2 * Copyright (C) 2013-2015 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import QtQuick.Window 2.0
19import AccountsService 0.1
21import Unity.Application 0.1
22import Ubuntu.Components 0.1
23import Ubuntu.Components.Popups 1.0
24import Ubuntu.Gestures 0.1
25import Ubuntu.Telephony 0.1 as Telephony
26import Unity.Connectivity 0.1
27import Unity.Launcher 0.1
30import SessionBroadcast 0.1
39import Unity.Notifications 1.0 as NotificationBackend
40import Unity.Session 0.1
41import Unity.DashCommunicator 0.1
42import Unity.Indicators 0.1 as Indicators
47 // to be set from outside
48 property int orientationAngle: 0
49 property int orientation
50 property int primaryOrientation
51 property int nativeOrientation
52 property real nativeWidth
53 property real nativeHeight
54 property alias indicatorAreaShowProgress: panel.indicatorAreaShowProgress
55 property bool beingResized
56 property string usageScenario: "phone" // supported values: "phone", "tablet" or "desktop"
57 property string mode: "full-greeter"
58 function updateFocusedAppOrientation() {
59 applicationsDisplayLoader.item.updateFocusedAppOrientation();
61 function updateFocusedAppOrientationAnimated() {
62 applicationsDisplayLoader.item.updateFocusedAppOrientationAnimated();
65 // to be read from outside
66 readonly property int mainAppWindowOrientationAngle:
67 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainAppWindowOrientationAngle : 0
69 readonly property bool orientationChangesEnabled: panel.indicators.fullyClosed
70 && (applicationsDisplayLoader.item && applicationsDisplayLoader.item.orientationChangesEnabled)
71 && (!greeter || !greeter.animating)
73 readonly property bool showingGreeter: greeter && greeter.shown
75 property bool startingUp: true
76 Timer { id: finishStartUpTimer; interval: 500; onTriggered: startingUp = false }
78 property int supportedOrientations: {
80 // Ensure we don't rotate during start up
81 return Qt.PrimaryOrientation;
82 } else if (greeter && greeter.shown) {
83 return Qt.PrimaryOrientation;
85 return mainApp.supportedOrientations;
88 return Qt.PortraitOrientation
89 | Qt.LandscapeOrientation
90 | Qt.InvertedPortraitOrientation
91 | Qt.InvertedLandscapeOrientation;
95 // For autopilot consumption
96 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
98 // internal props from here onwards
99 readonly property var mainApp:
100 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainApp : null
102 // Disable everything while greeter is waiting, so that the user can't swipe
103 // the greeter or launcher until we know whether the session is locked.
104 enabled: greeter && !greeter.waiting
106 property real edgeSize: units.gu(2)
107 property url defaultBackground: Qt.resolvedUrl(shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg")
108 property url background: asImageTester.status == Image.Ready ? asImageTester.source
109 : gsImageTester.status == Image.Ready ? gsImageTester.source : defaultBackground
111 readonly property alias greeter: greeterLoader.item
113 function activateApplication(appId) {
114 if (ApplicationManager.findApplication(appId)) {
115 ApplicationManager.requestFocusApplication(appId);
117 var execFlags = shell.usageScenario === "phone" ? ApplicationManager.ForceMainStage
118 : ApplicationManager.NoFlag;
119 ApplicationManager.startApplication(appId, execFlags);
123 function startLockedApp(app) {
124 if (greeter.locked) {
125 greeter.lockedApp = app;
127 shell.activateApplication(app);
130 // This is a dummy image to detect if the custom AS set wallpaper loads successfully.
133 source: AccountsService.backgroundFile != undefined && AccountsService.backgroundFile.length > 0 ? AccountsService.backgroundFile : ""
141 id: backgroundSettings
142 schema.id: "org.gnome.desktop.background"
145 // This is a dummy image to detect if the custom GSettings set wallpaper loads successfully.
