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# projects merge
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```ucm
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.> builtins.merge
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```
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```unison
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zonk = 0
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```
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```ucm
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.foo> add
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.> project.create-empty foo
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.> merge.old foo foo/main
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```
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```unison
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bonk = 2
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```
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```ucm
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foo/main> add
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```
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```ucm
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.> project.create-empty bar
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bar/main> merge.old foo/main
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bar/main> branch /topic
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```
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```unison
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xonk = 1
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```
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```ucm
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bar/main> add
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bar/topic> merge.old /main
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.bar> merge.old foo/main
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```
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@ -1,193 +0,0 @@
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# projects merge
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```ucm
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.> builtins.merge
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Done.
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```
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```unison
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zonk = 0
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```
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```ucm
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Loading changes detected in scratch.u.
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I found and typechecked these definitions in scratch.u. If you
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do an `add` or `update`, here's how your codebase would
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change:
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⍟ These new definitions are ok to `add`:
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zonk : Nat
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```
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```ucm
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☝️ The namespace .foo is empty.
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.foo> add
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⍟ I've added these definitions:
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zonk : ##Nat
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.> project.create-empty foo
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🎉 I've created the project foo.
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🎨 Type `ui` to explore this project's code in your browser.
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🔭 Discover libraries at https://share.unison-lang.org
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📖 Use `help-topic projects` to learn more about projects.
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Write your first Unison code with UCM:
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1. Open scratch.u.
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2. Write some Unison code and save the file.
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3. In UCM, type `add` to save it to your new project.
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🎉 🥳 Happy coding!
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.> merge.old foo foo/main
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Here's what's changed in foo/main after the merge:
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Added definitions:
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1. zonk : Nat
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Tip: You can use `todo` to see if this generated any work to
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do in this namespace and `test` to run the tests. Or you
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can use `undo` or `reflog` to undo the results of this
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merge.
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Applying changes from patch...
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```
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```unison
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bonk = 2
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```
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```ucm
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Loading changes detected in scratch.u.
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I found and typechecked these definitions in scratch.u. If you
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do an `add` or `update`, here's how your codebase would
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change:
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⍟ These new definitions are ok to `add`:
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bonk : Nat
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```
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```ucm
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foo/main> add
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⍟ I've added these definitions:
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bonk : ##Nat
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```
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```ucm
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.> project.create-empty bar
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🎉 I've created the project bar.
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🎨 Type `ui` to explore this project's code in your browser.
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🔭 Discover libraries at https://share.unison-lang.org
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📖 Use `help-topic projects` to learn more about projects.
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Write your first Unison code with UCM:
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1. Open scratch.u.
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2. Write some Unison code and save the file.
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3. In UCM, type `add` to save it to your new project.
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🎉 🥳 Happy coding!
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bar/main> merge.old foo/main
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Here's what's changed in the current namespace after the
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merge:
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Added definitions:
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1. bonk : ##Nat
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2. zonk : ##Nat
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Tip: You can use `todo` to see if this generated any work to
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do in this namespace and `test` to run the tests. Or you
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can use `undo` or `reflog` to undo the results of this
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merge.
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Applying changes from patch...
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bar/main> branch /topic
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Done. I've created the topic branch based off of main.
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Tip: To merge your work back into the main branch, first
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`switch /main` then `merge /topic`.
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```
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```unison
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xonk = 1
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```
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```ucm
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Loading changes detected in scratch.u.
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I found and typechecked these definitions in scratch.u. If you
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do an `add` or `update`, here's how your codebase would
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change:
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⍟ These new definitions are ok to `add`:
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xonk : ##Nat
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```
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```ucm
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bar/main> add
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⍟ I've added these definitions:
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xonk : ##Nat
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bar/topic> merge.old /main
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Here's what's changed in the current namespace after the
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merge:
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Added definitions:
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1. xonk : ##Nat
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Tip: You can use `todo` to see if this generated any work to
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do in this namespace and `test` to run the tests. Or you
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can use `undo` or `reflog` to undo the results of this
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merge.
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Applying changes from patch...
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☝️ The namespace .bar is empty.
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.bar> merge.old foo/main
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Here's what's changed in the current namespace after the
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merge:
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Added definitions:
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1. bonk : ##Nat
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2. zonk : ##Nat
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Tip: You can use `todo` to see if this generated any work to
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do in this namespace and `test` to run the tests. Or you
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can use `undo` or `reflog` to undo the results of this
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merge.
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Applying changes from patch...
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```
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