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unity8/qml/Shell.qml
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1/*
2 * Copyright (C) 2013-2016 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17import QtQuick 2.4
18import QtQuick.Window 2.2
19import AccountsService 0.1
20import Unity.Application 0.1
21import Ubuntu.Components 1.3
22import Ubuntu.Components.Popups 1.3
23import Ubuntu.Gestures 0.1
24import Ubuntu.Telephony 0.1 as Telephony
25import Unity.Connectivity 0.1
26import Unity.Launcher 0.1
27import GlobalShortcut 1.0 // has to be before Utils, because of WindowInputFilter
28import GSettings 1.0
29import Utils 0.1
30import Powerd 0.1
31import SessionBroadcast 0.1
32import "Greeter"
33import "Launcher"
34import "Panel"
35import "Components"
36import "Notifications"
37import "Stages"
38import "Tutorial"
39import "Wizard"
40import Unity.Notifications 1.0 as NotificationBackend
41import Unity.Session 0.1
42import Unity.DashCommunicator 0.1
43import Unity.Indicators 0.1 as Indicators
44import Cursor 1.1
45import WindowManager 0.1
48StyledItem {
49 id: shell
51 theme.name: "Ubuntu.Components.Themes.SuruDark"
53 // to be set from outside
54 property int orientationAngle: 0
55 property int orientation
56 property Orientations orientations
57 property real nativeWidth
58 property real nativeHeight
59 property alias indicatorAreaShowProgress: panel.indicatorAreaShowProgress
60 property bool beingResized
61 property string usageScenario: "phone" // supported values: "phone", "tablet" or "desktop"
62 property string mode: "full-greeter"
63 property alias oskEnabled: inputMethod.enabled
64 function updateFocusedAppOrientation() {
65 applicationsDisplayLoader.item.updateFocusedAppOrientation();
66 }
67 function updateFocusedAppOrientationAnimated() {
68 applicationsDisplayLoader.item.updateFocusedAppOrientationAnimated();
69 }
70 property bool hasMouse: false
72 // to be read from outside
73 readonly property int mainAppWindowOrientationAngle:
74 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainAppWindowOrientationAngle : 0
76 readonly property bool orientationChangesEnabled: panel.indicators.fullyClosed
77 && (applicationsDisplayLoader.item && applicationsDisplayLoader.item.orientationChangesEnabled)
78 && (!greeter || !greeter.animating)
80 readonly property bool showingGreeter: greeter && greeter.shown
82 property bool startingUp: true
83 Timer { id: finishStartUpTimer; interval: 500; onTriggered: startingUp = false }
85 property int supportedOrientations: {
86 if (startingUp) {
87 // Ensure we don't rotate during start up
88 return Qt.PrimaryOrientation;
89 } else if (greeter && greeter.shown) {
90 return Qt.PrimaryOrientation;
91 } else if (applicationsDisplayLoader.item) {
92 return shell.orientations.map(applicationsDisplayLoader.item.supportedOrientations);
93 } else {
94 // we just don't care
95 return Qt.PortraitOrientation
96 | Qt.LandscapeOrientation
97 | Qt.InvertedPortraitOrientation
98 | Qt.InvertedLandscapeOrientation;
99 }
100 }
102 readonly property var mainApp:
103 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainApp : null
104 onMainAppChanged: {
105 if (mainApp) {
106 _onMainAppChanged(mainApp.appId);
107 }
108 }
109 Connections {
110 target: ApplicationManager
111 onFocusRequested: {
112 if (shell.mainApp && shell.mainApp.appId === appId) {
113 _onMainAppChanged(appId);
114 }
115 }
116 }
117 function _onMainAppChanged(appId) {
118 if (wizard.active && appId != "" && appId != "unity8-dash") {
119 // If this happens on first boot, we may be in edge
120 // tutorial or wizard while receiving a call. But a call
121 // is more important than wizard so just bail out of those.
122 tutorial.finish();
123 wizard.hide();
124 }
126 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
127 // If we are in the middle of a call, make dialer lockedApp and show it.
128 // This can happen if user backs out of dialer back to greeter, then
129 // launches dialer again.
130 greeter.lockedApp = appId;
131 }
132 greeter.notifyAppFocusRequested(appId);
134 panel.indicators.hide();
135 launcher.hide();
136 }
138 // For autopilot consumption
139 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
141 // Disable everything while greeter is waiting, so that the user can't swipe
142 // the greeter or launcher until we know whether the session is locked.
