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unity8/plugins/Unity/Launcher/launchermodel.cpp
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1/*
2 * Copyright 2013 Canonical Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU Lesser General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU Lesser General Public License for more details.
12 *
13 * You should have received a copy of the GNU Lesser General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *
16 * Authors:
17 * Michael Zanetti <michael.zanetti@canonical.com>
18 */
20#include "launchermodel.h"
21#include "launcheritem.h"
22#include "backend/launcherbackend.h"
24#include <unity/shell/application/ApplicationInfoInterface.h>
26using namespace unity::shell::application;
28LauncherModel::LauncherModel(QObject *parent):
29 LauncherModelInterface(parent),
30 m_backend(new LauncherBackend(this)),
31 m_appManager(0)
33 connect(m_backend, SIGNAL(countChanged(QString,int)), SLOT(countChanged(QString,int)));
34 connect(m_backend, SIGNAL(progressChanged(QString,int)), SLOT(progressChanged(QString,int)));
36 Q_FOREACH (const QString &entry, m_backend->storedApplications()) {
37 LauncherItem *item = new LauncherItem(entry,
38 m_backend->displayName(entry),
39 m_backend->icon(entry),
40 this);
41 item->setPinned(true);
42 m_list.append(item);
43 }
46LauncherModel::~LauncherModel()
48 while (!m_list.empty()) {
49 m_list.takeFirst()->deleteLater();
50 }
53int LauncherModel::rowCount(const QModelIndex &parent) const
55 Q_UNUSED(parent)
56 return m_list.count();
59QVariant LauncherModel::data(const QModelIndex &index, int role) const
61 LauncherItem *item = m_list.at(index.row());
62 switch(role) {
63 case RoleAppId:
64 return item->appId();
65 case RoleName:
66 return item->name();
67 case RoleIcon:
68 return item->icon();
69 case RolePinned:
70 return item->pinned();
71 case RoleCount:
72 return item->count();
73 case RoleProgress:
74 return item->progress();
75 case RoleFocused:
76 return item->focused();
77 }
79 return QVariant();
82unity::shell::launcher::LauncherItemInterface *LauncherModel::get(int index) const
84 if (index < 0 || index >= m_list.count()) {
85 return 0;
86 }
87 return m_list.at(index);
90void LauncherModel::move(int oldIndex, int newIndex)
92 // Make sure its not moved outside the lists
93 if (newIndex < 0) {
94 newIndex = 0;
95 }
96 if (newIndex >= m_list.count()) {
97 newIndex = m_list.count()-1;
98 }
100 // Nothing to do?
101 if (oldIndex == newIndex) {
102 return;
103 }
105 // QList's and QAbstractItemModel's move implementation differ when moving an item up the list :/
106 // While QList needs the index in the resulting list, beginMoveRows expects it to be in the current list
107 // adjust the model's index by +1 in case we're moving upwards
108 int newModelIndex = newIndex > oldIndex ? newIndex+1 : newIndex;
110 beginMoveRows(QModelIndex(), oldIndex, oldIndex, QModelIndex(), newModelIndex);
111 m_list.move(oldIndex, newIndex);
112 endMoveRows();
114 if (!m_list.at(newIndex)->pinned()) {
115 pin(m_list.at(newIndex)->appId());
116 } else {
117 storeAppList();
118 }
121void LauncherModel::pin(const QString &appId, int index)
123 int currentIndex = findApplication(appId);
125 if (currentIndex >= 0) {
126 if (index == -1 || index == currentIndex) {
127 m_list.at(currentIndex)->setPinned(true);
128 QModelIndex modelIndex = this->index(currentIndex);
129 Q_EMIT dataChanged(modelIndex, modelIndex);
130 } else {
131 move(currentIndex, index);
132 // move() will store the list to the backend itself, so just exit at this point.
133 return;
134 }
135 } else {
136 if (index == -1) {
137 index = m_list.count();
138 }
139 beginInsertRows(QModelIndex(), index, index);
140 LauncherItem *item = new LauncherItem(appId,
141 m_backend->displayName(appId),
142 m_backend->icon(appId));
143 item->setPinned(true);
144 m_list.insert(index, item);
145 endInsertRows();
146 }
148 storeAppList();
151void LauncherModel::requestRemove(const QString &appId)
153 int index = findApplication(appId);
154 if (index < 0) {
155 return;
156 }
158 if (m_appManager->findApplication(appId)) {
159 m_list.at(index)->setPinned(false);
160 return;
161 }
163 beginRemoveRows(QModelIndex(), index, index);
164 m_list.takeAt(index)->deleteLater();
165 endRemoveRows();
167 storeAppList();
170void LauncherModel::quickListActionInvoked(const QString &appId, int actionIndex)
172 int index = findApplication(appId);
173 if (index < 0) {
174 return;
175 }
177 LauncherItem *item = m_list.at(index);
178 QuickListModel *model = qobject_cast<QuickListModel*>(item->quickList());
179 if (model) {
180 QString actionId = model->get(actionIndex).actionId();
182 // Check if this is one of the launcher actions we handle ourselves
183 if (actionId == "pin_item") {
184 if (item->pinned()) {
185 requestRemove(appId);
186 } else {
187 pin(appId);
188 }
190 // Nope, we don't know this action, let the backend forward it to the application
191 } else {
192 m_backend->triggerQuickListAction(appId, actionId);
193 }
194 }
197void LauncherModel::setUser(const QString &username)
199 m_backend->setUser(username);
202ApplicationManagerInterface *LauncherModel::applicationManager() const
204 return m_appManager;
207void LauncherModel::setApplicationManager(unity::shell::application::ApplicationManagerInterface *appManager)
209 // Is there already another appmanager set?
