2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import AccountsService 0.1
20import Unity.Application 0.1
21import Ubuntu.Components 0.1
22import Ubuntu.Gestures 0.1
23import Unity.Launcher 0.1
24import LightDM 0.1 as LightDM
26import SessionBroadcast 0.1
35import Unity.Notifications 1.0 as NotificationBackend
40 // this is only here to select the width / height of the window if not running fullscreen
41 property bool tablet: false
42 width: tablet ? units.gu(160) : applicationArguments.hasGeometry() ? applicationArguments.width() : units.gu(40)
43 height: tablet ? units.gu(100) : applicationArguments.hasGeometry() ? applicationArguments.height() : units.gu(71)
45 property real edgeSize: units.gu(2)
46 property url defaultBackground: Qt.resolvedUrl(shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg")
47 property url background
48 readonly property real panelHeight: panel.panelHeight
50 property bool dashShown: dash.shown
52 property bool sideStageEnabled: shell.width >= units.gu(100)
53 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
55 function activateApplication(appId) {
56 if (ApplicationManager.findApplication(appId)) {
57 ApplicationManager.requestFocusApplication(appId);
59 if (stages.locked && ApplicationManager.focusedApplicationId == appId) {
60 applicationsDisplayLoader.item.select(appId);
63 var execFlags = shell.sideStageEnabled ? ApplicationManager.NoFlag : ApplicationManager.ForceMainStage;
64 ApplicationManager.startApplication(appId, execFlags);
71 property: "applicationManager"
72 value: ApplicationManager
75 Component.onCompleted: {
76 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
80 id: backgroundSettings
81 schema.id: "org.gnome.desktop.background"
83 property url gSettingsPicture: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : shell.defaultBackground
84 onGSettingsPictureChanged: {
85 shell.background = gSettingsPicture
92 Keys.onVolumeUpPressed: volumeControl.volumeUp()
93 Keys.onVolumeDownPressed: volumeControl.volumeDown()
98 anchors.rightMargin: stages.overlayWidth
99 clip: stages.overlayMode && !stages.painting
103 blockInput: parent.clip
108 objectName: "underlay"
110 anchors.rightMargin: -parent.anchors.rightMargin
112 // Whether the underlay is fully covered by opaque UI elements.
113 property bool fullyCovered: panel.indicators.fullyOpened && shell.width <= panel.indicators.width
115 // Whether the user should see the topmost application surface (if there's one at all).
116 readonly property bool applicationSurfaceShouldBeSeen: stages.shown && !stages.painting && !stages.overlayMode
118 // NB! Application surfaces are stacked behind the shell one. So they can only be seen by the user
119 // through the translucent parts of the shell surface.
120 visible: !fullyCovered && !applicationSurfaceShouldBeSeen
124 objectName: "backgroundImage"
127 source: shell.background
128 fillMode: Image.PreserveAspectCrop
134 opacity: dash.disappearingAnimationProgress
139 source: shell.width > shell.height ? "Dash/graphics/paper_landscape.png" : "Dash/graphics/paper_portrait.png"
140 fillMode: Image.PreserveAspectCrop
141 horizontalAlignment: Image.AlignRight
142 verticalAlignment: Image.AlignTop
149 available: !greeter.shown && !lockscreen.shown
150 hides: [stages, launcher, panel.indicators]
151 shown: disappearingAnimationProgress !== 1.0 && greeterWrapper.showProgress !== 1.0
152 enabled: disappearingAnimationProgress === 0.0 && greeterWrapper.showProgress === 0.0 && edgeDemo.dashEnabled
156 height: parent.height - panel.panelHeight
157 Behavior on y { StandardAnimation {} }
159 contentScale: 1.0 - 0.2 * disappearingAnimationProgress
160 opacity: 1.0 - disappearingAnimationProgress
161 property real disappearingAnimationProgress: {
162 if (stages.overlayMode) {
165 return stages.showProgress
169 // FIXME: only necessary because stages.showProgress is not animated
170 Behavior on disappearingAnimationProgress { SmoothedAnimation { velocity: 5 }}
177 direction: Direction.Leftwards
179 anchors { top: parent.top; right: parent.right; bottom: parent.bottom }
180 width: shell.edgeSize
182 property real progress: stages.width
185 if (status == DirectionalDragArea.Recognized) {
186 if (ApplicationManager.count == 0) {
187 progress = Math.max(stages.width - stagesDragHandle.width + touchX, stages.width * .3)
189 progress = stages.width - stagesDragHandle.width + touchX
196 if (ApplicationManager.count > 0 && progress < stages.width - units.gu(10)) {
199 stagesDragHandle.progress = stages.width;
208 height: parent.height