143 enabled: greeter && !greeter.waiting
145 property real edgeSize: units.gu(settings.edgeDragWidth)
147 WallpaperResolver {
148 id: wallpaperResolver
149 width: shell.width
150 }
152 readonly property alias greeter: greeterLoader.item
154 function activateApplication(appId) {
155 if (ApplicationManager.findApplication(appId)) {
156 ApplicationManager.requestFocusApplication(appId);
157 } else {
158 ApplicationManager.startApplication(appId);
159 }
160 }
162 function startLockedApp(app) {
163 if (greeter.locked) {
164 greeter.lockedApp = app;
165 }
166 shell.activateApplication(app);
167 }
169 Binding {
170 target: LauncherModel
171 property: "applicationManager"
172 value: ApplicationManager
173 }
175 Component.onCompleted: {
176 finishStartUpTimer.start();
177 }
179 LightDM{id: lightDM} // Provide backend access
180 VolumeControl {
181 id: volumeControl
182 indicators: panel.indicators
183 }
185 DashCommunicator {
186 id: dash
187 objectName: "dashCommunicator"
188 }
190 PhysicalKeysMapper {
191 id: physicalKeysMapper
192 objectName: "physicalKeysMapper"
194 onPowerKeyLongPressed: dialogs.showPowerDialog();
195 onVolumeDownTriggered: volumeControl.volumeDown();
196 onVolumeUpTriggered: volumeControl.volumeUp();
197 onScreenshotTriggered: itemGrabber.capture(shell);
198 }
200 GlobalShortcut {
201 // dummy shortcut to force creation of GlobalShortcutRegistry before WindowInputFilter
202 }
204 WindowInputFilter {
205 id: inputFilter
206 Keys.onPressed: physicalKeysMapper.onKeyPressed(event, lastInputTimestamp);
207 Keys.onReleased: physicalKeysMapper.onKeyReleased(event, lastInputTimestamp);
208 }
210 WindowInputMonitor {
211 objectName: "windowInputMonitor"
212 onHomeKeyActivated: {
213 // Ignore when greeter is active, to avoid pocket presses
214 if (!greeter.active) {
215 launcher.fadeOut();
216 shell.showHome();
217 }
218 }
219 onTouchBegun: { cursor.opacity = 0; }
220 onTouchEnded: {
221 // move the (hidden) cursor to the last known touch position
222 var mappedCoords = mapFromItem(null, pos.x, pos.y);
223 cursor.x = mappedCoords.x;
224 cursor.y = mappedCoords.y;
225 }
226 }
228 GSettings {
229 id: settings
230 schema.id: "com.canonical.Unity8"
231 }
233 Item {
234 id: stages
235 objectName: "stages"
236 width: parent.width
237 height: parent.height
239 TopLevelSurfaceList {
240 id: topLevelSurfaceList
241 objectName: "topLevelSurfaceList"
242 applicationsModel: ApplicationManager
243 }
245 Loader {
246 id: applicationsDisplayLoader
247 objectName: "applicationsDisplayLoader"
248 anchors.fill: parent
250 // When we have a locked app, we only want to show that one app.
251 // FIXME: do this in a less traumatic way. We currently only allow
252 // locked apps in phone mode (see FIXME in Lockscreen component in
253 // this same file). When that changes, we need to do something
254 // nicer here. But this code is currently just to prevent a
255 // theoretical attack where user enters lockedApp mode, then makes
256 // the screen larger (maybe connects to monitor) and tries to enter
257 // tablet mode.
259 property string usageScenario: shell.usageScenario === "phone" || greeter.hasLockedApp
260 ? "phone"
261 : shell.usageScenario
262 readonly property string qmlComponent: {
263 if(shell.mode === "greeter") {
264 return "Stages/ShimStage.qml"
265 } else if (applicationsDisplayLoader.usageScenario === "phone") {
266 return "Stages/PhoneStage.qml";
267 } else if (applicationsDisplayLoader.usageScenario === "tablet") {
268 return "Stages/TabletStage.qml";
269 } else {
270 return "Stages/DesktopStage.qml";
271 }
272 }
273 // TODO: Ensure the current stage is destroyed before the new one gets loaded.
274 // Currently the new one will get loaded while the old is still hanging
275 // around for a bit, which might lead to conflicts where both stages
276 // change the model simultaneously.
