2 * Copyright (C) 2013-2015 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import QtQuick.Window 2.0
19import AccountsService 0.1
21import Unity.Application 0.1
22import Ubuntu.Components 0.1
23import Ubuntu.Components.Popups 1.0
24import Ubuntu.Gestures 0.1
25import Ubuntu.Telephony 0.1 as Telephony
26import Unity.Connectivity 0.1
27import Unity.Launcher 0.1
29import LightDM 0.1 as LightDM
31import SessionBroadcast 0.1
40import Unity.Notifications 1.0 as NotificationBackend
41import Unity.Session 0.1
42import Unity.DashCommunicator 0.1
43import Unity.Indicators 0.1 as Indicators
48 // to be set from outside
49 property int orientationAngle: 0
50 property int orientation
51 property int primaryOrientation
52 property int nativeOrientation
53 property real nativeWidth
54 property real nativeHeight
55 property alias indicatorAreaShowProgress: panel.indicatorAreaShowProgress
56 property bool beingResized
57 property string usageScenario: "phone" // supported values: "phone", "tablet" or "desktop"
58 property string mode: "full-greeter"
59 function updateFocusedAppOrientation() {
60 applicationsDisplayLoader.item.updateFocusedAppOrientation();
62 function updateFocusedAppOrientationAnimated() {
63 applicationsDisplayLoader.item.updateFocusedAppOrientationAnimated();
66 // to be read from outside
67 readonly property int mainAppWindowOrientationAngle:
68 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainAppWindowOrientationAngle : 0
70 readonly property bool orientationChangesEnabled: panel.indicators.fullyClosed
71 && (applicationsDisplayLoader.item && applicationsDisplayLoader.item.orientationChangesEnabled)
72 && (!greeter || !greeter.animating)
74 readonly property bool showingGreeter: greeter && greeter.shown
76 property bool startingUp: true
77 Timer { id: finishStartUpTimer; interval: 500; onTriggered: startingUp = false }
79 property int supportedOrientations: {
81 // Ensure we don't rotate during start up
82 return Qt.PrimaryOrientation;
83 } else if (greeter && greeter.shown) {
84 return Qt.PrimaryOrientation;
86 return mainApp.supportedOrientations;
89 return Qt.PortraitOrientation
90 | Qt.LandscapeOrientation
91 | Qt.InvertedPortraitOrientation
92 | Qt.InvertedLandscapeOrientation;
96 // For autopilot consumption
97 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
99 // internal props from here onwards
100 readonly property var mainApp:
101 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainApp : null
103 // Disable everything while greeter is waiting, so that the user can't swipe
104 // the greeter or launcher until we know whether the session is locked.
105 enabled: greeter && !greeter.waiting
107 property real edgeSize: units.gu(2)
108 property url defaultBackground: Qt.resolvedUrl(shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg")
109 property url background: asImageTester.status == Image.Ready ? asImageTester.source
110 : gsImageTester.status == Image.Ready ? gsImageTester.source : defaultBackground
112 readonly property alias greeter: greeterLoader.item
114 function activateApplication(appId) {
115 if (ApplicationManager.findApplication(appId)) {
116 ApplicationManager.requestFocusApplication(appId);
118 var execFlags = shell.usageScenario === "phone" ? ApplicationManager.ForceMainStage
119 : ApplicationManager.NoFlag;
120 ApplicationManager.startApplication(appId, execFlags);
124 function startLockedApp(app) {
125 if (greeter.locked) {
126 greeter.lockedApp = app;
128 shell.activateApplication(app);
131 // This is a dummy image to detect if the custom AS set wallpaper loads successfully.
134 source: AccountsService.backgroundFile != undefined && AccountsService.backgroundFile.length > 0 ? AccountsService.backgroundFile : ""
142 id: backgroundSettings
143 schema.id: "org.gnome.desktop.background"
146 // This is a dummy image to detect if the custom GSettings set wallpaper loads successfully.
