2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import AccountsService 0.1
20import Unity.Application 0.1
21import Ubuntu.Components 0.1
22import Ubuntu.Gestures 0.1
23import Unity.Launcher 0.1
24import LightDM 0.1 as LightDM
26import SessionBroadcast 0.1
36import Unity.Notifications 1.0 as NotificationBackend
41 // this is only here to select the width / height of the window if not running fullscreen
42 property bool tablet: false
43 width: tablet ? units.gu(160) : applicationArguments.hasGeometry() ? applicationArguments.width() : units.gu(40)
44 height: tablet ? units.gu(100) : applicationArguments.hasGeometry() ? applicationArguments.height() : units.gu(71)
46 property real edgeSize: units.gu(2)
47 property url defaultBackground: Qt.resolvedUrl(shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg")
48 property url background
49 readonly property real panelHeight: panel.panelHeight
51 property bool dashShown: dash.shown
52 property bool stageScreenshotsReady: {
53 if (sideStage.shown) {
54 if (mainStage.applications.count > 0) {
55 return mainStage.usingScreenshots && sideStage.usingScreenshots;
57 return sideStage.usingScreenshots;
60 return mainStage.usingScreenshots;
64 property var applicationManager: ApplicationManagerWrapper {}
68 property: "applicationManager"
69 value: ApplicationManager
72 Component.onCompleted: {
73 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
75 applicationManager.sideStageEnabled = Qt.binding(function() { return sideStage.enabled })
77 // FIXME: if application focused before shell starts, shell draws on top of it only.
78 // We should detect already running applications on shell start and bring them to the front.
79 applicationManager.unfocusCurrentApplication();
82 readonly property bool applicationFocused: !!applicationManager.mainStageFocusedApplication
83 || !!applicationManager.sideStageFocusedApplication
84 // Used for autopilot testing.
85 readonly property string currentFocusedAppId: ApplicationManager.focusedApplicationId
87 readonly property bool fullscreenMode: {
88 if (greeter.shown || lockscreen.shown) {
90 } else if (mainStage.usingScreenshots) { // Window Manager animating so want to re-evaluate fullscreen mode
91 return mainStage.switchingFromFullscreenToFullscreen;
92 } else if (applicationManager.mainStageFocusedApplication) {
93 return applicationManager.mainStageFocusedApplication.fullscreen;
99 function activateApplication(appId, argument) {
100 if (applicationManager) {
101 // For newly started applications, as it takes them time to draw their first frame
102 // we add a delay before we hide the animation screenshots to compensate.
103 var addDelay = !applicationManager.getApplicationFromDesktopFile(appId);
106 application = applicationManager.activateApplication(appId, argument);
107 if (application == null) {
110 if (application.stage == ApplicationInfo.MainStage || !sideStage.enabled) {
111 mainStage.activateApplication(appId, addDelay);
113 sideStage.activateApplication(appId, addDelay);
120 target: applicationManager
121 onFocusRequested: activateApplication(appId)
125 id: backgroundSettings
126 schema.id: "org.gnome.desktop.background"
128 property url gSettingsPicture: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : shell.defaultBackground
129 onGSettingsPictureChanged: {
130 shell.background = gSettingsPicture
137 Keys.onVolumeUpPressed: volumeControl.volumeUp()
138 Keys.onVolumeDownPressed: volumeControl.volumeDown()
142 objectName: "underlay"
145 // Whether the underlay is fully covered by opaque UI elements.
146 property bool fullyCovered: panel.indicators.fullyOpened && shell.width <= panel.indicatorsMenuWidth
148 readonly property bool applicationRunning: ((mainStage.applications && mainStage.applications.count > 0)
149 || (sideStage.applications && sideStage.applications.count > 0))
151 // Whether the user should see the topmost application surface (if there's one at all).
152 readonly property bool applicationSurfaceShouldBeSeen: applicationRunning && !stages.fullyHidden
153 && !mainStage.usingScreenshots // but want sideStage animating over app surface
157 // NB! Application surfaces are stacked behing the shell one. So they can only be seen by the user
158 // through the translucent parts of the shell surface.
