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unity8/qml/Shell.qml
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1/*
2 * Copyright (C) 2013-2015 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17import QtQuick 2.0
18import QtQuick.Window 2.0
19import AccountsService 0.1
20import GSettings 1.0
21import Unity.Application 0.1
22import Ubuntu.Components 0.1
23import Ubuntu.Components.Popups 1.0
24import Ubuntu.Gestures 0.1
25import Ubuntu.Telephony 0.1 as Telephony
26import Unity.Connectivity 0.1
27import Unity.Launcher 0.1
28import Utils 0.1
29import LightDM 0.1 as LightDM
30import Powerd 0.1
31import SessionBroadcast 0.1
32import "Greeter"
33import "Launcher"
34import "Panel"
35import "Components"
36import "Notifications"
37import "Stages"
38import "Tutorial"
39import "Wizard"
40import Unity.Notifications 1.0 as NotificationBackend
41import Unity.Session 0.1
42import Unity.DashCommunicator 0.1
43import Unity.Indicators 0.1 as Indicators
45Item {
46 id: shell
48 // to be set from outside
49 property int orientationAngle: 0
50 property int orientation
51 property int primaryOrientation
52 property int nativeOrientation
53 property real nativeWidth
54 property real nativeHeight
55 property alias indicatorAreaShowProgress: panel.indicatorAreaShowProgress
56 property bool beingResized
57 property string usageScenario: "phone" // supported values: "phone", "tablet" or "desktop"
58 property string mode: "full-greeter"
59 function updateFocusedAppOrientation() {
60 applicationsDisplayLoader.item.updateFocusedAppOrientation();
61 }
62 function updateFocusedAppOrientationAnimated() {
63 applicationsDisplayLoader.item.updateFocusedAppOrientationAnimated();
64 }
66 // to be read from outside
67 readonly property int mainAppWindowOrientationAngle:
68 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainAppWindowOrientationAngle : 0
70 readonly property bool orientationChangesEnabled: panel.indicators.fullyClosed
71 && (applicationsDisplayLoader.item && applicationsDisplayLoader.item.orientationChangesEnabled)
72 && (!greeter || !greeter.animating)
74 readonly property bool showingGreeter: greeter && greeter.shown
76 property bool startingUp: true
77 Timer { id: finishStartUpTimer; interval: 500; onTriggered: startingUp = false }
79 property int supportedOrientations: {
80 if (startingUp) {
81 // Ensure we don't rotate during start up
82 return Qt.PrimaryOrientation;
83 } else if (greeter && greeter.shown) {
84 return Qt.PrimaryOrientation;
85 } else if (mainApp) {
86 return mainApp.supportedOrientations;
87 } else {
88 // we just don't care
89 return Qt.PortraitOrientation
90 | Qt.LandscapeOrientation
91 | Qt.InvertedPortraitOrientation
92 | Qt.InvertedLandscapeOrientation;
93 }
94 }
96 // For autopilot consumption
97 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
99 // internal props from here onwards
100 readonly property var mainApp:
101 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainApp : null
103 // Disable everything while greeter is waiting, so that the user can't swipe
104 // the greeter or launcher until we know whether the session is locked.
105 enabled: greeter && !greeter.waiting
107 property real edgeSize: units.gu(2)
108 property url defaultBackground: Qt.resolvedUrl(shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg")
109 property url background: asImageTester.status == Image.Ready ? asImageTester.source
110 : gsImageTester.status == Image.Ready ? gsImageTester.source : defaultBackground
112 readonly property alias greeter: greeterLoader.item
114 function activateApplication(appId) {
115 if (ApplicationManager.findApplication(appId)) {
116 ApplicationManager.requestFocusApplication(appId);
117 } else {
118 var execFlags = shell.usageScenario === "phone" ? ApplicationManager.ForceMainStage
119 : ApplicationManager.NoFlag;
120 ApplicationManager.startApplication(appId, execFlags);
121 }
122 }
124 function startLockedApp(app) {
125 if (greeter.locked) {
126 greeter.lockedApp = app;
127 }
128 shell.activateApplication(app);
129 }
131 // This is a dummy image to detect if the custom AS set wallpaper loads successfully.