212 if (overlayMode || locked) {
215 return launcher.progress
217 return stagesDragHandle.progress
221 Behavior on x { SmoothedAnimation { velocity: 600; duration: UbuntuAnimation.FastDuration } }
223 property bool shown: false
225 property real showProgress: overlayMode ? 0 : MathUtils.clamp(1 - x / shell.width, 0, 1)
227 property bool fullyShown: x == 0
228 property bool fullyHidden: x == width
230 property bool painting: applicationsDisplayLoader.item ? applicationsDisplayLoader.item.painting : false
231 property bool fullscreen: applicationsDisplayLoader.item ? applicationsDisplayLoader.item.fullscreen : false
232 property bool overlayMode: applicationsDisplayLoader.item ? applicationsDisplayLoader.item.overlayMode : false
233 property int overlayWidth: applicationsDisplayLoader.item ? applicationsDisplayLoader.item.overlayWidth : false
234 property bool locked: applicationsDisplayLoader.item ? applicationsDisplayLoader.item.locked : false
236 function show(focusApp) {
238 panel.indicators.hide();
241 if (!ApplicationManager.focusedApplicationId && ApplicationManager.count > 0 && focusApp) {
242 ApplicationManager.focusApplication(ApplicationManager.get(0).appId);
248 if (ApplicationManager.focusedApplicationId) {
249 ApplicationManager.unfocusCurrentApplication();
254 target: ApplicationManager
260 onFocusedApplicationIdChanged: {
261 if (ApplicationManager.focusedApplicationId.length > 0) {
264 if (!stages.overlayMode) {
270 onApplicationAdded: {
274 onApplicationRemoved: {
275 if (ApplicationManager.focusedApplicationId.length == 0) {
282 id: applicationsDisplayLoader
285 source: shell.sideStageEnabled ? "Stages/StageWithSideStage.qml" : "Stages/PhoneStage.qml"
288 target: applicationsDisplayLoader.item
290 value: !stages.fullyShown
293 target: applicationsDisplayLoader.item
298 target: applicationsDisplayLoader.item
299 property: "dragAreaWidth"
300 value: shell.edgeSize
307 objectName: "lockscreen"
309 readonly property int backgroundTopMargin: -panel.panelHeight
311 hides: [launcher, panel.indicators, hud]
314 showAnimation: StandardAnimation { property: "opacity"; to: 1 }
315 hideAnimation: StandardAnimation { property: "opacity"; to: 0 }
318 x: required ? 0 : - width
320 height: parent.height - panel.panelHeight
321 Behavior on y { StandardAnimation {} }
323 background: shell.background
326 onEntered: LightDM.Greeter.respond(passphrase);
327 onCancel: greeter.show()
329 Component.onCompleted: {
330 if (LightDM.Users.count == 1) {
331 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole))
337 target: LightDM.Greeter
340 if (LightDM.Users.count == 1) {
341 // TODO: There's no better way for now to determine if its a PIN or a passphrase.
343 lockscreen.alphaNumeric = false
345 lockscreen.alphaNumeric = true
347 lockscreen.placeholderText = i18n.tr("Please enter %1").arg(text);
352 onAuthenticationComplete: {
353 if (LightDM.Greeter.promptless) {
356 if (LightDM.Greeter.authenticated) {
359 lockscreen.clear(true);
367 opacity: greeterWrapper.showProgress * 0.8
371 // Just a tiny wrapper to adjust greeter's x without messing with its own dragging
376 height: parent.height - panel.panelHeight
377 Behavior on y { StandardAnimation {} }
378 Behavior on height { StandardAnimation {} }
380 Behavior on x {SmoothedAnimation{velocity: 600}}
382 readonly property real showProgress: MathUtils.clamp((1 - x/width) + greeter.showProgress - 1, 0, 1)
386 objectName: "greeter"
389 hides: [launcher, panel.indicators, hud]
392 defaultBackground: shell.background
395 height: parent.height
397 dragHandleWidth: shell.edgeSize
402 // If there is only one user, we start authenticating with that one here.
403 // If there are more users, the Greeter will handle that
404 if (LightDM.Users.count == 1) {
405 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole));
407 greeter.forceActiveFocus();
411 onUnlocked: greeter.hide()
413 // Update launcher items for new user
414 var user = LightDM.Users.data(uid, LightDM.UserRoles.NameRole);
415 AccountsService.user = user;
416 LauncherModel.setUser(user);
419 onTease: launcher.tease()
422 target: ApplicationManager
423 property: "suspended"
424 value: greeter.shown && greeterWrapper.showProgress == 1
431 blockInput: ApplicationManager.focusedApplicationId.length === 0 || greeter.shown || lockscreen.shown || launcher.shown
432 || panel.indicators.shown || hud.shown
439 onDisplayPowerStateChange: {
440 // We ignore any display-off signals when the proximity sensor
441 // is active. This usually indicates something like a phone call.
