after) {\n while (before.nextSibling && before.nextSibling !== after) {\n detach_dev(before.nextSibling);\n }\n}\nfunction detach_before_dev(after) {\n while (after.previousSibling) {\n detach_dev(after.previousSibling);\n }\n}\nfunction detach_after_dev(before) {\n while (before.nextSibling) {\n detach_dev(before.nextSibling);\n }\n}\nfunction listen_dev(node, event, handler, options, has_prevent_default, has_stop_propagation) {\n const modifiers = options === true ? ['capture'] : options ? Array.from(Object.keys(options)) : [];\n if (has_prevent_default)\n modifiers.push('preventDefault');\n if (has_stop_propagation)\n modifiers.push('stopPropagation');\n dispatch_dev('SvelteDOMAddEventListener', { node, event, handler, modifiers });\n const dispose = listen(node, event, handler, options);\n return () => {\n dispatch_dev('SvelteDOMRemoveEventListener', { node, event, handler, modifiers });\n dispose();\n };\n}\nfunction attr_dev(node, attribute, value) {\n attr(node, attribute, value);\n if (value == null)\n dispatch_dev('SvelteDOMRemoveAttribute', { node, attribute });\n else\n dispatch_dev('SvelteDOMSetAttribute', { node, attribute, value });\n}\nfunction prop_dev(node, property, value) {\n node[property] = value;\n dispatch_dev('SvelteDOMSetProperty', { node, property, value });\n}\nfunction dataset_dev(node, property, value) {\n node.dataset[property] = value;\n dispatch_dev('SvelteDOMSetDataset', { node, property, value });\n}\nfunction set_data_dev(text, data) {\n data = '' + data;\n if (text.wholeText === data)\n return;\n dispatch_dev('SvelteDOMSetData', { node: text, data });\n text.data = data;\n}\nfunction validate_each_argument(arg) {\n if (typeof arg !== 'string' && !(arg && typeof arg === 'object' && 'length' in arg)) {\n let msg = '{#each} only iterates over array-like objects.';\n if (typeof Symbol === 'function' && arg && Symbol.iterator in arg) {\n msg += ' You can use a spread to convert this iterable into an array.';\n }\n throw new Error(msg);\n }\n}\nfunction validate_slots(name, slot, keys) {\n for (const slot_key of Object.keys(slot)) {\n if (!~keys.indexOf(slot_key)) {\n console.warn(`<${name}> received an unexpected slot \"${slot_key}\".`);\n }\n }\n}\n/**\n * Base class for Svelte components with some minor dev-enhancements. Used when dev=true.\n */\nclass SvelteComponentDev extends SvelteComponent {\n constructor(options) {\n if (!options || (!options.target && !options.$$inline)) {\n throw new Error(\"'target' is a required option\");\n }\n super();\n }\n $destroy() {\n super.$destroy();\n this.$destroy = () => {\n console.warn('Component was already destroyed'); // eslint-disable-line no-console\n };\n }\n $capture_state() { }\n $inject_state() { }\n}\n/**\n * Base class to create strongly typed Svelte components.\n * This only exists for typing purposes and should be used in `.d.ts` files.\n *\n * ### Example:\n *\n * You have component library on npm called `component-library`, from which\n * you export a component called `MyComponent`. For Svelte+TypeScript users,\n * you want to provide typings. Therefore you create a `index.d.ts`:\n * ```ts\n * import { SvelteComponentTyped } from \"svelte\";\n * export class MyComponent extends SvelteComponentTyped<{foo: string}> {}\n * ```\n * Typing this makes it possible for IDEs like VS Code with the Svelte extension\n * to provide intellisense and to use the component like this in a Svelte file\n * with TypeScript:\n * ```svelte\n * \n * \n * ```\n *\n * #### Why not make this part of `SvelteComponent(Dev)`?\n * Because\n * ```ts\n * class ASubclassOfSvelteComponent extends SvelteComponent<{foo: string}> {}\n * const component: typeof SvelteComponent = ASubclassOfSvelteComponent;\n * ```\n * will throw a type error, so we need to seperate the more strictly typed class.\n */\nclass SvelteComponentTyped extends SvelteComponentDev {\n constructor(options) {\n super(options);\n }\n}\nfunction loop_guard(timeout) {\n const start = Date.now();\n return () => {\n if (Date.now() - start > timeout) {\n throw new Error('Infinite loop detected');\n }\n };\n}\n\nexport { HtmlTag, SvelteComponent, SvelteComponentDev, SvelteComponentTyped, SvelteElement, action_destroyer, add_attribute, add_classes, add_flush_callback, add_location, add_render_callback, add_resize_listener, add_transform, afterUpdate, append, append_dev, assign, attr, attr_dev, attribute_to_object, beforeUpdate, bind, binding_callbacks, blank_object, bubble, check_outros, children, claim_component, claim_element, claim_space, claim_text, clear_loops, component_subscribe, compute_rest_props, compute_slots, createEventDispatcher, create_animation, create_bidirectional_transition, create_component, create_in_transition, create_out_transition, create_slot, create_ssr_component, current_component, custom_event, dataset_dev, debug, destroy_block, destroy_component, destroy_each, detach, detach_after_dev, detach_before_dev, detach_between_dev, detach_dev, dirty_components, dispatch_dev, each, element, element_is, empty, escape, escaped, exclude_internal_props, fix_and_destroy_block, fix_and_outro_and_destroy_block, fix_position, flush, getContext, get_binding_group_value, get_current_component, get_custom_elements_slots, get_slot_changes, get_slot_context, get_spread_object, get_spread_update, get_store_value, globals, group_outros, handle_promise, hasContext, has_prop, identity, init, insert, insert_dev, intros, invalid_attribute_name_character, is_client, is_crossorigin, is_empty, is_function, is_promise, listen, listen_dev, loop, loop_guard, missing_component, mount_component, noop, not_equal, now, null_to_empty, object_without_properties, onDestroy, onMount, once, outro_and_destroy_block, prevent_default, prop_dev, query_selector_all, raf, run, run_all, safe_not_equal, schedule_update, select_multiple_value, select_option, select_options, select_value, self, setContext, set_attributes, set_current_component, set_custom_element_data, set_data, set_data_dev, set_input_type, set_input_value, set_now, set_raf, set_store_value, set_style, set_svg_attributes, space, spread, stop_propagation, subscribe, svg_element, text, tick, time_ranges_to_array, to_number, toggle_class, transition_in, transition_out, update_keyed_each, update_slot, update_slot_spread, validate_component, validate_each_argument, validate_each_keys, validate_slots, validate_store, xlink_attr };\n","/*! *****************************************************************************\nCopyright (c) Microsoft Corporation.\n\nPermission to use, copy, modify, and/or distribute this software for any\npurpose with or without fee is hereby granted.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\nPERFORMANCE OF THIS SOFTWARE.\n***************************************************************************** */\nvar t=function(n,e){return(t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,n){t.__proto__=n}||function(t,n){for(var e in n)Object.prototype.hasOwnProperty.call(n,e)&&(t[e]=n[e])})(n,e)};function n(n,e){if(\"function\"!=typeof e&&null!==e)throw new TypeError(\"Class extends value \"+String(e)+\" is not a constructor or null\");function r(){this.constructor=n}t(n,e),n.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)}var e=function(){return(e=Object.assign||function(t){for(var n,e=1,r=arguments.length;e0&&o[o.length-1])||6!==a[0]&&2!==a[0])){i=0;continue}if(3===a[0]&&(!o||a[1]>o[0]&&a[1]\n import { getName, getVersion, getTauriVersion } from \"@tauri-apps/api/app\";\n import { relaunch, exit } from \"@tauri-apps/api/process\";\n let version = 0.0;\n let tauriVersion = 0.0;\n let appName = 'Unknown';\n\n getName().then(n => {appName = n});\n getVersion().then(v => {version = v});\n getTauriVersion().then(v => {tauriVersion = v});\n\n async function closeApp() {\n await exit();\n }\n\n async function relaunchApp() {\n await relaunch();\n }\n\n

Welcome

\n

\n Tauri's API capabilities using the ` @tauri-apps/api ` package. It's used as\n the main validation app, serving as the testbed of our development process. In\n the future, this app will be used on Tauri's integration tests.\n

