2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import QtQuick.Window 2.0
19import AccountsService 0.1
21import Unity.Application 0.1
22import Ubuntu.Components 0.1
23import Ubuntu.Components.Popups 1.0
24import Ubuntu.Gestures 0.1
25import Ubuntu.Telephony 0.1 as Telephony
26import Unity.Launcher 0.1
28import LightDM 0.1 as LightDM
30import SessionBroadcast 0.1
39import Unity.Notifications 1.0 as NotificationBackend
40import Unity.Session 0.1
41import Unity.DashCommunicator 0.1
42import Unity.Indicators 0.1 as Indicators
47 // Disable everything while greeter is waiting, so that the user can't swipe
48 // the greeter or launcher until we know whether the session is locked.
49 enabled: !greeter.waiting
51 // this is only here to select the width / height of the window if not running fullscreen
52 property bool tablet: false
53 width: tablet ? units.gu(160) : applicationArguments.hasGeometry() ? applicationArguments.width() : units.gu(40)
54 height: tablet ? units.gu(100) : applicationArguments.hasGeometry() ? applicationArguments.height() : units.gu(71)
56 property real edgeSize: units.gu(2)
57 property url defaultBackground: Qt.resolvedUrl(shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg")
58 property url background: asImageTester.status == Image.Ready ? asImageTester.source
59 : gsImageTester.status == Image.Ready ? gsImageTester.source : defaultBackground
60 readonly property real panelHeight: panel.panelHeight
62 property bool sideStageEnabled: shell.width >= units.gu(100)
63 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
65 property int orientation
66 readonly property int deviceOrientationAngle: Screen.angleBetween(Screen.primaryOrientation, Screen.orientation)
67 onDeviceOrientationAngleChanged: {
68 if (!OrientationLock.enabled) {
69 orientation = Screen.orientation;
72 readonly property bool orientationLockEnabled: OrientationLock.enabled
73 onOrientationLockEnabledChanged: {
74 if (orientationLockEnabled) {
75 OrientationLock.savedOrientation = Screen.orientation;
77 orientation = Screen.orientation;
81 function activateApplication(appId) {
82 if (ApplicationManager.findApplication(appId)) {
83 ApplicationManager.requestFocusApplication(appId);
85 var execFlags = shell.sideStageEnabled ? ApplicationManager.NoFlag : ApplicationManager.ForceMainStage;
86 ApplicationManager.startApplication(appId, execFlags);
90 function startLockedApp(app) {
92 greeter.lockedApp = app;
94 shell.activateApplication(app);
97 // This is a dummy image to detect if the custom AS set wallpaper loads successfully.
100 source: AccountsService.backgroundFile != undefined && AccountsService.backgroundFile.length > 0 ? AccountsService.backgroundFile : ""
108 id: backgroundSettings
109 schema.id: "org.gnome.desktop.background"
112 // This is a dummy image to detect if the custom GSettings set wallpaper loads successfully.
115 source: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : ""
123 id: usageModeSettings
124 schema.id: "com.canonical.Unity8"
128 target: LauncherModel
129 property: "applicationManager"
130 value: ApplicationManager
133 Component.onCompleted: {
134 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
135 if (ApplicationManager.count > 0) {
136 ApplicationManager.focusApplication(ApplicationManager.get(0).appId);
138 if (orientationLockEnabled) {
139 orientation = OrientationLock.savedOrientation;
149 objectName: "dashCommunicator"
153 id: physicalKeysMapper
155 onPowerKeyLongPressed: dialogs.showPowerDialog()
156 onVolumeDownTriggered: volumeControl.volumeDown();
157 onVolumeUpTriggered: volumeControl.volumeUp();
158 onScreenshotTriggered: screenGrabber.capture();
160 onAltTabNext: applicationsDisplayLoader.item.altTabNext()
166 enabled: Powerd.status === Powerd.On
170 target: ApplicationManager
171 property: "forceDashActive"
172 value: launcher.shown || launcher.dashSwipe
176 Keys.onPressed: physicalKeysMapper.onKeyPressed(event);
177 Keys.onReleased: physicalKeysMapper.onKeyReleased(event);
184 height: parent.height
185 visible: !ApplicationManager.empty
188 target: ApplicationManager
190 // This signal is also fired when we try to focus the current app
191 // again. We rely on this!