149 source: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : ""
157 target: LauncherModel
158 property: "applicationManager"
159 value: ApplicationManager
162 Component.onCompleted: {
163 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
164 if (ApplicationManager.count > 0) {
165 ApplicationManager.focusApplication(ApplicationManager.get(0).appId);
167 finishStartUpTimer.start();
176 objectName: "dashCommunicator"
180 id: physicalKeysMapper
182 onPowerKeyLongPressed: dialogs.showPowerDialog()
183 onVolumeDownTriggered: volumeControl.volumeDown();
184 onVolumeUpTriggered: volumeControl.volumeUp();
185 onScreenshotTriggered: screenGrabber.capture();
194 target: ApplicationManager
195 property: "forceDashActive"
196 value: launcher.shown || launcher.dashSwipe
200 Keys.onPressed: physicalKeysMapper.onKeyPressed(event);
201 Keys.onReleased: physicalKeysMapper.onKeyReleased(event);
205 onActivated: { launcher.fadeOut(); shell.showHome(); }
212 height: parent.height
215 target: ApplicationManager
217 // This signal is also fired when we try to focus the current app
218 // again. We rely on this!
219 onFocusedApplicationIdChanged: {
220 var appId = ApplicationManager.focusedApplicationId;
222 if (tutorial.running && appId != "" && appId != "unity8-dash") {
223 // If this happens on first boot, we may be in edge
224 // tutorial or wizard while receiving a call. But a call
225 // is more important than wizard so just bail out of those.
230 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
231 // If we are in the middle of a call, make dialer lockedApp and show it.
232 // This can happen if user backs out of dialer back to greeter, then
233 // launches dialer again.
234 greeter.lockedApp = appId;
236 greeter.notifyAppFocused(appId);
238 panel.indicators.hide();
241 onApplicationAdded: {
247 id: applicationsDisplayLoader
248 objectName: "applicationsDisplayLoader"
251 // When we have a locked app, we only want to show that one app.
252 // FIXME: do this in a less traumatic way. We currently only allow
253 // locked apps in phone mode (see FIXME in Lockscreen component in
254 // this same file). When that changes, we need to do something
255 // nicer here. But this code is currently just to prevent a
256 // theoretical attack where user enters lockedApp mode, then makes
257 // the screen larger (maybe connects to monitor) and tries to enter
260 property string usageScenario: shell.usageScenario === "phone" || greeter.hasLockedApp
262 : shell.usageScenario
264 if(shell.mode === "greeter") {
265 return "Stages/ShimStage.qml"
266 } else if (applicationsDisplayLoader.usageScenario === "phone") {
267 return "Stages/PhoneStage.qml";
268 } else if (applicationsDisplayLoader.usageScenario === "tablet") {
269 return "Stages/TabletStage.qml";
271 return "Stages/DesktopStage.qml";
275 property bool interactive: tutorial.spreadEnabled
276 && (!greeter || !greeter.shown)
277 && panel.indicators.fullyClosed
278 && launcher.progress == 0
279 && !notifications.useModal
281 onInteractiveChanged: { if (interactive) { focus = true; } }
284 target: applicationsDisplayLoader.item
285 property: "objectName"
289 target: applicationsDisplayLoader.item
290 property: "dragAreaWidth"
291 value: shell.edgeSize
294 target: applicationsDisplayLoader.item
295 property: "maximizedAppTopMargin"
296 // Not just using panel.panelHeight as that changes depending on the focused app.
