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unity8/plugins/WindowManager/TopLevelWindowModel.cpp
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1/*
2 * Copyright (C) 2016 Canonical, Ltd.
3 *
4 * This program is free software: you can redistribute it and/or modify it under
5 * the terms of the GNU Lesser General Public License version 3, as published by
6 * the Free Software Foundation.
7 *
8 * This program is distributed in the hope that it will be useful, but WITHOUT
9 * ANY WARRANTY; without even the implied warranties of MERCHANTABILITY,
10 * SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 * Lesser General Public License for more details.
12 *
13 * You should have received a copy of the GNU Lesser General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17#include "TopLevelWindowModel.h"
19// unity-api
20#include <unity/shell/application/ApplicationInfoInterface.h>
21#include <unity/shell/application/ApplicationManagerInterface.h>
22#include <unity/shell/application/MirSurfaceInterface.h>
23#include <unity/shell/application/MirSurfaceListInterface.h>
24#include <unity/shell/application/SurfaceManagerInterface.h>
26// Qt
27#include <QGuiApplication>
28#include <QDebug>
30// local
31#include "Window.h"
33Q_LOGGING_CATEGORY(TOPLEVELWINDOWMODEL, "toplevelwindowmodel", QtInfoMsg)
35#define DEBUG_MSG qCDebug(TOPLEVELWINDOWMODEL).nospace().noquote() << __func__
36#define INFO_MSG qCInfo(TOPLEVELWINDOWMODEL).nospace().noquote() << __func__
38namespace unityapi = unity::shell::application;
40TopLevelWindowModel::TopLevelWindowModel()
44void TopLevelWindowModel::setApplicationManager(unityapi::ApplicationManagerInterface* value)
46 if (m_applicationManager == value) {
47 return;
48 }
50 DEBUG_MSG << "(" << value << ")";
52 Q_ASSERT(m_modelState == IdleState);
53 m_modelState = ResettingState;
55 beginResetModel();
57 if (m_applicationManager) {
58 m_windowModel.clear();
59 disconnect(m_applicationManager, 0, this, 0);
60 }
62 m_applicationManager = value;
64 if (m_applicationManager) {
65 connect(m_applicationManager, &QAbstractItemModel::rowsInserted,
66 this, [this](const QModelIndex &/*parent*/, int first, int last) {
67 for (int i = first; i <= last; ++i) {
68 auto application = m_applicationManager->get(i);
69 addApplication(application);
70 }
71 });
73 connect(m_applicationManager, &QAbstractItemModel::rowsAboutToBeRemoved,
74 this, [this](const QModelIndex &/*parent*/, int first, int last) {
75 for (int i = first; i <= last; ++i) {
76 auto application = m_applicationManager->get(i);
77 removeApplication(application);
78 }
79 });
81 for (int i = 0; i < m_applicationManager->rowCount(); ++i) {
82 auto application = m_applicationManager->get(i);
83 addApplication(application);
84 }
85 }
87 endResetModel();
88 m_modelState = IdleState;
91void TopLevelWindowModel::setSurfaceManager(unityapi::SurfaceManagerInterface *surfaceManager)
93 if (surfaceManager == m_surfaceManager) {
94 return;
95 }
97 DEBUG_MSG << "(" << surfaceManager << ")";
99 if (m_surfaceManager) {
100 disconnect(m_surfaceManager, 0, this, 0);
101 }
103 m_surfaceManager = surfaceManager;
105 if (m_surfaceManager) {
106 connect(m_surfaceManager, &unityapi::SurfaceManagerInterface::surfaceCreated, this, &TopLevelWindowModel::onSurfaceCreated);
107 connect(m_surfaceManager, &unityapi::SurfaceManagerInterface::surfacesRaised, this, &TopLevelWindowModel::onSurfacesRaised);
108 connect(m_surfaceManager, &unityapi::SurfaceManagerInterface::modificationsStarted, this, &TopLevelWindowModel::onModificationsStarted);
109 connect(m_surfaceManager, &unityapi::SurfaceManagerInterface::modificationsEnded, this, &TopLevelWindowModel::onModificationsEnded);
110 }
112 Q_EMIT surfaceManagerChanged(m_surfaceManager);
115void TopLevelWindowModel::addApplication(unityapi::ApplicationInfoInterface *application)
117 DEBUG_MSG << "(" << application->appId() << ")";
