2 * Copyright (C) 2013-2015 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import QtQuick.Window 2.0
19import AccountsService 0.1
21import Unity.Application 0.1
22import Ubuntu.Components 0.1
23import Ubuntu.Components.Popups 1.0
24import Ubuntu.Gestures 0.1
25import Ubuntu.Telephony 0.1 as Telephony
26import Unity.Connectivity 0.1
27import Unity.Launcher 0.1
30import SessionBroadcast 0.1
39import Unity.Notifications 1.0 as NotificationBackend
40import Unity.Session 0.1
41import Unity.DashCommunicator 0.1
42import Unity.Indicators 0.1 as Indicators
47 // to be set from outside
48 property int orientationAngle: 0
49 property int orientation
50 property int primaryOrientation
51 property int nativeOrientation
52 property real nativeWidth
53 property real nativeHeight
54 property alias indicatorAreaShowProgress: panel.indicatorAreaShowProgress
55 property bool beingResized
56 property string usageScenario: "phone" // supported values: "phone", "tablet" or "desktop"
57 property string mode: "full-greeter"
58 function updateFocusedAppOrientation() {
59 applicationsDisplayLoader.item.updateFocusedAppOrientation();
61 function updateFocusedAppOrientationAnimated() {
62 applicationsDisplayLoader.item.updateFocusedAppOrientationAnimated();
65 // to be read from outside
66 readonly property int mainAppWindowOrientationAngle:
67 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainAppWindowOrientationAngle : 0
69 readonly property bool orientationChangesEnabled: panel.indicators.fullyClosed
70 && (applicationsDisplayLoader.item && applicationsDisplayLoader.item.orientationChangesEnabled)
71 && (!greeter || !greeter.animating)
73 readonly property bool showingGreeter: greeter && greeter.shown
75 property bool startingUp: true
76 Timer { id: finishStartUpTimer; interval: 500; onTriggered: startingUp = false }
78 property int supportedOrientations: {
80 // Ensure we don't rotate during start up
81 return Qt.PrimaryOrientation;
82 } else if (greeter && greeter.shown) {
83 return Qt.PrimaryOrientation;
85 return mainApp.supportedOrientations;
88 return Qt.PortraitOrientation
89 | Qt.LandscapeOrientation
90 | Qt.InvertedPortraitOrientation
91 | Qt.InvertedLandscapeOrientation;
95 // For autopilot consumption
96 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
98 // internal props from here onwards
99 readonly property var mainApp:
100 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainApp : null
102 // Disable everything while greeter is waiting, so that the user can't swipe
103 // the greeter or launcher until we know whether the session is locked.
104 enabled: greeter && !greeter.waiting
106 property real edgeSize: units.gu(2)
107 property url defaultBackground: Qt.resolvedUrl(shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg")
108 property url background: asImageTester.status == Image.Ready ? asImageTester.source
109 : gsImageTester.status == Image.Ready ? gsImageTester.source : defaultBackground
111 readonly property alias greeter: greeterLoader.item
113 function activateApplication(appId) {
114 if (ApplicationManager.findApplication(appId)) {
115 ApplicationManager.requestFocusApplication(appId);
117 var execFlags = shell.usageScenario === "phone" ? ApplicationManager.ForceMainStage
118 : ApplicationManager.NoFlag;
119 ApplicationManager.startApplication(appId, execFlags);
123 function startLockedApp(app) {
124 if (greeter.locked) {
125 greeter.lockedApp = app;
127 shell.activateApplication(app);
130 // This is a dummy image to detect if the custom AS set wallpaper loads successfully.
133 source: AccountsService.backgroundFile != undefined && AccountsService.backgroundFile.length > 0 ? AccountsService.backgroundFile : ""
141 id: backgroundSettings
142 schema.id: "org.gnome.desktop.background"
145 // This is a dummy image to detect if the custom GSettings set wallpaper loads successfully.
148 source: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : ""
156 target: LauncherModel
157 property: "applicationManager"
158 value: ApplicationManager
161 Component.onCompleted: {
162 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
163 if (ApplicationManager.count > 0) {
164 ApplicationManager.focusApplication(ApplicationManager.get(0).appId);
166 finishStartUpTimer.start();
169 LightDM{id: lightDM} // Provide backend access
176 objectName: "dashCommunicator"
180 id: physicalKeysMapper
182 onPowerKeyLongPressed: dialogs.showPowerDialog()
183 onVolumeDownTriggered: volumeControl.volumeDown();
184 onVolumeUpTriggered: volumeControl.volumeUp();
185 onScreenshotTriggered: screenGrabber.capture();
191 enabled: Powerd.status === Powerd.On
195 target: ApplicationManager
196 property: "forceDashActive"
197 value: launcher.shown || launcher.dashSwipe
201 Keys.onPressed: physicalKeysMapper.onKeyPressed(event);
202 Keys.onReleased: physicalKeysMapper.onKeyReleased(event);
206 onActivated: { launcher.fadeOut(); shell.showHome(); }
213 height: parent.height
216 target: ApplicationManager
218 // This signal is also fired when we try to focus the current app
219 // again. We rely on this!