297 value: panel.indicators.minimizedPanelHeight + units.dp(2) // dp(2) for orange line
300 target: applicationsDisplayLoader.item
301 property: "interactive"
302 value: applicationsDisplayLoader.interactive
305 target: applicationsDisplayLoader.item
306 property: "spreadEnabled"
307 value: tutorial.spreadEnabled && (!greeter || (!greeter.hasLockedApp && !greeter.shown))
310 target: applicationsDisplayLoader.item
311 property: "inverseProgress"
312 value: greeter && greeter.locked ? 0 : launcher.progress
315 target: applicationsDisplayLoader.item
316 property: "shellOrientationAngle"
317 value: shell.orientationAngle
320 target: applicationsDisplayLoader.item
321 property: "shellOrientation"
322 value: shell.orientation
325 target: applicationsDisplayLoader.item
326 property: "background"
327 value: shell.background
330 target: applicationsDisplayLoader.item
331 property: "shellPrimaryOrientation"
332 value: shell.primaryOrientation
335 target: applicationsDisplayLoader.item
336 property: "nativeOrientation"
337 value: shell.nativeOrientation
340 target: applicationsDisplayLoader.item
341 property: "nativeWidth"
342 value: shell.nativeWidth
345 target: applicationsDisplayLoader.item
346 property: "nativeHeight"
347 value: shell.nativeHeight
350 target: applicationsDisplayLoader.item
351 property: "beingResized"
352 value: shell.beingResized
358 objectName: "tutorial"
360 active: AccountsService.demoEdges
361 paused: LightDM.Greeter.active
364 edgeSize: shell.edgeSize
366 // EdgeDragAreas don't work with mice. So to avoid trapping the user,
367 // we'll tell the tutorial to avoid using them on the Desktop. The
368 // Desktop doesn't use the same spread design anyway. The tutorial is
369 // all a bit of a placeholder on non-phone form factors right now.
370 // When the design team gives us more guidance, we can do something
372 // TODO: use DeviceConfiguration instead of checking source
373 useEdgeDragArea: applicationsDisplayLoader.source != Qt.resolvedUrl("Stages/DesktopStage.qml")
376 AccountsService.demoEdges = false;
377 active = false; // for immediate response / if AS is having problems
384 objectName: "inputMethod"
385 anchors { fill: parent; topMargin: panel.panelHeight }
386 z: notifications.useModal || panel.indicators.shown || wizard.active ? overlay.z + 1 : overlay.z - 1
390 target: SurfaceManager
392 if (surface.type == MirSurfaceItem.InputMethod) {
393 inputMethod.surface = surface;
397 onSurfaceDestroyed: {
398 if (inputMethod.surface == surface) {
399 inputMethod.surface = null;
400 surface.parent = null;
402 if (!surface.parent) {
403 // there's no one displaying it. delete it right away
409 target: SessionManager
411 if (!session.parentSession && !session.application) {
412 // nothing is using it. delete it right away
421 anchors.topMargin: panel.panelHeight
422 sourceComponent: shell.mode != "shell" ? integratedGreeter :
423 Qt.createComponent(Qt.resolvedUrl("Greeter/ShimGreeter.qml"));
425 item.objectName = "greeter"
430 id: integratedGreeter
433 hides: [launcher, panel.indicators]
434 tabletMode: shell.usageScenario != "phone"
435 launcherOffset: launcher.progress
436 forcedUnlock: tutorial.running
437 background: shell.background
439 // avoid overlapping with Launcher's edge drag area
440 // FIXME: Fix TouchRegistry & friends and remove this workaround
441 // Issue involves launcher's DDA getting disabled on a long
443 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
450 if (!tutorial.running) {
455 onEmergencyCall: startLockedApp("dialer-app")
458 target: ApplicationManager
459 property: "suspended"
466 // See powerConnection for why this is useful
467 id: showGreeterDelayed
479 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
480 // We just received an incoming call while locked. The
481 // indicator will have already launched dialer-app for us, but
482 // there is a race between "hasCalls" changing and the dialer
483 // starting up. So in case we lose that race, we'll start/
484 // focus the dialer ourselves here too. Even if the indicator
485 // didn't launch the dialer for some reason (or maybe a call
486 // started via some other means), if an active call is
487 // happening, we want to be in the dialer.