277 onQmlComponentChanged: {
278 if (item) item.stageAboutToBeUnloaded();
279 source = qmlComponent;
280 }
282 property bool interactive: (!greeter || !greeter.shown)
283 && panel.indicators.fullyClosed
284 && launcher.progress == 0
285 && !notifications.useModal
287 onInteractiveChanged: { if (interactive) { focus = true; } }
289 Binding {
290 target: applicationsDisplayLoader.item
291 property: "focus"
292 value: true
293 }
294 Binding {
295 target: applicationsDisplayLoader.item
296 property: "objectName"
297 value: "stage"
298 }
299 Binding {
300 target: applicationsDisplayLoader.item
301 property: "dragAreaWidth"
302 value: shell.edgeSize
303 }
304 Binding {
305 target: applicationsDisplayLoader.item
306 property: "maximizedAppTopMargin"
307 // Not just using panel.panelHeight as that changes depending on the focused app.
308 value: panel.indicators.minimizedPanelHeight
309 }
310 Binding {
311 target: applicationsDisplayLoader.item
312 property: "interactive"
313 value: applicationsDisplayLoader.interactive
314 }
315 Binding {
316 target: applicationsDisplayLoader.item
317 property: "spreadEnabled"
318 value: tutorial.spreadEnabled && (!greeter || (!greeter.hasLockedApp && !greeter.shown))
319 }
320 Binding {
321 target: applicationsDisplayLoader.item
322 property: "inverseProgress"
323 value: greeter && greeter.locked ? 0 : launcher.progress
324 }
325 Binding {
326 target: applicationsDisplayLoader.item
327 property: "shellOrientationAngle"
328 value: shell.orientationAngle
329 }
330 Binding {
331 target: applicationsDisplayLoader.item
332 property: "shellOrientation"
333 value: shell.orientation
334 }
335 Binding {
336 target: applicationsDisplayLoader.item
337 property: "orientations"
338 value: shell.orientations
339 }
340 Binding {
341 target: applicationsDisplayLoader.item
342 property: "background"
343 value: wallpaperResolver.background
344 }
345 Binding {
346 target: applicationsDisplayLoader.item
347 property: "nativeWidth"
348 value: shell.nativeWidth
349 }
350 Binding {
351 target: applicationsDisplayLoader.item
352 property: "nativeHeight"
353 value: shell.nativeHeight
354 }
355 Binding {
356 target: applicationsDisplayLoader.item
357 property: "beingResized"
358 value: shell.beingResized
359 }
360 Binding {
361 target: applicationsDisplayLoader.item
362 property: "keepDashRunning"
363 value: launcher.shown || launcher.dashSwipe
364 }
365 Binding {
366 target: applicationsDisplayLoader.item
367 property: "suspended"
368 value: greeter.shown
369 }
370 Binding {
371 target: applicationsDisplayLoader.item
372 property: "altTabPressed"
373 value: physicalKeysMapper.altTabPressed
374 }
375 Binding {
376 target: applicationsDisplayLoader.item
377 property: "leftMargin"
378 value: shell.usageScenario == "desktop" && !settings.autohideLauncher ? launcher.panelWidth: 0
379 }
380 Binding {
381 target: applicationsDisplayLoader.item
382 property: "applicationManager"
383 value: ApplicationManager
384 }
385 Binding {
386 target: applicationsDisplayLoader.item
387 property: "topLevelSurfaceList"
388 value: topLevelSurfaceList
389 }
390 }
391 }
393 InputMethod {
394 id: inputMethod
395 objectName: "inputMethod"
396 anchors {
397 fill: parent
398 topMargin: panel.panelHeight
399 leftMargin: launcher.lockedVisible ? launcher.panelWidth : 0
400 }
401 z: notifications.useModal || panel.indicators.shown || wizard.active || tutorial.running ? overlay.z + 1 : overlay.z - 1
402 }
404 Loader {
405 id: greeterLoader
406 anchors.fill: parent
407 anchors.topMargin: panel.panelHeight
408 sourceComponent: shell.mode != "shell" ? integratedGreeter :
409 Qt.createComponent(Qt.resolvedUrl("Greeter/ShimGreeter.qml"));
410 onLoaded: {
411 item.objectName = "greeter"
412 }
413 }
415 Component {
416 id: integratedGreeter
417 Greeter {
419 hides: [launcher, panel.indicators]
420 tabletMode: shell.usageScenario != "phone"
421 launcherOffset: launcher.progress
422 forcedUnlock: wizard.active
423 background: wallpaperResolver.background
425 // avoid overlapping with Launcher's edge drag area
426 // FIXME: Fix TouchRegistry & friends and remove this workaround
427 // Issue involves launcher's DDA getting disabled on a long
428 // left-edge drag
429 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
431 onSessionStarted: {
432 launcher.hide();
433 }
435 onTease: {
436 if (!tutorial.running) {
437 launcher.tease();
438 }
439 }
441 onEmergencyCall: startLockedApp("dialer-app")
442 }
443 }
445 Timer {
446 // See powerConnection for why this is useful
447 id: showGreeterDelayed
448 interval: 1
449 onTriggered: {
450 greeter.forceShow();
451 }
452 }
454 Connections {
455 id: callConnection
456 target: callManager
458 onHasCallsChanged: {
459 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
460 // We just received an incoming call while locked. The
461 // indicator will have already launched dialer-app for us, but
462 // there is a race between "hasCalls" changing and the dialer
463 // starting up. So in case we lose that race, we'll start/
464 // focus the dialer ourselves here too. Even if the indicator
465 // didn't launch the dialer for some reason (or maybe a call
466 // started via some other means), if an active call is
467 // happening, we want to be in the dialer.
