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unity8/qml/Launcher/LauncherPanel.qml
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1/*
2 * Copyright (C) 2013 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17import QtQuick 2.3
18import Ubuntu.Components 1.1
19import Ubuntu.Components.ListItems 1.0 as ListItems
20import Unity.Launcher 0.1
21import Ubuntu.Components.Popups 0.1
22import "../Components/ListItems"
23import "../Components/"
25Rectangle {
26 id: root
27 color: "#B2000000"
29 rotation: inverted ? 180 : 0
31 property var model
32 property bool inverted: false
33 property bool dragging: false
34 property bool moving: launcherListView.moving || launcherListView.flicking
35 property bool preventHiding: moving || dndArea.draggedIndex >= 0 || quickList.state === "open" || dndArea.pressed
36 property int highlightIndex: -1
38 signal applicationSelected(string appId)
39 signal showDashHome()
41 onXChanged: {
42 if (quickList.state == "open") {
43 quickList.state = ""
44 }
45 }
47 Column {
48 id: mainColumn
49 anchors {
50 fill: parent
51 }
53 Item {
54 objectName: "buttonShowDashHome"
55 width: parent.width
56 height: units.gu(7)
57 clip: true
59 UbuntuShape {
60 anchors {
61 fill: parent
62 topMargin: -units.gu(2)
63 }
64 borderSource: "none"
65 color: UbuntuColors.orange
66 }
68 Image {
69 objectName: "dashItem"
70 width: units.gu(5)
71 height: width
72 anchors.centerIn: parent
73 source: "graphics/home.png"
74 rotation: root.rotation
75 }
76 MouseArea {
77 id: dashItem
78 anchors.fill: parent
79 onClicked: root.showDashHome()
80 }
81 }
83 Item {
84 anchors.left: parent.left
85 anchors.right: parent.right
86 height: parent.height - dashItem.height - parent.spacing*2
88 Item {
89 anchors.fill: parent
90 clip: true
92 ListView {
93 id: launcherListView
94 objectName: "launcherListView"
95 anchors {
96 fill: parent
97 topMargin: -extensionSize + units.gu(0.5)
98 bottomMargin: -extensionSize + units.gu(1)
99 leftMargin: units.gu(0.5)
100 rightMargin: units.gu(0.5)
101 }
102 topMargin: extensionSize
103 bottomMargin: extensionSize
104 height: parent.height - dashItem.height - parent.spacing*2
105 model: root.model
106 cacheBuffer: itemHeight * 3
107 snapMode: interactive ? ListView.SnapToItem : ListView.NoSnap
108 highlightRangeMode: ListView.ApplyRange
109 preferredHighlightBegin: (height - itemHeight) / 2
110 preferredHighlightEnd: (height + itemHeight) / 2
112 // The size of the area the ListView is extended to make sure items are not
113 // destroyed when dragging them outside the list. This needs to be at least
114 // itemHeight to prevent folded items from disappearing and DragArea limits
115 // need to be smaller than this size to avoid breakage.
116 property int extensionSize: 0
118 // Setting extensionSize after the list has been populated because it has
119 // the potential to mess up with the intial positioning in combination
120 // with snapping to the center of the list. This catches all the cases
121 // where the item would be outside the list for more than itemHeight / 2.
122 // For the rest, give it a flick to scroll to the beginning. Note that
123 // the flicking alone isn't enough because in some cases it's not strong
124 // enough to overcome the snapping.