148 source: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : ""
156 target: LauncherModel
157 property: "applicationManager"
158 value: ApplicationManager
161 Component.onCompleted: {
162 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
163 if (ApplicationManager.count > 0) {
164 ApplicationManager.focusApplication(ApplicationManager.get(0).appId);
166 finishStartUpTimer.start();
171 greeterMode: shell.mode === "greeter"
180 objectName: "dashCommunicator"
184 id: physicalKeysMapper
186 onPowerKeyLongPressed: dialogs.showPowerDialog()
187 onVolumeDownTriggered: volumeControl.volumeDown();
188 onVolumeUpTriggered: volumeControl.volumeUp();
189 onScreenshotTriggered: screenGrabber.capture();
195 enabled: Powerd.status === Powerd.On
199 target: ApplicationManager
200 property: "forceDashActive"
201 value: launcher.shown || launcher.dashSwipe
205 Keys.onPressed: physicalKeysMapper.onKeyPressed(event);
206 Keys.onReleased: physicalKeysMapper.onKeyReleased(event);
210 onActivated: { launcher.fadeOut(); shell.showHome(); }
217 height: parent.height
220 target: ApplicationManager
222 // This signal is also fired when we try to focus the current app
223 // again. We rely on this!
224 onFocusedApplicationIdChanged: {
225 var appId = ApplicationManager.focusedApplicationId;
227 if (tutorial.running && appId != "" && appId != "unity8-dash") {
228 // If this happens on first boot, we may be in edge
229 // tutorial or wizard while receiving a call. But a call
230 // is more important than wizard so just bail out of those.
235 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
236 // If we are in the middle of a call, make dialer lockedApp and show it.
237 // This can happen if user backs out of dialer back to greeter, then
238 // launches dialer again.
239 greeter.lockedApp = appId;
241 greeter.notifyAppFocused(appId);
243 panel.indicators.hide();
246 onApplicationAdded: {
252 id: applicationsDisplayLoader
253 objectName: "applicationsDisplayLoader"
256 // When we have a locked app, we only want to show that one app.
257 // FIXME: do this in a less traumatic way. We currently only allow
258 // locked apps in phone mode (see FIXME in Lockscreen component in
259 // this same file). When that changes, we need to do something
260 // nicer here. But this code is currently just to prevent a
261 // theoretical attack where user enters lockedApp mode, then makes
262 // the screen larger (maybe connects to monitor) and tries to enter
265 property string usageScenario: shell.usageScenario === "phone" || greeter.hasLockedApp
267 : shell.usageScenario
269 if(shell.mode === "greeter") {
270 return "Stages/ShimStage.qml"
271 } else if (applicationsDisplayLoader.usageScenario === "phone") {
272 return "Stages/PhoneStage.qml";
273 } else if (applicationsDisplayLoader.usageScenario === "tablet") {
274 return "Stages/TabletStage.qml";
276 return "Stages/DesktopStage.qml";
280 property bool interactive: tutorial.spreadEnabled
281 && (!greeter || !greeter.shown)
282 && panel.indicators.fullyClosed
283 && launcher.progress == 0
284 && !notifications.useModal
286 onInteractiveChanged: { if (interactive) { focus = true; } }
289 target: applicationsDisplayLoader.item
290 property: "objectName"
294 target: applicationsDisplayLoader.item
295 property: "dragAreaWidth"
296 value: shell.edgeSize
299 target: applicationsDisplayLoader.item
300 property: "maximizedAppTopMargin"
301 // Not just using panel.panelHeight as that changes depending on the focused app.