132 Image {
133 id: asImageTester
134 source: AccountsService.backgroundFile != undefined && AccountsService.backgroundFile.length > 0 ? AccountsService.backgroundFile : ""
135 height: 0
136 width: 0
137 sourceSize.height: 0
138 sourceSize.width: 0
139 }
141 GSettings {
142 id: backgroundSettings
143 schema.id: "org.gnome.desktop.background"
144 }
146 // This is a dummy image to detect if the custom GSettings set wallpaper loads successfully.
147 Image {
148 id: gsImageTester
149 source: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : ""
150 height: 0
151 width: 0
152 sourceSize.height: 0
153 sourceSize.width: 0
154 }
156 Binding {
157 target: LauncherModel
158 property: "applicationManager"
159 value: ApplicationManager
160 }
162 Component.onCompleted: {
163 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
164 if (ApplicationManager.count > 0) {
165 ApplicationManager.focusApplication(ApplicationManager.get(0).appId);
166 }
167 finishStartUpTimer.start();
168 }
170 VolumeControl {
171 id: volumeControl
172 }
174 DashCommunicator {
175 id: dash
176 objectName: "dashCommunicator"
177 }
179 PhysicalKeysMapper {
180 id: physicalKeysMapper
181 objectName: "physicalKeysMapper"
183 onPowerKeyLongPressed: dialogs.showPowerDialog()
184 onVolumeDownTriggered: volumeControl.volumeDown();
185 onVolumeUpTriggered: volumeControl.volumeUp();
186 onScreenshotTriggered: screenGrabber.capture();
187 }
189 ScreenGrabber {
190 id: screenGrabber
191 z: dialogs.z + 10
192 }
194 Binding {
195 target: ApplicationManager
196 property: "forceDashActive"
197 value: launcher.shown || launcher.dashSwipe
198 }
200 WindowKeysFilter {
201 Keys.onPressed: physicalKeysMapper.onKeyPressed(event);
202 Keys.onReleased: physicalKeysMapper.onKeyReleased(event);
203 }
205 HomeKeyWatcher {
206 onActivated: { launcher.fadeOut(); shell.showHome(); }
207 }
209 Item {
210 id: stages
211 objectName: "stages"
212 width: parent.width
213 height: parent.height
215 Connections {
216 target: ApplicationManager
218 // This signal is also fired when we try to focus the current app
219 // again. We rely on this!
220 onFocusedApplicationIdChanged: {
221 var appId = ApplicationManager.focusedApplicationId;
223 if (tutorial.running && appId != "" && appId != "unity8-dash") {
224 // If this happens on first boot, we may be in edge
225 // tutorial or wizard while receiving a call. But a call
226 // is more important than wizard so just bail out of those.
227 tutorial.finish();
228 wizard.hide();
229 }
231 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
232 // If we are in the middle of a call, make dialer lockedApp and show it.
233 // This can happen if user backs out of dialer back to greeter, then
234 // launches dialer again.
235 greeter.lockedApp = appId;
236 }
237 greeter.notifyAppFocused(appId);
239 panel.indicators.hide();
240 }
242 onApplicationAdded: {
243 launcher.hide();
244 }
245 }
247 Loader {
248 id: applicationsDisplayLoader
249 objectName: "applicationsDisplayLoader"
250 anchors.fill: parent
252 // When we have a locked app, we only want to show that one app.
253 // FIXME: do this in a less traumatic way. We currently only allow
254 // locked apps in phone mode (see FIXME in Lockscreen component in
255 // this same file). When that changes, we need to do something
256 // nicer here. But this code is currently just to prevent a
257 // theoretical attack where user enters lockedApp mode, then makes
258 // the screen larger (maybe connects to monitor) and tries to enter
259 // tablet mode.