468 startLockedApp("dialer-app")
469 }
470 }
471 }
473 Connections {
474 id: powerConnection
475 target: Powerd
477 onStatusChanged: {
478 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
479 !callManager.hasCalls && !wizard.active) {
480 // We don't want to simply call greeter.showNow() here, because
481 // that will take too long. Qt will delay button event
482 // handling until the greeter is done loading and may think the
483 // user held down the power button the whole time, leading to a
484 // power dialog being shown. Instead, delay showing the
485 // greeter until we've finished handling the event. We could
486 // make the greeter load asynchronously instead, but that
487 // introduces a whole host of timing issues, especially with
488 // its animations. So this is simpler.
489 showGreeterDelayed.start();
490 }
491 }
492 }
494 function showHome() {
495 greeter.notifyUserRequestedApp("unity8-dash");
497 var animate = !lightDM.greeter.active && !stages.shown
498 dash.setCurrentScope(0, animate, false)
499 ApplicationManager.requestFocusApplication("unity8-dash")
500 }
502 function showDash() {
503 if (greeter.notifyShowingDashFromDrag()) {
504 launcher.fadeOut();
505 }
507 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
508 ApplicationManager.requestFocusApplication("unity8-dash")
509 launcher.fadeOut();
510 }
511 }
513 Item {
514 id: overlay
515 z: 10
517 anchors.fill: parent
519 Panel {
520 id: panel
521 objectName: "panel"
522 anchors.fill: parent //because this draws indicator menus
523 indicators {
524 hides: [launcher]
525 available: tutorial.panelEnabled
526 && ((!greeter || !greeter.locked) || AccountsService.enableIndicatorsWhileLocked)
527 && (!greeter || !greeter.hasLockedApp)
528 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
530 minimizedPanelHeight: units.gu(3)
531 expandedPanelHeight: units.gu(7)
533 indicatorsModel: Indicators.IndicatorsModel {
534 // tablet and phone both use the same profile
535 profile: "phone"
536 Component.onCompleted: load();
537 }
538 }
540 callHint {
541 greeterShown: greeter.shown
542 }
544 readonly property bool focusedSurfaceIsFullscreen: MirFocusController.focusedSurface
545 ? MirFocusController.focusedSurface.state === Mir.FullscreenState
546 : false
547 fullscreenMode: (focusedSurfaceIsFullscreen && !lightDM.greeter.active && launcher.progress == 0)
548 || greeter.hasLockedApp
549 locked: greeter && greeter.active
550 }
552 Launcher {
553 id: launcher
554 objectName: "launcher"
556 readonly property bool dashSwipe: progress > 0
558 anchors.top: parent.top
559 anchors.topMargin: inverted ? 0 : panel.panelHeight
560 anchors.bottom: parent.bottom
561 width: parent.width
562 dragAreaWidth: shell.edgeSize
563 available: tutorial.launcherEnabled
564 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
565 && !greeter.hasLockedApp
566 inverted: shell.usageScenario !== "desktop"
567 superPressed: physicalKeysMapper.superPressed
568 superTabPressed: physicalKeysMapper.superTabPressed
569 panelWidth: units.gu(settings.launcherWidth)
570 lockedVisible: shell.usageScenario == "desktop" && !settings.autohideLauncher && !panel.fullscreenMode
572 onShowDashHome: showHome()
573 onDash: showDash()
574 onDashSwipeChanged: {
575 if (dashSwipe) {
576 dash.setCurrentScope(0, false, true)
577 }
578 }
579 onLauncherApplicationSelected: {
580 greeter.notifyUserRequestedApp(appId);
581 shell.activateApplication(appId);
582 }
583 onShownChanged: {
584 if (shown) {
585 panel.indicators.hide()
586 }
587 }
588 onFocusChanged: {
589 if (!focus) {
590 applicationsDisplayLoader.focus = true;
591 }
592 }
594 GlobalShortcut {
595 shortcut: Qt.AltModifier | Qt.Key_F1
596 onTriggered: {