\n\n

Current App version: {version}

\n

Current Tauri version: {tauriVersion}

\n

Current App name: {appName}

\n\n\n\n","import{_ as t,a as r}from\"./tauri-b1e0a757.js\";import{i as e}from\"./tauri-6780f362.js\";function i(){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,e({__tauriModule:\"Cli\",message:{cmd:\"cliMatches\"}})]}))}))}var a=Object.freeze({__proto__:null,getMatches:i});export{a as c,i as g};\n","\n\n
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\n","import{_ as t,a as n,t as i}from\"./tauri-b1e0a757.js\";import{i as e}from\"./tauri-6780f362.js\";function r(i,r,u){return t(this,void 0,void 0,(function(){return n(this,(function(t){switch(t.label){case 0:return[4,e({__tauriModule:\"Event\",message:{cmd:\"emit\",event:i,windowLabel:r,payload:u}})];case 1:return t.sent(),[2]}}))}))}function u(i){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,e({__tauriModule:\"Event\",message:{cmd:\"unlisten\",eventId:i}})]}))}))}function o(r,o){return t(this,void 0,void 0,(function(){var s=this;return n(this,(function(c){return[2,e({__tauriModule:\"Event\",message:{cmd:\"listen\",event:r,handler:i(o)}}).then((function(i){return function(){return t(s,void 0,void 0,(function(){return n(this,(function(t){return[2,u(i)]}))}))}}))]}))}))}function s(i,e){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,o(i,(function(t){e(t),u(t.id).catch((function(){}))}))]}))}))}function c(i,e){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,r(i,void 0,e)]}))}))}var a=Object.freeze({__proto__:null,listen:o,once:s,emit:c});export{a,r as b,c as e,o as l,s as o};\n","\n\n
\n \n \n \n
\n","import{_ as o,a as e}from\"./tauri-b1e0a757.js\";import{i as t}from\"./tauri-6780f362.js\";function i(i){return void 0===i&&(i={}),o(this,void 0,void 0,(function(){return e(this,(function(o){return\"object\"==typeof i&&Object.freeze(i),[2,t({__tauriModule:\"Dialog\",message:{cmd:\"openDialog\",options:i}})]}))}))}function r(i){return void 0===i&&(i={}),o(this,void 0,void 0,(function(){return e(this,(function(o){return\"object\"==typeof i&&Object.freeze(i),[2,t({__tauriModule:\"Dialog\",message:{cmd:\"saveDialog\",options:i}})]}))}))}var n=Object.freeze({__proto__:null,open:i,save:r});export{n as d,i as o,r as s};\n","\n\n
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\n \n \n \n\n","\n\n
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\n \n \n\n","\n\n\n","import{_ as t,a as i,d as n,b as e}from\"./tauri-b1e0a757.js\";import{i as o}from\"./tauri-6780f362.js\";import{l as r,o as u,b as s}from\"./event-dd8cd2a2.js\";var d=function(t,i){this.type=\"Logical\",this.width=t,this.height=i},a=function(t,i){this.type=\"Physical\",this.width=t,this.height=i},c=function(t,i){this.type=\"Logical\",this.x=t,this.y=i},h=function(t,i){this.type=\"Physical\",this.x=t,this.y=i};function f(){return new m(window.__TAURI__.__currentWindow.label)}function l(){return window.__TAURI__.__windows}var p=[\"tauri://created\",\"tauri://error\"],m=function(){function n(t){this.label=t,this.listeners=Object.create(null)}return n.prototype.listen=function(n,e){return t(this,void 0,void 0,(function(){var t=this;return i(this,(function(i){return this._handleTauriEvent(n,e)?[2,Promise.resolve((function(){var i=t.listeners[n];i.splice(i.indexOf(e),1)}))]:[2,r(n,e)]}))}))},n.prototype.once=function(n,e){return t(this,void 0,void 0,(function(){var t=this;return i(this,(function(i){return this._handleTauriEvent(n,e)?[2,Promise.resolve((function(){var i=t.listeners[n];i.splice(i.indexOf(e),1)}))]:[2,u(n,e)]}))}))},n.prototype.emit=function(n,e){return t(this,void 0,void 0,(function(){var t,o;return i(this,(function(i){if(p.includes(n)){for(t=0,o=this.listeners[n]||[];t\n import { appWindow, WebviewWindow, LogicalSize, LogicalPosition } from \"@tauri-apps/api/window\";\n import { open as openDialog } from \"@tauri-apps/api/dialog\";\n import { open } from \"@tauri-apps/api/shell\";\n\n const {\n setResizable,\n setTitle,\n maximize,\n unmaximize,\n minimize,\n unminimize,\n show,\n hide,\n setDecorations,\n setAlwaysOnTop,\n setSize,\n setMinSize,\n setMaxSize,\n setPosition,\n setFullscreen,\n setIcon,\n } = appWindow;\n\n export let onMessage;\n\n let urlValue = \"https://tauri.studio\";\n let resizable = true;\n let maximized = false;\n let transparent = false;\n let decorations = true;\n let alwaysOnTop = false;\n let fullscreen = false;\n let width = 900;\n let height = 700;\n let minWidth = 600;\n let minHeight = 600;\n let maxWidth = null;\n let maxHeight = null;\n let x = 100;\n let y = 100;\n\n let windowTitle = \"Awesome Tauri Example!\";\n\n function openUrl() {\n open(urlValue);\n }\n\n function setTitle_() {\n setTitle(windowTitle);\n }\n\n function hide_() {\n hide();\n setTimeout(show, 2000);\n }\n\n function minimize_() {\n minimize();\n setTimeout(unminimize, 2000);\n }\n\n function getIcon() {\n openDialog({\n multiple: false,\n }).then(setIcon);\n }\n\n function createWindow() {\n const webview = new WebviewWindow(Math.random().toString());\n webview.once('tauri://error', function () {\n onMessage(\"Error creating new webview\")\n })\n }\n\n $: setResizable(resizable);\n $: maximized ? maximize() : unmaximize();\n $: setDecorations(decorations);\n $: setAlwaysOnTop(alwaysOnTop);\n $: setFullscreen(fullscreen);\n\n $: setSize(new LogicalSize(width, height));\n $: minWidth && minHeight ? setMinSize(new LogicalSize(minWidth, minHeight)) : setMinSize(null);\n $: maxWidth && maxHeight ? setMaxSize(new LogicalSize(maxWidth, maxHeight)) : setMaxSize(null);\n $: setPosition(new LogicalPosition(x, y));\n\n\n
\n
\n \n \n \n \n \n \n \n \n \n
\n
\n
\n
\n
\n X\n \n
\n
\n Y\n \n
\n
\n\n
\n
\n Width\n \n
\n
\n Height\n \n
\n
\n\n
\n
\n Min width\n \n
\n
\n Min height\n \n
\n
\n\n
\n
\n Max width\n \n
\n
\n Max height\n \n
\n
\n
\n
\n
\n
\n \n \n
\n
\n \n \n
\n\n\n\n","import { noop, safe_not_equal, subscribe, run_all, is_function } from '../internal/index.mjs';\nexport { get_store_value as get } from '../internal/index.mjs';\n\nconst subscriber_queue = [];\n/**\n * Creates a `Readable` store that allows reading by subscription.\n * @param value initial value\n * @param {StartStopNotifier}start start and stop notifications for subscriptions\n */\nfunction readable(value, start) {\n return {\n subscribe: writable(value, start).subscribe\n };\n}\n/**\n * Create a `Writable` store that allows both updating and reading by subscription.\n * @param {*=}value initial value\n * @param {StartStopNotifier=}start start and stop notifications for subscriptions\n */\nfunction writable(value, start = noop) {\n let stop;\n const subscribers = [];\n function set(new_value) {\n if (safe_not_equal(value, new_value)) {\n value = new_value;\n if (stop) { // store is ready\n const run_queue = !subscriber_queue.length;\n for (let i = 0; i < subscribers.length; i += 1) {\n const s = subscribers[i];\n s[1]();\n subscriber_queue.push(s, value);\n }\n if (run_queue) {\n for (let i = 0; i < subscriber_queue.length; i += 2) {\n subscriber_queue[i][0](subscriber_queue[i + 1]);\n }\n subscriber_queue.length = 0;\n }\n }\n }\n }\n function update(fn) {\n set(fn(value));\n }\n function subscribe(run, invalidate = noop) {\n const subscriber = [run, invalidate];\n subscribers.push(subscriber);\n if (subscribers.length === 1) {\n stop = start(set) || noop;\n }\n run(value);\n return () => {\n const index = subscribers.indexOf(subscriber);\n if (index !== -1) {\n subscribers.splice(index, 1);\n }\n if (subscribers.length === 0) {\n stop();\n stop = null;\n }\n };\n }\n return { set, update, subscribe };\n}\nfunction derived(stores, fn, initial_value) {\n const single = !Array.isArray(stores);\n const stores_array = single\n ? [stores]\n : stores;\n const auto = fn.length < 2;\n return readable(initial_value, (set) => {\n let inited = false;\n const values = [];\n let pending = 0;\n let cleanup = noop;\n const sync = () => {\n if (pending) {\n return;\n }\n cleanup();\n const result = fn(single ? values[0] : values, set);\n if (auto) {\n set(result);\n }\n else {\n cleanup = is_function(result) ? result : noop;\n }\n };\n const unsubscribers = stores_array.map((store, i) => subscribe(store, (value) => {\n values[i] = value;\n pending &= ~(1 << i);\n if (inited) {\n sync();\n }\n }, () => {\n pending |= (1 << i);\n }));\n inited = true;\n sync();\n return function stop() {\n run_all(unsubscribers);\n cleanup();\n };\n });\n}\n\nexport { derived, readable, writable };\n","import{_ as t,a as r,t as e}from\"./tauri-b1e0a757.js\";import{i}from\"./tauri-6780f362.js\";function u(u,n){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"register\",shortcut:u,handler:e(n)}})]}))}))}function n(u,n){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"registerAll\",shortcuts:u,handler:e(n)}})]}))}))}function o(e){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"isRegistered\",shortcut:e}})]}))}))}function s(e){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"unregister\",shortcut:e}})]}))}))}function a(){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"unregisterAll\"}})]}))}))}var c=Object.freeze({__proto__:null,register:u,registerAll:n,isRegistered:o,unregister:s,unregisterAll:a});export{n as a,a as b,c as g,o as i,u as r,s as u};\n","\n\n
\n
\n \n \n
\n
\n {#each $shortcuts as savedShortcut}\n
\n {savedShortcut}\n
\n {/each}\n {#if $shortcuts.length}\n \n {/if}\n
\n
\n","\n\n
\n
\n \n \n \n {#if child}\n \n \n {/if}\n
\n
\n \n \n
\n
\n","import{_ as t,a as n}from\"./tauri-b1e0a757.js\";import{l as a,e as o,o as r}from\"./event-dd8cd2a2.js\";function i(){return t(this,void 0,void 0,(function(){function t(){r&&r(),r=void 0}var r;return n(this,(function(n){return[2,new Promise((function(n,i){a(\"tauri://update-status\",(function(a){var o;(o=null==a?void 0:a.payload).error?(t(),i(o.error)):\"DONE\"===o.status&&(t(),n())})).then((function(t){r=t})).catch((function(n){throw t(),n})),o(\"tauri://update-install\").catch((function(n){throw t(),n}))}))]}))}))}function u(){return t(this,void 0,void 0,(function(){function t(){i&&i(),i=void 0}var i;return n(this,(function(n){return[2,new Promise((function(n,u){r(\"tauri://update-available\",(function(a){var o;o=null==a?void 0:a.payload,t(),n({manifest:o,shouldUpdate:!0})})).catch((function(n){throw t(),n})),a(\"tauri://update-status\",(function(a){var o;(o=null==a?void 0:a.payload).error?(t(),u(o.error)):\"UPTODATE\"===o.status&&(t(),n({shouldUpdate:!1}))})).then((function(t){i=t})).catch((function(n){throw t(),n})),o(\"tauri://update\").catch((function(n){throw t(),n}))}))]}))}))}var e=Object.freeze({__proto__:null,installUpdate:i,checkUpdate:u});export{u as c,i,e as u};\n","\n\n
\n \n \n
\n","\n\n
\n \n
\n
\n {#each views as view}\n

