2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import AccountsService 0.1
20import Unity.Application 0.1
21import Ubuntu.Components 0.1
22import Ubuntu.Gestures 0.1
23import Unity.Launcher 0.1
24import LightDM 0.1 as LightDM
32import "Components/Math.js" as MathLocal
36import Unity.Notifications 1.0 as NotificationBackend
41 // this is only here to select the width / height of the window if not running fullscreen
42 property bool tablet: false
43 width: tablet ? units.gu(160) : applicationArguments.hasGeometry() ? applicationArguments.width() : units.gu(40)
44 height: tablet ? units.gu(100) : applicationArguments.hasGeometry() ? applicationArguments.height() : units.gu(71)
46 property real edgeSize: units.gu(2)
47 property url defaultBackground: shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg"
48 property url background
49 readonly property real panelHeight: panel.panelHeight
51 property bool dashShown: dash.shown
52 property bool stageScreenshotsReady: {
53 if (sideStage.shown) {
54 if (mainStage.applications.count > 0) {
55 return mainStage.usingScreenshots && sideStage.usingScreenshots;
57 return sideStage.usingScreenshots;
60 return mainStage.usingScreenshots;
64 property ListModel searchHistory: SearchHistoryModel {}
66 property var applicationManager: ApplicationManagerWrapper {}
68 Component.onCompleted: {
69 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
71 applicationManager.sideStageEnabled = Qt.binding(function() { return sideStage.enabled })
73 // FIXME: if application focused before shell starts, shell draws on top of it only.
74 // We should detect already running applications on shell start and bring them to the front.
75 applicationManager.unfocusCurrentApplication();
78 readonly property bool applicationFocused: !!applicationManager.mainStageFocusedApplication
79 || !!applicationManager.sideStageFocusedApplication
81 readonly property bool fullscreenMode: {
82 if (greeter.shown || lockscreen.shown) {
84 } else if (mainStage.usingScreenshots) { // Window Manager animating so want to re-evaluate fullscreen mode
85 return mainStage.switchingFromFullscreenToFullscreen;
86 } else if (applicationManager.mainStageFocusedApplication) {
87 return applicationManager.mainStageFocusedApplication.fullscreen;
94 target: applicationManager
95 ignoreUnknownSignals: true
97 // TODO: this should be protected to only unlock for certain applications / certain usecases
98 // potentially only in connection with a notification
100 shell.activateApplication(desktopFile);
103 onMainStageFocusedApplicationChanged: {
104 var app = applicationManager.mainStageFocusedApplication
106 LauncherModel.applicationFocused(app.desktopFile);
108 LauncherModel.applicationFocused("");
113 function activateApplication(desktopFile, argument) {
114 if (applicationManager) {
115 // For newly started applications, as it takes them time to draw their first frame
116 // we add a delay before we hide the animation screenshots to compensate.
117 var addDelay = !applicationManager.getApplicationFromDesktopFile(desktopFile);
120 application = applicationManager.activateApplication(desktopFile, argument);
121 if (application == null) {
124 if (application.stage == ApplicationInfo.MainStage || !sideStage.enabled) {
125 mainStage.activateApplication(desktopFile, addDelay);
127 sideStage.activateApplication(desktopFile, addDelay);
134 id: backgroundSettings
135 schema.id: "org.gnome.desktop.background"
137 property url gSettingsPicture: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : shell.defaultBackground
138 onGSettingsPictureChanged: {
139 shell.background = gSettingsPicture
142 // This is a dummy image that is needed to determine if the picture url
143 // in backgroundSettings points to a valid picture file.
144 // We can't do this with the real background image because setting a
145 // new source in onStatusChanged triggers a binding loop detection
146 // inside Image, which causes it not to render even though a valid source
147 // would be set. We don't mind about this image staying black and just
148 // use it for verification to populate the source for the real
151 source: shell.background
157 if (status == Image.Error && source != shell.defaultBackground) {
158 shell.background = defaultBackground
164 anchors.fill: parent // as needs to know the geometry of the shell
171 Keys.onVolumeUpPressed: volumeControl.volumeUp()
172 Keys.onVolumeDownPressed: volumeControl.volumeDown()
176 objectName: "underlay"
179 // Whether the underlay is fully covered by opaque UI elements.