261 property string usageScenario: shell.usageScenario === "phone" || greeter.hasLockedApp
262 ? "phone"
263 : shell.usageScenario
264 source: {
265 if(shell.mode === "greeter") {
266 return "Stages/ShimStage.qml"
267 } else if (applicationsDisplayLoader.usageScenario === "phone") {
268 return "Stages/PhoneStage.qml";
269 } else if (applicationsDisplayLoader.usageScenario === "tablet") {
270 return "Stages/TabletStage.qml";
271 } else {
272 return "Stages/DesktopStage.qml";
273 }
274 }
276 property bool interactive: tutorial.spreadEnabled
277 && (!greeter || !greeter.shown)
278 && panel.indicators.fullyClosed
279 && launcher.progress == 0
280 && !notifications.useModal
282 onInteractiveChanged: { if (interactive) { focus = true; } }
284 Binding {
285 target: applicationsDisplayLoader.item
286 property: "objectName"
287 value: "stage"
288 }
289 Binding {
290 target: applicationsDisplayLoader.item
291 property: "dragAreaWidth"
292 value: shell.edgeSize
293 }
294 Binding {
295 target: applicationsDisplayLoader.item
296 property: "maximizedAppTopMargin"
297 // Not just using panel.panelHeight as that changes depending on the focused app.
298 value: panel.indicators.minimizedPanelHeight + units.dp(2) // dp(2) for orange line
299 }
300 Binding {
301 target: applicationsDisplayLoader.item
302 property: "interactive"
303 value: applicationsDisplayLoader.interactive
304 }
305 Binding {
306 target: applicationsDisplayLoader.item
307 property: "spreadEnabled"
308 value: tutorial.spreadEnabled && (!greeter || (!greeter.hasLockedApp && !greeter.shown))
309 }
310 Binding {
311 target: applicationsDisplayLoader.item
312 property: "inverseProgress"
313 value: greeter && greeter.locked ? 0 : launcher.progress
314 }
315 Binding {
316 target: applicationsDisplayLoader.item
317 property: "shellOrientationAngle"
318 value: shell.orientationAngle
319 }
320 Binding {
321 target: applicationsDisplayLoader.item
322 property: "shellOrientation"
323 value: shell.orientation
324 }
325 Binding {
326 target: applicationsDisplayLoader.item
327 property: "background"
328 value: shell.background
329 }
330 Binding {
331 target: applicationsDisplayLoader.item
332 property: "shellPrimaryOrientation"
333 value: shell.primaryOrientation
334 }
335 Binding {
336 target: applicationsDisplayLoader.item
337 property: "nativeOrientation"
338 value: shell.nativeOrientation
339 }
340 Binding {
341 target: applicationsDisplayLoader.item
342 property: "nativeWidth"
343 value: shell.nativeWidth
344 }
345 Binding {
346 target: applicationsDisplayLoader.item
347 property: "nativeHeight"
348 value: shell.nativeHeight
349 }
350 Binding {
351 target: applicationsDisplayLoader.item
352 property: "beingResized"
353 value: shell.beingResized
354 }
355 Binding {
356 target: applicationsDisplayLoader.item
357 property: "altTabPressed"
358 value: physicalKeysMapper.altTabPressed
359 }
360 }
362 Tutorial {
363 id: tutorial
364 objectName: "tutorial"
365 anchors.fill: parent
366 active: AccountsService.demoEdges
367 paused: LightDM.Greeter.active
368 launcher: launcher
369 panel: panel
370 edgeSize: shell.edgeSize
372 // EdgeDragAreas don't work with mice. So to avoid trapping the user,
373 // we'll tell the tutorial to avoid using them on the Desktop. The
374 // Desktop doesn't use the same spread design anyway. The tutorial is
375 // all a bit of a placeholder on non-phone form factors right now.
376 // When the design team gives us more guidance, we can do something
377 // more clever here.