119 if (application->state() != unityapi::ApplicationInfoInterface::Stopped && application->surfaceList()->count() == 0) {
120 prependPlaceholder(application);
121 }
124void TopLevelWindowModel::removeApplication(unityapi::ApplicationInfoInterface *application)
126 DEBUG_MSG << "(" << application->appId() << ")";
128 Q_ASSERT(m_modelState == IdleState);
130 int i = 0;
131 while (i < m_windowModel.count()) {
132 if (m_windowModel.at(i).application == application) {
133 removeAt(i);
134 } else {
135 ++i;
136 }
137 }
140void TopLevelWindowModel::prependPlaceholder(unityapi::ApplicationInfoInterface *application)
142 INFO_MSG << "(" << application->appId() << ")";
144 prependSurfaceHelper(nullptr, application);
147void TopLevelWindowModel::prependSurface(unityapi::MirSurfaceInterface *surface, unityapi::ApplicationInfoInterface *application)
149 Q_ASSERT(surface != nullptr);
151 bool filledPlaceholder = false;
152 for (int i = 0; i < m_windowModel.count() && !filledPlaceholder; ++i) {
153 ModelEntry &entry = m_windowModel[i];
154 if (entry.application == application && entry.window->surface() == nullptr) {
155 entry.window->setSurface(surface);
156 connectSurface(surface);
157 INFO_MSG << " appId=" << application->appId() << " surface=" << surface
158 << ", filling out placeholder. after: " << toString();
159 filledPlaceholder = true;
160 }
161 }
163 if (!filledPlaceholder) {
164 INFO_MSG << " appId=" << application->appId() << " surface=" << surface << ", adding new row";
165 prependSurfaceHelper(surface, application);
166 }
169void TopLevelWindowModel::prependSurfaceHelper(unityapi::MirSurfaceInterface *surface, unityapi::ApplicationInfoInterface *application)
171 if (m_modelState == IdleState) {
172 m_modelState = InsertingState;
173 beginInsertRows(QModelIndex(), 0 /*first*/, 0 /*last*/);
174 } else {
175 Q_ASSERT(m_modelState == ResettingState);
176 // No point in signaling anything if we're resetting the whole model
177 }
179 int id = generateId();
180 Window *window = new Window(id, this);
181 if (surface) {
182 window->setSurface(surface);
183 }
184 m_windowModel.prepend(ModelEntry(window, application));
185 if (surface) {
186 connectSurface(surface);
187 }
189 connectWindow(window);
191 if (m_modelState == InsertingState) {
192 endInsertRows();
193 Q_EMIT countChanged();
194 Q_EMIT listChanged();
195 m_modelState = IdleState;
196 }
198 if (!surface) {
199 // focus the newly added window. miral can't help with that as it doesn't know about it.
200 window->setFocused(true);
201 if (m_focusedWindow && m_focusedWindow->surface()) {
202 m_surfaceManager->activate(nullptr);
203 }
204 }
206 INFO_MSG << " after " << toString();
209void TopLevelWindowModel::connectWindow(Window *window)
211 connect(window, &Window::focusRequested, this, [this, window]() {
212 if (!window->surface()) {
213 activateEmptyWindow(window);
214 }
215 });
217 connect(window, &Window::focusedChanged, this, [this, window](bool focused) {
218 if (window->surface()) {
219 // Condense changes to the focused window
220 // eg: Do focusedWindow=A to focusedWindow=B instead of
221 // focusedWindow=A to focusedWindow=null to focusedWindow=B
222 m_focusedWindowChanged = true;
223 if (focused) {
224 Q_ASSERT(m_newlyFocusedWindow == nullptr);
225 m_newlyFocusedWindow = window;
226 }
227 }
228 });
230 connect(window, &Window::closeRequested, this, [this, window]() {
231 if (!window->surface()) {
232 int index = indexForId(window->id());
233 Q_ASSERT(index >= 0);
234 m_windowModel[index].application->close();
235 }
236 });
238 connect(window, &Window::emptyWindowActivated, this, [this, window]() {
239 activateEmptyWindow(window);
240 });
243void TopLevelWindowModel::activateEmptyWindow(Window *window)
245 Q_ASSERT(!window->surface());
247 // miral doesn't know about empty windows (ie, windows that are not backed up by MirSurfaces)
248 // So we have to activate them ourselves (instead of asking SurfaceManager to do it for us).