220 onFocusedApplicationIdChanged: {
221 var appId = ApplicationManager.focusedApplicationId;
223 if (tutorial.running && appId != "" && appId != "unity8-dash") {
224 // If this happens on first boot, we may be in edge
225 // tutorial or wizard while receiving a call. But a call
226 // is more important than wizard so just bail out of those.
231 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
232 // If we are in the middle of a call, make dialer lockedApp and show it.
233 // This can happen if user backs out of dialer back to greeter, then
234 // launches dialer again.
235 greeter.lockedApp = appId;
237 greeter.notifyAppFocused(appId);
239 panel.indicators.hide();
242 onApplicationAdded: {
248 id: applicationsDisplayLoader
249 objectName: "applicationsDisplayLoader"
252 // When we have a locked app, we only want to show that one app.
253 // FIXME: do this in a less traumatic way. We currently only allow
254 // locked apps in phone mode (see FIXME in Lockscreen component in
255 // this same file). When that changes, we need to do something
256 // nicer here. But this code is currently just to prevent a
257 // theoretical attack where user enters lockedApp mode, then makes
258 // the screen larger (maybe connects to monitor) and tries to enter
261 property string usageScenario: shell.usageScenario === "phone" || greeter.hasLockedApp
263 : shell.usageScenario
265 if(shell.mode === "greeter") {
266 return "Stages/ShimStage.qml"
267 } else if (applicationsDisplayLoader.usageScenario === "phone") {
268 return "Stages/PhoneStage.qml";
269 } else if (applicationsDisplayLoader.usageScenario === "tablet") {
270 return "Stages/TabletStage.qml";
272 return "Stages/DesktopStage.qml";
276 property bool interactive: tutorial.spreadEnabled
277 && (!greeter || !greeter.shown)
278 && panel.indicators.fullyClosed
279 && launcher.progress == 0
280 && !notifications.useModal
282 onInteractiveChanged: { if (interactive) { focus = true; } }
285 target: applicationsDisplayLoader.item
286 property: "objectName"
290 target: applicationsDisplayLoader.item
291 property: "dragAreaWidth"
292 value: shell.edgeSize
295 target: applicationsDisplayLoader.item
296 property: "maximizedAppTopMargin"
297 // Not just using panel.panelHeight as that changes depending on the focused app.
298 value: panel.indicators.minimizedPanelHeight + units.dp(2) // dp(2) for orange line
301 target: applicationsDisplayLoader.item
302 property: "interactive"
303 value: applicationsDisplayLoader.interactive
306 target: applicationsDisplayLoader.item
307 property: "spreadEnabled"
308 value: tutorial.spreadEnabled && (!greeter || (!greeter.hasLockedApp && !greeter.shown))
311 target: applicationsDisplayLoader.item
312 property: "inverseProgress"
313 value: greeter && greeter.locked ? 0 : launcher.progress
316 target: applicationsDisplayLoader.item
317 property: "shellOrientationAngle"
318 value: shell.orientationAngle
321 target: applicationsDisplayLoader.item
322 property: "shellOrientation"
323 value: shell.orientation
326 target: applicationsDisplayLoader.item
327 property: "background"
328 value: shell.background
331 target: applicationsDisplayLoader.item
332 property: "shellPrimaryOrientation"
333 value: shell.primaryOrientation
336 target: applicationsDisplayLoader.item
337 property: "nativeOrientation"
338 value: shell.nativeOrientation
341 target: applicationsDisplayLoader.item
342 property: "nativeWidth"
343 value: shell.nativeWidth
346 target: applicationsDisplayLoader.item
347 property: "nativeHeight"
348 value: shell.nativeHeight
351 target: applicationsDisplayLoader.item
352 property: "beingResized"
353 value: shell.beingResized
359 objectName: "tutorial"
361 active: AccountsService.demoEdges && shell.mode !== "greeter"
362 paused: lightDM.greeter.active
365 edgeSize: shell.edgeSize
367 // EdgeDragAreas don't work with mice. So to avoid trapping the user,
368 // we'll tell the tutorial to avoid using them on the Desktop. The
369 // Desktop doesn't use the same spread design anyway. The tutorial is
370 // all a bit of a placeholder on non-phone form factors right now.