378 // TODO: use DeviceConfiguration instead of checking source
379 useEdgeDragArea: applicationsDisplayLoader.source != Qt.resolvedUrl("Stages/DesktopStage.qml")
381 onFinished: {
382 AccountsService.demoEdges = false;
383 active = false; // for immediate response / if AS is having problems
384 }
385 }
386 }
388 InputMethod {
389 id: inputMethod
390 objectName: "inputMethod"
391 anchors { fill: parent; topMargin: panel.panelHeight }
392 z: notifications.useModal || panel.indicators.shown || wizard.active ? overlay.z + 1 : overlay.z - 1
393 }
395 Connections {
396 target: SurfaceManager
397 onSurfaceCreated: {
398 if (surface.type == MirSurfaceItem.InputMethod) {
399 inputMethod.surface = surface;
400 }
401 }
403 onSurfaceDestroyed: {
404 if (inputMethod.surface == surface) {
405 inputMethod.surface = null;
406 surface.parent = null;
407 }
408 if (!surface.parent) {
409 // there's no one displaying it. delete it right away
410 surface.release();
411 }
412 }
413 }
414 Connections {
415 target: SessionManager
416 onSessionStopping: {
417 if (!session.parentSession && !session.application) {
418 // nothing is using it. delete it right away
419 session.release();
420 }
421 }
422 }
424 Loader {
425 id: greeterLoader
426 anchors.fill: parent
427 anchors.topMargin: panel.panelHeight
428 sourceComponent: shell.mode != "shell" ? integratedGreeter :
429 Qt.createComponent(Qt.resolvedUrl("Greeter/ShimGreeter.qml"));
430 onLoaded: {
431 item.objectName = "greeter"
432 }
433 }
435 Component {
436 id: integratedGreeter
437 Greeter {
439 hides: [launcher, panel.indicators]
440 tabletMode: shell.usageScenario != "phone"
441 launcherOffset: launcher.progress
442 forcedUnlock: tutorial.running
443 background: shell.background
445 // avoid overlapping with Launcher's edge drag area
446 // FIXME: Fix TouchRegistry & friends and remove this workaround
447 // Issue involves launcher's DDA getting disabled on a long
448 // left-edge drag
449 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
451 onSessionStarted: {
452 launcher.hide();
453 }
455 onTease: {
456 if (!tutorial.running) {
457 launcher.tease();
458 }
459 }
461 onEmergencyCall: startLockedApp("dialer-app")
463 Binding {
464 target: ApplicationManager
465 property: "suspended"
466 value: greeter.shown
467 }
468 }
469 }
471 Timer {
472 // See powerConnection for why this is useful
473 id: showGreeterDelayed
474 interval: 1
475 onTriggered: {
476 greeter.forceShow();
477 }
478 }
480 Connections {
481 id: callConnection
482 target: callManager
484 onHasCallsChanged: {
485 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
486 // We just received an incoming call while locked. The
487 // indicator will have already launched dialer-app for us, but
488 // there is a race between "hasCalls" changing and the dialer
489 // starting up. So in case we lose that race, we'll start/
490 // focus the dialer ourselves here too. Even if the indicator
491 // didn't launch the dialer for some reason (or maybe a call
492 // started via some other means), if an active call is
493 // happening, we want to be in the dialer.
494 startLockedApp("dialer-app")
495 }
496 }
497 }
499 Connections {
500 id: powerConnection
501 target: Powerd
503 onStatusChanged: {
504 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
505 !callManager.hasCalls && !tutorial.running) {
506 // We don't want to simply call greeter.showNow() here, because
507 // that will take too long. Qt will delay button event
508 // handling until the greeter is done loading and may think the
509 // user held down the power button the whole time, leading to a
510 // power dialog being shown. Instead, delay showing the
511 // greeter until we've finished handling the event. We could
512 // make the greeter load asynchronously instead, but that
513 // introduces a whole host of timing issues, especially with
514 // its animations. So this is simpler.