125 // https://bugreports.qt-project.org/browse/QTBUG-32251
126 Component.onCompleted: {
127 extensionSize = itemHeight * 3
128 flick(0, clickFlickSpeed)
129 }
131 // The height of the area where icons start getting folded
132 property int foldingStartHeight: units.gu(6.5)
133 // The height of the area where the items reach the final folding angle
134 property int foldingStopHeight: foldingStartHeight - itemHeight - spacing
135 property int itemWidth: units.gu(7)
136 property int itemHeight: units.gu(6.5)
137 property int clickFlickSpeed: units.gu(60)
138 property int draggedIndex: dndArea.draggedIndex
139 property real realContentY: contentY - originY + topMargin
140 property int realItemHeight: itemHeight + spacing
142 // In case the start dragging transition is running, we need to delay the
143 // move because the displaced transition would clash with it and cause items
144 // to be moved to wrong places
145 property bool draggingTransitionRunning: false
146 property int scheduledMoveTo: -1
148 UbuntuNumberAnimation {
149 id: snapToBottomAnimation
150 target: launcherListView
151 property: "contentY"
152 to: launcherListView.originY
153 }
155 UbuntuNumberAnimation {
156 id: snapToTopAnimation
157 target: launcherListView
158 property: "contentY"
159 to: launcherListView.contentHeight - launcherListView.height + launcherListView.originY
160 }
162 displaced: Transition {
163 NumberAnimation { properties: "x,y"; duration: UbuntuAnimation.FastDuration; easing: UbuntuAnimation.StandardEasing }
164 }
166 delegate: FoldingLauncherDelegate {
167 id: launcherDelegate
168 objectName: "launcherDelegate" + index
169 // We need the appId in the delegate in order to find
170 // the right app when running autopilot tests for
171 // multiple apps.
172 readonly property string appId: model.appId
173 itemHeight: launcherListView.itemHeight
174 itemWidth: launcherListView.itemWidth
175 width: itemWidth
176 height: itemHeight
177 iconName: model.icon
178 count: model.count
179 countVisible: model.countVisible
180 progress: model.progress
181 itemFocused: model.focused
182 inverted: root.inverted
183 z: -Math.abs(offset)
184 maxAngle: 55
185 property bool dragging: false
187 ThinDivider {
188 id: dropIndicator
189 objectName: "dropIndicator"
190 anchors.centerIn: parent
191 width: parent.width + mainColumn.anchors.leftMargin + mainColumn.anchors.rightMargin
192 opacity: 0
193 source: "graphics/divider-line.png"
194 }
196 states: [
197 State {
198 name: "selected"
199 when: dndArea.selectedItem === launcherDelegate && fakeDragItem.visible && !dragging
200 PropertyChanges {
201 target: launcherDelegate
202 itemOpacity: 0
203 }
204 },
205 State {
206 name: "dragging"
207 when: dragging
208 PropertyChanges {
209 target: launcherDelegate
210 height: units.gu(1)
211 itemOpacity: 0
212 }
213 PropertyChanges {
214 target: dropIndicator
215 opacity: 1
216 }
217 },
218 State {
219 name: "expanded"
220 when: dndArea.draggedIndex >= 0 && (dndArea.preDragging || dndArea.dragging || dndArea.postDragging) && dndArea.draggedIndex != index
221 PropertyChanges {
222 target: launcherDelegate
223 angle: 0
224 offset: 0
225 itemOpacity: 0.6
226 }
227 }
228 ]
230 transitions: [
231 Transition {
232 from: ""
233 to: "selected"
234 NumberAnimation { properties: "itemOpacity"; duration: UbuntuAnimation.FastDuration }
235 },
236 Transition {
237 from: "*"
238 to: "expanded"
239 NumberAnimation { properties: "itemOpacity"; duration: UbuntuAnimation.FastDuration }
240 UbuntuNumberAnimation { properties: "angle,offset" }
241 },
242 Transition {
243 from: "expanded"
244 to: ""
