2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import AccountsService 0.1
20import Unity.Application 0.1
21import Ubuntu.Components 0.1
22import Ubuntu.Gestures 0.1
23import Unity.Launcher 0.1
24import LightDM 0.1 as LightDM
26import SessionBroadcast 0.1
36import Unity.Notifications 1.0 as NotificationBackend
41 // this is only here to select the width / height of the window if not running fullscreen
42 property bool tablet: false
43 width: tablet ? units.gu(160) : applicationArguments.hasGeometry() ? applicationArguments.width() : units.gu(40)
44 height: tablet ? units.gu(100) : applicationArguments.hasGeometry() ? applicationArguments.height() : units.gu(71)
46 property real edgeSize: units.gu(2)
47 property url defaultBackground: Qt.resolvedUrl(shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg")
48 property url background
49 readonly property real panelHeight: panel.panelHeight
51 property bool dashShown: dash.shown
52 property bool stageScreenshotsReady: {
53 if (sideStage.shown) {
54 if (mainStage.applications.count > 0) {
55 return mainStage.usingScreenshots && sideStage.usingScreenshots;
57 return sideStage.usingScreenshots;
60 return mainStage.usingScreenshots;
64 property var applicationManager: ApplicationManagerWrapper {}
68 property: "applicationManager"
69 value: ApplicationManager
72 Component.onCompleted: {
73 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
75 applicationManager.sideStageEnabled = Qt.binding(function() { return sideStage.enabled })
77 // FIXME: if application focused before shell starts, shell draws on top of it only.
78 // We should detect already running applications on shell start and bring them to the front.
79 applicationManager.unfocusCurrentApplication();
82 readonly property bool applicationFocused: !!applicationManager.mainStageFocusedApplication
83 || !!applicationManager.sideStageFocusedApplication
84 // Used for autopilot testing.
85 readonly property string currentFocusedAppId: ApplicationManager.focusedApplicationId
87 readonly property bool fullscreenMode: {
88 if (greeter.shown || lockscreen.shown) {
90 } else if (mainStage.usingScreenshots) { // Window Manager animating so want to re-evaluate fullscreen mode
91 return mainStage.switchingFromFullscreenToFullscreen;
92 } else if (applicationManager.mainStageFocusedApplication) {
93 return applicationManager.mainStageFocusedApplication.fullscreen;
99 function activateApplication(appId, argument) {
100 if (applicationManager) {
101 // For newly started applications, as it takes them time to draw their first frame
102 // we add a delay before we hide the animation screenshots to compensate.
103 var addDelay = !applicationManager.getApplicationFromDesktopFile(appId);
106 application = applicationManager.activateApplication(appId, argument);
107 if (application == null) {
110 if (application.stage == ApplicationInfo.MainStage || !sideStage.enabled) {
111 mainStage.activateApplication(appId, addDelay);
113 sideStage.activateApplication(appId, addDelay);
120 id: backgroundSettings
121 schema.id: "org.gnome.desktop.background"
123 property url gSettingsPicture: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : shell.defaultBackground
124 onGSettingsPictureChanged: {
125 shell.background = gSettingsPicture
132 Keys.onVolumeUpPressed: volumeControl.volumeUp()
133 Keys.onVolumeDownPressed: volumeControl.volumeDown()
137 objectName: "underlay"
140 // Whether the underlay is fully covered by opaque UI elements.
141 property bool fullyCovered: panel.indicators.fullyOpened && shell.width <= panel.indicatorsMenuWidth
143 readonly property bool applicationRunning: ((mainStage.applications && mainStage.applications.count > 0)
144 || (sideStage.applications && sideStage.applications.count > 0))
146 // Whether the user should see the topmost application surface (if there's one at all).
147 readonly property bool applicationSurfaceShouldBeSeen: applicationRunning && !stages.fullyHidden
148 && !mainStage.usingScreenshots // but want sideStage animating over app surface
152 // NB! Application surfaces are stacked behing the shell one. So they can only be seen by the user
153 // through the translucent parts of the shell surface.