select(view)}\n >\n {view.label}\n

\n {/each}\n
\n
\n \n
\n
\n
\n

\n Tauri Console\n {\n responses = [\"\"];\n }}>clear\n

\n {responses}\n
\n
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() => unsub.unsubscribe() : unsub;\n}\nfunction get_store_value(store) {\n let value;\n subscribe(store, _ => value = _)();\n return value;\n}\nfunction component_subscribe(component, store, callback) {\n component.$$.on_destroy.push(subscribe(store, callback));\n}\nfunction create_slot(definition, ctx, $$scope, fn) {\n if (definition) {\n const slot_ctx = get_slot_context(definition, ctx, $$scope, fn);\n return definition[0](slot_ctx);\n }\n}\nfunction get_slot_context(definition, ctx, $$scope, fn) {\n return definition[1] && fn\n ? assign($$scope.ctx.slice(), definition[1](fn(ctx)))\n : $$scope.ctx;\n}\nfunction get_slot_changes(definition, $$scope, dirty, fn) {\n if (definition[2] && fn) {\n const lets = definition[2](fn(dirty));\n if ($$scope.dirty === undefined) {\n return lets;\n }\n if (typeof lets === 'object') {\n const merged = [];\n const len = Math.max($$scope.dirty.length, lets.length);\n for (let i = 0; i < len; i += 1) {\n merged[i] = $$scope.dirty[i] | lets[i];\n }\n return merged;\n }\n return $$scope.dirty | lets;\n }\n return $$scope.dirty;\n}\nfunction update_slot(slot, slot_definition, ctx, $$scope, dirty, get_slot_changes_fn, get_slot_context_fn) {\n const slot_changes = get_slot_changes(slot_definition, $$scope, dirty, get_slot_changes_fn);\n if (slot_changes) {\n const slot_context = get_slot_context(slot_definition, ctx, $$scope, get_slot_context_fn);\n slot.p(slot_context, slot_changes);\n }\n}\nfunction update_slot_spread(slot, slot_definition, ctx, $$scope, dirty, get_slot_changes_fn, get_slot_spread_changes_fn, get_slot_context_fn) {\n const slot_changes = get_slot_spread_changes_fn(dirty) | get_slot_changes(slot_definition, $$scope, dirty, get_slot_changes_fn);\n if (slot_changes) {\n const slot_context = get_slot_context(slot_definition, ctx, $$scope, get_slot_context_fn);\n slot.p(slot_context, slot_changes);\n }\n}\nfunction exclude_internal_props(props) {\n const result = {};\n for (const k in props)\n if (k[0] !== '$')\n result[k] = props[k];\n return result;\n}\nfunction compute_rest_props(props, keys) {\n const rest = {};\n keys = new Set(keys);\n for (const k in props)\n if (!keys.has(k) && k[0] !== '$')\n rest[k] = props[k];\n return rest;\n}\nfunction compute_slots(slots) {\n const result = {};\n for (const key in slots) {\n result[key] = true;\n }\n return result;\n}\nfunction once(fn) {\n let ran = false;\n return function (...args) {\n if (ran)\n return;\n ran = true;\n fn.call(this, ...args);\n };\n}\nfunction null_to_empty(value) {\n return value == null ? '' : value;\n}\nfunction set_store_value(store, ret, value = ret) {\n store.set(value);\n return ret;\n}\nconst has_prop = (obj, prop) => Object.prototype.hasOwnProperty.call(obj, prop);\nfunction action_destroyer(action_result) {\n return action_result && is_function(action_result.destroy) ? action_result.destroy : noop;\n}\n\nconst is_client = typeof window !== 'undefined';\nlet now = is_client\n ? () => window.performance.now()\n : () => Date.now();\nlet raf = is_client ? cb => requestAnimationFrame(cb) : noop;\n// used internally for testing\nfunction set_now(fn) {\n now = fn;\n}\nfunction set_raf(fn) {\n raf = fn;\n}\n\nconst tasks = new Set();\nfunction run_tasks(now) {\n tasks.forEach(task => {\n if (!task.c(now)) {\n tasks.delete(task);\n task.f();\n }\n });\n if (tasks.size !== 0)\n raf(run_tasks);\n}\n/**\n * For testing purposes only!\n */\nfunction clear_loops() {\n tasks.clear();\n}\n/**\n * Creates a new task that runs on each raf frame\n * until it returns a falsy value or is aborted\n */\nfunction loop(callback) {\n let task;\n if (tasks.size === 0)\n raf(run_tasks);\n return {\n promise: new Promise(fulfill => {\n tasks.add(task = { c: callback, f: fulfill });\n }),\n abort() {\n tasks.delete(task);\n }\n };\n}\n\nfunction append(target, node) {\n target.appendChild(node);\n}\nfunction insert(target, node, anchor) {\n target.insertBefore(node, anchor || null);\n}\nfunction detach(node) {\n node.parentNode.removeChild(node);\n}\nfunction destroy_each(iterations, detaching) {\n for (let i = 0; i < iterations.length; i += 1) {\n if (iterations[i])\n iterations[i].d(detaching);\n }\n}\nfunction element(name) {\n return document.createElement(name);\n}\nfunction element_is(name, is) {\n return document.createElement(name, { is });\n}\nfunction object_without_properties(obj, exclude) {\n const target = {};\n for (const k in obj) {\n if (has_prop(obj, k)\n // @ts-ignore\n && exclude.indexOf(k) === -1) {\n // @ts-ignore\n target[k] = obj[k];\n }\n }\n return target;\n}\nfunction svg_element(name) {\n return document.createElementNS('http://www.w3.org/2000/svg', name);\n}\nfunction text(data) {\n return document.createTextNode(data);\n}\nfunction space() {\n return text(' ');\n}\nfunction empty() {\n return text('');\n}\nfunction listen(node, event, handler, options) {\n node.addEventListener(event, handler, options);\n return () => node.removeEventListener(event, handler, options);\n}\nfunction prevent_default(fn) {\n return function (event) {\n event.preventDefault();\n // @ts-ignore\n return fn.call(this, event);\n };\n}\nfunction stop_propagation(fn) {\n return function (event) {\n event.stopPropagation();\n // @ts-ignore\n return fn.call(this, event);\n };\n}\nfunction self(fn) {\n return function (event) {\n // @ts-ignore\n if (event.target === this)\n fn.call(this, event);\n };\n}\nfunction attr(node, attribute, value) {\n if (value == null)\n node.removeAttribute(attribute);\n else if (node.getAttribute(attribute) !== value)\n node.setAttribute(attribute, value);\n}\nfunction set_attributes(node, attributes) {\n // @ts-ignore\n const descriptors = Object.getOwnPropertyDescriptors(node.__proto__);\n for (const key in attributes) {\n if (attributes[key] == null) {\n node.removeAttribute(key);\n }\n else if (key === 'style') {\n node.style.cssText = attributes[key];\n }\n else if (key === '__value') {\n node.value = node[key] = attributes[key];\n }\n else if (descriptors[key] && descriptors[key].set) {\n node[key] = attributes[key];\n }\n else {\n attr(node, key, attributes[key]);\n }\n }\n}\nfunction set_svg_attributes(node, attributes) {\n for (const key in attributes) {\n attr(node, key, attributes[key]);\n }\n}\nfunction set_custom_element_data(node, prop, value) {\n if (prop in node) {\n node[prop] = value;\n }\n else {\n attr(node, prop, value);\n }\n}\nfunction xlink_attr(node, attribute, value) {\n node.setAttributeNS('http://www.w3.org/1999/xlink', attribute, value);\n}\nfunction get_binding_group_value(group, __value, checked) {\n const value = new Set();\n for (let i = 0; i < group.length; i += 1) {\n if (group[i].checked)\n value.add(group[i].__value);\n }\n if (!checked) {\n value.delete(__value);\n }\n return Array.from(value);\n}\nfunction to_number(value) {\n return value === '' ? null : +value;\n}\nfunction time_ranges_to_array(ranges) {\n const array = [];\n for (let i = 0; i < ranges.length; i += 1) {\n array.push({ start: ranges.start(i), end: ranges.end(i) });\n }\n return array;\n}\nfunction children(element) {\n return Array.from(element.childNodes);\n}\nfunction claim_element(nodes, name, attributes, svg) {\n for (let i = 0; i < nodes.length; i += 1) {\n const node = nodes[i];\n if (node.nodeName === name) {\n let j = 0;\n const remove = [];\n while (j < node.attributes.length) {\n const attribute = node.attributes[j++];\n if (!attributes[attribute.name]) {\n remove.push(attribute.name);\n }\n }\n for (let k = 0; k < remove.length; k++) {\n node.removeAttribute(remove[k]);\n }\n return nodes.splice(i, 1)[0];\n }\n }\n return svg ? svg_element(name) : element(name);\n}\nfunction claim_text(nodes, data) {\n for (let i = 0; i < nodes.length; i += 1) {\n const node = nodes[i];\n if (node.nodeType === 3) {\n node.data = '' + data;\n return nodes.splice(i, 1)[0];\n }\n }\n return text(data);\n}\nfunction claim_space(nodes) {\n return claim_text(nodes, ' ');\n}\nfunction set_data(text, data) {\n data = '' + data;\n if (text.wholeText !== data)\n text.data = data;\n}\nfunction set_input_value(input, value) {\n input.value = value == null ? '' : value;\n}\nfunction set_input_type(input, type) {\n try {\n input.type = type;\n }\n catch (e) {\n // do nothing\n }\n}\nfunction set_style(node, key, value, important) {\n node.style.setProperty(key, value, important ? 'important' : '');\n}\nfunction select_option(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n if (option.__value === value) {\n option.selected = true;\n return;\n }\n }\n}\nfunction select_options(select, value) {\n for (let i = 0; i < select.options.length; i += 1) {\n const option = select.options[i];\n option.selected = ~value.indexOf(option.__value);\n }\n}\nfunction select_value(select) {\n const selected_option = select.querySelector(':checked') || select.options[0];\n return selected_option && selected_option.__value;\n}\nfunction select_multiple_value(select) {\n return [].map.call(select.querySelectorAll(':checked'), option => option.__value);\n}\n// unfortunately this can't be a constant as that wouldn't be tree-shakeable\n// so we cache the result instead\nlet crossorigin;\nfunction is_crossorigin() {\n if (crossorigin === undefined) {\n crossorigin = false;\n try {\n if (typeof window !