180 property bool fullyCovered: panel.indicators.fullyOpened && shell.width <= panel.indicatorsMenuWidth
182 readonly property bool applicationRunning: ((mainStage.applications && mainStage.applications.count > 0)
183 || (sideStage.applications && sideStage.applications.count > 0))
185 // Whether the user should see the topmost application surface (if there's one at all).
186 readonly property bool applicationSurfaceShouldBeSeen: applicationRunning && !stages.fullyHidden
187 && !mainStage.usingScreenshots // but want sideStage animating over app surface
191 // NB! Application surfaces are stacked behing the shell one. So they can only be seen by the user
192 // through the translucent parts of the shell surface.
193 visible: !fullyCovered && !applicationSurfaceShouldBeSeen
197 objectName: "backgroundImage"
200 source: shell.background
206 opacity: dash.disappearingAnimationProgress
213 available: !greeter.shown && !lockscreen.shown
214 hides: [stages, launcher, panel.indicators]
215 shown: disappearingAnimationProgress !== 1.0
216 enabled: disappearingAnimationProgress === 0.0 && edgeDemo.dashEnabled
217 // FIXME: unfocus all applications when going back to the dash
220 shell.applicationManager.unfocusCurrentApplication()
226 topMargin: panel.panelHeight
229 contentScale: 1.0 - 0.2 * disappearingAnimationProgress
230 opacity: 1.0 - disappearingAnimationProgress
231 property real disappearingAnimationProgress: {
233 return greeter.showProgress;
235 return stagesOuterContainer.showProgress;
239 // FIXME: only necessary because stagesOuterContainer.showProgress and
240 // greeterRevealer.animatedProgress are not animated
241 Behavior on disappearingAnimationProgress { SmoothedAnimation { velocity: 5 }}
246 id: stagesOuterContainer
249 height: parent.height
251 Behavior on x {SmoothedAnimation{velocity: 600}}
253 property real showProgress:
254 MathLocal.clamp(1 - (x + stages.x) / shell.width, 0, 1)
262 property bool fullyShown: shown && x == 0 && parent.x == 0
263 property bool fullyHidden: !shown && x == width
264 available: !greeter.shown
265 hides: [launcher, panel.indicators]
268 showAnimation: StandardAnimation { property: "x"; duration: 350; to: 0; easing.type: Easing.OutCubic }
269 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: width; easing.type: Easing.OutCubic }
272 height: parent.height
274 // close the stages when no focused application remains
276 target: shell.applicationManager
277 onMainStageFocusedApplicationChanged: stages.closeIfNoApplications()
278 onSideStageFocusedApplicationChanged: stages.closeIfNoApplications()
279 ignoreUnknownSignals: true
282 function closeIfNoApplications() {
283 if (!shell.applicationManager.mainStageFocusedApplication
284 && !shell.applicationManager.sideStageFocusedApplication
285 && shell.applicationManager.mainStageApplications.count == 0
286 && shell.applicationManager.sideStageApplications.count == 0) {
291 // show the stages when an application gets the focus
293 target: shell.applicationManager
294 onMainStageFocusedApplicationChanged: {
295 if (shell.applicationManager.mainStageFocusedApplication) {
300 onSideStageFocusedApplicationChanged: {
301 if (shell.applicationManager.sideStageFocusedApplication) {
306 ignoreUnknownSignals: true
313 fullyShown: stages.fullyShown
314 fullyHidden: stages.fullyHidden
315 shouldUseScreenshots: !fullyShown
316 rightEdgeEnabled: !sideStage.enabled
318 applicationManager: shell.applicationManager
319 rightEdgeDraggingAreaWidth: shell.edgeSize
320 normalApplicationY: shell.panelHeight
329 // FIXME: workaround the fact that focusing a main stage application
330 // raises its surface on top of all other surfaces including the ones
331 // that belong to side stage applications.