159 visible: !fullyCovered && !applicationSurfaceShouldBeSeen
164 opacity: dash.disappearingAnimationProgress
169 source: shell.width > shell.height ? "Dash/graphics/paper_landscape.png" : "Dash/graphics/paper_portrait.png"
170 fillMode: Image.PreserveAspectCrop
171 horizontalAlignment: Image.AlignRight
172 verticalAlignment: Image.AlignTop
179 available: !greeter.shown && !lockscreen.shown
180 hides: [stages, launcher, panel.indicators]
181 shown: disappearingAnimationProgress !== 1.0
182 enabled: disappearingAnimationProgress === 0.0 && edgeDemo.dashEnabled
183 // FIXME: unfocus all applications when going back to the dash
186 shell.applicationManager.unfocusCurrentApplication()
192 topMargin: panel.panelHeight
195 contentScale: 1.0 - 0.2 * disappearingAnimationProgress
196 opacity: 1.0 - disappearingAnimationProgress
197 property real disappearingAnimationProgress: {
199 return greeter.showProgress;
201 return stagesOuterContainer.showProgress;
205 // FIXME: only necessary because stagesOuterContainer.showProgress and
206 // greeterRevealer.animatedProgress are not animated
207 Behavior on disappearingAnimationProgress { SmoothedAnimation { velocity: 5 }}
212 id: stagesOuterContainer
215 height: parent.height
217 Behavior on x {SmoothedAnimation{velocity: 600}}
219 property real showProgress:
220 MathUtils.clamp(1 - (x + stages.x) / shell.width, 0, 1)
228 property bool fullyShown: shown && x == 0 && parent.x == 0
229 property bool fullyHidden: !shown && x == width
230 available: !greeter.shown
231 hides: [panel.indicators]
234 showAnimation: StandardAnimation { property: "x"; duration: 350; to: 0; easing.type: Easing.OutCubic }
235 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: width; easing.type: Easing.OutCubic }
238 height: parent.height
240 // close the stages when no focused application remains
242 target: shell.applicationManager
243 onMainStageFocusedApplicationChanged: stages.closeIfNoApplications()
244 onSideStageFocusedApplicationChanged: stages.closeIfNoApplications()
245 ignoreUnknownSignals: true
248 function closeIfNoApplications() {
249 if (!shell.applicationManager.mainStageFocusedApplication
250 && !shell.applicationManager.sideStageFocusedApplication
251 && shell.applicationManager.mainStageApplications.count == 0
252 && shell.applicationManager.sideStageApplications.count == 0) {
257 // show the stages when an application gets the focus
259 target: shell.applicationManager
260 onMainStageFocusedApplicationChanged: {
261 if (shell.applicationManager.mainStageFocusedApplication) {
266 onSideStageFocusedApplicationChanged: {
267 if (shell.applicationManager.sideStageFocusedApplication) {
272 ignoreUnknownSignals: true
279 fullyShown: stages.fullyShown
280 fullyHidden: stages.fullyHidden
281 shouldUseScreenshots: !fullyShown
282 rightEdgeEnabled: !sideStage.enabled
284 applicationManager: shell.applicationManager
285 rightEdgeDraggingAreaWidth: shell.edgeSize
286 normalApplicationY: shell.panelHeight
295 // FIXME: workaround the fact that focusing a main stage application
296 // raises its surface on top of all other surfaces including the ones
297 // that belong to side stage applications.
298 onFocusedApplicationChanged: {
299 if (focusedApplication && sideStage.focusedApplication && sideStage.fullyShown) {
300 shell.applicationManager.focusApplication(sideStage.focusedApplication);
308 applicationManager: shell.applicationManager
309 rightEdgeDraggingAreaWidth: shell.edgeSize
310 normalApplicationY: shell.panelHeight
313 if (!shown && mainStage.applications.count == 0) {
317 // FIXME: when hiding the side stage, refocus the main stage
318 // application so that it goes in front of the side stage
319 // application and hides it
320 onFullyShownChanged: {
321 if (!fullyShown && stages.fullyShown && sideStage.focusedApplication != null) {
322 shell.applicationManager.focusApplication(mainStage.focusedApplication);
326 enabled: shell.width >= units.gu(100)
328 fullyShown: stages.fullyShown && shown
329 && sideStage[sideStageRevealer.boundProperty] == sideStageRevealer.openedValue
330 shouldUseScreenshots: !fullyShown || mainStage.usingScreenshots || sideStageRevealer.pressed
332 available: !greeter.shown && !lockscreen.shown && enabled
333 hides: [launcher, panel.indicators]
335 showAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.openedValue; easing.type: Easing.OutQuint }
336 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.closedValue; easing.type: Easing.OutQuint }
339 height: stages.height
340 handleExpanded: sideStageRevealer.pressed
343 target: sideStage.applications
345 if (sideStage.applications.count == 0 && sideStage.shown) { // if all SS app closed, hide side stage
353 id: sideStageRevealer