442 if (status == Powerd.Off && (flags & Powerd.UseProximity) == 0) {
446 // No reason to chew demo CPU when user isn't watching
447 if (status == Powerd.Off) {
448 edgeDemo.paused = true;
449 } else if (status == Powerd.On) {
450 edgeDemo.paused = false;
455 function showHome() {
456 var animate = !greeter.shown && !stages.shown
458 dash.setCurrentScope("clickscope", animate, false)
462 function hideIndicatorMenu(delay) {
463 panel.hideIndicatorMenu(delay);
473 anchors.fill: parent //because this draws indicator menus
476 available: edgeDemo.panelEnabled
477 contentEnabled: edgeDemo.panelContentEnabled
478 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
479 panelHeight: units.gu(3)
481 property string focusedAppId: ApplicationManager.focusedApplicationId
482 property var focusedApplication: ApplicationManager.findApplication(focusedAppId)
483 fullscreenMode: focusedApplication && stages.fullscreen && !greeter.shown && !lockscreen.shown
484 searchVisible: !greeter.shown && !lockscreen.shown && dash.shown && dash.searchable
492 height: (panel.fullscreenMode) ? shell.edgeSize : panel.panelHeight
500 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
501 height: parent.height
503 available: !greeter.shown && !panel.indicators.shown && !lockscreen.shown && edgeDemo.dashEnabled
505 showAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: 0; easing.type: Easing.Linear }
506 hideAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: hudRevealer.closedValue; easing.type: Easing.Linear }
509 target: ApplicationManager
510 onFocusedApplicationIdChanged: hud.hide()
519 anchors.left: hud.left
520 height: parent.height
521 target: hud.revealerTarget
524 direction: Qt.RightToLeft
525 orientation: Qt.Vertical
526 handleSize: hud.handleHeight
527 onCloseClicked: target.hide()
534 enabled: hud.available
535 applicationIsOnForeground: ApplicationManager.focusedApplicationId
539 blockInput: launcher.shown
542 bottom: parent.bottom
545 width: launcher.width
551 readonly property bool dashSwipe: progress > 0
553 anchors.top: parent.top
554 anchors.bottom: parent.bottom
556 dragAreaWidth: shell.edgeSize
557 available: edgeDemo.launcherEnabled
560 if (edgeDemo.running)
566 if (stages.shown && !stages.overlayMode) {
567 if (!stages.locked) {
577 onDashSwipeChanged: if (dashSwipe && stages.shown) dash.setCurrentScope("clickscope", false, true)
578 onLauncherApplicationSelected: {
579 if (!edgeDemo.running)
580 shell.activateApplication(appId)
584 panel.indicators.hide()
594 model: NotificationBackend.Model
599 height: parent.height - panel.panelHeight
600 Behavior on y { StandardAnimation {} }
601 Behavior on height { StandardAnimation {} }
606 when: overlay.width <= units.gu(60)
607 AnchorChanges { target: notifications; anchors.left: parent.left }
611 when: overlay.width > units.gu(60)
612 AnchorChanges { target: notifications; anchors.left: undefined }
613 PropertyChanges { target: notifications; width: units.gu(38) }
618 anchors { left: parent.left; right: parent.right }
619 height: parent.contentHeight
620 blockInput: height > 0
626 onFocusChanged: if (!focus) forceActiveFocus();
631 bottom: parent.bottom
634 width: shell.edgeSize
641 bottom: parent.bottom
644 width: shell.edgeSize
657 height: parent.height - panel.panelHeight
658 Behavior on y { StandardAnimation {} }
659 Behavior on height { StandardAnimation {} }
662 //FIXME: This should be handled in the input stack, keyboard shouldnt propagate
664 anchors.bottom: parent.bottom
665 anchors.left: parent.left
666 anchors.right: parent.right
667 height: ApplicationManager.keyboardVisible ? ApplicationManager.keyboardHeight : 0
669 enabled: ApplicationManager.keyboardVisible
673 anchors.centerIn: parent
674 visible: ApplicationManager.fake ? ApplicationManager.fake : false
675 text: "EARLY ALPHA\nNOT READY FOR USE"
678 font.weight: Font.Black
679 horizontalAlignment: Text.AlignHCenter
680 verticalAlignment: Text.AlignVCenter
681 fontSizeMode: Text.Fit
683 scale: Math.min(parent.width, parent.height) / width
691 indicators: panel.indicators
696 target: SessionBroadcast
697 onShowHome: showHome()
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