332 onFocusedApplicationChanged: {
333 if (focusedApplication && sideStage.focusedApplication && sideStage.fullyShown) {
334 shell.applicationManager.focusApplication(sideStage.focusedApplication);
342 applicationManager: shell.applicationManager
343 rightEdgeDraggingAreaWidth: shell.edgeSize
344 normalApplicationY: shell.panelHeight
347 if (!shown && mainStage.applications.count == 0) {
351 // FIXME: when hiding the side stage, refocus the main stage
352 // application so that it goes in front of the side stage
353 // application and hides it
354 onFullyShownChanged: {
355 if (!fullyShown && stages.fullyShown && sideStage.focusedApplication != null) {
356 shell.applicationManager.focusApplication(mainStage.focusedApplication);
360 enabled: shell.width >= units.gu(60)
362 fullyShown: stages.fullyShown && shown
363 && sideStage[sideStageRevealer.boundProperty] == sideStageRevealer.openedValue
364 shouldUseScreenshots: !fullyShown || mainStage.usingScreenshots || sideStageRevealer.pressed
366 available: !greeter.shown && !lockscreen.shown && enabled
367 hides: [launcher, panel.indicators]
369 showAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.openedValue; easing.type: Easing.OutQuint }
370 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.closedValue; easing.type: Easing.OutQuint }
373 height: stages.height
374 handleExpanded: sideStageRevealer.pressed
378 id: sideStageRevealer
380 enabled: mainStage.applications.count > 0 && sideStage.applications.count > 0
381 && sideStage.available
382 direction: Qt.RightToLeft
383 openedValue: parent.width - sideStage.width
384 hintDisplacement: units.gu(3)
385 /* The size of the sidestage handle needs to be bigger than the
386 typical size used for edge detection otherwise it is really
389 handleSize: sideStage.shown ? units.gu(4) : shell.edgeSize
390 closedValue: parent.width + sideStage.handleSizeCollapsed
392 x: parent.width - width
393 width: sideStage.width + handleSize * 0.7
394 height: sideStage.height
395 orientation: Qt.Horizontal
401 anchors.top: parent.top
402 anchors.bottom: parent.bottom
403 anchors.right: parent.left
405 width: shell.edgeSize
406 direction: Direction.Leftwards
407 enabled: edgeDemo.dashEnabled
408 property bool haveApps: mainStage.applications.count > 0 || sideStage.applications.count > 0
410 maxTotalDragDistance: haveApps ? parent.width : parent.width * 0.7
411 // Make autocompletion impossible when !haveApps
412 edgeDragEvaluator.minDragDistance: haveApps ? maxTotalDragDistance * 0.1 : Number.MAX_VALUE
419 hides: [launcher, panel.indicators, hud]
422 showAnimation: StandardAnimation { property: "opacity"; to: 1 }
423 hideAnimation: StandardAnimation { property: "opacity"; to: 0 }
425 x: required ? 0 : - width
427 height: parent.height - panel.panelHeight
428 background: shell.background
430 onUnlocked: lockscreen.hide()
431 onCancel: greeter.show()
433 Component.onCompleted: {
434 if (LightDM.Users.count == 1) {
435 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole))
442 target: LightDM.Greeter
445 if (LightDM.Users.count == 1) {
446 // TODO: There's no better way for now to determine if its a PIN or a passphrase.
448 lockscreen.alphaNumeric = false
450 lockscreen.alphaNumeric = true
452 lockscreen.placeholderText = i18n.tr("Please enter %1").arg(text);
460 objectName: "greeter"
463 hides: [launcher, panel.indicators, hud]
468 height: parent.height - panel.panelHeight
470 dragHandleWidth: shell.edgeSize
475 // If there is only one user, we start authenticating with that one here.
476 // If there are more users, the Greeter will handle that
477 if (LightDM.Users.count == 1) {
478 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole));
481 greeter.forceActiveFocus();
485 onUnlocked: greeter.hide()
487 // Update launcher items for new user
488 var user = LightDM.Users.data(uid, LightDM.UserRoles.NameRole);
489 AccountsService.user = user;
490 LauncherModel.setUser(user);
493 onLeftTeaserPressedChanged: {
494 if (leftTeaserPressed) {
502 blockInput: !applicationFocused || greeter.shown || lockscreen.shown || launcher.shown
503 || panel.indicators.shown || hud.shown
510 property var previousMainApp: null
511 property var previousSideApp: null
513 function setFocused(focused) {
515 powerConnection.previousMainApp = applicationManager.mainStageFocusedApplication;
516 powerConnection.previousSideApp = applicationManager.sideStageFocusedApplication;
517 applicationManager.unfocusCurrentApplication();
519 if (powerConnection.previousMainApp) {
520 applicationManager.focusApplication(powerConnection.previousMainApp);
521 powerConnection.previousMainApp = null;
523 if (powerConnection.previousSideApp) {
524 applicationManager.focusApplication(powerConnection.previousSideApp);
525 powerConnection.previousSideApp = null;
530 onDisplayPowerStateChange: {
531 // We ignore any display-off signals when the proximity sensor
532 // is active. This usually indicates something like a phone call.
