2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import Ubuntu.Application 0.1
19import Ubuntu.Components 0.1
20import Ubuntu.Gestures 0.1
21import LightDM 0.1 as LightDM
28import "Components/Math.js" as MathLocal
32import Unity.Notifications 1.0 as NotificationBackend
37 // this is only here to select the width / height of the window if not running fullscreen
38 property bool tablet: false
39 width: tablet ? units.gu(160) : units.gu(40)
40 height: tablet ? units.gu(100) : units.gu(71)
42 property real edgeSize: units.gu(2)
43 property url default_background: shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg"
44 property url background: default_background
45 readonly property real panelHeight: panel.panelHeight
47 property bool dashShown: dash.shown
48 property bool stageScreenshotsReady: {
49 if (sideStage.shown) {
50 if (mainStage.applications.count > 0) {
51 return mainStage.usingScreenshots && sideStage.usingScreenshots;
53 return sideStage.usingScreenshots;
56 return mainStage.usingScreenshots;
60 property ListModel searchHistory: SearchHistoryModel {}
62 property var applicationManager: ApplicationManagerWrapper {}
64 Component.onCompleted: {
65 applicationManager.sideStageEnabled = Qt.binding(function() { return sideStage.enabled })
67 // FIXME: if application focused before shell starts, shell draws on top of it only.
68 // We should detect already running applications on shell start and bring them to the front.
69 applicationManager.unfocusCurrentApplication();
72 readonly property bool fullscreenMode: {
73 if (greeter.shown || lockscreen.shown) {
75 } else if (mainStage.usingScreenshots) { // Window Manager animating so want to re-evaluate fullscreen mode
76 return mainStage.switchingFromFullscreenToFullscreen;
77 } else if (applicationManager.mainStageFocusedApplication) {
78 return applicationManager.mainStageFocusedApplication.fullscreen;
85 target: applicationManager
86 ignoreUnknownSignals: true
88 // TODO: this should be protected to only unlock for certain applications / certain usecases
89 // potentially only in connection with a notification
91 shell.activateApplication(desktopFile);
95 function activateApplication(desktopFile, argument) {
96 if (applicationManager) {
97 // For newly started applications, as it takes them time to draw their first frame
98 // we add a delay before we hide the animation screenshots to compensate.
99 var addDelay = !applicationManager.getApplicationFromDesktopFile(desktopFile);
102 application = applicationManager.activateApplication(desktopFile, argument);
103 if (application == null) {
106 if (application.stage == ApplicationInfo.MainStage || !sideStage.enabled) {
107 mainStage.activateApplication(desktopFile, addDelay);
109 sideStage.activateApplication(desktopFile, addDelay);
119 Keys.onVolumeUpPressed: volumeControl.volumeUp()
120 Keys.onVolumeDownPressed: volumeControl.volumeDown()
123 if (event.key == Qt.Key_PowerOff) {
131 visible: !(panel.indicators.fullyOpened && shell.width <= panel.indicatorsMenuWidth)
132 && (stages.fullyHidden
133 || (stages.fullyShown && mainStage.usingScreenshots)
134 || !stages.fullyShown && (mainStage.usingScreenshots || (sideStage.shown && sideStage.usingScreenshots)))
138 source: shell.background
139 sourceSize.width: parent.width
140 sourceSize.height: parent.height
147 opacity: dash.disappearingAnimationProgress
153 available: !greeter.shown && !lockscreen.shown
154 hides: [stages, launcher, panel.indicators]
155 shown: disappearingAnimationProgress !== 1.0
156 enabled: disappearingAnimationProgress === 0.0
157 // FIXME: unfocus all applications when going back to the dash
160 shell.applicationManager.unfocusCurrentApplication()
166 topMargin: panel.panelHeight
169 contentScale: 1.0 - 0.2 * disappearingAnimationProgress
170 opacity: 1.0 - disappearingAnimationProgress
171 property real disappearingAnimationProgress: {
173 return greeter.showProgress;
175 return stagesOuterContainer.showProgress;
179 // FIXME: only necessary because stagesRevealer.animatedProgress and
180 // greeterRevealer.animatedProgress are not animated
181 Behavior on disappearingAnimationProgress { SmoothedAnimation { velocity: 5 }}
187 id: stagesOuterContainer
190 height: parent.height
192 Behavior on x {SmoothedAnimation{velocity: 600}}
194 property real showProgress:
195 MathLocal.clamp(1 - (x + stages.x) / shell.width, 0, 1)
202 property bool fullyShown: shown && x == 0 && parent.x == 0
203 property bool fullyHidden: !shown && x == width
204 available: !greeter.shown
205 hides: [launcher, panel.indicators]
