2 * Copyright (C) 2013-2016 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import QtQuick.Window 2.2
19import AccountsService 0.1
20import Unity.Application 0.1
21import Ubuntu.Components 1.3
22import Ubuntu.Components.Popups 1.3
23import Ubuntu.Gestures 0.1
24import Ubuntu.Telephony 0.1 as Telephony
25import Unity.Connectivity 0.1
26import Unity.Launcher 0.1
27import GlobalShortcut 1.0 // has to be before Utils, because of WindowInputFilter
31import SessionBroadcast 0.1
40import Unity.Notifications 1.0 as NotificationBackend
41import Unity.Session 0.1
42import Unity.DashCommunicator 0.1
43import Unity.Indicators 0.1 as Indicators
45import WindowManager 0.1
51 theme.name: "Ubuntu.Components.Themes.SuruDark"
53 // to be set from outside
54 property int orientationAngle: 0
55 property int orientation
56 property Orientations orientations
57 property real nativeWidth
58 property real nativeHeight
59 property alias indicatorAreaShowProgress: panel.indicatorAreaShowProgress
60 property bool beingResized
61 property string usageScenario: "phone" // supported values: "phone", "tablet" or "desktop"
62 property string mode: "full-greeter"
63 property alias oskEnabled: inputMethod.enabled
64 function updateFocusedAppOrientation() {
65 applicationsDisplayLoader.item.updateFocusedAppOrientation();
67 function updateFocusedAppOrientationAnimated() {
68 applicationsDisplayLoader.item.updateFocusedAppOrientationAnimated();
70 property bool hasMouse: false
72 // to be read from outside
73 readonly property int mainAppWindowOrientationAngle:
74 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainAppWindowOrientationAngle : 0
76 readonly property bool orientationChangesEnabled: panel.indicators.fullyClosed
77 && (applicationsDisplayLoader.item && applicationsDisplayLoader.item.orientationChangesEnabled)
78 && (!greeter || !greeter.animating)
80 readonly property bool showingGreeter: greeter && greeter.shown
82 property bool startingUp: true
83 Timer { id: finishStartUpTimer; interval: 500; onTriggered: startingUp = false }
85 property int supportedOrientations: {
87 // Ensure we don't rotate during start up
88 return Qt.PrimaryOrientation;
89 } else if (greeter && greeter.shown) {
90 return Qt.PrimaryOrientation;
91 } else if (applicationsDisplayLoader.item) {
92 return shell.orientations.map(applicationsDisplayLoader.item.supportedOrientations);
95 return Qt.PortraitOrientation
96 | Qt.LandscapeOrientation
97 | Qt.InvertedPortraitOrientation
98 | Qt.InvertedLandscapeOrientation;
102 readonly property var mainApp:
103 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainApp : null
106 _onMainAppChanged(mainApp.appId);
110 target: ApplicationManager
112 if (shell.mainApp && shell.mainApp.appId === appId) {
113 _onMainAppChanged(appId);
117 function _onMainAppChanged(appId) {
118 if (wizard.active && appId != "" && appId != "unity8-dash") {
119 // If this happens on first boot, we may be in the
120 // wizard while receiving a call. But a call is more
121 // important than the wizard so just bail out of it.
125 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
126 // If we are in the middle of a call, make dialer lockedApp and show it.
127 // This can happen if user backs out of dialer back to greeter, then
128 // launches dialer again.
129 greeter.lockedApp = appId;
131 greeter.notifyAppFocusRequested(appId);
133 panel.indicators.hide();
137 // For autopilot consumption
138 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
140 // Disable everything while greeter is waiting, so that the user can't swipe
141 // the greeter or launcher until we know whether the session is locked.