355 enabled: mainStage.applications.count > 0 && sideStage.applications.count > 0
356 && sideStage.available
357 direction: Qt.RightToLeft
358 openedValue: parent.width - sideStage.width
359 hintDisplacement: units.gu(3)
360 /* The size of the sidestage handle needs to be bigger than the
361 typical size used for edge detection otherwise it is really
364 handleSize: sideStage.shown ? units.gu(4) : shell.edgeSize
365 closedValue: parent.width + sideStage.handleSizeCollapsed
367 x: parent.width - width
368 width: sideStage.width + handleSize * 0.7
369 height: sideStage.height
370 orientation: Qt.Horizontal
376 anchors.top: parent.top
377 anchors.bottom: parent.bottom
378 anchors.right: parent.left
380 width: shell.edgeSize
381 direction: Direction.Leftwards
382 enabled: greeter.showProgress == 0 && edgeDemo.dashEnabled
383 property bool haveApps: mainStage.applications.count > 0 || sideStage.applications.count > 0
385 maxTotalDragDistance: haveApps ? parent.width : parent.width * 0.7
386 // Make autocompletion impossible when !haveApps
387 edgeDragEvaluator.minDragDistance: haveApps ? maxTotalDragDistance * 0.1 : Number.MAX_VALUE
394 objectName: "lockscreen"
396 readonly property int backgroundTopMargin: -panel.panelHeight
398 hides: [launcher, panel.indicators, hud]
401 showAnimation: StandardAnimation { property: "opacity"; to: 1 }
402 hideAnimation: StandardAnimation { property: "opacity"; to: 0 }
404 x: required ? 0 : - width
406 height: parent.height - panel.panelHeight
407 background: shell.background
410 onEntered: LightDM.Greeter.respond(passphrase);
411 onCancel: greeter.show()
413 Component.onCompleted: {
414 if (LightDM.Users.count == 1) {
415 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole))
421 target: LightDM.Greeter
424 if (LightDM.Users.count == 1) {
425 // TODO: There's no better way for now to determine if its a PIN or a passphrase.
427 lockscreen.alphaNumeric = false
429 lockscreen.alphaNumeric = true
431 lockscreen.placeholderText = i18n.tr("Please enter %1").arg(text);
436 onAuthenticationComplete: {
437 if (LightDM.Greeter.promptless) {
440 if (LightDM.Greeter.authenticated) {
443 lockscreen.clear(true);
450 objectName: "greeter"
453 hides: [launcher, panel.indicators, hud]
456 defaultBackground: shell.defaultBackground
460 height: parent.height - panel.panelHeight
462 dragHandleWidth: shell.edgeSize
464 property var previousMainApp: null
465 property var previousSideApp: null
467 function removeApplicationFocus() {
468 greeter.previousMainApp = applicationManager.mainStageFocusedApplication;
469 if (sideStage.fullyShown) { // if side stage hidden, don't focus it on restore
470 greeter.previousSideApp = applicationManager.sideStageFocusedApplication;
472 applicationManager.unfocusCurrentApplication();
475 function restoreApplicationFocus() {
476 if (greeter.previousMainApp) {
477 applicationManager.focusApplication(greeter.previousMainApp);
478 greeter.previousMainApp = null;
480 if (greeter.previousSideApp) {
481 applicationManager.focusApplication(greeter.previousSideApp);
482 greeter.previousSideApp = null;
489 // If there is only one user, we start authenticating with that one here.
490 // If there are more users, the Greeter will handle that
491 if (LightDM.Users.count == 1) {
492 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole));
494 greeter.forceActiveFocus();
495 removeApplicationFocus();
497 restoreApplicationFocus();
501 onUnlocked: greeter.hide()
503 // Update launcher items for new user
504 var user = LightDM.Users.data(uid, LightDM.UserRoles.NameRole);
505 AccountsService.user = user;
506 LauncherModel.setUser(user);
509 onLeftTeaserPressedChanged: {
510 if (leftTeaserPressed) {
516 target: applicationManager
517 ignoreUnknownSignals: true
518 // If any app is focused when greeter is open, it's due to a user action
519 // like a snap decision (say, an incoming call).
520 // TODO: these should be protected to only unlock for certain applications / certain usecases
521 // potentially only in connection with a notification.
522 onMainStageFocusedApplicationChanged: {
523 if (greeter.shown && applicationManager.mainStageFocusedApplication) {
524 greeter.previousMainApp = null // make way for new focused app
525 greeter.previousSideApp = null
529 onSideStageFocusedApplicationChanged: {
530 if (greeter.shown && applicationManager.sideStageFocusedApplication) {
531 greeter.previousMainApp = null // make way for new focused app
532 greeter.previousSideApp = null
541 blockInput: !applicationFocused || greeter.shown || lockscreen.shown || launcher.shown
542 || panel.indicators.shown || hud.shown
549 onDisplayPowerStateChange: {
550 // We ignore any display-off signals when the proximity sensor
551 // is active. This usually indicates something like a phone call.
