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Improved hotkey scopes docs (#5647)
We have a lot of contributors that are not aware of our method for implementing hotkey listeners. I updated the documentation to provide clear examples so that users can refer to it and maintainers and reviewers can point to it when they see onKeyDown implementations.
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@ -5,19 +5,175 @@ sidebar_custom_props:
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icon: TbKeyboard
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---
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You can intercept any hotkey combination and execute a custom action.
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## Introduction
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There's a thin wrapper on top of [react-hotkeys-hook](https://react-hotkeys-hook.vercel.app/docs/intro) that makes it more performant and avoids unnecessary re-renders.
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When you need to listen to a hotkey, you would normally use the `onKeyDown` event listener.
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There's also a wrapper hook `useScopedHotkeys` that makes it easy to manage scopes.
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In `twenty-front` however, you might have conflicts between same hotkeys that are used in different components, mounted at the same time.
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```ts
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useScopedHotkeys(
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'ctrl+k,meta+k',
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() => {
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openCommandMenu();
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},
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AppHotkeyScope.CommandMenu,
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[openCommandMenu],
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);
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For example, if you have a page that listens for the Enter key, and a modal that listens for the Enter key, with a Select component inside that modal that listens for the Enter key, you might have a conflict when all are mounted at the same time.
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## The `useScopedHotkeys` hook
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To handle this problem, we have a custom hook that makes it possible to listen to hotkeys without any conflict.
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You place it in a component and it will listen to the hotkeys only when the component is mounted AND when the specified **hotkey scope** is active.
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## How to listen for hotkeys in practice ?
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There are two steps involved in setting up hotkey listening :
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1. Set the [hotkey scope](#what-is-a-hotkey-scope-) that will listen to hotkeys
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2. Use the `useScopedHotkeys` hook to listen to hotkeys
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Setting up hotkey scopes is required even in simple pages, because other UI elements like left menu or command menu might also listen to hotkeys.
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## Use cases for hotkeys
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In general, you'll have two use cases that require hotkeys :
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1. In a page or a component mounted in a page
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2. In a modal-type component that takes the focus due to a user action
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The second use case can happen recursively : a dropdown in a modal for example.
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### Listening to hotkeys in a page
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Example :
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```tsx
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const PageListeningEnter = () => {
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const {
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setHotkeyScopeAndMemorizePreviousScope,
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goBackToPreviousHotkeyScope,
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} = usePreviousHotkeyScope();
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// 1. Set the hotkey scope in a useEffect
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useEffect(() => {
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setHotkeyScopeAndMemorizePreviousScope(
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ExampleHotkeyScopes.ExampleEnterPage,
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);
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// Revert to the previous hotkey scope when the component is unmounted
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return () => {
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goBackToPreviousHotkeyScope();
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};
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}, [goBackToPreviousHotkeyScope, setHotkeyScopeAndMemorizePreviousScope]);
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// 2. Use the useScopedHotkeys hook
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useScopedHotkeys(
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Key.Enter,
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() => {
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// Some logic executed on this page when the user presses Enter
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// ...
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},
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ExampleHotkeyScopes.ExampleEnterPage,
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);
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return <div>My page that listens for Enter</div>;
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};
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```
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### Listening to hotkeys in a modal-type component
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For this example we'll use a modal component that listens for the Escape key to tell it's parent to close it.
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Here the user interaction is changing the scope.
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```tsx
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const ExamplePageWithModal = () => {
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const [showModal, setShowModal] = useState(false);
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const {
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setHotkeyScopeAndMemorizePreviousScope,
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goBackToPreviousHotkeyScope,
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} = usePreviousHotkeyScope();
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const handleOpenModalClick = () => {
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// 1. Set the hotkey scope when user opens the modal
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setShowModal(true);
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setHotkeyScopeAndMemorizePreviousScope(
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ExampleHotkeyScopes.ExampleModal,
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);
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};
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const handleModalClose = () => {
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// 1. Revert to the previous hotkey scope when the modal is closed
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setShowModal(false);
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goBackToPreviousHotkeyScope();
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};
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return <div>
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<h1>My page with a modal</h1>
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<button onClick={handleOpenModalClick}>Open modal</button>
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{showModal && <MyModalComponent onClose={handleModalClose} />}
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</div>;
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};
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```
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Then in the modal component :
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```tsx
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const MyDropdownComponent = ({ onClose }: { onClose: () => void }) => {
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// 2. Use the useScopedHotkeys hook to listen for Escape.
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// Note that escape is a common hotkey that could be used by many other components
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// So it's important to use a hotkey scope to avoid conflicts
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useScopedHotkeys(
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Key.Escape,
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() => {
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onClose()
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},
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ExampleHotkeyScopes.ExampleModal,
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);
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return <div>My modal component</div>;
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};
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```
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It's important to use this pattern when you're not sure that just using a useEffect with mount/unmount will be enough to avoid conflicts.
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Those conflicts can be hard to debug, and it might happen more often than not with useEffects.
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## What is a hotkey scope ?
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A hotkey scope is a string that represents a context in which the hotkeys are active. It is generally encoded as an enum.
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When you change the hotkey scope, the hotkeys that are listening to this scope will be enabled and the hotkeys that are listening to other scopes will be disabled.
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You can set only one scope at a time.
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As an example, the hotkey scopes for each page are defined in the `PageHotkeyScope` enum:
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```tsx
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export enum PageHotkeyScope {
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Settings = 'settings',
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CreateWokspace = 'create-workspace',
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SignInUp = 'sign-in-up',
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CreateProfile = 'create-profile',
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PlanRequired = 'plan-required',
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ShowPage = 'show-page',
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PersonShowPage = 'person-show-page',
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CompanyShowPage = 'company-show-page',
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CompaniesPage = 'companies-page',
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PeoplePage = 'people-page',
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OpportunitiesPage = 'opportunities-page',
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ProfilePage = 'profile-page',
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WorkspaceMemberPage = 'workspace-member-page',
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TaskPage = 'task-page',
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}
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```
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Internally, the currently selected scope is stored in a Recoil state that is shared across the application :
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```tsx
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export const currentHotkeyScopeState = createState<HotkeyScope>({
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key: 'currentHotkeyScopeState',
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defaultValue: INITIAL_HOTKEYS_SCOPE,
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});
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```
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But this Recoil state should never be handled manually ! We'll see how to use it in the next section.
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## How is it working internally ?
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We made a thin wrapper on top of [react-hotkeys-hook](https://react-hotkeys-hook.vercel.app/docs/intro) that makes it more performant and avoids unnecessary re-renders.
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We also create a Recoil state to handle the hotkey scope state and make it available everywhere in the application.
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