302 value: panel.indicators.minimizedPanelHeight + units.dp(2) // dp(2) for orange line
305 target: applicationsDisplayLoader.item
306 property: "interactive"
307 value: applicationsDisplayLoader.interactive
310 target: applicationsDisplayLoader.item
311 property: "spreadEnabled"
312 value: tutorial.spreadEnabled && (!greeter || (!greeter.hasLockedApp && !greeter.shown))
315 target: applicationsDisplayLoader.item
316 property: "inverseProgress"
317 value: greeter && greeter.locked ? 0 : launcher.progress
320 target: applicationsDisplayLoader.item
321 property: "shellOrientationAngle"
322 value: shell.orientationAngle
325 target: applicationsDisplayLoader.item
326 property: "shellOrientation"
327 value: shell.orientation
330 target: applicationsDisplayLoader.item
331 property: "background"
332 value: shell.background
335 target: applicationsDisplayLoader.item
336 property: "shellPrimaryOrientation"
337 value: shell.primaryOrientation
340 target: applicationsDisplayLoader.item
341 property: "nativeOrientation"
342 value: shell.nativeOrientation
345 target: applicationsDisplayLoader.item
346 property: "nativeWidth"
347 value: shell.nativeWidth
350 target: applicationsDisplayLoader.item
351 property: "nativeHeight"
352 value: shell.nativeHeight
355 target: applicationsDisplayLoader.item
356 property: "beingResized"
357 value: shell.beingResized
363 objectName: "tutorial"
365 active: AccountsService.demoEdges && shell.mode !== "greeter"
366 paused: lightDM.greeter.active
369 edgeSize: shell.edgeSize
371 // EdgeDragAreas don't work with mice. So to avoid trapping the user,
372 // we'll tell the tutorial to avoid using them on the Desktop. The
373 // Desktop doesn't use the same spread design anyway. The tutorial is
374 // all a bit of a placeholder on non-phone form factors right now.
375 // When the design team gives us more guidance, we can do something
377 // TODO: use DeviceConfiguration instead of checking source
378 useEdgeDragArea: applicationsDisplayLoader.source != Qt.resolvedUrl("Stages/DesktopStage.qml")
381 AccountsService.demoEdges = false;
382 active = false; // for immediate response / if AS is having problems
389 objectName: "inputMethod"
390 anchors { fill: parent; topMargin: panel.panelHeight }
391 z: notifications.useModal || panel.indicators.shown || wizard.active ? overlay.z + 1 : overlay.z - 1
395 target: SurfaceManager
397 if (surface.type == MirSurfaceItem.InputMethod) {
398 inputMethod.surface = surface;
402 onSurfaceDestroyed: {
403 if (inputMethod.surface == surface) {
404 inputMethod.surface = null;
405 surface.parent = null;
407 if (!surface.parent) {
408 // there's no one displaying it. delete it right away
414 target: SessionManager
416 if (!session.parentSession && !session.application) {
417 // nothing is using it. delete it right away
426 anchors.topMargin: panel.panelHeight
427 sourceComponent: shell.mode != "shell" ? integratedGreeter :
428 Qt.createComponent(Qt.resolvedUrl("Greeter/ShimGreeter.qml"));
430 item.objectName = "greeter"
435 id: integratedGreeter
438 hides: [launcher, panel.indicators]
439 tabletMode: shell.usageScenario != "phone"
440 launcherOffset: launcher.progress
441 forcedUnlock: tutorial.running
442 background: shell.background
444 // avoid overlapping with Launcher's edge drag area
445 // FIXME: Fix TouchRegistry & friends and remove this workaround
446 // Issue involves launcher's DDA getting disabled on a long
448 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
455 if (!tutorial.running) {
460 onEmergencyCall: startLockedApp("dialer-app")
463 target: ApplicationManager
464 property: "suspended"
471 // See powerConnection for why this is useful
472 id: showGreeterDelayed
484 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
485 // We just received an incoming call while locked. The
486 // indicator will have already launched dialer-app for us, but
487 // there is a race between "hasCalls" changing and the dialer
488 // starting up. So in case we lose that race, we'll start/
489 // focus the dialer ourselves here too. Even if the indicator
490 // didn't launch the dialer for some reason (or maybe a call
491 // started via some other means), if an active call is
492 // happening, we want to be in the dialer.