488 startLockedApp("dialer-app")
498 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
499 !callManager.hasCalls && !tutorial.running) {
500 // We don't want to simply call greeter.showNow() here, because
501 // that will take too long. Qt will delay button event
502 // handling until the greeter is done loading and may think the
503 // user held down the power button the whole time, leading to a
504 // power dialog being shown. Instead, delay showing the
505 // greeter until we've finished handling the event. We could
506 // make the greeter load asynchronously instead, but that
507 // introduces a whole host of timing issues, especially with
508 // its animations. So this is simpler.
509 showGreeterDelayed.start();
514 function showHome() {
515 if (tutorial.running) {
519 greeter.notifyAboutToFocusApp("unity8-dash");
521 var animate = !LightDM.Greeter.active && !stages.shown
522 dash.setCurrentScope(0, animate, false)
523 ApplicationManager.requestFocusApplication("unity8-dash")
526 function showDash() {
527 if (greeter.notifyShowingDashFromDrag()) {
531 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
532 ApplicationManager.requestFocusApplication("unity8-dash")
546 anchors.fill: parent //because this draws indicator menus
549 available: tutorial.panelEnabled
550 && ((!greeter || !greeter.locked) || AccountsService.enableIndicatorsWhileLocked)
551 && (!greeter || !greeter.hasLockedApp)
552 contentEnabled: tutorial.panelContentEnabled
553 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
555 minimizedPanelHeight: units.gu(3)
556 expandedPanelHeight: units.gu(7)
558 indicatorsModel: Indicators.IndicatorsModel {
559 // tablet and phone both use the same profile
560 profile: shell.usageScenario === "desktop" ? "desktop" : "phone"
561 Component.onCompleted: load();
566 greeterShown: greeter.shown
569 property bool mainAppIsFullscreen: shell.mainApp && shell.mainApp.fullscreen
570 fullscreenMode: (mainAppIsFullscreen && !LightDM.Greeter.active && launcher.progress == 0)
571 || greeter.hasLockedApp
576 objectName: "launcher"
578 readonly property bool dashSwipe: progress > 0
580 anchors.top: parent.top
581 anchors.topMargin: inverted ? 0 : panel.panelHeight
582 anchors.bottom: parent.bottom
584 dragAreaWidth: shell.edgeSize
585 available: tutorial.launcherEnabled
586 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
587 && !greeter.hasLockedApp
588 inverted: shell.usageScenario !== "desktop"
589 shadeBackground: !tutorial.running
591 onShowDashHome: showHome()
593 onDashSwipeChanged: {
595 dash.setCurrentScope(0, false, true)
598 onLauncherApplicationSelected: {
599 if (!tutorial.running) {
600 greeter.notifyAboutToFocusApp(appId);
601 shell.activateApplication(appId)
606 panel.indicators.hide()
615 background: shell.background
617 function unlockWhenDoneWithWizard() {
619 Connectivity.unlockAllModems();
623 Component.onCompleted: unlockWhenDoneWithWizard()
624 onActiveChanged: unlockWhenDoneWithWizard()
628 id: modalNotificationBackground
630 visible: notifications.useModal
643 model: NotificationBackend.Model
646 y: topmostIsFullscreen ? 0 : panel.panelHeight
647 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
652 when: overlay.width <= units.gu(60)
654 target: notifications
655 anchors.left: parent.left
656 anchors.right: parent.right
661 when: overlay.width > units.gu(60)
663 target: notifications
664 anchors.left: undefined
665 anchors.right: parent.right
667 PropertyChanges { target: notifications; width: units.gu(38) }
675 objectName: "dialogs"
679 shutdownFadeOutRectangle.enabled = true;
680 shutdownFadeOutRectangle.visible = true;
681 shutdownFadeOut.start();
686 target: SessionBroadcast
687 onShowHome: showHome()
691 id: shutdownFadeOutRectangle
692 z: screenGrabber.z + 10
698 NumberAnimation on opacity {
703 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
704 DBusUnitySessionService.Shutdown();
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