208 showAnimation: StandardAnimation { property: "x"; duration: 350; to: 0; easing.type: Easing.OutCubic }
209 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: width; easing.type: Easing.OutCubic }
212 height: parent.height
214 // close the stages when no focused application remains
216 target: shell.applicationManager
217 onMainStageFocusedApplicationChanged: stages.closeIfNoApplications()
218 onSideStageFocusedApplicationChanged: stages.closeIfNoApplications()
219 ignoreUnknownSignals: true
222 function closeIfNoApplications() {
223 if (!shell.applicationManager.mainStageFocusedApplication
224 && !shell.applicationManager.sideStageFocusedApplication
225 && shell.applicationManager.mainStageApplications.count == 0
226 && shell.applicationManager.sideStageApplications.count == 0) {
231 // show the stages when an application gets the focus
233 target: shell.applicationManager
234 onMainStageFocusedApplicationChanged: {
235 if (shell.applicationManager.mainStageFocusedApplication) {
240 onSideStageFocusedApplicationChanged: {
241 if (shell.applicationManager.sideStageFocusedApplication) {
246 ignoreUnknownSignals: true
254 fullyShown: stages.fullyShown
255 shouldUseScreenshots: !fullyShown
256 rightEdgeEnabled: !sideStage.enabled
258 applicationManager: shell.applicationManager
259 rightEdgeDraggingAreaWidth: shell.edgeSize
260 normalApplicationY: shell.panelHeight
266 function showWithoutAnimation() {
267 stages.showWithoutAnimation();
272 // FIXME: workaround the fact that focusing a main stage application
273 // raises its surface on top of all other surfaces including the ones
274 // that belong to side stage applications.
275 onFocusedApplicationChanged: {
276 if (focusedApplication && sideStage.focusedApplication && sideStage.fullyShown) {
277 shell.applicationManager.focusApplication(sideStage.focusedApplication);
285 applicationManager: shell.applicationManager
286 rightEdgeDraggingAreaWidth: shell.edgeSize
287 normalApplicationY: shell.panelHeight
290 if (!shown && mainStage.applications.count == 0) {
294 // FIXME: when hiding the side stage, refocus the main stage
295 // application so that it goes in front of the side stage
296 // application and hides it
297 onFullyShownChanged: {
298 if (!fullyShown && stages.fullyShown && sideStage.focusedApplication != null) {
299 shell.applicationManager.focusApplication(mainStage.focusedApplication);
303 enabled: shell.width >= units.gu(60)
305 fullyShown: stages.fullyShown && shown
306 && sideStage[sideStageRevealer.boundProperty] == sideStageRevealer.openedValue
307 shouldUseScreenshots: !fullyShown || mainStage.usingScreenshots || sideStageRevealer.pressed
309 available: !greeter.shown && !lockscreen.shown && enabled
310 hides: [launcher, panel.indicators]
312 showAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.openedValue; easing.type: Easing.OutQuint }
313 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.closedValue; easing.type: Easing.OutQuint }
316 height: stages.height
317 handleExpanded: sideStageRevealer.pressed
321 id: sideStageRevealer
323 enabled: mainStage.applications.count > 0 && sideStage.applications.count > 0
324 && sideStage.available
325 direction: Qt.RightToLeft
326 openedValue: parent.width - sideStage.width
327 hintDisplacement: units.gu(3)
328 /* The size of the sidestage handle needs to be bigger than the
329 typical size used for edge detection otherwise it is really
332 handleSize: sideStage.shown ? units.gu(4) : shell.edgeSize
333 closedValue: parent.width + sideStage.handleSizeCollapsed
335 x: parent.width - width
336 width: sideStage.width + handleSize * 0.7
337 height: sideStage.height
338 orientation: Qt.Horizontal
344 anchors.top: parent.top
345 anchors.bottom: parent.bottom
346 anchors.right: parent.left
348 width: shell.edgeSize
349 direction: Direction.Leftwards
350 enabled: mainStage.applications.count > 0 || sideStage.applications.count > 0
357 hides: [launcher, panel.indicators, hud]
360 showAnimation: StandardAnimation { property: "opacity"; to: 1 }
361 hideAnimation: StandardAnimation { property: "opacity"; to: 0 }
363 x: required ? 0 : - width
365 height: parent.height - panel.panelHeight
366 background: shell.background
368 onUnlocked: lockscreen.hide()
369 onCancel: greeter.show()
371 Component.onCompleted: {
372 if (LightDM.Users.count == 1) {
373 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole))
379 target: LightDM.Greeter
382 if (LightDM.Users.count == 1) {
383 // TODO: There's no better way for now to determine if its a PIN or a passphrase.