192 onFocusedApplicationIdChanged: {
193 var appId = ApplicationManager.focusedApplicationId;
195 if (tutorial.running && appId != "unity8-dash") {
196 // If this happens on first boot, we may be in edge
197 // tutorial or wizard while receiving a call. But a call
198 // is more important than wizard so just bail out of those.
203 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
204 // If we are in the middle of a call, make dialer lockedApp and show it.
205 // This can happen if user backs out of dialer back to greeter, then
206 // launches dialer again.
207 greeter.lockedApp = appId;
209 greeter.notifyAppFocused(appId);
211 panel.indicators.hide();
214 onApplicationAdded: {
220 id: applicationsDisplayLoader
221 objectName: "applicationsDisplayLoader"
224 // When we have a locked app, we only want to show that one app.
225 // FIXME: do this in a less traumatic way. We currently only allow
226 // locked apps in phone mode (see FIXME in Lockscreen component in
227 // this same file). When that changes, we need to do something
228 // nicer here. But this code is currently just to prevent a
229 // theoretical attack where user enters lockedApp mode, then makes
230 // the screen larger (maybe connects to monitor) and tries to enter
232 property bool tabletMode: shell.sideStageEnabled && !greeter.hasLockedApp
233 source: usageModeSettings.usageMode === "Windowed" ? "Stages/DesktopStage.qml"
234 : tabletMode ? "Stages/TabletStage.qml" : "Stages/PhoneStage.qml"
236 property bool interactive: tutorial.spreadEnabled
238 && panel.indicators.fullyClosed
239 && launcher.progress == 0
240 && !notifications.useModal
242 onInteractiveChanged: { if (interactive) { focus = true; } }
245 target: applicationsDisplayLoader.item
246 property: "objectName"
250 target: applicationsDisplayLoader.item
251 property: "dragAreaWidth"
252 value: shell.edgeSize
255 target: applicationsDisplayLoader.item
256 property: "maximizedAppTopMargin"
257 // Not just using panel.panelHeight as that changes depending on the focused app.
258 value: panel.indicators.minimizedPanelHeight + units.dp(2) // dp(2) for orange line
261 target: applicationsDisplayLoader.item
262 property: "interactive"
263 value: applicationsDisplayLoader.interactive
266 target: applicationsDisplayLoader.item
267 property: "spreadEnabled"
268 value: tutorial.spreadEnabled && !greeter.hasLockedApp
271 target: applicationsDisplayLoader.item
272 property: "inverseProgress"
273 value: greeter.locked ? 0 : launcher.progress
276 target: applicationsDisplayLoader.item
277 property: "orientation"
278 value: shell.orientation
281 target: applicationsDisplayLoader.item
282 property: "background"
283 value: shell.background
286 target: applicationsDisplayLoader.item
287 property: "altTabPressed"
288 value: physicalKeysMapper.altTabPressed
295 objectName: "inputMethod"
296 anchors { fill: parent; topMargin: panel.panelHeight }
297 z: notifications.useModal || panel.indicators.shown || wizard.active ? overlay.z + 1 : overlay.z - 1
301 target: SurfaceManager
303 if (surface.type == MirSurfaceItem.InputMethod) {
304 inputMethod.surface = surface;
308 onSurfaceDestroyed: {
309 if (inputMethod.surface == surface) {
310 inputMethod.surface = null;
311 surface.parent = null;
313 if (!surface.parent) {
314 // there's no one displaying it. delete it right away
320 target: SessionManager
322 if (!session.parentSession && !session.application) {
323 // nothing is using it. delete it right away
331 objectName: "greeter"
333 hides: [launcher, panel.indicators]
334 tabletMode: shell.sideStageEnabled
335 launcherOffset: launcher.progress
336 forcedUnlock: tutorial.running
337 background: shell.background
340 anchors.topMargin: panel.panelHeight
342 // avoid overlapping with Launcher's edge drag area
343 // FIXME: Fix TouchRegistry & friends and remove this workaround
344 // Issue involves launcher's DDA getting disabled on a long
346 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
353 if (!tutorial.running) {
358 onEmergencyCall: startLockedApp("dialer-app")
361 // See powerConnection for why this is useful
362 id: showGreeterDelayed
370 target: ApplicationManager
371 property: "suspended"
381 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
382 // We just received an incoming call while locked. The
383 // indicator will have already launched dialer-app for us, but
384 // there is a race between "hasCalls" changing and the dialer
385 // starting up. So in case we lose that race, we'll start/
386 // focus the dialer ourselves here too. Even if the indicator
387 // didn't launch the dialer for some reason (or maybe a call
388 // started via some other means), if an active call is
389 // happening, we want to be in the dialer.