142 enabled: greeter && !greeter.waiting
144 property real edgeSize: units.gu(settings.edgeDragWidth)
147 id: wallpaperResolver
151 readonly property alias greeter: greeterLoader.item
153 function activateApplication(appId) {
154 if (ApplicationManager.findApplication(appId)) {
155 ApplicationManager.requestFocusApplication(appId);
157 ApplicationManager.startApplication(appId);
161 function startLockedApp(app) {
162 if (greeter.locked) {
163 greeter.lockedApp = app;
165 shell.activateApplication(app);
169 target: LauncherModel
170 property: "applicationManager"
171 value: ApplicationManager
174 Component.onCompleted: {
175 finishStartUpTimer.start();
178 LightDM{id: lightDM} // Provide backend access
181 indicators: panel.indicators
186 objectName: "dashCommunicator"
190 id: physicalKeysMapper
191 objectName: "physicalKeysMapper"
193 onPowerKeyLongPressed: dialogs.showPowerDialog();
194 onVolumeDownTriggered: volumeControl.volumeDown();
195 onVolumeUpTriggered: volumeControl.volumeUp();
196 onScreenshotTriggered: itemGrabber.capture(shell);
200 // dummy shortcut to force creation of GlobalShortcutRegistry before WindowInputFilter
205 Keys.onPressed: physicalKeysMapper.onKeyPressed(event, lastInputTimestamp);
206 Keys.onReleased: physicalKeysMapper.onKeyReleased(event, lastInputTimestamp);
210 objectName: "windowInputMonitor"
211 onHomeKeyActivated: {
212 // Ignore when greeter is active, to avoid pocket presses
213 if (!greeter.active) {
218 onTouchBegun: { cursor.opacity = 0; }
220 // move the (hidden) cursor to the last known touch position
221 var mappedCoords = mapFromItem(null, pos.x, pos.y);
222 cursor.x = mappedCoords.x;
223 cursor.y = mappedCoords.y;
224 cursor.mouseNeverMoved = false;
230 schema.id: "com.canonical.Unity8"
237 height: parent.height
239 TopLevelSurfaceList {
240 id: topLevelSurfaceList
241 objectName: "topLevelSurfaceList"
242 applicationsModel: ApplicationManager
246 id: applicationsDisplayLoader
247 objectName: "applicationsDisplayLoader"
250 // When we have a locked app, we only want to show that one app.
251 // FIXME: do this in a less traumatic way. We currently only allow
252 // locked apps in phone mode (see FIXME in Lockscreen component in
253 // this same file). When that changes, we need to do something
254 // nicer here. But this code is currently just to prevent a
255 // theoretical attack where user enters lockedApp mode, then makes
256 // the screen larger (maybe connects to monitor) and tries to enter
259 property string usageScenario: shell.usageScenario === "phone" || greeter.hasLockedApp
261 : shell.usageScenario
262 readonly property string qmlComponent: {
263 if(shell.mode === "greeter") {
264 return "Stages/ShimStage.qml"
265 } else if (applicationsDisplayLoader.usageScenario === "phone") {
266 return "Stages/PhoneStage.qml";
267 } else if (applicationsDisplayLoader.usageScenario === "tablet") {
268 return "Stages/TabletStage.qml";
270 return "Stages/DesktopStage.qml";
273 // TODO: Ensure the current stage is destroyed before the new one gets loaded.
274 // Currently the new one will get loaded while the old is still hanging
275 // around for a bit, which might lead to conflicts where both stages
276 // change the model simultaneously.
277 onQmlComponentChanged: {
278 if (item) item.stageAboutToBeUnloaded();
279 source = qmlComponent;
282 property bool interactive: (!greeter || !greeter.shown)
283 && panel.indicators.fullyClosed
284 && launcher.progress == 0
285 && !notifications.useModal
287 onInteractiveChanged: { if (interactive) { focus = true; } }
290 target: applicationsDisplayLoader.item
295 target: applicationsDisplayLoader.item
296 property: "objectName"
300 target: applicationsDisplayLoader.item
301 property: "dragAreaWidth"
302 value: shell.edgeSize
305 target: applicationsDisplayLoader.item
306 property: "maximizedAppTopMargin"
307 // Not just using panel.panelHeight as that changes depending on the focused app.
308 value: panel.indicators.minimizedPanelHeight
311 target: applicationsDisplayLoader.item
312 property: "interactive"
313 value: applicationsDisplayLoader.interactive
316 target: applicationsDisplayLoader.item
317 property: "spreadEnabled"
318 value: tutorial.spreadEnabled && (!greeter || (!greeter.hasLockedApp && !greeter.shown))
321 target: applicationsDisplayLoader.item
322 property: "inverseProgress"
323 value: !greeter || greeter.locked || !tutorial.launcherLongSwipeEnabled ? 0 : launcher.progress
326 target: applicationsDisplayLoader.item
327 property: "shellOrientationAngle"
328 value: shell.orientationAngle
331 target: applicationsDisplayLoader.item
332 property: "shellOrientation"
333 value: shell.orientation
336 target: applicationsDisplayLoader.item
337 property: "orientations"
338 value: shell.orientations
341 target: applicationsDisplayLoader.item
342 property: "background"
343 value: wallpaperResolver.background
346 target: applicationsDisplayLoader.item
347 property: "nativeWidth"
348 value: shell.nativeWidth
351 target: applicationsDisplayLoader.item