385 lockscreen.alphaNumeric = false
387 lockscreen.alphaNumeric = true
389 lockscreen.placeholderText = i18n.tr("Please enter %1").arg(text);
399 hides: [launcher, panel.indicators, hud]
404 height: parent.height - panel.panelHeight
406 dragHandleWidth: shell.edgeSize
408 property var previousMainApp: null
409 property var previousSideApp: null
414 // If there is only one user, we start authenticating with that one here.
415 // If there are more users, the Greeter will handle that
416 if (LightDM.Users.count == 1) {
417 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole));
419 greeter.forceActiveFocus();
420 // FIXME: *FocusedApplication are not updated when unfocused, hence the need to check whether
421 // the stage was actually shown
422 if (mainStage.fullyShown) greeter.previousMainApp = applicationManager.mainStageFocusedApplication;
423 if (sideStage.fullyShown) greeter.previousSideApp = applicationManager.sideStageFocusedApplication;
424 applicationManager.unfocusCurrentApplication();
426 if (greeter.previousMainApp) {
427 applicationManager.focusApplication(greeter.previousMainApp);
428 greeter.previousMainApp = null;
430 if (greeter.previousSideApp) {
431 applicationManager.focusApplication(greeter.previousSideApp);
432 greeter.previousSideApp = null;
437 onUnlocked: greeter.hide()
439 var bgPath = greeter.model.data(uid, LightDM.UserRoles.BackgroundPathRole)
440 shell.background = bgPath ? bgPath : default_background
443 onLeftTeaserPressedChanged: {
444 if (leftTeaserPressed) {
452 blockInput: greeter.shown || lockscreen.shown
462 anchors.fill: parent //because this draws indicator menus
463 indicatorsMenuWidth: parent.width > units.gu(60) ? units.gu(40) : parent.width
467 fullscreenMode: shell.fullscreenMode
468 searchVisible: !greeter.shown && !lockscreen.shown
472 blockInput: panel.indicators.shown
479 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
480 height: parent.height
482 available: !greeter.shown && !panel.indicators.shown && !lockscreen.shown
484 showAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: 0; easing.type: Easing.Linear }
485 hideAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: hudRevealer.closedValue; easing.type: Easing.Linear }
488 target: shell.applicationManager
489 onMainStageFocusedApplicationChanged: hud.hide()
490 onSideStageFocusedApplicationChanged: hud.hide()
495 blockInput: hud.shown
504 anchors.left: hud.left
505 height: parent.height
506 target: hud.revealerTarget
509 direction: Qt.RightToLeft
510 orientation: Qt.Vertical
511 handleSize: hud.handleHeight
512 onCloseClicked: target.hide()
518 enabled: !panel.indicators.shown
519 applicationIsOnForeground: applicationManager.mainStageFocusedApplication
520 || applicationManager.sideStageFocusedApplication
524 blockInput: launcher.shown
527 bottom: parent.bottom
530 width: launcher.width
536 anchors.top: parent.top
537 anchors.bottom: parent.bottom
539 dragAreaWidth: shell.edgeSize
540 available: !greeter.locked
541 onDashItemSelected: {
543 // Animate if moving between application and dash
545 dash.setCurrentScope("home.scope", true, false)
547 dash.setCurrentScope("home.scope", false, false)
553 dash.setCurrentScope("applications.scope", true, false)
558 onLauncherApplicationSelected:{
560 shell.activateApplication(desktopFile)
564 panel.indicators.hide()
573 model: NotificationBackend.Model
577 bottom: parent.bottom
578 leftMargin: units.gu(1)
579 rightMargin: units.gu(1)
580 topMargin: panel.panelHeight + units.gu(1)
585 when: overlay.width <= units.gu(60)
586 AnchorChanges { target: notifications; anchors.left: parent.left }
590 when: overlay.width > units.gu(60)
591 AnchorChanges { target: notifications; anchors.left: undefined }
592 PropertyChanges { target: notifications; width: units.gu(38) }
603 bottom: parent.bottom
606 width: shell.edgeSize
613 bottom: parent.bottom
616 width: shell.edgeSize
626 //FIXME: This should be handled in the input stack, keyboard shouldnt propagate
628 anchors.bottom: parent.bottom
629 anchors.left: parent.left
630 anchors.right: parent.right
631 height: shell.applicationManager ? shell.applicationManager.keyboardHeight : 0
633 enabled: shell.applicationManager && shell.applicationManager.keyboardVisible
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