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unity8/Panel/Indicators/NetworkIndicatorWidget.qml
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1/*
2 * Copyright 2013 Canonical Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU Lesser General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU Lesser General Public License for more details.
12 *
13 * You should have received a copy of the GNU Lesser General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *
16 * Authors:
17 * Nick Dedekind <nick.dedekind@canonical.com>
18 */
20import QtQuick 2.0
21import Ubuntu.Components 0.1
22import Unity.IndicatorsLegacy 0.1 as Indicators
24Indicators.IndicatorWidget {
25 id: indicatorWidget
27 width: networkIcon.width + units.gu(0.5)
29 property int signalStrength: 0
30 property int connectionState: Indicators.NetworkConnection.Initial
31 rootMenuType: "com.canonical.indicator.root.network"
33 // FIXME : Should us Ubuntu.Icon . results in low res images
34 Image {
35 id: networkIcon
36 objectName: "itemImage"
37 source: get_icon_for_signal(connectionState, signalStrength)
38 visible: source != ""
39 height: indicatorWidget.iconSize
40 width: indicatorWidget.iconSize
41 anchors.centerIn: parent
42 }
44 onActionStateChanged: {
45 if (action == undefined || !action.valid) {
46 enabled = false;
47 return;
48 }
50 if (action.state == undefined) {
51 enabled = false;
52 connectionState = 0;
53 return;
54 }
56 enabled = true;
57 connectionState = action.state[Indicators.NetworkActionState.Connection];
58 if (connectionState == Indicators.NetworkConnection.Activated) {
59 signalStrength = action.state[Indicators.NetworkActionState.SignalStrength];
60 }
61 }
63 NumberAnimation {
64 id: activation_animation
65 target: indicatorWidget
66 property: "signalStrength"
67 from: 0
68 to: 100
69 duration: 2500 // 5 states in 2.5 seconds
70 loops: Animation.Infinite
71 }
73 states: [
74 State {
75 name: "unknown"
76 when: connectionState < Indicators.NetworkConnection.Activating || connectionState > Indicators.NetworkConnection.Deactivating
77 PropertyChanges { target: activation_animation; running: false }
78 },
79 State {
80 name: "activating"
81 when: connectionState == Indicators.NetworkConnection.Activating
82 PropertyChanges { target: activation_animation; running: true }
83 },
84 State {
85 name: "activated"
86 when: connectionState == Indicators.NetworkConnection.Activated
87 PropertyChanges { target: activation_animation; running: false }
88 },
89 State {
90 name: "deactivating"
91 when: connectionState == Indicators.NetworkConnection.Deactivating
92 PropertyChanges { target: activation_animation; running: true }
93 }
94 ]
97 function get_icon_for_signal(con_state, value) {
98 if (con_state >= Indicators.NetworkConnection.Activating && con_state <= Indicators.NetworkConnection.Deactivating) {
99 if (value == 0) {
100 return "image://theme/nm-signal-00";
101 } else if (value <= 25) {
102 return "image://theme/nm-signal-25";
103 } else if (value <= 50) {
104 return "image://theme/nm-signal-50";
105 } else if (value <= 75) {
106 return "image://theme/nm-signal-75";
107 }
108 return "image://theme/nm-signal-100";
109 }
110 return "image://theme/wifi-none";
111 }