245 NumberAnimation { properties: "itemOpacity"; duration: UbuntuAnimation.BriskDuration }
246 UbuntuNumberAnimation { properties: "angle,offset" }
247 },
248 Transition {
249 id: draggingTransition
250 from: "selected"
251 to: "dragging"
252 SequentialAnimation {
253 PropertyAction { target: launcherListView; property: "draggingTransitionRunning"; value: true }
254 ParallelAnimation {
255 UbuntuNumberAnimation { properties: "height" }
256 NumberAnimation { target: dropIndicator; properties: "opacity"; duration: UbuntuAnimation.FastDuration }
257 }
258 ScriptAction {
259 script: {
260 if (launcherListView.scheduledMoveTo > -1) {
261 launcherListView.model.move(dndArea.draggedIndex, launcherListView.scheduledMoveTo)
262 dndArea.draggedIndex = launcherListView.scheduledMoveTo
263 launcherListView.scheduledMoveTo = -1
264 }
265 }
266 }
267 PropertyAction { target: launcherListView; property: "draggingTransitionRunning"; value: false }
268 }
269 },
270 Transition {
271 from: "dragging"
272 to: "*"
273 NumberAnimation { target: dropIndicator; properties: "opacity"; duration: UbuntuAnimation.SnapDuration }
274 NumberAnimation { properties: "itemOpacity"; duration: UbuntuAnimation.BriskDuration }
275 SequentialAnimation {
276 ScriptAction { script: if (index == launcherListView.count-1) launcherListView.flick(0, -launcherListView.clickFlickSpeed); }
277 UbuntuNumberAnimation { properties: "height" }
278 ScriptAction { script: if (index == launcherListView.count-1) launcherListView.flick(0, -launcherListView.clickFlickSpeed); }
279 PropertyAction { target: dndArea; property: "postDragging"; value: false }
280 PropertyAction { target: dndArea; property: "draggedIndex"; value: -1 }
281 }
282 }
283 ]
284 }
286 MouseArea {
287 id: dndArea
288 objectName: "dndArea"
289 anchors {
290 fill: parent
291 topMargin: launcherListView.topMargin
292 bottomMargin: launcherListView.bottomMargin
293 }
294 drag.minimumY: -launcherListView.topMargin
295 drag.maximumY: height + launcherListView.bottomMargin
297 property int draggedIndex: -1
298 property var selectedItem
299 property bool preDragging: false
300 property bool dragging: selectedItem !== undefined && selectedItem !== null && selectedItem.dragging
301 property bool postDragging: false
302 property int startX
303 property int startY
305 onPressed: {
306 selectedItem = launcherListView.itemAt(mouseX, mouseY + launcherListView.realContentY)
307 }
309 onClicked: {
310 var index = Math.floor((mouseY + launcherListView.realContentY) / launcherListView.realItemHeight);
311 var clickedItem = launcherListView.itemAt(mouseX, mouseY + launcherListView.realContentY)
313 // Check if we actually clicked an item or only at the spacing in between
314 if (clickedItem === null) {
315 return;
316 }
318 // First/last item do the scrolling at more than 12 degrees
319 if (index == 0 || index == launcherListView.count - 1) {
320 if (clickedItem.angle > 12) {
321 launcherListView.flick(0, -launcherListView.clickFlickSpeed);
322 } else if (clickedItem.angle < -12) {
323 launcherListView.flick(0, launcherListView.clickFlickSpeed);
324 } else {
325 root.applicationSelected(LauncherModel.get(index).appId);
326 }
327 return;
328 }
330 // the rest launches apps up to an angle of 30 degrees
331 if (clickedItem.angle > 30) {
332 launcherListView.flick(0, -launcherListView.clickFlickSpeed);
333 } else if (clickedItem.angle < -30) {
334 launcherListView.flick(0, launcherListView.clickFlickSpeed);
335 } else {
336 root.applicationSelected(LauncherModel.get(index).appId);
337 }
338 }
340 onCanceled: {
341 selectedItem = undefined;
342 preDragging = false;
343 postDragging = false;
