2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import QtQuick.Window 2.0
19import AccountsService 0.1
21import Unity.Application 0.1
22import Ubuntu.Components 0.1
23import Ubuntu.Components.Popups 1.0
24import Ubuntu.Gestures 0.1
25import Ubuntu.Telephony 0.1 as Telephony
26import Unity.Connectivity 0.1
27import Unity.Launcher 0.1
29import LightDM 0.1 as LightDM
31import SessionBroadcast 0.1
40import Unity.Notifications 1.0 as NotificationBackend
41import Unity.Session 0.1
42import Unity.DashCommunicator 0.1
43import Unity.Indicators 0.1 as Indicators
48 // Disable everything while greeter is waiting, so that the user can't swipe
49 // the greeter or launcher until we know whether the session is locked.
50 enabled: !greeter.waiting
52 // this is only here to select the width / height of the window if not running fullscreen
53 property bool tablet: false
54 width: tablet ? units.gu(160) : applicationArguments.hasGeometry() ? applicationArguments.width() : units.gu(40)
55 height: tablet ? units.gu(100) : applicationArguments.hasGeometry() ? applicationArguments.height() : units.gu(71)
57 property real edgeSize: units.gu(2)
58 property url defaultBackground: Qt.resolvedUrl(shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg")
59 property url background: asImageTester.status == Image.Ready ? asImageTester.source
60 : gsImageTester.status == Image.Ready ? gsImageTester.source : defaultBackground
61 readonly property real panelHeight: panel.panelHeight
63 property bool sideStageEnabled: shell.width >= units.gu(100)
64 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
66 property int orientation
67 readonly property int deviceOrientationAngle: Screen.angleBetween(Screen.primaryOrientation, Screen.orientation)
68 onDeviceOrientationAngleChanged: {
69 if (!OrientationLock.enabled) {
70 orientation = Screen.orientation;
73 readonly property bool orientationLockEnabled: OrientationLock.enabled
74 onOrientationLockEnabledChanged: {
75 if (orientationLockEnabled) {
76 OrientationLock.savedOrientation = Screen.orientation;
78 orientation = Screen.orientation;
82 // This is _only_ used to expose the property to autopilot tests
83 readonly property string testShellMode: shellMode
85 function activateApplication(appId) {
86 if (ApplicationManager.findApplication(appId)) {
87 ApplicationManager.requestFocusApplication(appId);
89 var execFlags = shell.sideStageEnabled ? ApplicationManager.NoFlag : ApplicationManager.ForceMainStage;
90 ApplicationManager.startApplication(appId, execFlags);
94 function startLockedApp(app) {
96 greeter.lockedApp = app;
98 shell.activateApplication(app);
101 // This is a dummy image to detect if the custom AS set wallpaper loads successfully.
104 source: AccountsService.backgroundFile != undefined && AccountsService.backgroundFile.length > 0 ? AccountsService.backgroundFile : ""
112 id: backgroundSettings
113 schema.id: "org.gnome.desktop.background"
116 // This is a dummy image to detect if the custom GSettings set wallpaper loads successfully.
119 source: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : ""
127 id: usageModeSettings
128 schema.id: "com.canonical.Unity8"
132 target: LauncherModel
133 property: "applicationManager"
134 value: ApplicationManager
137 Component.onCompleted: {
138 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
139 if (ApplicationManager.count > 0) {
140 ApplicationManager.focusApplication(ApplicationManager.get(0).appId);
142 if (orientationLockEnabled) {
143 orientation = OrientationLock.savedOrientation;
153 objectName: "dashCommunicator"
157 id: physicalKeysMapper
159 onPowerKeyLongPressed: dialogs.showPowerDialog()
160 onVolumeDownTriggered: volumeControl.volumeDown();
161 onVolumeUpTriggered: volumeControl.volumeUp();
162 onScreenshotTriggered: screenGrabber.capture();
168 enabled: Powerd.status === Powerd.On
172 target: ApplicationManager
173 property: "forceDashActive"
174 value: launcher.shown || launcher.dashSwipe
178 Keys.onPressed: physicalKeysMapper.onKeyPressed(event);
179 Keys.onReleased: physicalKeysMapper.onKeyReleased(event);
186 height: parent.height
189 target: ApplicationManager
191 // This signal is also fired when we try to focus the current app
192 // again. We rely on this!
193 onFocusedApplicationIdChanged: {
194 var appId = ApplicationManager.focusedApplicationId;
196 if (tutorial.running && appId != "" && appId != "unity8-dash") {
197 // If this happens on first boot, we may be in edge
198 // tutorial or wizard while receiving a call. But a call
199 // is more important than wizard so just bail out of those.
