fix(cli): missing assets dir on iOS project when it is committed (#7765)

This commit is contained in:
Lucas Fernandes Nogueira 2023-09-06 17:22:39 -03:00 committed by GitHub
parent b7f53d66e8
commit 8faa5a4a12
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6 changed files with 27 additions and 9 deletions

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@ -0,0 +1,6 @@
---
"tauri-cli": patch:bug
"@tauri-apps/cli": patch:bug
---
Ensure asset directory exists on the iOS project.

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@ -20,7 +20,7 @@ use tauri_mobile::{
env::Env,
target::Target,
},
config::app::App,
config::app::{App, DEFAULT_ASSET_DIR},
opts::{FilterLevel, NoiseLevel},
os,
util::prompt,
@ -292,7 +292,10 @@ fn open_and_wait(config: &AndroidConfig, env: &Env) -> ! {
}
fn inject_assets(config: &AndroidConfig, tauri_config: &TauriConfig) -> Result<()> {
let asset_dir = config.project_dir().join("app/src/main/assets");
let asset_dir = config
.project_dir()
.join("app/src/main")
.join(DEFAULT_ASSET_DIR);
create_dir_all(&asset_dir)?;
write(

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@ -15,7 +15,7 @@ use tauri_mobile::{
target::Target,
teams::find_development_teams,
},
config::app::App,
config::app::{App, DEFAULT_ASSET_DIR},
env::Env,
opts::NoiseLevel,
os,
@ -30,7 +30,7 @@ use super::{
};
use crate::{helpers::config::Config as TauriConfig, Result};
use std::{env::set_var, process::exit, thread::sleep, time::Duration};
use std::{env::set_var, fs::create_dir_all, process::exit, thread::sleep, time::Duration};
mod build;
mod dev;
@ -256,3 +256,9 @@ fn open_and_wait(config: &AppleConfig, env: &Env) -> ! {
sleep(Duration::from_secs(24 * 60 * 60));
}
}
fn inject_assets(config: &AppleConfig) -> Result<()> {
let asset_dir = config.project_dir().join(DEFAULT_ASSET_DIR);
create_dir_all(asset_dir)?;
Ok(())
}

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@ -3,8 +3,8 @@
// SPDX-License-Identifier: MIT
use super::{
configure_cargo, detect_target_ok, ensure_init, env, get_app, get_config, log_finished,
open_and_wait, MobileTarget,
configure_cargo, detect_target_ok, ensure_init, env, get_app, get_config, inject_assets,
log_finished, open_and_wait, MobileTarget,
};
use crate::{
build::Options as BuildOptions,
@ -91,6 +91,7 @@ pub fn command(mut options: Options, noise_level: NoiseLevel) -> Result<()> {
set_current_dir(tauri_path).with_context(|| "failed to change current working directory")?;
ensure_init(config.project_dir(), MobileTarget::Ios)?;
inject_assets(&config)?;
let mut env = env()?;
configure_cargo(&app, None)?;

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@ -3,8 +3,8 @@
// SPDX-License-Identifier: MIT
use super::{
configure_cargo, device_prompt, ensure_init, env, get_app, get_config, open_and_wait,
setup_dev_config, MobileTarget, APPLE_DEVELOPMENT_TEAM_ENV_VAR_NAME,
configure_cargo, device_prompt, ensure_init, env, get_app, get_config, inject_assets,
open_and_wait, setup_dev_config, MobileTarget, APPLE_DEVELOPMENT_TEAM_ENV_VAR_NAME,
};
use crate::{
dev::Options as DevOptions,
@ -139,6 +139,7 @@ fn run_command(mut options: Options, noise_level: NoiseLevel) -> Result<()> {
set_current_dir(tauri_path).with_context(|| "failed to change current working directory")?;
ensure_init(config.project_dir(), MobileTarget::Ios)?;
inject_assets(&config)?;
run_dev(options, tauri_config, &app, &config, noise_level)
}

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@ -2,7 +2,7 @@
// SPDX-License-Identifier: Apache-2.0
// SPDX-License-Identifier: MIT
use super::{ensure_init, env, get_app, get_config, MobileTarget};
use super::{ensure_init, env, get_app, get_config, inject_assets, MobileTarget};
use crate::{helpers::config::get as get_tauri_config, Result};
use tauri_mobile::os;
@ -17,6 +17,7 @@ pub fn command() -> Result<()> {
};
ensure_init(config.project_dir(), MobileTarget::Ios)?;
inject_assets(&config)?;
let env = env()?;
os::open_file_with("Xcode", config.project_dir(), &env).map_err(Into::into)
}