493 startLockedApp("dialer-app")
503 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
504 !callManager.hasCalls && !tutorial.running) {
505 // We don't want to simply call greeter.showNow() here, because
506 // that will take too long. Qt will delay button event
507 // handling until the greeter is done loading and may think the
508 // user held down the power button the whole time, leading to a
509 // power dialog being shown. Instead, delay showing the
510 // greeter until we've finished handling the event. We could
511 // make the greeter load asynchronously instead, but that
512 // introduces a whole host of timing issues, especially with
513 // its animations. So this is simpler.
514 showGreeterDelayed.start();
519 function showHome() {
520 if (tutorial.running) {
524 greeter.notifyAboutToFocusApp("unity8-dash");
526 var animate = !lightDM.greeter.active && !stages.shown
527 dash.setCurrentScope(0, animate, false)
528 ApplicationManager.requestFocusApplication("unity8-dash")
531 function showDash() {
532 if (greeter.notifyShowingDashFromDrag()) {
536 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
537 ApplicationManager.requestFocusApplication("unity8-dash")
551 anchors.fill: parent //because this draws indicator menus
554 available: tutorial.panelEnabled
555 && ((!greeter || !greeter.locked) || AccountsService.enableIndicatorsWhileLocked)
556 && (!greeter || !greeter.hasLockedApp)
557 contentEnabled: tutorial.panelContentEnabled
558 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
560 minimizedPanelHeight: units.gu(3)
561 expandedPanelHeight: units.gu(7)
563 indicatorsModel: Indicators.IndicatorsModel {
564 // tablet and phone both use the same profile
565 profile: shell.usageScenario === "desktop" ? "desktop" : "phone"
566 Component.onCompleted: load();
571 greeterShown: greeter.shown
574 property bool mainAppIsFullscreen: shell.mainApp && shell.mainApp.fullscreen
575 fullscreenMode: (mainAppIsFullscreen && !LightDM.Greeter.active && launcher.progress == 0)
576 || greeter.hasLockedApp
581 objectName: "launcher"
583 readonly property bool dashSwipe: progress > 0
585 anchors.top: parent.top
586 anchors.topMargin: inverted ? 0 : panel.panelHeight
587 anchors.bottom: parent.bottom
589 dragAreaWidth: shell.edgeSize
590 available: tutorial.launcherEnabled
591 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
592 && !greeter.hasLockedApp
593 inverted: shell.usageScenario !== "desktop"
594 shadeBackground: !tutorial.running
596 onShowDashHome: showHome()
598 onDashSwipeChanged: {
600 dash.setCurrentScope(0, false, true)
603 onLauncherApplicationSelected: {
604 if (!tutorial.running) {
605 greeter.notifyAboutToFocusApp(appId);
606 shell.activateApplication(appId)
611 panel.indicators.hide()
620 background: shell.background
621 enabled: shell.mode !== "greeter"
623 function unlockWhenDoneWithWizard() {
625 Connectivity.unlockAllModems();
629 Component.onCompleted: unlockWhenDoneWithWizard()
630 onActiveChanged: unlockWhenDoneWithWizard()
634 id: modalNotificationBackground
636 visible: notifications.useModal
649 model: NotificationBackend.Model
652 y: topmostIsFullscreen ? 0 : panel.panelHeight
653 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
658 when: overlay.width <= units.gu(60)
660 target: notifications
661 anchors.left: parent.left
662 anchors.right: parent.right
667 when: overlay.width > units.gu(60)
669 target: notifications
670 anchors.left: undefined
671 anchors.right: parent.right
673 PropertyChanges { target: notifications; width: units.gu(38) }
681 objectName: "dialogs"
685 shutdownFadeOutRectangle.enabled = true;
686 shutdownFadeOutRectangle.visible = true;
687 shutdownFadeOut.start();
692 target: SessionBroadcast
693 onShowHome: showHome()
697 id: shutdownFadeOutRectangle
698 z: screenGrabber.z + 10
704 NumberAnimation on opacity {
709 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
710 DBusUnitySessionService.Shutdown();
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