250 window->setFocused(true);
251 raiseId(window->id());
252 Window *previousWindow = m_focusedWindow;
253 setFocusedWindow(window);
254 if (previousWindow && previousWindow->surface() && previousWindow->surface()->focused()) {
255 m_surfaceManager->activate(nullptr);
256 }
259void TopLevelWindowModel::connectSurface(unityapi::MirSurfaceInterface *surface)
261 connect(surface, &unityapi::MirSurfaceInterface::liveChanged, this, [this, surface](bool live){
262 if (!live) {
263 onSurfaceDied(surface);
264 }
265 });
266 connect(surface, &QObject::destroyed, this, [this, surface](){ this->onSurfaceDestroyed(surface); });
269void TopLevelWindowModel::onSurfaceDied(unityapi::MirSurfaceInterface *surface)
271 if (surface->type() == Mir::InputMethodType) {
272 removeInputMethodWindow();
273 return;
274 }
276 int i = indexOf(surface);
277 if (i == -1) {
278 return;
279 }
281 auto application = m_windowModel[i].application;
283 // can't be starting if it already has a surface
284 Q_ASSERT(application->state() != unityapi::ApplicationInfoInterface::Starting);
286 if (application->state() == unityapi::ApplicationInfoInterface::Running) {
287 m_windowModel[i].removeOnceSurfaceDestroyed = true;
288 } else {
289 // assume it got killed by the out-of-memory daemon.
290 //
291 // So leave entry in the model and only remove its surface, so shell can display a screenshot
292 // in its place.
293 m_windowModel[i].removeOnceSurfaceDestroyed = false;
294 }
297void TopLevelWindowModel::onSurfaceDestroyed(unityapi::MirSurfaceInterface *surface)
299 int i = indexOf(surface);
300 if (i == -1) {
301 return;
302 }
304 if (m_windowModel[i].removeOnceSurfaceDestroyed) {
305 removeAt(i);
306 } else {
307 auto window = m_windowModel[i].window;
308 window->setSurface(nullptr);
309 window->setFocused(false);
310 INFO_MSG << " Removed surface from entry. After: " << toString();
311 }
314void TopLevelWindowModel::onSurfaceCreated(unityapi::MirSurfaceInterface *surface)
316 DEBUG_MSG << "(" << surface << ")";
317 if (surface->type() == Mir::InputMethodType) {
318 int id = generateId();
319 Window *qmlWindow = new Window(id, this);
320 connectWindow(qmlWindow);
321 qmlWindow->setSurface(surface);
322 setInputMethodWindow(qmlWindow);
323 } else {
324 auto application = m_applicationManager->findApplicationWithSurface(surface);
325 if (application) {
326 prependSurface(surface, application);
327 } else {
328 // Must be a prompt session. No need to do add it as a prompt surface is not top-level.
329 // It will show up in the ApplicationInfoInterface::promptSurfaceList of some application.
330 // Still wrap it in a Window though, so that we keep focusedWindow() up to date.