154 visible: !fullyCovered && !applicationSurfaceShouldBeSeen
159 opacity: dash.disappearingAnimationProgress
164 source: shell.width > shell.height ? "Dash/graphics/paper_landscape.png" : "Dash/graphics/paper_portrait.png"
165 fillMode: Image.PreserveAspectCrop
166 horizontalAlignment: Image.AlignRight
167 verticalAlignment: Image.AlignTop
174 available: !greeter.shown && !lockscreen.shown
175 hides: [stages, launcher, panel.indicators]
176 shown: disappearingAnimationProgress !== 1.0 && greeter.showProgress !== 1.0
177 enabled: disappearingAnimationProgress === 0.0 && greeter.showProgress === 0.0 && edgeDemo.dashEnabled
178 // FIXME: unfocus all applications when going back to the dash
181 shell.applicationManager.unfocusCurrentApplication()
187 topMargin: panel.panelHeight
190 contentScale: 1.0 - 0.2 * disappearingAnimationProgress
191 opacity: 1.0 - disappearingAnimationProgress
192 property real disappearingAnimationProgress: stagesOuterContainer.showProgress
194 // FIXME: only necessary because stagesOuterContainer.showProgress
196 Behavior on disappearingAnimationProgress { SmoothedAnimation { velocity: 5 }}
201 id: stagesOuterContainer
204 height: parent.height
206 Behavior on x {SmoothedAnimation{velocity: 600}}
208 property real showProgress:
209 MathUtils.clamp(1 - (x + stages.x) / shell.width, 0, 1)
217 property bool fullyShown: shown && x == 0 && parent.x == 0
218 property bool fullyHidden: !shown && x == width
219 available: !greeter.shown
220 hides: [panel.indicators]
223 showAnimation: StandardAnimation { property: "x"; duration: 350; to: 0; easing.type: Easing.OutCubic }
224 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: width; easing.type: Easing.OutCubic }
227 height: parent.height
229 // close the stages when no focused application remains
231 target: shell.applicationManager
232 onMainStageFocusedApplicationChanged: stages.closeIfNoApplications()
233 onSideStageFocusedApplicationChanged: stages.closeIfNoApplications()
234 ignoreUnknownSignals: true
237 function closeIfNoApplications() {
238 if (!shell.applicationManager.mainStageFocusedApplication
239 && !shell.applicationManager.sideStageFocusedApplication
240 && shell.applicationManager.mainStageApplications.count == 0
241 && shell.applicationManager.sideStageApplications.count == 0) {
246 // show the stages when an application gets the focus
248 target: shell.applicationManager
249 onMainStageFocusedApplicationChanged: {
250 if (shell.applicationManager.mainStageFocusedApplication) {
255 onSideStageFocusedApplicationChanged: {
256 if (shell.applicationManager.sideStageFocusedApplication) {
261 ignoreUnknownSignals: true
268 fullyShown: stages.fullyShown
269 fullyHidden: stages.fullyHidden
270 shouldUseScreenshots: !fullyShown
271 rightEdgeEnabled: !sideStage.enabled
273 applicationManager: shell.applicationManager
274 rightEdgeDraggingAreaWidth: shell.edgeSize
275 normalApplicationY: shell.panelHeight
284 // FIXME: workaround the fact that focusing a main stage application
285 // raises its surface on top of all other surfaces including the ones
286 // that belong to side stage applications.
287 onFocusedApplicationChanged: {
288 if (focusedApplication && sideStage.focusedApplication && sideStage.fullyShown) {
289 shell.applicationManager.focusApplication(sideStage.focusedApplication);
297 applicationManager: shell.applicationManager
298 rightEdgeDraggingAreaWidth: shell.edgeSize
299 normalApplicationY: shell.panelHeight
302 if (!shown && mainStage.applications.count == 0) {
306 // FIXME: when hiding the side stage, refocus the main stage
307 // application so that it goes in front of the side stage
308 // application and hides it
309 onFullyShownChanged: {
310 if (!fullyShown && stages.fullyShown && sideStage.focusedApplication != null) {
311 shell.applicationManager.focusApplication(mainStage.focusedApplication);
315 enabled: shell.width >= units.gu(100)
317 fullyShown: stages.fullyShown && shown
318 && sideStage[sideStageRevealer.boundProperty] == sideStageRevealer.openedValue
319 shouldUseScreenshots: !fullyShown || mainStage.usingScreenshots || sideStageRevealer.pressed
321 available: !greeter.shown && !lockscreen.shown && enabled
322 hides: [launcher, panel.indicators]
324 showAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.openedValue; easing.type: Easing.OutQuint }
325 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.closedValue; easing.type: Easing.OutQuint }
328 height: stages.height
329 handleExpanded: sideStageRevealer.pressed
333 id: sideStageRevealer
335 enabled: mainStage.applications.count > 0 && sideStage.applications.count > 0
336 && sideStage.available
337 direction: Qt.RightToLeft
338 openedValue: parent.width - sideStage.width