== 'undefined' && window.parent) {\n void window.parent.document;\n }\n }\n catch (error) {\n crossorigin = true;\n }\n }\n return crossorigin;\n}\nfunction add_resize_listener(node, fn) {\n const computed_style = getComputedStyle(node);\n if (computed_style.position === 'static') {\n node.style.position = 'relative';\n }\n const iframe = element('iframe');\n iframe.setAttribute('style', 'display: block; position: absolute; top: 0; left: 0; width: 100%; height: 100%; ' +\n 'overflow: hidden; border: 0; opacity: 0; pointer-events: none; z-index: -1;');\n iframe.setAttribute('aria-hidden', 'true');\n iframe.tabIndex = -1;\n const crossorigin = is_crossorigin();\n let unsubscribe;\n if (crossorigin) {\n iframe.src = \"data:text/html,\";\n unsubscribe = listen(window, 'message', (event) => {\n if (event.source === iframe.contentWindow)\n fn();\n });\n }\n else {\n iframe.src = 'about:blank';\n iframe.onload = () => {\n unsubscribe = listen(iframe.contentWindow, 'resize', fn);\n };\n }\n append(node, iframe);\n return () => {\n if (crossorigin) {\n unsubscribe();\n }\n else if (unsubscribe && iframe.contentWindow) {\n unsubscribe();\n }\n detach(iframe);\n };\n}\nfunction toggle_class(element, name, toggle) {\n element.classList[toggle ? 'add' : 'remove'](name);\n}\nfunction custom_event(type, detail) {\n const e = document.createEvent('CustomEvent');\n e.initCustomEvent(type, false, false, detail);\n return e;\n}\nfunction query_selector_all(selector, parent = document.body) {\n return Array.from(parent.querySelectorAll(selector));\n}\nclass HtmlTag {\n constructor(anchor = null) {\n this.a = anchor;\n this.e = this.n = null;\n }\n m(html, target, anchor = null) {\n if (!this.e) {\n this.e = element(target.nodeName);\n this.t = target;\n this.h(html);\n }\n this.i(anchor);\n }\n h(html) {\n this.e.innerHTML = html;\n this.n = Array.from(this.e.childNodes);\n }\n i(anchor) {\n for (let i = 0; i < this.n.length; i += 1) {\n insert(this.t, this.n[i], anchor);\n }\n }\n p(html) {\n this.d();\n this.h(html);\n this.i(this.a);\n }\n d() {\n this.n.forEach(detach);\n }\n}\nfunction attribute_to_object(attributes) {\n const result = {};\n for (const attribute of attributes) {\n result[attribute.name] = attribute.value;\n }\n return result;\n}\nfunction get_custom_elements_slots(element) {\n const result = {};\n element.childNodes.forEach((node) => {\n result[node.slot || 'default'] = true;\n });\n return result;\n}\n\nconst active_docs = new Set();\nlet active = 0;\n// https://github.com/darkskyapp/string-hash/blob/master/index.js\nfunction hash(str) {\n let hash = 5381;\n let i = str.length;\n while (i--)\n hash = ((hash << 5) - hash) ^ str.charCodeAt(i);\n return hash >>> 0;\n}\nfunction create_rule(node, a, b, duration, delay, ease, fn, uid = 0) {\n const step = 16.666 / duration;\n let keyframes = '{\\n';\n for (let p = 0; p <= 1; p += step) {\n const t = a + (b - a) * ease(p);\n keyframes += p * 100 + `%{${fn(t, 1 - t)}}\\n`;\n }\n const rule = keyframes + `100% {${fn(b, 1 - b)}}\\n}`;\n const name = `__svelte_${hash(rule)}_${uid}`;\n const doc = node.ownerDocument;\n active_docs.add(doc);\n const stylesheet = doc.__svelte_stylesheet || (doc.__svelte_stylesheet = doc.head.appendChild(element('style')).sheet);\n const current_rules = doc.__svelte_rules || (doc.__svelte_rules = {});\n if (!current_rules[name]) {\n current_rules[name] = true;\n stylesheet.insertRule(`@keyframes ${name} ${rule}`, stylesheet.cssRules.length);\n }\n const animation = node.style.animation || '';\n node.style.animation = `${animation ? `${animation}, ` : ''}${name} ${duration}ms linear ${delay}ms 1 both`;\n active += 1;\n return name;\n}\nfunction delete_rule(node, name) {\n const previous = (node.style.animation || '').split(', ');\n const next = previous.filter(name\n ? anim => anim.indexOf(name) < 0 // remove specific animation\n : anim => anim.indexOf('__svelte') === -1 // remove all Svelte animations\n );\n const deleted = previous.length - next.length;\n if (deleted) {\n node.style.animation = next.join(', ');\n active -= deleted;\n if (!active)\n clear_rules();\n }\n}\nfunction clear_rules() {\n raf(() => {\n if (active)\n return;\n active_docs.forEach(doc => {\n const stylesheet = doc.__svelte_stylesheet;\n let i = stylesheet.cssRules.length;\n while (i--)\n stylesheet.deleteRule(i);\n doc.__svelte_rules = {};\n });\n active_docs.clear();\n });\n}\n\nfunction create_animation(node, from, fn, params) {\n if (!from)\n return noop;\n const to = node.getBoundingClientRect();\n if (from.left === to.left && from.right === to.right && from.top === to.top && from.bottom === to.bottom)\n return noop;\n const { delay = 0, duration = 300, easing = identity, \n // @ts-ignore todo: should this be separated from destructuring? Or start/end added to public api and documentation?\n start: start_time = now() + delay, \n // @ts-ignore todo:\n end = start_time + duration, tick = noop, css } = fn(node, { from, to }, params);\n let running = true;\n let started = false;\n let name;\n function start() {\n if (css) {\n name = create_rule(node, 0, 1, duration, delay, easing, css);\n }\n if (!delay) {\n started = true;\n }\n }\n function stop() {\n if (css)\n delete_rule(node, name);\n running = false;\n }\n loop(now => {\n if (!started && now >= start_time) {\n started = true;\n }\n if (started && now >= end) {\n tick(1, 0);\n stop();\n }\n if (!running) {\n return false;\n }\n if (started) {\n const p = now - start_time;\n const t = 0 + 1 * easing(p / duration);\n tick(t, 1 - t);\n }\n return true;\n });\n start();\n tick(0, 1);\n return stop;\n}\nfunction fix_position(node) {\n const style = getComputedStyle(node);\n if (style.position !== 'absolute' && style.position !== 'fixed') {\n const { width, height } = style;\n const a = node.getBoundingClientRect();\n node.style.position = 'absolute';\n node.style.width = width;\n node.style.height = height;\n add_transform(node, a);\n }\n}\nfunction add_transform(node, a) {\n const b = node.getBoundingClientRect();\n if (a.left !== b.left || a.top !== b.top) {\n const style = getComputedStyle(node);\n const transform = style.transform === 'none' ? '' : style.transform;\n node.style.transform = `${transform} translate(${a.left - b.left}px, ${a.top - b.top}px)`;\n }\n}\n\nlet current_component;\nfunction set_current_component(component) {\n current_component = component;\n}\nfunction get_current_component() {\n if (!current_component)\n throw new Error('Function called outside component initialization');\n return current_component;\n}\nfunction beforeUpdate(fn) {\n get_current_component().$$.before_update.push(fn);\n}\nfunction onMount(fn) {\n get_current_component().$$.on_mount.push(fn);\n}\nfunction afterUpdate(fn) {\n get_current_component().$$.after_update.push(fn);\n}\nfunction onDestroy(fn) {\n get_current_component().$$.on_destroy.push(fn);\n}\nfunction createEventDispatcher() {\n const component = get_current_component();\n return (type, detail) => {\n const callbacks = component.$$.callbacks[type];\n if (callbacks) {\n // TODO are there situations where events could be dispatched\n // in a server (non-DOM) environment?\n const event = custom_event(type, detail);\n callbacks.slice().forEach(fn => {\n fn.call(component, event);\n });\n }\n };\n}\nfunction setContext(key, context) {\n get_current_component().$$.context.set(key, context);\n}\nfunction getContext(key) {\n return get_current_component().$$.context.get(key);\n}\nfunction hasContext(key) {\n return get_current_component().$$.context.has(key);\n}\n// TODO figure out if we still want to support\n// shorthand events, or if we want to implement\n// a real bubbling mechanism\nfunction bubble(component, event) {\n const callbacks = component.$$.callbacks[event.type];\n if (callbacks) {\n callbacks.slice().forEach(fn => fn(event));\n }\n}\n\nconst dirty_components = [];\nconst intros = { enabled: false };\nconst binding_callbacks = [];\nconst render_callbacks = [];\nconst flush_callbacks = [];\nconst resolved_promise = Promise.resolve();\nlet update_scheduled = false;\nfunction schedule_update() {\n if (!update_scheduled) {\n update_scheduled = true;\n resolved_promise.then(flush);\n }\n}\nfunction tick() {\n schedule_update();\n return resolved_promise;\n}\nfunction add_render_callback(fn) {\n render_callbacks.push(fn);\n}\nfunction add_flush_callback(fn) {\n flush_callbacks.push(fn);\n}\nlet flushing = false;\nconst seen_callbacks = new Set();\nfunction flush() {\n if (flushing)\n return;\n flushing = true;\n do {\n // first, call beforeUpdate functions\n // and update components\n for (let i = 0; i < dirty_components.length; i += 1) {\n const component = dirty_components[i];\n set_current_component(component);\n update(component.$$);\n }\n set_current_component(null);\n dirty_components.length = 0;\n while (binding_callbacks.length)\n binding_callbacks.pop()();\n // then, once components are updated, call\n // afterUpdate functions. This may cause\n // subsequent updates...