352 property: "nativeHeight"
353 value: shell.nativeHeight
356 target: applicationsDisplayLoader.item
357 property: "beingResized"
358 value: shell.beingResized
361 target: applicationsDisplayLoader.item
362 property: "keepDashRunning"
363 value: launcher.shown || launcher.dashSwipe
366 target: applicationsDisplayLoader.item
367 property: "suspended"
371 target: applicationsDisplayLoader.item
372 property: "altTabPressed"
373 value: physicalKeysMapper.altTabPressed
376 target: applicationsDisplayLoader.item
377 property: "leftMargin"
378 value: shell.usageScenario == "desktop" && !settings.autohideLauncher ? launcher.panelWidth: 0
381 target: applicationsDisplayLoader.item
382 property: "applicationManager"
383 value: ApplicationManager
386 target: applicationsDisplayLoader.item
387 property: "topLevelSurfaceList"
388 value: topLevelSurfaceList
395 objectName: "inputMethod"
398 topMargin: panel.panelHeight
399 leftMargin: launcher.lockedVisible ? launcher.panelWidth : 0
401 z: notifications.useModal || panel.indicators.shown || wizard.active || tutorial.running ? overlay.z + 1 : overlay.z - 1
407 anchors.topMargin: panel.panelHeight
408 sourceComponent: shell.mode != "shell" ? integratedGreeter :
409 Qt.createComponent(Qt.resolvedUrl("Greeter/ShimGreeter.qml"));
411 item.objectName = "greeter"
416 id: integratedGreeter
419 hides: [launcher, panel.indicators]
420 tabletMode: shell.usageScenario != "phone"
421 launcherOffset: launcher.progress
422 forcedUnlock: wizard.active || shell.mode === "full-shell"
423 background: wallpaperResolver.background
424 allowFingerprint: !dialogs.hasActiveDialog &&
425 !notifications.topmostIsFullscreen &&
426 !panel.indicators.shown
428 // avoid overlapping with Launcher's edge drag area
429 // FIXME: Fix TouchRegistry & friends and remove this workaround
430 // Issue involves launcher's DDA getting disabled on a long
432 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
439 if (!tutorial.running) {
444 onEmergencyCall: startLockedApp("dialer-app")
449 // See powerConnection for why this is useful
450 id: showGreeterDelayed
462 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
463 // We just received an incoming call while locked. The
464 // indicator will have already launched dialer-app for us, but
465 // there is a race between "hasCalls" changing and the dialer
466 // starting up. So in case we lose that race, we'll start/
467 // focus the dialer ourselves here too. Even if the indicator
468 // didn't launch the dialer for some reason (or maybe a call
469 // started via some other means), if an active call is
470 // happening, we want to be in the dialer.
471 startLockedApp("dialer-app")
481 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
482 !callManager.hasCalls && !wizard.active) {
483 // We don't want to simply call greeter.showNow() here, because
484 // that will take too long. Qt will delay button event
485 // handling until the greeter is done loading and may think the
486 // user held down the power button the whole time, leading to a
487 // power dialog being shown. Instead, delay showing the
488 // greeter until we've finished handling the event. We could
489 // make the greeter load asynchronously instead, but that
490 // introduces a whole host of timing issues, especially with
491 // its animations. So this is simpler.
492 showGreeterDelayed.start();
497 function showHome() {
498 greeter.notifyUserRequestedApp("unity8-dash");
500 var animate = !lightDM.greeter.active && !stages.shown
501 dash.setCurrentScope(0, animate, false)
502 ApplicationManager.requestFocusApplication("unity8-dash")
505 function showDash() {
506 if (greeter.notifyShowingDashFromDrag()) {
510 if (!greeter.locked && tutorial.launcherLongSwipeEnabled
511 && ApplicationManager.focusedApplicationId != "unity8-dash") {
512 ApplicationManager.requestFocusApplication("unity8-dash")
526 anchors.fill: parent //because this draws indicator menus
529 available: tutorial.panelEnabled
530 && ((!greeter || !greeter.locked) || AccountsService.enableIndicatorsWhileLocked)
531 && (!greeter || !greeter.hasLockedApp)
532 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
534 minimizedPanelHeight: units.gu(3)
535 expandedPanelHeight: units.gu(7)
537 indicatorsModel: Indicators.IndicatorsModel {
538 // tablet and phone both use the same profile
540 Component.onCompleted: load();
545 greeterShown: greeter.shown
548 readonly property bool focusedSurfaceIsFullscreen: MirFocusController.focusedSurface
549 ? MirFocusController.focusedSurface.state === Mir.FullscreenState
551 fullscreenMode: (focusedSurfaceIsFullscreen && !lightDM.greeter.active && launcher.progress == 0)
552 || greeter.hasLockedApp
553 locked: greeter && greeter.active
558 objectName: "launcher"
561 * Since the Dash doesn't have the same controll over surfaces that the
562 * Shell does, it can't slowly move the scope out of the way, as the shell
563 * does with apps, and the dash is show instantly. This allows for some
564 * leeway and prevents accidental home swipes.
