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unity8/Applications/Application.qml
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1/*
2 * Copyright (C) 2013 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17import QtQuick 2.0
18import "applications.js" as ApplicationsModel
19import Unity.Application 0.1
21/* This class is temporary. It is meant to be API compatible with qthybris' Application
22 class.
23 This class can be removed as soon as qthybris' Application is instantiable from QML
24 and its 'desktopFile' property becomes writable.
25 This also requires qthybris to be easily compilable on the desktop.
26*/
27QtObject {
28 id: application
30 property string desktopFile
31 property string name
32 property string comment
33 property string icon
34 property string exec
35 property string stage
36 property bool fullscreen
38 onDesktopFileChanged: {
39 var applicationData = ApplicationsModel.__availableApplications[desktopFile];
40 if (applicationData) {
41 application.name = applicationData.name;
42 application.icon = applicationData.icon;
43 application.exec = applicationData.exec;
44 application.stage = applicationData.stage ? applicationData.stage : ApplicationInfo.MainStage;
45 application.fullscreen = applicationData.fullscreen ? applicationData.fullscreen : false;
46 } else {
47 application.name = "";
48 application.icon = "";
49 application.exec = "";
50 application.stage = "";
51 application.fullscreen = false;
52 }
53 }