\n for (let i = 0; i < render_callbacks.length; i += 1) {\n const callback = render_callbacks[i];\n if (!seen_callbacks.has(callback)) {\n // ...so guard against infinite loops\n seen_callbacks.add(callback);\n callback();\n }\n }\n render_callbacks.length = 0;\n } while (dirty_components.length);\n while (flush_callbacks.length) {\n flush_callbacks.pop()();\n }\n update_scheduled = false;\n flushing = false;\n seen_callbacks.clear();\n}\nfunction update($$) {\n if ($$.fragment !== null) {\n $$.update();\n run_all($$.before_update);\n const dirty = $$.dirty;\n $$.dirty = [-1];\n $$.fragment && $$.fragment.p($$.ctx, dirty);\n $$.after_update.forEach(add_render_callback);\n }\n}\n\nlet promise;\nfunction wait() {\n if (!promise) {\n promise = Promise.resolve();\n promise.then(() => {\n promise = null;\n });\n }\n return promise;\n}\nfunction dispatch(node, direction, kind) {\n node.dispatchEvent(custom_event(`${direction ? 'intro' : 'outro'}${kind}`));\n}\nconst outroing = new Set();\nlet outros;\nfunction group_outros() {\n outros = {\n r: 0,\n c: [],\n p: outros // parent group\n };\n}\nfunction check_outros() {\n if (!outros.r) {\n run_all(outros.c);\n }\n outros = outros.p;\n}\nfunction transition_in(block, local) {\n if (block && block.i) {\n outroing.delete(block);\n block.i(local);\n }\n}\nfunction transition_out(block, local, detach, callback) {\n if (block && block.o) {\n if (outroing.has(block))\n return;\n outroing.add(block);\n outros.c.push(() => {\n outroing.delete(block);\n if (callback) {\n if (detach)\n block.d(1);\n callback();\n }\n });\n block.o(local);\n }\n}\nconst null_transition = { duration: 0 };\nfunction create_in_transition(node, fn, params) {\n let config = fn(node, params);\n let running = false;\n let animation_name;\n let task;\n let uid = 0;\n function cleanup() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 0, 1, duration, delay, easing, css, uid++);\n tick(0, 1);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n if (task)\n task.abort();\n running = true;\n add_render_callback(() => dispatch(node, true, 'start'));\n task = loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(1, 0);\n dispatch(node, true, 'end');\n cleanup();\n return running = false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(t, 1 - t);\n }\n }\n return running;\n });\n }\n let started = false;\n return {\n start() {\n if (started)\n return;\n delete_rule(node);\n if (is_function(config)) {\n config = config();\n wait().then(go);\n }\n else {\n go();\n }\n },\n invalidate() {\n started = false;\n },\n end() {\n if (running) {\n cleanup();\n running = false;\n }\n }\n };\n}\nfunction create_out_transition(node, fn, params) {\n let config = fn(node, params);\n let running = true;\n let animation_name;\n const group = outros;\n group.r += 1;\n function go() {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n if (css)\n animation_name = create_rule(node, 1, 0, duration, delay, easing, css);\n const start_time = now() + delay;\n const end_time = start_time + duration;\n add_render_callback(() => dispatch(node, false, 'start'));\n loop(now => {\n if (running) {\n if (now >= end_time) {\n tick(0, 1);\n dispatch(node, false, 'end');\n if (!--group.r) {\n // this will result in `end()` being called,\n // so we don't need to clean up here\n run_all(group.c);\n }\n return false;\n }\n if (now >= start_time) {\n const t = easing((now - start_time) / duration);\n tick(1 - t, t);\n }\n }\n return running;\n });\n }\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go();\n });\n }\n else {\n go();\n }\n return {\n end(reset) {\n if (reset && config.tick) {\n config.tick(1, 0);\n }\n if (running) {\n if (animation_name)\n delete_rule(node, animation_name);\n running = false;\n }\n }\n };\n}\nfunction create_bidirectional_transition(node, fn, params, intro) {\n let config = fn(node, params);\n let t = intro ? 0 : 1;\n let running_program = null;\n let pending_program = null;\n let animation_name = null;\n function clear_animation() {\n if (animation_name)\n delete_rule(node, animation_name);\n }\n function init(program, duration) {\n const d = program.b - t;\n duration *= Math.abs(d);\n return {\n a: t,\n b: program.b,\n d,\n duration,\n start: program.start,\n end: program.start + duration,\n group: program.group\n };\n }\n function go(b) {\n const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition;\n const program = {\n start: now() + delay,\n b\n };\n if (!b) {\n // @ts-ignore todo: improve typings\n program.group = outros;\n outros.r += 1;\n }\n if (running_program || pending_program) {\n pending_program = program;\n }\n else {\n // if this is an intro, and there's a delay, we need to do\n // an initial tick and/or apply CSS animation immediately\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, b, duration, delay, easing, css);\n }\n if (b)\n tick(0, 1);\n running_program = init(program, duration);\n add_render_callback(() => dispatch(node, b, 'start'));\n loop(now => {\n if (pending_program && now > pending_program.start) {\n running_program = init(pending_program, duration);\n pending_program = null;\n dispatch(node, running_program.b, 'start');\n if (css) {\n clear_animation();\n animation_name = create_rule(node, t, running_program.b, running_program.duration, 0, easing, config.css);\n }\n }\n if (running_program) {\n if (now >= running_program.end) {\n tick(t = running_program.b, 1 - t);\n dispatch(node, running_program.b, 'end');\n if (!pending_program) {\n // we're done\n if (running_program.b) {\n // intro — we can tidy up immediately\n clear_animation();\n }\n else {\n // outro — needs to be coordinated\n if (!--running_program.group.r)\n run_all(running_program.group.c);\n }\n }\n running_program = null;\n }\n else if (now >= running_program.start) {\n const p = now - running_program.start;\n t = running_program.a + running_program.d * easing(p / running_program.duration);\n tick(t, 1 - t);\n }\n }\n return !!(running_program || pending_program);\n });\n }\n }\n return {\n run(b) {\n if (is_function(config)) {\n wait().then(() => {\n // @ts-ignore\n config = config();\n go(b);\n });\n }\n else {\n go(b);\n }\n },\n end() {\n clear_animation();\n running_program = pending_program = null;\n }\n };\n}\n\nfunction handle_promise(promise, info) {\n const token = info.token = {};\n function update(type, index, key, value) {\n if (info.token !== token)\n return;\n info.resolved = value;\n let child_ctx = info.ctx;\n if (key !== undefined) {\n child_ctx = child_ctx.slice();\n child_ctx[key] = value;\n }\n const block = type && (info.current = type)(child_ctx);\n let needs_flush = false;\n if (info.block) {\n if (info.blocks) {\n info.blocks.forEach((block, i) => {\n if (i !== index && block) {\n group_outros();\n transition_out(block, 1, 1, () => {\n if (info.blocks[i] === block) {\n info.blocks[i] = null;\n }\n });\n check_outros();\n }\n });\n }\n else {\n info.block.d(1);\n }\n block.c();\n transition_in(block, 1);\n block.m(info.mount(), info.anchor);\n needs_flush = true;\n }\n info.block = block;\n if (info.blocks)\n info.blocks[index] = block;\n if (needs_flush) {\n flush();\n }\n }\n if (is_promise(promise)) {\n const current_component = get_current_component();\n promise.then(value => {\n set_current_component(current_component);\n update(info.then, 1, info.value, value);\n set_current_component(null);\n }, error => {\n set_current_component(current_component);\n update(info.catch, 2, info.error, error);\n set_current_component(null);\n if (!info.hasCatch) {\n throw error;\n }\n });\n // if we previously had a then/catch block, destroy it\n if (info.current !== info.pending) {\n update(info.pending, 0);\n return true;\n }\n }\n else {\n if (info.current !== info.then) {\n update(info.then, 1, info.value, promise);\n return true;\n }\n info.resolved = promise;\n }\n}\n\nconst globals = (typeof window !== 'undefined'\n ? window\n : typeof globalThis !== 'undefined'\n ? globalThis\n : global);\n\nfunction destroy_block(block, lookup) {\n block.d(1);\n lookup.delete(block.key);\n}\nfunction outro_and_destroy_block(block, lookup) {\n transition_out(block, 1, 1, () => {\n lookup.delete(block.key);\n });\n}\nfunction fix_and_destroy_block(block, lookup) {\n block.f();\n destroy_block(block, lookup);\n}\nfunction fix_and_outro_and_destroy_block(block, lookup) {\n block.f();\n outro_and_destroy_block(block, lookup);\n}\nfunction update_keyed_each(old_blocks, dirty, get_key, dynamic, ctx, list, lookup, node, destroy, create_each_block, next, get_context) {\n let o = old_blocks.length;\n let n = list.length;\n let i = o;\n const old_indexes = {};\n while (i--)\n old_indexes[old_blocks[i].key] = i;\n const new_blocks = [];\n const new_lookup = new Map();\n const deltas = new Map();\n i = n;\n while (i--) {\n const child_ctx = get_context(ctx, list, i);\n const key = get_key(child_ctx);\n let block = lookup.get(key);\n if (!block) {\n block = create_each_block(key, child_ctx);\n block.c();\n }\n else if (dynamic) {\n block.p(child_ctx, dirty);\n }\n new_lookup.set(key, new_blocks[i] = block);\n if (key in old_indexes)\n deltas.set(key, Math.abs(i - old_indexes[key]));\n }\n const will_move = new Set();\n const did_move = new Set();\n function insert(block) {\n transition_in(block, 1);\n block.m(node, next);\n lookup.set(block.key, block);\n next = block.first;\n n--;\n }\n while (o && n) {\n const new_block = new_blocks[n - 1];\n const old_block = old_blocks[o - 1];\n const new_key = new_block.key;\n const old_key = old_block.key;\n if (new_block === old_block) {\n // do nothing\n next = new_block.first;\n o--;\n n--;\n }\n else if (!new_lookup.has(old_key)) {\n // remove old block\n destroy(old_block, lookup);\n o--;\n }\n else if (!lookup.has(new_key) || will_move.has(new_key)) {\n insert(new_block);\n }\n else if (did_move.has(old_key)) {\n o--;\n }\n else if (deltas.get(new_key) > deltas.get(old_key)) {\n did_move.add(new_key);\n insert(new_block);\n }\n else {\n will_move.add(old_key);\n o--;\n }\n }\n while (o--) {\n const old_block = old_blocks[o];\n if (!new_lookup.has(old_block.key))\n destroy(old_block, lookup);\n }\n while (n)\n insert(new_blocks[n - 1]);\n return new_blocks;\n}\nfunction validate_each_keys(ctx, list, get_context, get_key) {\n const keys = new Set();\n for (let i = 0; i < list.length; i++) {\n const key = get_key(get_context(ctx, list, i));\n if (keys.has(key)) {\n throw new Error('Cannot have duplicate keys in a keyed each');\n }\n keys.add(key);\n }\n}\n\nfunction get_spread_update(levels, updates) {\n const update = {};\n const to_null_out = {};\n const accounted_for = { $$scope: 1 };\n let i = levels.length;\n while (i--) {\n const o = levels[i];\n const n = updates[i];\n if (n) {\n for (const key in o) {\n if (!