390 startLockedApp("dialer-app")
400 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
401 !callManager.hasCalls && !tutorial.running) {
402 // We don't want to simply call greeter.showNow() here, because
403 // that will take too long. Qt will delay button event
404 // handling until the greeter is done loading and may think the
405 // user held down the power button the whole time, leading to a
406 // power dialog being shown. Instead, delay showing the
407 // greeter until we've finished handling the event. We could
408 // make the greeter load asynchronously instead, but that
409 // introduces a whole host of timing issues, especially with
410 // its animations. So this is simpler.
411 showGreeterDelayed.start();
416 function showHome() {
417 if (tutorial.running) {
421 greeter.notifyAboutToFocusApp("unity8-dash");
423 var animate = !LightDM.Greeter.active && !stages.shown
424 dash.setCurrentScope(0, animate, false)
425 ApplicationManager.requestFocusApplication("unity8-dash")
428 function showDash() {
429 if (greeter.notifyShowingDashFromDrag()) {
433 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
434 ApplicationManager.requestFocusApplication("unity8-dash")
448 anchors.fill: parent //because this draws indicator menus
451 available: tutorial.panelEnabled
452 && (!greeter.locked || AccountsService.enableIndicatorsWhileLocked)
453 && !greeter.hasLockedApp
454 contentEnabled: tutorial.panelContentEnabled
455 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
457 minimizedPanelHeight: units.gu(3)
458 expandedPanelHeight: units.gu(7)
460 indicatorsModel: Indicators.IndicatorsModel {
461 // TODO: This should be sourced by device type (e.g. "desktop", "tablet", "phone"...)
462 profile: indicatorProfile
463 Component.onCompleted: load()
467 greeterShown: greeter.shown
470 property bool topmostApplicationIsFullscreen:
471 ApplicationManager.focusedApplicationId &&
472 ApplicationManager.findApplication(ApplicationManager.focusedApplicationId).fullscreen
474 fullscreenMode: (topmostApplicationIsFullscreen && !LightDM.Greeter.active && launcher.progress == 0)
475 || greeter.hasLockedApp
480 objectName: "launcher"
482 readonly property bool dashSwipe: progress > 0
484 anchors.top: parent.top
485 anchors.topMargin: inverted ? 0 : panel.panelHeight
486 anchors.bottom: parent.bottom
488 dragAreaWidth: shell.edgeSize
489 available: tutorial.launcherEnabled
490 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
491 && !greeter.hasLockedApp
492 inverted: usageModeSettings.usageMode === "Staged"
493 shadeBackground: !tutorial.running
495 onShowDashHome: showHome()
497 onDashSwipeChanged: {
499 dash.setCurrentScope(0, false, true)
502 onLauncherApplicationSelected: {
503 if (!tutorial.running) {
504 greeter.notifyAboutToFocusApp(appId);
505 shell.activateApplication(appId)
510 panel.indicators.hide()
518 background: shell.background
522 id: modalNotificationBackground
524 visible: notifications.useModal && (notifications.state == "narrow")
537 model: NotificationBackend.Model
540 y: topmostIsFullscreen ? 0 : panel.panelHeight
541 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
546 when: overlay.width <= units.gu(60)
548 target: notifications
549 anchors.left: parent.left
550 anchors.right: parent.right
555 when: overlay.width > units.gu(60)
557 target: notifications
558 anchors.left: undefined
559 anchors.right: parent.right
561 PropertyChanges { target: notifications; width: units.gu(38) }
572 shutdownFadeOutRectangle.enabled = true;
573 shutdownFadeOutRectangle.visible = true;
574 shutdownFadeOut.start();
580 objectName: "tutorial"
581 active: AccountsService.demoEdges
582 paused: LightDM.Greeter.active
587 edgeSize: shell.edgeSize
590 AccountsService.demoEdges = false;
591 active = false; // for immediate response / if AS is having problems
596 target: SessionBroadcast
597 onShowHome: showHome()
601 id: shutdownFadeOutRectangle
602 z: screenGrabber.z + 10
608 NumberAnimation on opacity {
613 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
614 DBusUnitySessionService.Shutdown();
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