552 if (status == Powerd.Off && (flags & Powerd.UseProximity) == 0) {
556 // No reason to chew demo CPU when user isn't watching
557 if (status == Powerd.Off) {
558 edgeDemo.paused = true;
559 } else if (status == Powerd.On) {
560 edgeDemo.paused = false;
565 function showHome() {
566 var animate = !greeter.shown && !stages.shown
568 dash.setCurrentScope("clickscope", animate, false)
572 function hideIndicatorMenu(delay) {
573 panel.hideIndicatorMenu(delay);
583 anchors.fill: parent //because this draws indicator menus
584 indicatorsMenuWidth: parent.width > units.gu(60) ? units.gu(40) : parent.width
587 available: edgeDemo.panelEnabled
588 contentEnabled: edgeDemo.panelContentEnabled
590 fullscreenMode: shell.fullscreenMode
591 searchVisible: !greeter.shown && !lockscreen.shown && dash.shown && dash.searchable
599 height: (panel.fullscreenMode) ? shell.edgeSize : panel.panelHeight
607 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
608 height: parent.height
610 available: !greeter.shown && !panel.indicators.shown && !lockscreen.shown && edgeDemo.dashEnabled
612 showAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: 0; easing.type: Easing.Linear }
613 hideAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: hudRevealer.closedValue; easing.type: Easing.Linear }
616 target: shell.applicationManager
617 onMainStageFocusedApplicationChanged: hud.hide()
618 onSideStageFocusedApplicationChanged: hud.hide()
627 anchors.left: hud.left
628 height: parent.height
629 target: hud.revealerTarget
632 direction: Qt.RightToLeft
633 orientation: Qt.Vertical
634 handleSize: hud.handleHeight
635 onCloseClicked: target.hide()
642 enabled: hud.available
643 applicationIsOnForeground: applicationFocused
647 blockInput: launcher.shown
650 bottom: parent.bottom
653 width: launcher.width
659 readonly property bool dashSwipe: progress > 0
661 anchors.top: parent.top
662 anchors.bottom: parent.bottom
664 dragAreaWidth: shell.edgeSize
665 available: !greeter.locked && edgeDemo.launcherEnabled
668 if (edgeDemo.running)
679 onDashSwipeChanged: if (dashSwipe && stages.shown) dash.setCurrentScope("clickscope", false, true)
680 onLauncherApplicationSelected:{
681 if (edgeDemo.running)
685 shell.activateApplication(appId)
689 panel.indicators.hide()
699 model: NotificationBackend.Model
705 bottom: parent.bottom
706 topMargin: panel.panelHeight
711 when: overlay.width <= units.gu(60)
712 AnchorChanges { target: notifications; anchors.left: parent.left }
716 when: overlay.width > units.gu(60)
717 AnchorChanges { target: notifications; anchors.left: undefined }
718 PropertyChanges { target: notifications; width: units.gu(38) }
723 anchors { left: parent.left; right: parent.right }
724 height: parent.contentHeight
725 blockInput: height > 0
731 onFocusChanged: if (!focus) forceActiveFocus();
736 bottom: parent.bottom
739 width: shell.edgeSize
746 bottom: parent.bottom
749 width: shell.edgeSize
760 anchors.topMargin: panel.panelHeight
761 anchors.fill: parent // as needs to know the geometry of the shell
764 //FIXME: This should be handled in the input stack, keyboard shouldnt propagate
766 anchors.bottom: parent.bottom
767 anchors.left: parent.left
768 anchors.right: parent.right
769 height: shell.applicationManager ? shell.applicationManager.keyboardHeight : 0
771 enabled: shell.applicationManager && shell.applicationManager.keyboardVisible
775 anchors.centerIn: parent
776 visible: applicationManager.fake
777 text: "EARLY ALPHA\nNOT READY FOR USE"
780 font.weight: Font.Black
781 horizontalAlignment: Text.AlignHCenter
782 verticalAlignment: Text.AlignVCenter
783 fontSizeMode: Text.Fit
785 scale: Math.min(parent.width, parent.height) / width
793 indicators: panel.indicators
798 target: SessionBroadcast
799 onShowHome: showHome()
keysesc to close
- j k
- move down, up
- enter
- open
- esc
- back, or up a level
- 1 2 3 4
- readme, files, commits, refs
- /
- filter
- y
- copy the clone command
- c
- compare the chosen commit with another (or shift-click both)
- ?
- show or hide this list