210 if (m_appManager) {
211 // Disconnect any signals
212 disconnect(this, SLOT(applicationAdded(QModelIndex,int)));
213 disconnect(this, SLOT(applicationRemoved(QModelIndex,int)));
214 disconnect(this, SLOT(focusedAppIdChanged()));
216 // remove any recent/running apps from the launcher
217 QList<int> recentAppIndices;
218 for (int i = 0; i < m_list.count(); ++i) {
219 if (m_list.at(i)->recent()) {
220 recentAppIndices << i;
221 }
222 }
223 int run = 0;
224 while (recentAppIndices.count() > 0) {
225 beginRemoveRows(QModelIndex(), recentAppIndices.first() - run, recentAppIndices.first() - run);
226 m_list.takeAt(recentAppIndices.first() - run)->deleteLater();
227 endRemoveRows();
228 recentAppIndices.takeFirst();
229 ++run;
230 }
231 }
233 m_appManager = appManager;
234 connect(m_appManager, SIGNAL(rowsInserted(QModelIndex, int, int)), SLOT(applicationAdded(QModelIndex,int)));
235 connect(m_appManager, SIGNAL(rowsAboutToBeRemoved(QModelIndex,int,int)), SLOT(applicationRemoved(QModelIndex,int)));
236 connect(m_appManager, SIGNAL(focusedApplicationIdChanged()), SLOT(focusedAppIdChanged()));
238 Q_EMIT applicationManagerChanged();
240 for (int i = 0; i < appManager->count(); ++i) {
241 applicationAdded(QModelIndex(), i);
242 }
246void LauncherModel::storeAppList()
248 QStringList appIds;
249 Q_FOREACH(LauncherItem *item, m_list) {
250 if (item->pinned()) {
251 appIds << item->appId();
252 }
253 }
254 m_backend->setStoredApplications(appIds);
257int LauncherModel::findApplication(const QString &appId)
259 for (int i = 0; i < m_list.count(); ++i) {
260 LauncherItem *item = m_list.at(i);
261 if (item->appId() == appId) {
262 return i;
263 }
264 }
265 return -1;
268void LauncherModel::progressChanged(const QString &appId, int progress)
270 int idx = findApplication(appId);
271 if (idx >= 0) {
272 LauncherItem *item = m_list.at(idx);
273 item->setProgress(progress);
274 Q_EMIT dataChanged(index(idx), index(idx), QVector<int>() << RoleProgress);
275 }
279void LauncherModel::countChanged(const QString &appId, int count)
281 int idx = findApplication(appId);
282 if (idx >= 0) {
283 LauncherItem *item = m_list.at(idx);
284 item->setCount(count);
285 Q_EMIT dataChanged(index(idx), index(idx), QVector<int>() << RoleCount);
286 }
289void LauncherModel::applicationAdded(const QModelIndex &parent, int row)
291 Q_UNUSED(parent);
293 ApplicationInfoInterface *app = m_appManager->get(row);
295 bool found = false;
296 Q_FOREACH(LauncherItem *item, m_list) {
297 if (app->appId() == item->appId()) {
298 found = true;
299 break;
300 }
301 }
302 if (found) {
303 // Shall we paint some running/recent app highlight? If yes, do it here.
304 } else {
305 LauncherItem *item = new LauncherItem(app->appId(), app->name(), app->icon().toString());
306 item->setRecent(true);
307 item->setFocused(app->focused());
309 beginInsertRows(QModelIndex(), m_list.count(), m_list.count());
310 m_list.append(item);
311 endInsertRows();
312 }
315void LauncherModel::applicationRemoved(const QModelIndex &parent, int row)
317 Q_UNUSED(parent)
319 int appIndex = -1;
320 for (int i = 0; i < m_list.count(); ++i) {
321 if (m_list.at(i)->appId() == m_appManager->get(row)->appId()) {
322 appIndex = i;
323 break;
324 }
325 }
327 if (appIndex > -1 && !m_list.at(appIndex)->pinned()) {
328 beginRemoveRows(QModelIndex(), appIndex, appIndex);
329 m_list.takeAt(appIndex)->deleteLater();
330 endRemoveRows();
331 }
334void LauncherModel::focusedAppIdChanged()
336 QString appId = m_appManager->focusedApplicationId();
337 for (int i = 0; i < m_list.count(); ++i) {
338 LauncherItem *item = m_list.at(i);
339 if (!item->focused() && item->appId() == appId) {
340 item->setFocused(true);
341 Q_EMIT dataChanged(index(i), index(i), QVector<int>() << RoleFocused);
342 } else if (item->focused() && item->appId() != appId) {
343 item->setFocused(false);
344 Q_EMIT dataChanged(index(i), index(i), QVector<int>() << RoleFocused);
345 }
346 }