566 readonly property real offset: shell.focusedApplicationId == "unity8-dash" ? units.gu(12) : 0
567 readonly property bool dashSwipe: progress > offset
569 anchors.top: parent.top
570 anchors.topMargin: inverted ? 0 : panel.panelHeight
571 anchors.bottom: parent.bottom
573 dragAreaWidth: shell.edgeSize
574 available: tutorial.launcherEnabled
575 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
576 && !greeter.hasLockedApp
577 inverted: shell.usageScenario !== "desktop"
578 superPressed: physicalKeysMapper.superPressed
579 superTabPressed: physicalKeysMapper.superTabPressed
580 panelWidth: units.gu(settings.launcherWidth)
581 lockedVisible: shell.usageScenario == "desktop" && !settings.autohideLauncher && !panel.fullscreenMode
583 onShowDashHome: showHome()
585 onDashSwipeChanged: {
587 dash.setCurrentScope(0, false, true)
590 onLauncherApplicationSelected: {
591 greeter.notifyUserRequestedApp(appId);
592 shell.activateApplication(appId);
596 panel.indicators.hide()
601 applicationsDisplayLoader.focus = true;
606 shortcut: Qt.AltModifier | Qt.Key_F1
608 launcher.openForKeyboardNavigation();
612 shortcut: Qt.MetaModifier | Qt.Key_0
614 if (LauncherModel.get(9)) {
615 activateApplication(LauncherModel.get(9).appId);
622 shortcut: Qt.MetaModifier | (Qt.Key_1 + index)
624 if (LauncherModel.get(index)) {
625 activateApplication(LauncherModel.get(index).appId);
632 KeyboardShortcutsOverlay {
633 objectName: "shortcutsOverlay"
634 enabled: launcher.shortcutHintsShown && width < parent.width - (launcher.lockedVisible ? launcher.panelWidth : 0) - padding
635 && height < parent.height - padding - panel.panelHeight
636 anchors.centerIn: parent
637 anchors.horizontalCenterOffset: launcher.lockedVisible ? launcher.panelWidth/2 : 0
638 anchors.verticalCenterOffset: panel.panelHeight/2
640 opacity: enabled ? 0.95 : 0
642 Behavior on opacity {
643 UbuntuNumberAnimation {}
649 objectName: "tutorial"
652 paused: callManager.hasCalls || !greeter || greeter.shown ||
654 delayed: dialogs.hasActiveDialog || notifications.hasNotification ||
655 inputMethod.state === "shown" ||
656 (launcher.shown && !launcher.lockedVisible) ||
657 panel.indicators.shown || stage.dragProgress > 0
658 usageScenario: shell.usageScenario
659 lastInputTimestamp: inputFilter.lastInputTimestamp
662 stage: applicationsDisplayLoader.item
670 function unlockWhenDoneWithWizard() {
672 Connectivity.unlockAllModems();
676 Component.onCompleted: unlockWhenDoneWithWizard()
677 onActiveChanged: unlockWhenDoneWithWizard()
680 MouseArea { // modal notifications prevent interacting with other contents
682 visible: notifications.useModal
689 model: NotificationBackend.Model
691 hasMouse: shell.hasMouse
692 background: wallpaperResolver.background
694 y: topmostIsFullscreen ? 0 : panel.panelHeight
695 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
700 when: overlay.width <= units.gu(60)
702 target: notifications
703 anchors.left: parent.left
704 anchors.right: parent.right
709 when: overlay.width > units.gu(60)
711 target: notifications
712 anchors.left: undefined
713 anchors.right: parent.right
715 PropertyChanges { target: notifications; width: units.gu(38) }
723 objectName: "dialogs"
726 usageScenario: shell.usageScenario
728 shutdownFadeOutRectangle.enabled = true;
729 shutdownFadeOutRectangle.visible = true;
730 shutdownFadeOut.start();
735 target: SessionBroadcast
736 onShowHome: showHome()
743 GlobalShortcut { shortcut: Qt.Key_Print; onTriggered: itemGrabber.capture(shell) }
745 target: applicationsDisplayLoader.item
746 ignoreUnknownSignals: true
747 onItemSnapshotRequested: itemGrabber.capture(item)
753 visible: shell.hasMouse
756 property bool mouseNeverMoved: true
758 target: cursor; property: "x"; value: shell.width / 2
759 when: cursor.mouseNeverMoved && cursor.visible
762 target: cursor; property: "y"; value: shell.height / 2
763 when: cursor.mouseNeverMoved && cursor.visible
766 onPushedLeftBoundary: {
767 if (buttons === Qt.NoButton) {
768 launcher.pushEdge(amount);
772 onPushedRightBoundary: {
773 if (buttons === Qt.NoButton && applicationsDisplayLoader.item
774 && applicationsDisplayLoader.item.pushRightEdge) {
775 applicationsDisplayLoader.item.pushRightEdge(amount);
780 mouseNeverMoved = false;
789 id: shutdownFadeOutRectangle
796 NumberAnimation on opacity {
801 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
802 DBusUnitySessionService.shutdown();
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