515 showGreeterDelayed.start();
516 }
517 }
518 }
520 function showHome() {
521 if (tutorial.running) {
522 return
523 }
525 greeter.notifyAboutToFocusApp("unity8-dash");
527 var animate = !LightDM.Greeter.active && !stages.shown
528 dash.setCurrentScope(0, animate, false)
529 ApplicationManager.requestFocusApplication("unity8-dash")
530 }
532 function showDash() {
533 if (greeter.notifyShowingDashFromDrag()) {
534 launcher.fadeOut();
535 }
537 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
538 ApplicationManager.requestFocusApplication("unity8-dash")
539 launcher.fadeOut();
540 }
541 }
543 Item {
544 id: overlay
545 z: 10
547 anchors.fill: parent
549 Panel {
550 id: panel
551 objectName: "panel"
552 anchors.fill: parent //because this draws indicator menus
553 indicators {
554 hides: [launcher]
555 available: tutorial.panelEnabled
556 && ((!greeter || !greeter.locked) || AccountsService.enableIndicatorsWhileLocked)
557 && (!greeter || !greeter.hasLockedApp)
558 contentEnabled: tutorial.panelContentEnabled
559 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
561 minimizedPanelHeight: units.gu(3)
562 expandedPanelHeight: units.gu(7)
564 indicatorsModel: Indicators.IndicatorsModel {
565 // tablet and phone both use the same profile
566 profile: shell.usageScenario === "desktop" ? "desktop" : "phone"
567 Component.onCompleted: load();
568 }
569 }
571 callHint {
572 greeterShown: greeter.shown
573 }
575 property bool mainAppIsFullscreen: shell.mainApp && shell.mainApp.fullscreen
576 fullscreenMode: (mainAppIsFullscreen && !LightDM.Greeter.active && launcher.progress == 0)
577 || greeter.hasLockedApp
578 }
580 Launcher {
581 id: launcher
582 objectName: "launcher"
584 readonly property bool dashSwipe: progress > 0
586 anchors.top: parent.top
587 anchors.topMargin: inverted ? 0 : panel.panelHeight
588 anchors.bottom: parent.bottom
589 width: parent.width
590 dragAreaWidth: shell.edgeSize
591 available: tutorial.launcherEnabled
592 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
593 && !greeter.hasLockedApp
594 inverted: shell.usageScenario !== "desktop"
595 shadeBackground: !tutorial.running
597 onShowDashHome: showHome()
598 onDash: showDash()
599 onDashSwipeChanged: {
600 if (dashSwipe) {
601 dash.setCurrentScope(0, false, true)
602 }
603 }
604 onLauncherApplicationSelected: {
605 if (!tutorial.running) {
606 greeter.notifyAboutToFocusApp(appId);
607 shell.activateApplication(appId)
608 }
609 }
610 onShownChanged: {
611 if (shown) {
612 panel.indicators.hide()
613 }
614 }
615 }
617 Wizard {
618 id: wizard
619 objectName: "wizard"
620 anchors.fill: parent
621 background: shell.background
623 function unlockWhenDoneWithWizard() {
624 if (!active) {
625 Connectivity.unlockAllModems();
626 }
627 }
629 Component.onCompleted: unlockWhenDoneWithWizard()
630 onActiveChanged: unlockWhenDoneWithWizard()
631 }
633 Rectangle {
634 id: modalNotificationBackground
636 visible: notifications.useModal
637 color: "#000000"
638 anchors.fill: parent
639 opacity: 0.9
641 MouseArea {
642 anchors.fill: parent
643 }
644 }
646 Notifications {
647 id: notifications
649 model: NotificationBackend.Model
650 margin: units.gu(1)
652 y: topmostIsFullscreen ? 0 : panel.panelHeight
653 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
655 states: [
656 State {
657 name: "narrow"
658 when: overlay.width <= units.gu(60)
659 AnchorChanges {
660 target: notifications
661 anchors.left: parent.left
662 anchors.right: parent.right
663 }
664 },
665 State {
666 name: "wide"
667 when: overlay.width > units.gu(60)
668 AnchorChanges {
669 target: notifications
670 anchors.left: undefined
671 anchors.right: parent.right
672 }
673 PropertyChanges { target: notifications; width: units.gu(38) }
674 }
675 ]
676 }
677 }
679 Dialogs {
680 id: dialogs
681 objectName: "dialogs"
682 anchors.fill: parent
683 z: overlay.z + 10
684 onPowerOffClicked: {
685 shutdownFadeOutRectangle.enabled = true;
686 shutdownFadeOutRectangle.visible = true;
687 shutdownFadeOut.start();
688 }
689 }
691 Connections {
692 target: SessionBroadcast
693 onShowHome: showHome()
694 }
696 Rectangle {
697 id: shutdownFadeOutRectangle
698 z: screenGrabber.z + 10
699 enabled: false
700 visible: false
701 color: "black"
702 anchors.fill: parent
703 opacity: 0.0
704 NumberAnimation on opacity {
705 id: shutdownFadeOut
706 from: 0.0
707 to: 1.0
708 onStopped: {
709 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
710 DBusUnitySessionService.Shutdown();
711 }
712 }
713 }
714 }