(key in n))\n to_null_out[key] = 1;\n }\n for (const key in n) {\n if (!accounted_for[key]) {\n update[key] = n[key];\n accounted_for[key] = 1;\n }\n }\n levels[i] = n;\n }\n else {\n for (const key in o) {\n accounted_for[key] = 1;\n }\n }\n }\n for (const key in to_null_out) {\n if (!(key in update))\n update[key] = undefined;\n }\n return update;\n}\nfunction get_spread_object(spread_props) {\n return typeof spread_props === 'object' && spread_props !== null ? spread_props : {};\n}\n\n// source: https://html.spec.whatwg.org/multipage/indices.html\nconst boolean_attributes = new Set([\n 'allowfullscreen',\n 'allowpaymentrequest',\n 'async',\n 'autofocus',\n 'autoplay',\n 'checked',\n 'controls',\n 'default',\n 'defer',\n 'disabled',\n 'formnovalidate',\n 'hidden',\n 'ismap',\n 'loop',\n 'multiple',\n 'muted',\n 'nomodule',\n 'novalidate',\n 'open',\n 'playsinline',\n 'readonly',\n 'required',\n 'reversed',\n 'selected'\n]);\n\nconst invalid_attribute_name_character = /[\\s'\">/=\\u{FDD0}-\\u{FDEF}\\u{FFFE}\\u{FFFF}\\u{1FFFE}\\u{1FFFF}\\u{2FFFE}\\u{2FFFF}\\u{3FFFE}\\u{3FFFF}\\u{4FFFE}\\u{4FFFF}\\u{5FFFE}\\u{5FFFF}\\u{6FFFE}\\u{6FFFF}\\u{7FFFE}\\u{7FFFF}\\u{8FFFE}\\u{8FFFF}\\u{9FFFE}\\u{9FFFF}\\u{AFFFE}\\u{AFFFF}\\u{BFFFE}\\u{BFFFF}\\u{CFFFE}\\u{CFFFF}\\u{DFFFE}\\u{DFFFF}\\u{EFFFE}\\u{EFFFF}\\u{FFFFE}\\u{FFFFF}\\u{10FFFE}\\u{10FFFF}]/u;\n// https://html.spec.whatwg.org/multipage/syntax.html#attributes-2\n// https://infra.spec.whatwg.org/#noncharacter\nfunction spread(args, classes_to_add) {\n const attributes = Object.assign({}, ...args);\n if (classes_to_add) {\n if (attributes.class == null) {\n attributes.class = classes_to_add;\n }\n else {\n attributes.class += ' ' + classes_to_add;\n }\n }\n let str = '';\n Object.keys(attributes).forEach(name => {\n if (invalid_attribute_name_character.test(name))\n return;\n const value = attributes[name];\n if (value === true)\n str += ' ' + name;\n else if (boolean_attributes.has(name.toLowerCase())) {\n if (value)\n str += ' ' + name;\n }\n else if (value != null) {\n str += ` ${name}=\"${String(value).replace(/\"/g, '"').replace(/'/g, ''')}\"`;\n }\n });\n return str;\n}\nconst escaped = {\n '\"': '"',\n \"'\": ''',\n '&': '&',\n '<': '<',\n '>': '>'\n};\nfunction escape(html) {\n return String(html).replace(/[\"'&<>]/g, match => escaped[match]);\n}\nfunction each(items, fn) {\n let str = '';\n for (let i = 0; i < items.length; i += 1) {\n str += fn(items[i], i);\n }\n return str;\n}\nconst missing_component = {\n $$render: () => ''\n};\nfunction validate_component(component, name) {\n if (!component || !component.$$render) {\n if (name === 'svelte:component')\n name += ' this={...}';\n throw new Error(`<${name}> is not a valid SSR component. You may need to review your build config to ensure that dependencies are compiled, rather than imported as pre-compiled modules`);\n }\n return component;\n}\nfunction debug(file, line, column, values) {\n console.log(`{@debug} ${file ? file + ' ' : ''}(${line}:${column})`); // eslint-disable-line no-console\n console.log(values); // eslint-disable-line no-console\n return '';\n}\nlet on_destroy;\nfunction create_ssr_component(fn) {\n function $$render(result, props, bindings, slots) {\n const parent_component = current_component;\n const $$ = {\n on_destroy,\n context: new Map(parent_component ? parent_component.$$.context : []),\n // these will be immediately discarded\n on_mount: [],\n before_update: [],\n after_update: [],\n callbacks: blank_object()\n };\n set_current_component({ $$ });\n const html = fn(result, props, bindings, slots);\n set_current_component(parent_component);\n return html;\n }\n return {\n render: (props = {}, options = {}) => {\n on_destroy = [];\n const result = { title: '', head: '', css: new Set() };\n const html = $$render(result, props, {}, options);\n run_all(on_destroy);\n return {\n html,\n css: {\n code: Array.from(result.css).map(css => css.code).join('\\n'),\n map: null // TODO\n },\n head: result.title + result.head\n };\n },\n $$render\n };\n}\nfunction add_attribute(name, value, boolean) {\n if (value == null || (boolean && !value))\n return '';\n return ` ${name}${value === true ? '' : `=${typeof value === 'string' ? JSON.stringify(escape(value)) : `\"${value}\"`}`}`;\n}\nfunction add_classes(classes) {\n return classes ? ` class=\"${classes}\"` : '';\n}\n\nfunction bind(component, name, callback) {\n const index = component.$$.props[name];\n if (index !== undefined) {\n component.$$.bound[index] = callback;\n callback(component.$$.ctx[index]);\n }\n}\nfunction create_component(block) {\n block && block.c();\n}\nfunction claim_component(block, parent_nodes) {\n block && block.l(parent_nodes);\n}\nfunction mount_component(component, target, anchor, customElement) {\n const { fragment, on_mount, on_destroy, after_update } = component.$$;\n fragment && fragment.m(target, anchor);\n if (!customElement) {\n // onMount happens before the initial afterUpdate\n add_render_callback(() => {\n const new_on_destroy = on_mount.map(run).filter(is_function);\n if (on_destroy) {\n on_destroy.push(...new_on_destroy);\n }\n else {\n // Edge case - component was destroyed immediately,\n // most likely as a result of a binding initialising\n run_all(new_on_destroy);\n }\n component.$$.on_mount = [];\n });\n }\n after_update.forEach(add_render_callback);\n}\nfunction destroy_component(component, detaching) {\n const $$ = component.$$;\n if ($$.fragment !== null) {\n run_all($$.on_destroy);\n $$.fragment && $$.fragment.d(detaching);\n // TODO null out other refs, including component.$$ (but need to\n // preserve final state?)\n $$.on_destroy = $$.fragment = null;\n $$.ctx = [];\n }\n}\nfunction make_dirty(component, i) {\n if (component.$$.dirty[0] === -1) {\n dirty_components.push(component);\n schedule_update();\n component.$$.dirty.fill(0);\n }\n component.$$.dirty[(i / 31) | 0] |= (1 << (i % 31));\n}\nfunction init(component, options, instance, create_fragment, not_equal, props, dirty = [-1]) {\n const parent_component = current_component;\n set_current_component(component);\n const $$ = component.$$ = {\n fragment: null,\n ctx: null,\n // state\n props,\n update: noop,\n not_equal,\n bound: blank_object(),\n // lifecycle\n on_mount: [],\n on_destroy: [],\n on_disconnect: [],\n before_update: [],\n after_update: [],\n context: new Map(parent_component ? parent_component.$$.context : []),\n // everything else\n callbacks: blank_object(),\n dirty,\n skip_bound: false\n };\n let ready = false;\n $$.ctx = instance\n ? instance(component, options.props || {}, (i, ret, ...rest) => {\n const value = rest.length ? rest[0] : ret;\n if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) {\n if (!$$.skip_bound && $$.bound[i])\n $$.bound[i](value);\n if (ready)\n make_dirty(component, i);\n }\n return ret;\n })\n : [];\n $$.update();\n ready = true;\n run_all($$.before_update);\n // `false` as a special case of no DOM component\n $$.fragment = create_fragment ? create_fragment($$.ctx) : false;\n if (options.target) {\n if (options.hydrate) {\n const nodes = children(options.target);\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.l(nodes);\n nodes.forEach(detach);\n }\n else {\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n $$.fragment && $$.fragment.c();\n }\n if (options.intro)\n transition_in(component.$$.fragment);\n mount_component(component, options.target, options.anchor, options.customElement);\n flush();\n }\n set_current_component(parent_component);\n}\nlet SvelteElement;\nif (typeof HTMLElement === 'function') {\n SvelteElement = class extends HTMLElement {\n constructor() {\n super();\n this.attachShadow({ mode: 'open' });\n }\n connectedCallback() {\n const { on_mount } = this.$$;\n this.$$.on_disconnect = on_mount.map(run).filter(is_function);\n // @ts-ignore todo: improve typings\n for (const key in this.$$.slotted) {\n // @ts-ignore todo: improve typings\n this.appendChild(this.$$.slotted[key]);\n }\n }\n attributeChangedCallback(attr, _oldValue, newValue) {\n this[attr] = newValue;\n }\n disconnectedCallback() {\n run_all(this.