2 * Copyright (C) 2014 Canonical, Ltd.
5 * Michael Zanetti <michael.zanetti@canonical.com>
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; version 3.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20#include <QtQuick/QQuickView>
21#include <QtGui/QGuiApplication>
22#include <QtQml/QQmlEngine>
23#include <QtQml/QQmlContext>
25#include <QCommandLineParser>
30#include "../qmldebuggerutils.h"
31#ifdef UNITY8_ENABLE_TOUCH_EMULATION
32 #include "../MouseTouchAdaptor.h"
34#include "../CachingNetworkManagerFactory.h"
35#include "../UnixSignalHandler.h"
37int main(int argc, const char *argv[])
39 qSetMessagePattern("[%{time yyyy-mm-dd:hh:mm:ss.zzz}] %{if-category}%{category}: %{endif}%{message}");
40 if (enableQmlDebugger(argc, argv)) {
41 QQmlDebuggingEnabler qQmlEnableDebuggingHelper(true);
44 QGuiApplication *application = new QGuiApplication(argc, (char**)argv);
46 QCommandLineParser parser;
47 parser.setApplicationDescription(QStringLiteral("Description: Unity 8 Shell Dash"));
48 parser.addHelpOption();
50 QCommandLineOption mousetouchOption(QStringLiteral("mousetouch"),
51 QStringLiteral("Allow the mouse to provide touch input"));
52 parser.addOption(mousetouchOption);
54 QCommandLineOption windowGeometryOption(QStringList() << QStringLiteral("windowgeometry"),
55 QStringLiteral("Specify the window geometry as [<width>x<height>]"), QStringLiteral("windowgeometry"), QStringLiteral("1"));
56 parser.addOption(windowGeometryOption);
58 // FIXME Remove once we drop the need of the hint
59 QCommandLineOption desktopFileHintOption(QStringLiteral("desktop_file_hint"),
60 QStringLiteral("The desktop_file_hint option for QtMir"), QStringLiteral("hint_file"));
61 parser.addOption(desktopFileHintOption);
63 // Treat args with single dashes the same as arguments with two dashes
64 // Ex: -fullscreen == --fullscreen
65 parser.setSingleDashWordOptionMode(QCommandLineParser::ParseAsLongOptions);
66 parser.process(*application);
68 if (getenv("QT_LOAD_TESTABILITY")) {
69 QLibrary testLib(QStringLiteral("qttestability"));
71 typedef void (*TasInitialize)(void);
72 TasInitialize initFunction = (TasInitialize)testLib.resolve("qt_testability_init");
76 qCritical("Library qttestability resolve failed!");
79 qCritical("Library qttestability load failed!");
83 bindtextdomain("unity8", translationDirectory().toUtf8().data());
86 QQuickView* view = new QQuickView();
87 view->setResizeMode(QQuickView::SizeRootObjectToView);
89 if (parser.isSet(windowGeometryOption) &&
90 parser.value(windowGeometryOption).split('x').size() == 2)
92 QStringList geom = parser.value(windowGeometryOption).split('x');
93 QSize windowSize(geom.at(0).toInt(), geom.at(1).toInt());
94 if (windowSize.isValid()) {
95 view->setWidth(windowSize.width());
96 view->setHeight(windowSize.height());
100 view->setTitle(QStringLiteral("Scopes"));
102 #ifdef UNITY8_ENABLE_TOUCH_EMULATION
103 // You will need this if you want to interact with touch-only components using a mouse
104 // Needed only when manually testing on a desktop.
105 MouseTouchAdaptor *mouseTouchAdaptor = 0;
106 if (parser.isSet(mousetouchOption)) {
107 mouseTouchAdaptor = MouseTouchAdaptor::instance();
111 QUrl source(::qmlDirectory() + "/Dash/DashApplication.qml");
112 prependImportPaths(view->engine(), ::overrideImportPaths());
113 appendImportPaths(view->engine(), ::fallbackImportPaths());
115 CachingNetworkManagerFactory *managerFactory = new CachingNetworkManagerFactory();
116 view->engine()->setNetworkAccessManagerFactory(managerFactory);
118 view->setSource(source);
121 UnixSignalHandler signalHandler([]{
122 QGuiApplication::exit(0);
124 signalHandler.setupUnixSignalHandlers();
126 int result = application->exec();
130 #ifdef UNITY8_ENABLE_TOUCH_EMULATION
131 delete mouseTouchAdaptor;
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