339 hintDisplacement: units.gu(3)
340 /* The size of the sidestage handle needs to be bigger than the
341 typical size used for edge detection otherwise it is really
344 handleSize: sideStage.shown ? units.gu(4) : shell.edgeSize
345 closedValue: parent.width + sideStage.handleSizeCollapsed
347 x: parent.width - width
348 width: sideStage.width + handleSize * 0.7
349 height: sideStage.height
350 orientation: Qt.Horizontal
356 anchors.top: parent.top
357 anchors.bottom: parent.bottom
358 anchors.right: parent.left
360 width: shell.edgeSize
361 direction: Direction.Leftwards
362 enabled: greeter.showProgress == 0 && edgeDemo.dashEnabled
363 property bool haveApps: mainStage.applications.count > 0 || sideStage.applications.count > 0
365 maxTotalDragDistance: haveApps ? parent.width : parent.width * 0.7
366 // Make autocompletion impossible when !haveApps
367 edgeDragEvaluator.minDragDistance: haveApps ? maxTotalDragDistance * 0.1 : Number.MAX_VALUE
374 objectName: "lockscreen"
376 readonly property int backgroundTopMargin: -panel.panelHeight
378 hides: [launcher, panel.indicators, hud]
381 showAnimation: StandardAnimation { property: "opacity"; to: 1 }
382 hideAnimation: StandardAnimation { property: "opacity"; to: 0 }
384 x: required ? 0 : - width
386 height: parent.height - panel.panelHeight
387 background: shell.background
390 onEntered: LightDM.Greeter.respond(passphrase);
391 onCancel: greeter.show()
393 Component.onCompleted: {
394 if (LightDM.Users.count == 1) {
395 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole))
401 target: LightDM.Greeter
404 if (LightDM.Users.count == 1) {
405 // TODO: There's no better way for now to determine if its a PIN or a passphrase.
407 lockscreen.alphaNumeric = false
409 lockscreen.alphaNumeric = true
411 lockscreen.placeholderText = i18n.tr("Please enter %1").arg(text);
416 onAuthenticationComplete: {
417 if (LightDM.Greeter.promptless) {
420 if (LightDM.Greeter.authenticated) {
423 lockscreen.clear(true);
429 // Just a tiny wrapper to adjust greeter's x without messing with its own dragging
431 height: parent.height
433 Behavior on x {SmoothedAnimation{velocity: 600}}
438 opacity: (1 - Math.abs(greeter.x) / shell.width) * 0.8
443 objectName: "greeter"
446 hides: [launcher, panel.indicators, hud]
449 defaultBackground: shell.background
453 height: parent.height - panel.panelHeight
455 dragHandleWidth: shell.edgeSize
457 property var previousMainApp: null
458 property var previousSideApp: null
460 function removeApplicationFocus() {
461 greeter.previousMainApp = applicationManager.mainStageFocusedApplication;
462 greeter.previousSideApp = applicationManager.sideStageFocusedApplication;
463 applicationManager.unfocusCurrentApplication();
466 function restoreApplicationFocus() {
467 if (greeter.previousMainApp) {
468 applicationManager.focusApplication(greeter.previousMainApp);
469 greeter.previousMainApp = null;
471 if (greeter.previousSideApp) {
472 applicationManager.focusApplication(greeter.previousSideApp);
473 greeter.previousSideApp = null;
480 // If there is only one user, we start authenticating with that one here.
481 // If there are more users, the Greeter will handle that
482 if (LightDM.Users.count == 1) {
483 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole));
485 greeter.forceActiveFocus();
486 removeApplicationFocus();
488 restoreApplicationFocus();
492 onUnlocked: greeter.hide()
494 // Update launcher items for new user
495 var user = LightDM.Users.data(uid, LightDM.UserRoles.NameRole);
496 AccountsService.user = user;
497 LauncherModel.setUser(user);
500 onTease: launcher.tease()
503 target: applicationManager
504 ignoreUnknownSignals: true
505 // If any app is focused when greeter is open, it's due to a user action
506 // like a snap decision (say, an incoming call).
507 // TODO: these should be protected to only unlock for certain applications / certain usecases
508 // potentially only in connection with a notification.
509 onMainStageFocusedApplicationChanged: {
510 if (greeter.shown && applicationManager.mainStageFocusedApplication) {
511 greeter.previousMainApp = null // make way for new focused app
512 greeter.previousSideApp = null
516 onSideStageFocusedApplicationChanged: {
517 if (greeter.shown && applicationManager.sideStageFocusedApplication) {
518 greeter.previousMainApp = null // make way for new focused app
519 greeter.previousSideApp = null
529 blockInput: !applicationFocused || greeter.shown || lockscreen.shown || launcher.shown
530 || panel.indicators.shown || hud.shown
537 onDisplayPowerStateChange: {
538 // We ignore any display-off signals when the proximity sensor
539 // is active. This usually indicates something like a phone call.