204 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
205 // If we are in the middle of a call, make dialer lockedApp and show it.
206 // This can happen if user backs out of dialer back to greeter, then
207 // launches dialer again.
208 greeter.lockedApp = appId;
210 greeter.notifyAppFocused(appId);
212 panel.indicators.hide();
215 onApplicationAdded: {
221 id: applicationsDisplayLoader
222 objectName: "applicationsDisplayLoader"
225 // When we have a locked app, we only want to show that one app.
226 // FIXME: do this in a less traumatic way. We currently only allow
227 // locked apps in phone mode (see FIXME in Lockscreen component in
228 // this same file). When that changes, we need to do something
229 // nicer here. But this code is currently just to prevent a
230 // theoretical attack where user enters lockedApp mode, then makes
231 // the screen larger (maybe connects to monitor) and tries to enter
233 property bool tabletMode: shell.sideStageEnabled && !greeter.hasLockedApp
234 source: usageModeSettings.usageMode === "Windowed" ? "Stages/DesktopStage.qml"
235 : tabletMode ? "Stages/TabletStage.qml" : "Stages/PhoneStage.qml"
237 property bool interactive: tutorial.spreadEnabled
239 && panel.indicators.fullyClosed
240 && launcher.progress == 0
241 && !notifications.useModal
243 onInteractiveChanged: { if (interactive) { focus = true; } }
246 target: applicationsDisplayLoader.item
247 property: "objectName"
251 target: applicationsDisplayLoader.item
252 property: "dragAreaWidth"
253 value: shell.edgeSize
256 target: applicationsDisplayLoader.item
257 property: "maximizedAppTopMargin"
258 // Not just using panel.panelHeight as that changes depending on the focused app.
259 value: panel.indicators.minimizedPanelHeight + units.dp(2) // dp(2) for orange line
262 target: applicationsDisplayLoader.item
263 property: "interactive"
264 value: applicationsDisplayLoader.interactive
267 target: applicationsDisplayLoader.item
268 property: "spreadEnabled"
269 value: tutorial.spreadEnabled && !greeter.hasLockedApp
272 target: applicationsDisplayLoader.item
273 property: "inverseProgress"
274 value: greeter.locked ? 0 : launcher.progress
277 target: applicationsDisplayLoader.item
278 property: "orientation"
279 value: shell.orientation
282 target: applicationsDisplayLoader.item
283 property: "background"
284 value: shell.background
290 objectName: "tutorial"
292 active: AccountsService.demoEdges
293 paused: LightDM.Greeter.active
296 edgeSize: shell.edgeSize
298 // EdgeDragAreas don't work with mice. So to avoid trapping the user,
299 // we'll tell the tutorial to avoid using them on the Desktop. The
300 // Desktop doesn't use the same spread design anyway. The tutorial is
301 // all a bit of a placeholder on non-phone form factors right now.
302 // When the design team gives us more guidance, we can do something
304 // TODO: use DeviceConfiguration instead of checking source
305 useEdgeDragArea: applicationsDisplayLoader.source != Qt.resolvedUrl("Stages/DesktopStage.qml")
308 AccountsService.demoEdges = false;
309 active = false; // for immediate response / if AS is having problems
316 objectName: "inputMethod"
317 anchors { fill: parent; topMargin: panel.panelHeight }
318 z: notifications.useModal || panel.indicators.shown || wizard.active ? overlay.z + 1 : overlay.z - 1
322 target: SurfaceManager
324 if (surface.type == MirSurfaceItem.InputMethod) {
325 inputMethod.surface = surface;
329 onSurfaceDestroyed: {
330 if (inputMethod.surface == surface) {
331 inputMethod.surface = null;
332 surface.parent = null;
334 if (!surface.parent) {
335 // there's no one displaying it. delete it right away
341 target: SessionManager
343 if (!session.parentSession && !session.application) {
344 // nothing is using it. delete it right away
352 objectName: "greeter"
354 hides: [launcher, panel.indicators]
355 tabletMode: shell.sideStageEnabled
356 launcherOffset: launcher.progress
357 forcedUnlock: tutorial.running
358 background: shell.background
361 anchors.topMargin: panel.panelHeight
363 // avoid overlapping with Launcher's edge drag area
364 // FIXME: Fix TouchRegistry & friends and remove this workaround
365 // Issue involves launcher's DDA getting disabled on a long
367 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
374 if (!tutorial.running) {
379 onEmergencyCall: startLockedApp("dialer-app")
382 // See powerConnection for why this is useful
383 id: showGreeterDelayed
391 target: ApplicationManager
392 property: "suspended"
402 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
403 // We just received an incoming call while locked. The
404 // indicator will have already launched dialer-app for us, but
405 // there is a race between "hasCalls" changing and the dialer
406 // starting up. So in case we lose that race, we'll start/
407 // focus the dialer ourselves here too. Even if the indicator
408 // didn't launch the dialer for some reason (or maybe a call
409 // started via some other means), if an active call is
410 // happening, we want to be in the dialer.
