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Add descriptive header to build scripts.
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parent
ebb878a573
commit
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6
build.sh
6
build.sh
@ -1,4 +1,10 @@
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#!/usr/bin/env bash
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#!/usr/bin/env bash
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#
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# Build and install the cctools the SDK and macports.
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#
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# This script requires the OS X SDK and the Clang/LLVM compiler.
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#
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pushd "${0%/*}" &>/dev/null
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pushd "${0%/*}" &>/dev/null
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@ -1,4 +1,11 @@
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#!/usr/bin/env bash
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#!/usr/bin/env bash
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#
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# Build and install the GNU binutils and the GNU Debugger (gdb) for
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# target OS X.
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#
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# You may want to run this script if you want to build software using
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# gcc. Please refer to the README.md for details.
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#
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pushd "${0%/*}" &>/dev/null
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pushd "${0%/*}" &>/dev/null
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#!/usr/bin/env bash
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#!/usr/bin/env bash
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#
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# Build and install Clang/LLVM, using `gcc`.
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#
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# You only need to run this if your distribution does not provide
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# clang - or if you want to build your own version from a recent
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# source tree.
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#
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pushd "${0%/*}" &>/dev/null
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pushd "${0%/*}" &>/dev/null
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@ -1,4 +1,10 @@
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#!/usr/bin/env bash
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#!/usr/bin/env bash
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#
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# Build and install the "compiler-rt" runtime library.
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#
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# This requires that you already finished `build.sh`.
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# Please refer to README.COMPILER-RT.md for details.
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#
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pushd "${0%/*}" &>/dev/null
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pushd "${0%/*}" &>/dev/null
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@ -1,4 +1,11 @@
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#!/usr/bin/env bash
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#!/usr/bin/env bash
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#
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# Build and install gcc/gcc++ as a cross-compiler with target OSX,
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# using `clang`.
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#
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# You may want to run this script if you want to build software using
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# gcc. Please refer to the README.md for details.
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#
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pushd "${0%/*}" &>/dev/null
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pushd "${0%/*}" &>/dev/null
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@ -1,4 +1,9 @@
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#!/usr/bin/env bash
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#!/usr/bin/env bash
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#
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# Build and install the `llvm-dsymutil` tool required for debugging.
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#
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# Please refer to README.DEBUGGING.md for details.
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#
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pushd "${0%/*}" &>/dev/null
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pushd "${0%/*}" &>/dev/null
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