533 if (status == Powerd.Off && (flags & Powerd.UseProximity) == 0) {
534 powerConnection.setFocused(false);
536 } else if (status == Powerd.On) {
537 powerConnection.setFocused(true);
540 // No reason to chew demo CPU when user isn't watching
541 if (status == Powerd.Off) {
542 edgeDemo.paused = true;
543 } else if (status == Powerd.On) {
544 edgeDemo.paused = false;
556 anchors.fill: parent //because this draws indicator menus
557 indicatorsMenuWidth: parent.width > units.gu(60) ? units.gu(40) : parent.width
560 available: edgeDemo.panelEnabled
561 contentEnabled: edgeDemo.panelContentEnabled
563 fullscreenMode: shell.fullscreenMode
564 searchVisible: !greeter.shown && !lockscreen.shown
572 height: (panel.fullscreenMode) ? shell.edgeSize : panel.panelHeight
580 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
581 height: parent.height
583 available: !greeter.shown && !panel.indicators.shown && !lockscreen.shown && edgeDemo.dashEnabled
585 showAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: 0; easing.type: Easing.Linear }
586 hideAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: hudRevealer.closedValue; easing.type: Easing.Linear }
589 target: shell.applicationManager
590 onMainStageFocusedApplicationChanged: hud.hide()
591 onSideStageFocusedApplicationChanged: hud.hide()
600 anchors.left: hud.left
601 height: parent.height
602 target: hud.revealerTarget
605 direction: Qt.RightToLeft
606 orientation: Qt.Vertical
607 handleSize: hud.handleHeight
608 onCloseClicked: target.hide()
614 enabled: !panel.indicators.shown
615 applicationIsOnForeground: applicationFocused
619 blockInput: launcher.shown
622 bottom: parent.bottom
625 width: launcher.width
631 anchors.top: parent.top
632 anchors.bottom: parent.bottom
634 dragAreaWidth: shell.edgeSize
635 available: (!greeter.shown || greeter.narrowMode) && edgeDemo.launcherEnabled
636 onDashItemSelected: {
638 // Animate if moving between application and dash
640 dash.setCurrentScope("home.scope", true, false)
642 dash.setCurrentScope("home.scope", false, false)
648 dash.setCurrentScope("applications.scope", true, false)
653 onLauncherApplicationSelected:{
655 shell.activateApplication(desktopFile)
659 panel.indicators.hide()
668 model: NotificationBackend.Model
672 bottom: parent.bottom
673 leftMargin: units.gu(1)
674 rightMargin: units.gu(1)
675 topMargin: panel.panelHeight + units.gu(1)
680 when: overlay.width <= units.gu(60)
681 AnchorChanges { target: notifications; anchors.left: parent.left }
685 when: overlay.width > units.gu(60)
686 AnchorChanges { target: notifications; anchors.left: undefined }
687 PropertyChanges { target: notifications; width: units.gu(38) }
698 bottom: parent.bottom
701 width: shell.edgeSize
708 bottom: parent.bottom
711 width: shell.edgeSize
721 //FIXME: This should be handled in the input stack, keyboard shouldnt propagate
723 anchors.bottom: parent.bottom
724 anchors.left: parent.left
725 anchors.right: parent.right
726 height: shell.applicationManager ? shell.applicationManager.keyboardHeight : 0
728 enabled: shell.applicationManager && shell.applicationManager.keyboardVisible
732 anchors.centerIn: parent
733 visible: applicationManager.fake
734 text: "EARLY ALPHA\nNOT READY FOR USE"
737 font.weight: Font.Black
738 horizontalAlignment: Text.AlignHCenter
739 verticalAlignment: Text.AlignVCenter
740 fontSizeMode: Text.Fit
742 scale: Math.min(parent.width, parent.height) / width
750 indicators: panel.indicators
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