411 startLockedApp("dialer-app")
421 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
422 !callManager.hasCalls && !tutorial.running) {
423 // We don't want to simply call greeter.showNow() here, because
424 // that will take too long. Qt will delay button event
425 // handling until the greeter is done loading and may think the
426 // user held down the power button the whole time, leading to a
427 // power dialog being shown. Instead, delay showing the
428 // greeter until we've finished handling the event. We could
429 // make the greeter load asynchronously instead, but that
430 // introduces a whole host of timing issues, especially with
431 // its animations. So this is simpler.
432 showGreeterDelayed.start();
437 function showHome() {
438 if (tutorial.running) {
442 greeter.notifyAboutToFocusApp("unity8-dash");
444 var animate = !LightDM.Greeter.active && !stages.shown
445 dash.setCurrentScope(0, animate, false)
446 ApplicationManager.requestFocusApplication("unity8-dash")
449 function showDash() {
450 if (greeter.notifyShowingDashFromDrag()) {
454 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
455 ApplicationManager.requestFocusApplication("unity8-dash")
469 anchors.fill: parent //because this draws indicator menus
472 available: tutorial.panelEnabled
473 && (!greeter.locked || AccountsService.enableIndicatorsWhileLocked)
474 && !greeter.hasLockedApp
475 contentEnabled: tutorial.panelContentEnabled
476 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
478 minimizedPanelHeight: units.gu(3)
479 expandedPanelHeight: units.gu(7)
481 indicatorsModel: Indicators.IndicatorsModel {
482 // TODO: This should be sourced by device type (e.g. "desktop", "tablet", "phone"...)
483 profile: indicatorProfile
484 Component.onCompleted: load()
488 greeterShown: greeter.shown
491 property bool topmostApplicationIsFullscreen:
492 ApplicationManager.focusedApplicationId &&
493 ApplicationManager.findApplication(ApplicationManager.focusedApplicationId).fullscreen
495 fullscreenMode: (topmostApplicationIsFullscreen && !LightDM.Greeter.active && launcher.progress == 0)
496 || greeter.hasLockedApp
501 objectName: "launcher"
503 readonly property bool dashSwipe: progress > 0
505 anchors.top: parent.top
506 anchors.topMargin: inverted ? 0 : panel.panelHeight
507 anchors.bottom: parent.bottom
509 dragAreaWidth: shell.edgeSize
510 available: tutorial.launcherEnabled
511 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
512 && !greeter.hasLockedApp
513 inverted: usageModeSettings.usageMode === "Staged"
514 shadeBackground: !tutorial.running
516 onShowDashHome: showHome()
518 onDashSwipeChanged: {
520 dash.setCurrentScope(0, false, true)
523 onLauncherApplicationSelected: {
524 if (!tutorial.running) {
525 greeter.notifyAboutToFocusApp(appId);
526 shell.activateApplication(appId)
531 panel.indicators.hide()
540 background: shell.background
542 function unlockWhenDoneWithWizard() {
544 Connectivity.unlockAllModems();
548 Component.onCompleted: unlockWhenDoneWithWizard()
549 onActiveChanged: unlockWhenDoneWithWizard()
553 id: modalNotificationBackground
555 visible: notifications.useModal && (notifications.state == "narrow")
568 model: NotificationBackend.Model
571 y: topmostIsFullscreen ? 0 : panel.panelHeight
572 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
577 when: overlay.width <= units.gu(60)
579 target: notifications
580 anchors.left: parent.left
581 anchors.right: parent.right
586 when: overlay.width > units.gu(60)
588 target: notifications
589 anchors.left: undefined
590 anchors.right: parent.right
592 PropertyChanges { target: notifications; width: units.gu(38) }
603 shutdownFadeOutRectangle.enabled = true;
604 shutdownFadeOutRectangle.visible = true;
605 shutdownFadeOut.start();
610 target: SessionBroadcast
611 onShowHome: showHome()
615 id: shutdownFadeOutRectangle
616 z: screenGrabber.z + 10
622 NumberAnimation on opacity {
627 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
628 DBusUnitySessionService.Shutdown();
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