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unity8/plugins/Cursor/Cursor.qml
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1/*
2 * Copyright (C) 2015-2016 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17import QtQuick 2.4
18import Cursor 1.1
19import Powerd 0.1
21MousePointer {
22 id: mousePointer
24 CursorImageInfo {
25 id: imageInfo
26 themeName: mousePointer.themeName
27 cursorName: mousePointer.cursorName
28 }
30 Loader {
31 active: mousePointer.visible && imageInfo.frameCount > 1
32 sourceComponent: AnimatedSprite {
33 x: -imageInfo.hotspot.x
34 y: -imageInfo.hotspot.y
35 source: "image://cursor/" + mousePointer.themeName + "/" + mousePointer.cursorName
37 interpolate: false
39 width: imageInfo.frameWidth
40 height: imageInfo.frameHeight
42 frameCount: imageInfo.frameCount
43 frameDuration: imageInfo.frameDuration
44 frameWidth: imageInfo.frameWidth
45 frameHeight: imageInfo.frameHeight
47 running: Powerd.status === Powerd.On
48 }
49 }
51 Loader {
52 active: mousePointer.visible && imageInfo.frameCount === 1
53 sourceComponent: Image {
54 x: -imageInfo.hotspot.x
55 y: -imageInfo.hotspot.y
56 source: "image://cursor/" + mousePointer.themeName + "/" + mousePointer.cursorName
57 }
58 }