344 }
346 onReleased: {
347 var droppedIndex = draggedIndex;
348 if (dragging) {
349 postDragging = true;
350 } else {
351 draggedIndex = -1;
352 }
354 if (!selectedItem) {
355 return;
356 }
358 selectedItem.dragging = false;
359 selectedItem = undefined;
360 preDragging = false;
362 drag.target = undefined
364 progressiveScrollingTimer.stop();
365 launcherListView.interactive = true;
366 if (droppedIndex >= launcherListView.count - 2 && postDragging) {
367 snapToBottomAnimation.start();
368 } else if (droppedIndex < 2 && postDragging) {
369 snapToTopAnimation.start();
370 }
371 }
373 onPressAndHold: {
374 if (Math.abs(selectedItem.angle) > 30) {
375 return;
376 }
378 draggedIndex = Math.floor((mouseY + launcherListView.realContentY) / launcherListView.realItemHeight);
380 // Opening QuickList
381 quickList.item = selectedItem;
382 quickList.model = launcherListView.model.get(draggedIndex).quickList;
383 quickList.appId = launcherListView.model.get(draggedIndex).appId;
384 quickList.state = "open";
386 launcherListView.interactive = false
388 var yOffset = draggedIndex > 0 ? (mouseY + launcherListView.realContentY) % (draggedIndex * launcherListView.realItemHeight) : mouseY + launcherListView.realContentY
390 fakeDragItem.iconName = launcherListView.model.get(draggedIndex).icon
391 fakeDragItem.x = units.gu(0.5)
392 fakeDragItem.y = mouseY - yOffset + launcherListView.anchors.topMargin + launcherListView.topMargin
393 fakeDragItem.angle = selectedItem.angle * (root.inverted ? -1 : 1)
394 fakeDragItem.offset = selectedItem.offset * (root.inverted ? -1 : 1)
395 fakeDragItem.count = LauncherModel.get(draggedIndex).count
396 fakeDragItem.progress = LauncherModel.get(draggedIndex).progress
397 fakeDragItem.flatten()
398 drag.target = fakeDragItem
400 startX = mouseX
401 startY = mouseY
402 }
404 onPositionChanged: {
405 if (draggedIndex >= 0) {
406 if (!selectedItem.dragging) {
407 var distance = Math.max(Math.abs(mouseX - startX), Math.abs(mouseY - startY))
408 if (!preDragging && distance > units.gu(1.5)) {
409 preDragging = true;
410 quickList.state = "";
411 }
412 if (distance > launcherListView.itemHeight) {
413 selectedItem.dragging = true
414 preDragging = false;
415 }
416 }
417 if (!selectedItem.dragging) {
418 return
419 }
421 var itemCenterY = fakeDragItem.y + fakeDragItem.height / 2
423 // Move it down by the the missing size to compensate index calculation with only expanded items
424 itemCenterY += (launcherListView.itemHeight - selectedItem.height) / 2
426 if (mouseY > launcherListView.height - launcherListView.topMargin - launcherListView.bottomMargin - launcherListView.realItemHeight) {
427 progressiveScrollingTimer.downwards = false
428 progressiveScrollingTimer.start()
429 } else if (mouseY < launcherListView.realItemHeight) {
430 progressiveScrollingTimer.downwards = true
431 progressiveScrollingTimer.start()
432 } else {
433 progressiveScrollingTimer.stop()
434 }
436 var newIndex = (itemCenterY + launcherListView.realContentY) / launcherListView.realItemHeight
438 if (newIndex > draggedIndex + 1) {
439 newIndex = draggedIndex + 1
440 } else if (newIndex < draggedIndex) {
441 newIndex = draggedIndex -1
442 } else {
443 return
444 }
446 if (newIndex >= 0 && newIndex < launcherListView.count) {
447 if (launcherListView.draggingTransitionRunning) {
448 launcherListView.scheduledMoveTo = newIndex
449 } else {
450 launcherListView.model.move(draggedIndex, newIndex)
451 draggedIndex = newIndex
452 }
453 }
454 }
455 }
456 }
457 Timer {
458 id: progressiveScrollingTimer
459 interval: 2
460 repeat: true
461 running: false
