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unity8/qml/ShellOrientator.qml
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1/*
2 * Copyright (C) 2014 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17import QtQuick 2.0
18import QtQuick.Window 2.0
19import Unity.Application 0.1
21Item {
22 id: orientator
24 // this is only here to select the width / height of the window if not running fullscreen
25 property bool tablet: false
26 width: tablet ? units.gu(160) : applicationArguments.hasGeometry() ? applicationArguments.width() : units.gu(40)
27 height: tablet ? units.gu(100) : applicationArguments.hasGeometry() ? applicationArguments.height() : units.gu(71)
29 Item {
30 anchors.fill: parent
31 rotation: Screen.angleBetween(nativeOrientation, Screen.primaryOrientation)
32 Shell {
33 x: (parent.rotation == 0) ? 0 : (parent.width - parent.height) / 2
34 y: (parent.rotation == 0) ? 0 : -(parent.width - parent.height) / 2
35 width: (parent.rotation == 0) ? parent.width : parent.height
36 height: (parent.rotation == 0) ? parent.height : parent.width
37 }
38 }
40 OSKController {
41 anchors.fill: parent // as needs to know the geometry of the shell
42 }