$$.on_disconnect);\n }\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n // TODO should this delegate to addEventListener?\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set($$props) {\n if (this.$$set && !is_empty($$props)) {\n this.$$.skip_bound = true;\n this.$$set($$props);\n this.$$.skip_bound = false;\n }\n }\n };\n}\n/**\n * Base class for Svelte components. Used when dev=false.\n */\nclass SvelteComponent {\n $destroy() {\n destroy_component(this, 1);\n this.$destroy = noop;\n }\n $on(type, callback) {\n const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = []));\n callbacks.push(callback);\n return () => {\n const index = callbacks.indexOf(callback);\n if (index !== -1)\n callbacks.splice(index, 1);\n };\n }\n $set($$props) {\n if (this.$$set && !is_empty($$props)) {\n this.$$.skip_bound = true;\n this.$$set($$props);\n this.$$.skip_bound = false;\n }\n }\n}\n\nfunction dispatch_dev(type, detail) {\n document.dispatchEvent(custom_event(type, Object.assign({ version: '3.35.0' }, detail)));\n}\nfunction append_dev(target, node) {\n dispatch_dev('SvelteDOMInsert', { target, node });\n append(target, node);\n}\nfunction insert_dev(target, node, anchor) {\n dispatch_dev('SvelteDOMInsert', { target, node, anchor });\n insert(target, node, anchor);\n}\nfunction detach_dev(node) {\n dispatch_dev('SvelteDOMRemove', { node });\n detach(node);\n}\nfunction detach_between_dev(before, after) {\n while (before.nextSibling && before.nextSibling !== after) {\n detach_dev(before.nextSibling);\n }\n}\nfunction detach_before_dev(after) {\n while (after.previousSibling) {\n detach_dev(after.previousSibling);\n }\n}\nfunction detach_after_dev(before) {\n while (before.nextSibling) {\n detach_dev(before.nextSibling);\n }\n}\nfunction listen_dev(node, event, handler, options, has_prevent_default, has_stop_propagation) {\n const modifiers = options === true ? ['capture'] : options ? Array.from(Object.keys(options)) : [];\n if (has_prevent_default)\n modifiers.push('preventDefault');\n if (has_stop_propagation)\n modifiers.push('stopPropagation');\n dispatch_dev('SvelteDOMAddEventListener', { node, event, handler, modifiers });\n const dispose = listen(node, event, handler, options);\n return () => {\n dispatch_dev('SvelteDOMRemoveEventListener', { node, event, handler, modifiers });\n dispose();\n };\n}\nfunction attr_dev(node, attribute, value) {\n attr(node, attribute, value);\n if (value == null)\n dispatch_dev('SvelteDOMRemoveAttribute', { node, attribute });\n else\n dispatch_dev('SvelteDOMSetAttribute', { node, attribute, value });\n}\nfunction prop_dev(node, property, value) {\n node[property] = value;\n dispatch_dev('SvelteDOMSetProperty', { node, property, value });\n}\nfunction dataset_dev(node, property, value) {\n node.dataset[property] = value;\n dispatch_dev('SvelteDOMSetDataset', { node, property, value });\n}\nfunction set_data_dev(text, data) {\n data = '' + data;\n if (text.wholeText === data)\n return;\n dispatch_dev('SvelteDOMSetData', { node: text, data });\n text.data = data;\n}\nfunction validate_each_argument(arg) {\n if (typeof arg !== 'string' && !(arg && typeof arg === 'object' && 'length' in arg)) {\n let msg = '{#each} only iterates over array-like objects.';\n if (typeof Symbol === 'function' && arg && Symbol.iterator in arg) {\n msg += ' You can use a spread to convert this iterable into an array.';\n }\n throw new Error(msg);\n }\n}\nfunction validate_slots(name, slot, keys) {\n for (const slot_key of Object.keys(slot)) {\n if (!~keys.indexOf(slot_key)) {\n console.warn(`<${name}> received an unexpected slot \"${slot_key}\".`);\n }\n }\n}\n/**\n * Base class for Svelte components with some minor dev-enhancements. Used when dev=true.\n */\nclass SvelteComponentDev extends SvelteComponent {\n constructor(options) {\n if (!options || (!options.target && !options.$$inline)) {\n throw new Error(\"'target' is a required option\");\n }\n super();\n }\n $destroy() {\n super.$destroy();\n this.$destroy = () => {\n console.warn('Component was already destroyed'); // eslint-disable-line no-console\n };\n }\n $capture_state() { }\n $inject_state() { }\n}\n/**\n * Base class to create strongly typed Svelte components.\n * This only exists for typing purposes and should be used in `.d.ts` files.\n *\n * ### Example:\n *\n * You have component library on npm called `component-library`, from which\n * you export a component called `MyComponent`. For Svelte+TypeScript users,\n * you want to provide typings. Therefore you create a `index.d.ts`:\n * ```ts\n * import { SvelteComponentTyped } from \"svelte\";\n * export class MyComponent extends SvelteComponentTyped<{foo: string}> {}\n * ```\n * Typing this makes it possible for IDEs like VS Code with the Svelte extension\n * to provide intellisense and to use the component like this in a Svelte file\n * with TypeScript:\n * ```svelte\n * \n * \n * ```\n *\n * #### Why not make this part of `SvelteComponent(Dev)`?\n * Because\n * ```ts\n * class ASubclassOfSvelteComponent extends SvelteComponent<{foo: string}> {}\n * const component: typeof SvelteComponent = ASubclassOfSvelteComponent;\n * ```\n * will throw a type error, so we need to seperate the more strictly typed class.\n */\nclass SvelteComponentTyped extends SvelteComponentDev {\n constructor(options) {\n super(options);\n }\n}\nfunction loop_guard(timeout) {\n const start = Date.now();\n return () => {\n if (Date.now() - start > timeout) {\n throw new Error('Infinite loop detected');\n }\n };\n}\n\nexport { HtmlTag, SvelteComponent, SvelteComponentDev, SvelteComponentTyped, SvelteElement, action_destroyer, add_attribute, add_classes, add_flush_callback, add_location, add_render_callback, add_resize_listener, add_transform, afterUpdate, append, append_dev, assign, attr, attr_dev, attribute_to_object, beforeUpdate, bind, binding_callbacks, blank_object, bubble, check_outros, children, claim_component, claim_element, claim_space, claim_text, clear_loops, component_subscribe, compute_rest_props, compute_slots, createEventDispatcher, create_animation, create_bidirectional_transition, create_component, create_in_transition, create_out_transition, create_slot, create_ssr_component, current_component, custom_event, dataset_dev, debug, destroy_block, destroy_component, destroy_each, detach, detach_after_dev, detach_before_dev, detach_between_dev, detach_dev, dirty_components, dispatch_dev, each, element, element_is, empty, escape, escaped, exclude_internal_props, fix_and_destroy_block, fix_and_outro_and_destroy_block, fix_position, flush, getContext, get_binding_group_value, get_current_component, get_custom_elements_slots, get_slot_changes, get_slot_context, get_spread_object, get_spread_update, get_store_value, globals, group_outros, handle_promise, hasContext, has_prop, identity, init, insert, insert_dev, intros, invalid_attribute_name_character, is_client, is_crossorigin, is_empty, is_function, is_promise, listen, listen_dev, loop, loop_guard, missing_component, mount_component, noop, not_equal, now, null_to_empty, object_without_properties, onDestroy, onMount, once, outro_and_destroy_block, prevent_default, prop_dev, query_selector_all, raf, run, run_all, safe_not_equal, schedule_update, select_multiple_value, select_option, select_options, select_value, self, setContext, set_attributes, set_current_component, set_custom_element_data, set_data, set_data_dev, set_input_type, set_input_value, set_now, set_raf, set_store_value, set_style, set_svg_attributes, space, spread, stop_propagation, subscribe, svg_element, text, tick, time_ranges_to_array, to_number, toggle_class, transition_in, transition_out, update_keyed_each, update_slot, update_slot_spread, validate_component, validate_each_argument, validate_each_keys, validate_slots, validate_store, xlink_attr };\n","/*! *****************************************************************************\nCopyright (c) Microsoft Corporation.\n\nPermission to use, copy, modify, and/or distribute this software for any\npurpose with or without fee is hereby granted.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\nPERFORMANCE OF THIS SOFTWARE.\n***************************************************************************** */\nvar t=function(n,e){return(t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,n){t.__proto__=n}||function(t,n){for(var e in n)Object.prototype.hasOwnProperty.call(n,e)&&(t[e]=n[e])})(n,e)};function n(n,e){if(\"function\"!=typeof e&&null!==e)throw new TypeError(\"Class extends value \"+String(e)+\" is not a constructor or null\");function r(){this.constructor=n}t(n,e),n.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)}var e=function(){return(e=Object.assign||function(t){for(var n,e=1,r=arguments.length;e0&&o[o.length-1])||6!==a[0]&&2!==a[0])){i=0;continue}if(3===a[0]&&(!o||a[1]>o[0]&&a[1]\n import { getName, getVersion, getTauriVersion } from \"@tauri-apps/api/app\";\n import { relaunch, exit } from \"@tauri-apps/api/process\";\n let version = 0.0;\n let tauriVersion = 0.0;\n let appName = 'Unknown';\n\n getName().then(n => {appName = n});\n getVersion().then(v => {version = v});\n getTauriVersion().then(v => {tauriVersion = v});\n\n async function closeApp() {\n await exit();\n }\n\n async function relaunchApp() {\n await relaunch();\n }\n\n