597 launcher.openForKeyboardNavigation();
598 }
599 }
600 GlobalShortcut {
601 shortcut: Qt.MetaModifier | Qt.Key_0
602 onTriggered: {
603 if (LauncherModel.get(9)) {
604 activateApplication(LauncherModel.get(9).appId);
605 }
606 }
607 }
608 Repeater {
609 model: 9
610 GlobalShortcut {
611 shortcut: Qt.MetaModifier | (Qt.Key_1 + index)
612 onTriggered: {
613 if (LauncherModel.get(index)) {
614 activateApplication(LauncherModel.get(index).appId);
615 }
616 }
617 }
618 }
619 }
621 Tutorial {
622 id: tutorial
623 objectName: "tutorial"
624 anchors.fill: parent
626 paused: callManager.hasCalls || greeter.shown
627 keyboardVisible: inputMethod.state === "shown"
628 usageScenario: shell.usageScenario
629 lastInputTimestamp: inputFilter.lastInputTimestamp
630 launcher: launcher
631 panel: panel
632 stage: applicationsDisplayLoader.item
633 }
635 Wizard {
636 id: wizard
637 objectName: "wizard"
638 anchors.fill: parent
640 function unlockWhenDoneWithWizard() {
641 if (!active) {
642 Connectivity.unlockAllModems();
643 }
644 }
646 Component.onCompleted: unlockWhenDoneWithWizard()
647 onActiveChanged: unlockWhenDoneWithWizard()
648 }
650 MouseArea { // modal notifications prevent interacting with other contents
651 anchors.fill: parent
652 visible: notifications.useModal
653 enabled: visible
654 }
656 Notifications {
657 id: notifications
659 model: NotificationBackend.Model
660 margin: units.gu(1)
661 hasMouse: shell.hasMouse
662 background: wallpaperResolver.background
664 y: topmostIsFullscreen ? 0 : panel.panelHeight
665 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
667 states: [
668 State {
669 name: "narrow"
670 when: overlay.width <= units.gu(60)
671 AnchorChanges {
672 target: notifications
673 anchors.left: parent.left
674 anchors.right: parent.right
675 }
676 },
677 State {
678 name: "wide"
679 when: overlay.width > units.gu(60)
680 AnchorChanges {
681 target: notifications
682 anchors.left: undefined
683 anchors.right: parent.right
684 }
685 PropertyChanges { target: notifications; width: units.gu(38) }
686 }
687 ]
688 }
689 }
691 Dialogs {
692 id: dialogs
693 objectName: "dialogs"
694 anchors.fill: parent
695 z: overlay.z + 10
696 usageScenario: shell.usageScenario
697 onPowerOffClicked: {
698 shutdownFadeOutRectangle.enabled = true;
699 shutdownFadeOutRectangle.visible = true;
700 shutdownFadeOut.start();
701 }
702 }
704 Connections {
705 target: SessionBroadcast
706 onShowHome: showHome()
707 }
709 ItemGrabber {
710 id: itemGrabber
711 anchors.fill: parent
712 z: dialogs.z + 10
713 GlobalShortcut { shortcut: Qt.Key_Print; onTriggered: itemGrabber.capture(shell) }
714 Connections {
715 target: applicationsDisplayLoader.item
716 ignoreUnknownSignals: true
717 onItemSnapshotRequested: itemGrabber.capture(item)
718 }
719 }
721 Cursor {
722 id: cursor
723 visible: shell.hasMouse
724 z: itemGrabber.z + 1
726 onPushedLeftBoundary: {
727 if (buttons === Qt.NoButton) {
728 launcher.pushEdge(amount);
729 }
730 }
732 onPushedRightBoundary: {
733 if (buttons === Qt.NoButton && applicationsDisplayLoader.item
734 && applicationsDisplayLoader.item.pushRightEdge) {
735 applicationsDisplayLoader.item.pushRightEdge(amount);
736 }
737 }
739 onMouseMoved: { cursor.opacity = 1; }
740 }
742 // non-visual object
743 KeymapSwitcher {}
745 Rectangle {
746 id: shutdownFadeOutRectangle
747 z: cursor.z + 1
748 enabled: false
749 visible: false
750 color: "black"
751 anchors.fill: parent
752 opacity: 0.0
753 NumberAnimation on opacity {
754 id: shutdownFadeOut
755 from: 0.0
756 to: 1.0
757 onStopped: {
758 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
759 DBusUnitySessionService.shutdown();
760 }
761 }
762 }
763 }