462 property bool downwards: true
463 onTriggered: {
464 if (downwards) {
465 var minY = -launcherListView.topMargin
466 if (launcherListView.contentY > minY) {
467 launcherListView.contentY = Math.max(launcherListView.contentY - units.dp(2), minY)
468 }
469 } else {
470 var maxY = launcherListView.contentHeight - launcherListView.height + launcherListView.topMargin + launcherListView.originY
471 if (launcherListView.contentY < maxY) {
472 launcherListView.contentY = Math.min(launcherListView.contentY + units.dp(2), maxY)
473 }
474 }
475 }
476 }
477 }
478 }
480 LauncherDelegate {
481 id: fakeDragItem
482 objectName: "fakeDragItem"
483 visible: dndArea.draggedIndex >= 0 && !dndArea.postDragging
484 itemWidth: launcherListView.itemWidth
485 itemHeight: launcherListView.itemHeight
486 height: itemHeight
487 width: itemWidth
488 rotation: root.rotation
489 itemOpacity: 0.9
491 function flatten() {
492 fakeDragItemAnimation.start();
493 }
495 UbuntuNumberAnimation {
496 id: fakeDragItemAnimation
497 target: fakeDragItem;
498 properties: "angle,offset";
499 to: 0
500 }
501 }
502 }
503 }
505 UbuntuShapeForItem {
506 id: quickListShape
507 objectName: "quickListShape"
508 anchors.fill: quickList
509 opacity: quickList.state === "open" ? 0.96 : 0
510 visible: opacity > 0
511 rotation: root.rotation
513 Behavior on opacity {
514 UbuntuNumberAnimation {}
515 }
517 image: quickList
519 Image {
520 anchors {
521 left: parent.left
522 leftMargin: (quickList.item.width - units.gu(1)) / 2 - width / 2
523 verticalCenter: parent.verticalCenter
524 verticalCenterOffset: (parent.height / 2 + units.dp(3)) * (quickList.offset > 0 ? 1 : -1)
525 }
526 height: units.gu(1)
527 width: units.gu(2)
528 source: "graphics/quicklist_tooltip.png"
529 rotation: quickList.offset > 0 ? 0 : 180
530 }
532 InverseMouseArea {
533 anchors.fill: parent
534 enabled: quickList.state == "open"
535 onClicked: {
536 quickList.state = ""
537 }
538 }
540 }
542 Rectangle {
543 id: quickList
544 objectName: "quickList"
545 color: "#f5f5f5"
546 width: units.gu(30)
547 height: quickListColumn.height
548 visible: quickListShape.visible
549 anchors {
550 left: root.inverted ? undefined : parent.left
551 right: root.inverted ? parent.right : undefined
552 margins: units.gu(1)
553 }
554 y: itemCenter + offset
555 rotation: root.rotation
557 property var model
558 property string appId
559 property var item
561 // internal
562 property int itemCenter: item ? root.mapFromItem(quickList.item).y + (item.height / 2) : units.gu(1)
563 property int offset: itemCenter + (item.height/2) + height + units.gu(1) > parent.height ?
564 -(item.height/2) - height - units.gu(.5) :
565 (item.height/2) + units.gu(.5)
567 Column {
568 id: quickListColumn
569 width: parent.width
570 height: childrenRect.height
572 Repeater {
573 id: popoverRepeater
574 model: quickList.model
576 ListItems.Standard {
577 objectName: "quickListEntry" + index
578 text: (model.clickable ? "" : "<b>") + model.label + (model.clickable ? "" : "</b>")
579 highlightWhenPressed: model.clickable
581 // FIXME: This is a workaround for the theme not being context sensitive. I.e. the
582 // ListItems don't know that they are sitting in a themed Popover where the color
583 // needs to be inverted.
584 __foregroundColor: "black"
586 onClicked: {
587 if (!model.clickable) {
588 return;
589 }
590 quickList.state = "";
591 // Unsetting model to prevent showing changing entries during fading out
592 // that may happen because of triggering an action.
593 LauncherModel.quickListActionInvoked(quickList.appId, index);
594 quickList.model = undefined;
595 }
596 }
597 }
598 }
599 }