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ebb38a42a0
a workaround for spawn EINVAL error. Found this issue according to https://github.com/node-red/node-red/pull/4652 ~~In our case the electron app is spawned by playwright. I am still investigating the issue but don't know how long it takes.~~ Upstream fix: https://github.com/microsoft/playwright/pull/30382
106 lines
2.8 KiB
TypeScript
106 lines
2.8 KiB
TypeScript
import type { ChildProcessWithoutNullStreams } from 'node:child_process';
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import { spawn } from 'node:child_process';
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import { resolve } from 'node:path';
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import type { BuildContext } from 'esbuild';
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import * as esbuild from 'esbuild';
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import kill from 'tree-kill';
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import { config, electronDir, rootDir } from './common';
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// this means we don't spawn electron windows, mainly for testing
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const watchMode = process.argv.includes('--watch');
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/** Messages on stderr that match any of the contained patterns will be stripped from output */
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const stderrFilterPatterns = [
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// warning about devtools extension
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// https://github.com/cawa-93/vite-electron-builder/issues/492
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// https://github.com/MarshallOfSound/electron-devtools-installer/issues/143
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/ExtensionLoadWarning/,
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];
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let spawnProcess: ChildProcessWithoutNullStreams | null = null;
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function spawnOrReloadElectron() {
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if (watchMode) {
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return;
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}
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if (spawnProcess !== null && spawnProcess.pid) {
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spawnProcess.off('exit', process.exit);
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kill(spawnProcess.pid);
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spawnProcess = null;
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}
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const ext = process.platform === 'win32' ? '.cmd' : '';
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const exe = resolve(rootDir, 'node_modules', '.bin', `electron${ext}`);
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spawnProcess = spawn(exe, ['.'], {
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cwd: electronDir,
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env: process.env,
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shell: true,
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});
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spawnProcess.stdout.on('data', d => {
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const str = d.toString().trim();
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if (str) {
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console.log(str);
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}
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});
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spawnProcess.stderr.on('data', d => {
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const data = d.toString().trim();
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if (!data) return;
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const mayIgnore = stderrFilterPatterns.some(r => r.test(data));
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if (mayIgnore) return;
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console.error(data);
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});
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// Stops the watch script when the application has quit
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spawnProcess.on('exit', code => {
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if (code && code !== 0) {
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console.log(`Electron exited with code ${code}`);
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}
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});
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}
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const common = config();
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async function watchLayers() {
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let initialBuild = false;
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return new Promise<BuildContext>(resolve => {
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const buildContextPromise = esbuild.context({
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...common,
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plugins: [
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...(common.plugins ?? []),
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{
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name: 'electron-dev:reload-app-on-layers-change',
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setup(build) {
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build.onEnd(() => {
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if (initialBuild) {
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console.log(`[layers] has changed, [re]launching electron...`);
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spawnOrReloadElectron();
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} else {
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buildContextPromise.then(resolve);
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initialBuild = true;
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}
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});
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},
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},
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],
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});
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buildContextPromise.then(async buildContext => {
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await buildContext.watch();
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});
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});
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}
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await watchLayers();
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if (watchMode) {
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console.log(`Watching for changes...`);
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} else {
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console.log('Starting electron...');
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spawnOrReloadElectron();
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console.log(`Electron is started, watching for changes...`);
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}
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