331 int id = generateId();
332 Window *promptWindow = new Window(id, this);
333 connectWindow(promptWindow);
334 promptWindow->setSurface(surface);
335 connect(surface, &QObject::destroyed, promptWindow, [=](){
336 promptWindow->setSurface(nullptr);
337 promptWindow->deleteLater();
338 });
339 }
340 }
341 // TODO: handle surfaces that are neither top-level windows nor input method. eg: child dialogs, popups, menus
344void TopLevelWindowModel::removeAt(int index)
346 if (m_modelState == IdleState) {
347 beginRemoveRows(QModelIndex(), index, index);
348 m_modelState = RemovingState;
349 } else {
350 Q_ASSERT(m_modelState == ResettingState);
351 // No point in signaling anything if we're resetting the whole model
352 }
354 auto window = m_windowModel[index].window;
356 window->setSurface(nullptr);
357 window->setFocused(false);
359 m_windowModel.removeAt(index);
361 if (m_modelState == RemovingState) {
362 endRemoveRows();
363 Q_EMIT countChanged();
364 Q_EMIT listChanged();
365 m_modelState = IdleState;
366 }
368 disconnect(window, 0, this, 0);
369 if (m_focusedWindow == window) {
370 setFocusedWindow(nullptr);
371 }
372 delete window;
374 INFO_MSG << " after " << toString();
377void TopLevelWindowModel::setInputMethodWindow(Window *window)
379 if (m_inputMethodWindow) {
380 qWarning("Multiple Input Method Surfaces created, removing the old one!");
381 delete m_inputMethodWindow;
382 }
383 m_inputMethodWindow = window;
384 Q_EMIT inputMethodSurfaceChanged(m_inputMethodWindow->surface());
387void TopLevelWindowModel::removeInputMethodWindow()
389 if (m_inputMethodWindow) {
390 delete m_inputMethodWindow;
391 m_inputMethodWindow = nullptr;
392 Q_EMIT inputMethodSurfaceChanged(nullptr);
393 }
396void TopLevelWindowModel::onSurfacesRaised(const QVector<unityapi::MirSurfaceInterface*> &surfaces)
398 DEBUG_MSG << "(" << surfaces << ")";
399 const int raiseCount = surfaces.size();
400 for (int i = 0; i < raiseCount; i++) {
401 int fromIndex = findIndexOf(surfaces[i]);
402 if (fromIndex != -1) {
403 move(fromIndex, 0);
404 }
405 }
408int TopLevelWindowModel::rowCount(const QModelIndex &/*parent*/) const
410 return m_windowModel.count();
413QVariant TopLevelWindowModel::data(const QModelIndex& index, int role) const
415 if (index.row() < 0 || index.row() >= m_windowModel.size())
416 return QVariant();
418 if (role == WindowRole) {
419 Window *window = m_windowModel.at(index.row()).window;
420 return QVariant::fromValue(window);
421 } else if (role == ApplicationRole) {
422 return QVariant::fromValue(m_windowModel.at(index.row()).application);
423 } else {
424 return QVariant();
425 }
428int TopLevelWindowModel::findIndexOf(const unityapi::MirSurfaceInterface *surface) const
430 for (int i=0; i<m_windowModel.count(); i++) {
431 if (m_windowModel[i].window->surface() == surface) {
432 return i;
433 }
434 }
435 return -1;
438int TopLevelWindowModel::generateId()
440 int id = m_nextId;
441 m_nextId = nextFreeId(nextId(id), id);
442 return id;
445int TopLevelWindowModel::nextId(int id) const
447 if (id == m_maxId) {
448 return id = 1;
449 } else {
450 return id + 1;
451 }
454int TopLevelWindowModel::nextFreeId(int candidateId, const int latestId)
456 int firstCandidateId = candidateId;
458 while (indexForId(candidateId) != -1 || candidateId == latestId) {
459 candidateId = nextId(candidateId);
461 if (candidateId == firstCandidateId) {
462 qFatal("TopLevelWindowModel: run out of window ids.");
463 }
464 }
466 return candidateId;
469QString TopLevelWindowModel::toString()
471 QString str;
472 for (int i = 0; i < m_windowModel.count(); ++i) {
473 auto item = m_windowModel.at(i);
475 QString itemStr = QString("(index=%1,appId=%2,surface=0x%3,id=%4)")
476 .arg(QString::number(i),
477 item.application->appId(),
478 QString::number((qintptr)item.window->surface(), 16),
479 QString::number(item.window->id()));
481 if (i > 0) {
482 str.append(",");
483 }
484 str.append(itemStr);
485 }
486 return str;
489int TopLevelWindowModel::indexOf(unityapi::MirSurfaceInterface *surface)
491 for (int i = 0; i < m_windowModel.count(); ++i) {
492 if (m_windowModel.at(i).window->surface() == surface) {
493 return i;
494 }
495 }
496 return -1;
499int TopLevelWindowModel::indexForId(int id) const
501 for (int i = 0; i < m_windowModel.count(); ++i) {
502 if (m_windowModel[i].window->id() == id) {
503 return i;
504 }
505 }
506 return -1;
509Window *TopLevelWindowModel::windowAt(int index) const
511 if (index >=0 && index < m_windowModel.count()) {
512 return m_windowModel[index].window;
513 } else {
514 return nullptr;
515 }
518unityapi::MirSurfaceInterface *TopLevelWindowModel::surfaceAt(int index) const
520 if (index >=0 && index < m_windowModel.count()) {
521 return m_windowModel[index].window->surface();
522 } else {
523 return nullptr;
524 }
527unityapi::ApplicationInfoInterface *TopLevelWindowModel::applicationAt(int index) const
529 if (index >=0 && index < m_windowModel.count()) {
530 return m_windowModel[index].application;
531 } else {
532 return nullptr;
533 }
536int TopLevelWindowModel::idAt(int index) const
538 if (index >=0 && index < m_windowModel.count()) {
539 return m_windowModel[index].window->id();
540 } else {
541 return 0;
542 }
545void TopLevelWindowModel::raiseId(int id)
547 if (m_modelState == IdleState) {
548 DEBUG_MSG << "(id=" << id << ") - do it now.";
549 doRaiseId(id);
550 } else {
551 DEBUG_MSG << "(id=" << id << ") - Model busy (modelState=" << m_modelState << "). Try again in the next event loop.";
552 // The model has just signalled some change. If we have a Repeater responding to this update, it will get nuts
553 // if we perform yet another model change straight away.
