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66 lines
1.7 KiB
TypeScript
66 lines
1.7 KiB
TypeScript
import type { Page } from '@playwright/test';
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const IS_MAC = process.platform === 'darwin';
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async function keyDownCtrlOrMeta(page: Page) {
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if (IS_MAC) {
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await page.keyboard.down('Meta');
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} else {
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await page.keyboard.down('Control');
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}
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}
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async function keyUpCtrlOrMeta(page: Page) {
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if (IS_MAC) {
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await page.keyboard.up('Meta');
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} else {
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await page.keyboard.up('Control');
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}
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}
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// It's not good enough, but better than calling keyDownCtrlOrMeta and keyUpCtrlOrMeta separately
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export const withCtrlOrMeta = async (page: Page, fn: () => Promise<void>) => {
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await keyDownCtrlOrMeta(page);
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await fn();
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await keyUpCtrlOrMeta(page);
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};
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export async function pressEnter(page: Page) {
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// avoid flaky test by simulate real user input
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await page.keyboard.press('Enter', { delay: 50 });
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}
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export async function pressTab(page: Page) {
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await page.keyboard.press('Tab', { delay: 50 });
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}
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export async function pressShiftTab(page: Page) {
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await page.keyboard.down('Shift');
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await page.keyboard.press('Tab', { delay: 50 });
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await page.keyboard.up('Shift');
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}
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export async function pressShiftEnter(page: Page) {
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await page.keyboard.down('Shift');
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await page.keyboard.press('Enter', { delay: 50 });
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await page.keyboard.up('Shift');
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}
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export async function copyByKeyboard(page: Page) {
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await keyDownCtrlOrMeta(page);
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await page.keyboard.press('c', { delay: 50 });
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await keyUpCtrlOrMeta(page);
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}
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export async function cutByKeyboard(page: Page) {
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await keyDownCtrlOrMeta(page);
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await page.keyboard.press('x', { delay: 50 });
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await keyUpCtrlOrMeta(page);
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}
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export async function pasteByKeyboard(page: Page) {
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await keyDownCtrlOrMeta(page);
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await page.keyboard.press('v', { delay: 50 });
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await keyUpCtrlOrMeta(page);
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}
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