540 if (status == Powerd.Off && (flags & Powerd.UseProximity) == 0) {
544 // No reason to chew demo CPU when user isn't watching
545 if (status == Powerd.Off) {
546 edgeDemo.paused = true;
547 } else if (status == Powerd.On) {
548 edgeDemo.paused = false;
553 function showHome() {
554 var animate = !greeter.shown && !stages.shown
556 dash.setCurrentScope("clickscope", animate, false)
560 function hideIndicatorMenu(delay) {
561 panel.hideIndicatorMenu(delay);
571 anchors.fill: parent //because this draws indicator menus
572 indicatorsMenuWidth: parent.width > units.gu(60) ? units.gu(40) : parent.width
575 available: edgeDemo.panelEnabled
576 contentEnabled: edgeDemo.panelContentEnabled
578 fullscreenMode: shell.fullscreenMode
579 searchVisible: !greeter.shown && !lockscreen.shown && dash.shown && dash.searchable
587 height: (panel.fullscreenMode) ? shell.edgeSize : panel.panelHeight
595 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
596 height: parent.height
598 available: !greeter.shown && !panel.indicators.shown && !lockscreen.shown && edgeDemo.dashEnabled
600 showAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: 0; easing.type: Easing.Linear }
601 hideAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: hudRevealer.closedValue; easing.type: Easing.Linear }
604 target: shell.applicationManager
605 onMainStageFocusedApplicationChanged: hud.hide()
606 onSideStageFocusedApplicationChanged: hud.hide()
615 anchors.left: hud.left
616 height: parent.height
617 target: hud.revealerTarget
620 direction: Qt.RightToLeft
621 orientation: Qt.Vertical
622 handleSize: hud.handleHeight
623 onCloseClicked: target.hide()
630 enabled: hud.available
631 applicationIsOnForeground: applicationFocused
635 blockInput: launcher.shown
638 bottom: parent.bottom
641 width: launcher.width
647 readonly property bool dashSwipe: progress > 0
649 anchors.top: parent.top
650 anchors.bottom: parent.bottom
652 dragAreaWidth: shell.edgeSize
653 available: (!greeter.shown || greeter.narrowMode) && edgeDemo.launcherEnabled
656 if (edgeDemo.running)
669 onDashSwipeChanged: if (dashSwipe && stages.shown) dash.setCurrentScope("clickscope", false, true)
670 onLauncherApplicationSelected:{
671 if (edgeDemo.running)
675 shell.activateApplication(appId)
679 panel.indicators.hide()
689 model: NotificationBackend.Model
695 bottom: parent.bottom
696 topMargin: panel.panelHeight
701 when: overlay.width <= units.gu(60)
702 AnchorChanges { target: notifications; anchors.left: parent.left }
706 when: overlay.width > units.gu(60)
707 AnchorChanges { target: notifications; anchors.left: undefined }
708 PropertyChanges { target: notifications; width: units.gu(38) }
713 anchors { left: parent.left; right: parent.right }
714 height: parent.contentHeight
715 blockInput: height > 0
721 onFocusChanged: if (!focus) forceActiveFocus();
726 bottom: parent.bottom
729 width: shell.edgeSize
736 bottom: parent.bottom
739 width: shell.edgeSize
750 anchors.topMargin: panel.panelHeight
751 anchors.fill: parent // as needs to know the geometry of the shell
754 //FIXME: This should be handled in the input stack, keyboard shouldnt propagate
756 anchors.bottom: parent.bottom
757 anchors.left: parent.left
758 anchors.right: parent.right
759 height: shell.applicationManager ? shell.applicationManager.keyboardHeight : 0
761 enabled: shell.applicationManager && shell.applicationManager.keyboardVisible
765 anchors.centerIn: parent
766 visible: applicationManager.fake
767 text: "EARLY ALPHA\nNOT READY FOR USE"
770 font.weight: Font.Black
771 horizontalAlignment: Text.AlignHCenter
772 verticalAlignment: Text.AlignVCenter
773 fontSizeMode: Text.Fit
775 scale: Math.min(parent.width, parent.height) / width
783 indicators: panel.indicators
788 target: SessionBroadcast
789 onShowHome: showHome()
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