554 //
555 // A bad sympton of this problem is a Repeater.itemAt(index) call returning null event though Repeater.count says
556 // the index is definitely within bounds.
557 QMetaObject::invokeMethod(this, "raiseId", Qt::QueuedConnection, Q_ARG(int, id));
558 }
561void TopLevelWindowModel::doRaiseId(int id)
563 int fromIndex = indexForId(id);
564 if (fromIndex != -1) {
565 auto surface = m_windowModel[fromIndex].window->surface();
566 if (surface) {
567 m_surfaceManager->raise(surface);
568 } else {
569 // move it ourselves. Since there's no mir::scene::Surface/miral::Window, there's nothing
570 // miral can do about it.
571 move(fromIndex, 0);
572 }
573 }
576void TopLevelWindowModel::setFocusedWindow(Window *window)
578 if (window != m_focusedWindow) {
579 INFO_MSG << "(" << window << ")";
581 Window* previousWindow = m_focusedWindow;
583 m_focusedWindow = window;
584 Q_EMIT focusedWindowChanged(m_focusedWindow);
586 if (previousWindow && previousWindow->focused() && !previousWindow->surface()) {
587 // do it ourselves. miral doesn't know about this window
588 previousWindow->setFocused(false);
589 }
590 }
593unityapi::MirSurfaceInterface* TopLevelWindowModel::inputMethodSurface() const
595 return m_inputMethodWindow ? m_inputMethodWindow->surface() : nullptr;
598Window* TopLevelWindowModel::focusedWindow() const
600 return m_focusedWindow;
603void TopLevelWindowModel::move(int from, int to)
605 if (from == to) return;
606 DEBUG_MSG << " from=" << from << " to=" << to;
608 if (from >= 0 && from < m_windowModel.size() && to >= 0 && to < m_windowModel.size()) {
609 QModelIndex parent;
610 /* When moving an item down, the destination index needs to be incremented
611 by one, as explained in the documentation:
612 http://qt-project.org/doc/qt-5.0/qtcore/qabstractitemmodel.html#beginMoveRows */
614 Q_ASSERT(m_modelState == IdleState);
615 m_modelState = MovingState;
617 beginMoveRows(parent, from, from, parent, to + (to > from ? 1 : 0));
618#if QT_VERSION < QT_VERSION_CHECK(5, 6, 0)
619 const auto &window = m_windowModel.takeAt(from);
620 m_windowModel.insert(to, window);
621#else
622 m_windowModel.move(from, to);
623#endif
624 endMoveRows();
626 Q_EMIT listChanged();
627 m_modelState = IdleState;
629 INFO_MSG << " after " << toString();
630 }
632void TopLevelWindowModel::onModificationsStarted()
636void TopLevelWindowModel::onModificationsEnded()
638 if (m_focusedWindowChanged) {
639 setFocusedWindow(m_newlyFocusedWindow);
640 }
641 // reset
642 m_focusedWindowChanged = false;
643 m_newlyFocusedWindow = nullptr;