Welcome

\n

\n Tauri's API capabilities using the ` @tauri-apps/api ` package. It's used as\n the main validation app, serving as the testbed of our development process. In\n the future, this app will be used on Tauri's integration tests.\n

\n\n

Current App version: {version}

\n

Current Tauri version: {tauriVersion}

\n

Current App name: {appName}

\n\n\n\n","import{_ as t,a as r}from\"./tauri-b1e0a757.js\";import{i as e}from\"./tauri-6780f362.js\";function i(){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,e({__tauriModule:\"Cli\",message:{cmd:\"cliMatches\"}})]}))}))}var a=Object.freeze({__proto__:null,getMatches:i});export{a as c,i as g};\n","\n\n
\n \n
\n","import{_ as t,a as n,t as i}from\"./tauri-b1e0a757.js\";import{i as e}from\"./tauri-6780f362.js\";function r(i,r,u){return t(this,void 0,void 0,(function(){return n(this,(function(t){switch(t.label){case 0:return[4,e({__tauriModule:\"Event\",message:{cmd:\"emit\",event:i,windowLabel:r,payload:u}})];case 1:return t.sent(),[2]}}))}))}function u(i){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,e({__tauriModule:\"Event\",message:{cmd:\"unlisten\",eventId:i}})]}))}))}function o(r,o){return t(this,void 0,void 0,(function(){var s=this;return n(this,(function(c){return[2,e({__tauriModule:\"Event\",message:{cmd:\"listen\",event:r,handler:i(o)}}).then((function(i){return function(){return t(s,void 0,void 0,(function(){return n(this,(function(t){return[2,u(i)]}))}))}}))]}))}))}function s(i,e){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,o(i,(function(t){e(t),u(t.id).catch((function(){}))}))]}))}))}function c(i,e){return t(this,void 0,void 0,(function(){return n(this,(function(t){return[2,r(i,void 0,e)]}))}))}var a=Object.freeze({__proto__:null,listen:o,once:s,emit:c});export{a,r as b,c as e,o as l,s as o};\n","\n\n
\n \n \n \n
\n","import{_ as o,a as e}from\"./tauri-b1e0a757.js\";import{i as t}from\"./tauri-6780f362.js\";function i(i){return void 0===i&&(i={}),o(this,void 0,void 0,(function(){return e(this,(function(o){return\"object\"==typeof i&&Object.freeze(i),[2,t({__tauriModule:\"Dialog\",message:{cmd:\"openDialog\",options:i}})]}))}))}function r(i){return void 0===i&&(i={}),o(this,void 0,void 0,(function(){return e(this,(function(o){return\"object\"==typeof i&&Object.freeze(i),[2,t({__tauriModule:\"Dialog\",message:{cmd:\"saveDialog\",options:i}})]}))}))}var n=Object.freeze({__proto__:null,open:i,save:r});export{n as d,i as o,r as s};\n","\n\n
\n \n \n
\n \n \n
\n
\n \n \n
\n\n
\n\n\n","\n\n
\n \n \n \n\n","\n\n
\n \n \n
\n \n \n\n","\n\n\n","import{_ as t,a as i,d as n,b as e}from\"./tauri-b1e0a757.js\";import{i as o}from\"./tauri-6780f362.js\";import{l as r,o as u,b as s}from\"./event-dd8cd2a2.js\";var d=function(t,i){this.type=\"Logical\",this.width=t,this.height=i},c=function(){function t(t,i){this.type=\"Physical\",this.width=t,this.height=i}return t.prototype.toLogical=function(t){return new d(this.width/t,this.height/t)},t}(),a=function(t,i){this.type=\"Logical\",this.x=t,this.y=i},h=function(){function t(t,i){this.type=\"Physical\",this.x=t,this.y=i}return t.prototype.toLogical=function(t){return new a(this.x/t,this.y/t)},t}();function f(){return new p(window.__TAURI__.__currentWindow.label)}function l(){return window.__TAURI__.__windows}var m=[\"tauri://created\",\"tauri://error\"],p=function(){function n(t){this.label=t,this.listeners=Object.create(null)}return n.prototype.listen=function(n,e){return t(this,void 0,void 0,(function(){var t=this;return i(this,(function(i){return this._handleTauriEvent(n,e)?[2,Promise.resolve((function(){var i=t.listeners[n];i.splice(i.indexOf(e),1)}))]:[2,r(n,e)]}))}))},n.prototype.once=function(n,e){return t(this,void 0,void 0,(function(){var t=this;return i(this,(function(i){return this._handleTauriEvent(n,e)?[2,Promise.resolve((function(){var i=t.listeners[n];i.splice(i.indexOf(e),1)}))]:[2,u(n,e)]}))}))},n.prototype.emit=function(n,e){return t(this,void 0,void 0,(function(){var t,o;return i(this,(function(i){if(m.includes(n)){for(t=0,o=this.listeners[n]||[];t\n import { appWindow, WebviewWindow, LogicalSize, LogicalPosition } from \"@tauri-apps/api/window\";\n import { open as openDialog } from \"@tauri-apps/api/dialog\";\n import { open } from \"@tauri-apps/api/shell\";\n\n const {\n setResizable,\n setTitle,\n maximize,\n unmaximize,\n minimize,\n unminimize,\n show,\n hide,\n setDecorations,\n setAlwaysOnTop,\n setSize,\n setMinSize,\n setMaxSize,\n setPosition,\n setFullscreen,\n setIcon,\n } = appWindow;\n\n export let onMessage;\n\n let urlValue = \"https://tauri.studio\";\n let resizable = true;\n let maximized = false;\n let transparent = false;\n let decorations = true;\n let alwaysOnTop = false;\n let fullscreen = false;\n let width = 900;\n let height = 700;\n let minWidth = 600;\n let minHeight = 600;\n let maxWidth = null;\n let maxHeight = null;\n let x = 100;\n let y = 100;\n\n let windowTitle = \"Awesome Tauri Example!\";\n\n function openUrl() {\n open(urlValue);\n }\n\n function setTitle_() {\n setTitle(windowTitle);\n }\n\n function hide_() {\n hide();\n setTimeout(show, 2000);\n }\n\n function minimize_() {\n minimize();\n setTimeout(unminimize, 2000);\n }\n\n function getIcon() {\n openDialog({\n multiple: false,\n }).then(setIcon);\n }\n\n function createWindow() {\n const webview = new WebviewWindow(Math.random().toString());\n webview.once('tauri://error', function () {\n onMessage(\"Error creating new webview\")\n })\n }\n\n $: setResizable(resizable);\n $: maximized ? maximize() : unmaximize();\n $: setDecorations(decorations);\n $: setAlwaysOnTop(alwaysOnTop);\n $: setFullscreen(fullscreen);\n\n $: setSize(new LogicalSize(width, height));\n $: minWidth && minHeight ? setMinSize(new LogicalSize(minWidth, minHeight)) : setMinSize(null);\n $: maxWidth && maxHeight ? setMaxSize(new LogicalSize(maxWidth, maxHeight)) : setMaxSize(null);\n $: setPosition(new LogicalPosition(x, y));\n\n\n
\n
\n \n \n \n \n \n \n \n \n \n
\n
\n
\n
\n
\n X\n \n
\n
\n Y\n \n
\n
\n\n
\n
\n Width\n \n
\n
\n Height\n \n
\n
\n\n
\n
\n Min width\n \n
\n
\n Min height\n \n
\n
\n\n
\n
\n Max width\n \n
\n
\n Max height\n \n
\n
\n
\n
\n
\n
\n \n \n
\n
\n \n \n
\n\n\n\n","import { noop, safe_not_equal, subscribe, run_all, is_function } from '../internal/index.mjs';\nexport { get_store_value as get } from '../internal/index.mjs';\n\nconst subscriber_queue = [];\n/**\n * Creates a `Readable` store that allows reading by subscription.\n * @param value initial value\n * @param {StartStopNotifier}start start and stop notifications for subscriptions\n */\nfunction readable(value, start) {\n return {\n subscribe: writable(value, start).subscribe\n };\n}\n/**\n * Create a `Writable` store that allows both updating and reading by subscription.\n * @param {*=}value initial value\n * @param {StartStopNotifier=}start start and stop notifications for subscriptions\n */\nfunction writable(value, start = noop) {\n let stop;\n const subscribers = [];\n function set(new_value) {\n if (safe_not_equal(value, new_value)) {\n value = new_value;\n if (stop) { // store is ready\n const run_queue = !subscriber_queue.length;\n for (let i = 0; i < subscribers.length; i += 1) {\n const s = subscribers[i];\n s[1]();\n subscriber_queue.push(s, value);\n }\n if (run_queue) {\n for (let i = 0; i < subscriber_queue.length; i += 2) {\n subscriber_queue[i][0](subscriber_queue[i + 1]);\n }\n subscriber_queue.length = 0;\n }\n }\n }\n }\n function update(fn) {\n set(fn(value));\n }\n function subscribe(run, invalidate = noop) {\n const subscriber = [run, invalidate];\n subscribers.push(subscriber);\n if (subscribers.length === 1) {\n stop = start(set) || noop;\n }\n run(value);\n return () => {\n const index = subscribers.indexOf(subscriber);\n if (index !== -1) {\n subscribers.splice(index, 1);\n }\n if (subscribers.length === 0) {\n stop();\n stop = null;\n }\n };\n }\n return { set, update, subscribe };\n}\nfunction derived(stores, fn, initial_value) {\n const single = !Array.isArray(stores);\n const stores_array = single\n ? [stores]\n : stores;\n const auto = fn.length < 2;\n return readable(initial_value, (set) => {\n let inited = false;\n const values = [];\n let pending = 0;\n let cleanup = noop;\n const sync = () => {\n if (pending) {\n return;\n }\n cleanup();\n const result = fn(single ? values[0] : values, set);\n if (auto) {\n set(result);\n }\n else {\n cleanup = is_function(result) ? result : noop;\n }\n };\n const unsubscribers = stores_array.map((store, i) => subscribe(store, (value) => {\n values[i] = value;\n pending &= ~(1 << i);\n if (inited) {\n sync();\n }\n }, () => {\n pending |= (1 << i);\n }));\n inited = true;\n sync();\n return function stop() {\n run_all(unsubscribers);\n cleanup();\n };\n });\n}\n\nexport { derived, readable, writable };\n","import{_ as t,a as r,t as e}from\"./tauri-b1e0a757.js\";import{i}from\"./tauri-6780f362.js\";function u(u,n){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"register\",shortcut:u,handler:e(n)}})]}))}))}function n(u,n){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"registerAll\",shortcuts:u,handler:e(n)}})]}))}))}function o(e){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"isRegistered\",shortcut:e}})]}))}))}function s(e){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"unregister\",shortcut:e}})]}))}))}function a(){return t(this,void 0,void 0,(function(){return r(this,(function(t){return[2,i({__tauriModule:\"GlobalShortcut\",message:{cmd:\"unregisterAll\"}})]}))}))}var c=Object.freeze({__proto__:null,register:u,registerAll:n,isRegistered:o,unregister:s,unregisterAll:a});export{n as a,a as b,c as g,o as i,u as r,s as u};\n","\n\n
\n
\n \n \n
\n
\n {#each $shortcuts as savedShortcut}\n
\n {savedShortcut}\n
\n {/each}\n {#if $shortcuts.length}\n \n {/if}\n
\n
\n","\n\n
\n
\n \n \n \n {#if child}\n \n \n {/if}\n
\n
\n \n \n
\n
\n","import{_ as t,a as n}from\"./tauri-b1e0a757.js\";import{l as a,e as o,o as r}from\"./event-dd8cd2a2.js\";function i(){return t(this,void 0,void 0,(function(){function t(){r&&r(),r=void 0}var r;return n(this,(function(n){return[2,new Promise((function(n,i){a(\"tauri://update-status\",(function(a){var o;(o=null==a?void 0:a.payload).error?(t(),i(o.error)):\"DONE\"===o.status&&(t(),n())})).then((function(t){r=t})).catch((function(n){throw t(),n})),o(\"tauri://update-install\").catch((function(n){throw t(),n}))}))]}))}))}function u(){return t(this,void 0,void 0,(function(){function t(){i&&i(),i=void 0}var i;return n(this,(function(n){return[2,new Promise((function(n,u){r(\"tauri://update-available\",(function(a){var o;o=null==a?void 0:a.payload,t(),n({manifest:o,shouldUpdate:!0})})).catch((function(n){throw t(),n})),a(\"tauri://update-status\",(function(a){var o;(o=null==a?void 0:a.payload).error?(t(),u(o.error)):\"UPTODATE\"===o.status&&(t(),n({shouldUpdate:!1}))})).then((function(t){i=t})).catch((function(n){throw t(),n})),o(\"tauri://update\").catch((function(n){throw t(),n}))}))]}))}))}var e=Object.freeze({__proto__:null,installUpdate:i,checkUpdate:u});export{u as c,i,e as u};\n","\n\n
\n \n \n
\n","\n\n
\n \n
\n
\n {#each views as view}\n

select(view)}\n >\n {view.label}\n

\n {/each}\n
\n
\n \n
\n
\n
\n

\n Tauri Console\n {\n responses = [\"\"];\n }}>clear\n

\n {responses}\n
\n
\n","import App from \"./App.svelte\";\n\nconst app = new App({\n target: document.body,\n});\n\nexport default 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