371 // When the design team gives us more guidance, we can do something
373 // TODO: use DeviceConfiguration instead of checking source
374 useEdgeDragArea: applicationsDisplayLoader.source != Qt.resolvedUrl("Stages/DesktopStage.qml")
377 AccountsService.demoEdges = false;
378 active = false; // for immediate response / if AS is having problems
385 objectName: "inputMethod"
386 anchors { fill: parent; topMargin: panel.panelHeight }
387 z: notifications.useModal || panel.indicators.shown || wizard.active ? overlay.z + 1 : overlay.z - 1
391 target: SurfaceManager
393 if (surface.type == MirSurfaceItem.InputMethod) {
394 inputMethod.surface = surface;
398 onSurfaceDestroyed: {
399 if (inputMethod.surface == surface) {
400 inputMethod.surface = null;
401 surface.parent = null;
403 if (!surface.parent) {
404 // there's no one displaying it. delete it right away
410 target: SessionManager
412 if (!session.parentSession && !session.application) {
413 // nothing is using it. delete it right away
422 anchors.topMargin: panel.panelHeight
423 sourceComponent: shell.mode != "shell" ? integratedGreeter :
424 Qt.createComponent(Qt.resolvedUrl("Greeter/ShimGreeter.qml"));
426 item.objectName = "greeter"
431 id: integratedGreeter
434 hides: [launcher, panel.indicators]
435 tabletMode: shell.usageScenario != "phone"
436 launcherOffset: launcher.progress
437 forcedUnlock: tutorial.running
438 background: shell.background
440 // avoid overlapping with Launcher's edge drag area
441 // FIXME: Fix TouchRegistry & friends and remove this workaround
442 // Issue involves launcher's DDA getting disabled on a long
444 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
451 if (!tutorial.running) {
456 onEmergencyCall: startLockedApp("dialer-app")
459 target: ApplicationManager
460 property: "suspended"
467 // See powerConnection for why this is useful
468 id: showGreeterDelayed
480 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
481 // We just received an incoming call while locked. The
482 // indicator will have already launched dialer-app for us, but
483 // there is a race between "hasCalls" changing and the dialer
484 // starting up. So in case we lose that race, we'll start/
485 // focus the dialer ourselves here too. Even if the indicator
486 // didn't launch the dialer for some reason (or maybe a call
487 // started via some other means), if an active call is
488 // happening, we want to be in the dialer.
489 startLockedApp("dialer-app")
499 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
500 !callManager.hasCalls && !tutorial.running) {
501 // We don't want to simply call greeter.showNow() here, because
502 // that will take too long. Qt will delay button event
503 // handling until the greeter is done loading and may think the
504 // user held down the power button the whole time, leading to a
505 // power dialog being shown. Instead, delay showing the
506 // greeter until we've finished handling the event. We could
507 // make the greeter load asynchronously instead, but that
508 // introduces a whole host of timing issues, especially with
509 // its animations. So this is simpler.
510 showGreeterDelayed.start();
515 function showHome() {
516 if (tutorial.running) {
520 greeter.notifyAboutToFocusApp("unity8-dash");
522 var animate = !lightDM.greeter.active && !stages.shown
523 dash.setCurrentScope(0, animate, false)
524 ApplicationManager.requestFocusApplication("unity8-dash")
527 function showDash() {
528 if (greeter.notifyShowingDashFromDrag()) {
532 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
533 ApplicationManager.requestFocusApplication("unity8-dash")
547 anchors.fill: parent //because this draws indicator menus
550 available: tutorial.panelEnabled
551 && ((!greeter || !greeter.locked) || AccountsService.enableIndicatorsWhileLocked)
552 && (!greeter || !greeter.hasLockedApp)
553 contentEnabled: tutorial.panelContentEnabled
554 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
556 minimizedPanelHeight: units.gu(3)
557 expandedPanelHeight: units.gu(7)
559 indicatorsModel: Indicators.IndicatorsModel {
560 // tablet and phone both use the same profile
561 profile: shell.usageScenario === "desktop" ? "desktop" : "phone"
562 Component.onCompleted: load();
567 greeterShown: greeter.shown
570 property bool mainAppIsFullscreen: shell.mainApp && shell.mainApp.fullscreen
571 fullscreenMode: (mainAppIsFullscreen && !LightDM.Greeter.active && launcher.progress == 0)
572 || greeter.hasLockedApp
577 objectName: "launcher"
579 readonly property bool dashSwipe: progress > 0
581 anchors.top: parent.top
582 anchors.topMargin: inverted ? 0 : panel.panelHeight
583 anchors.bottom: parent.bottom
585 dragAreaWidth: shell.edgeSize
586 available: tutorial.launcherEnabled
587 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
588 && !greeter.hasLockedApp
589 inverted: shell.usageScenario !== "desktop"
590 shadeBackground: !tutorial.running
592 onShowDashHome: showHome()
594 onDashSwipeChanged: {
596 dash.setCurrentScope(0, false, true)
599 onLauncherApplicationSelected: {
600 if (!tutorial.running) {
601 greeter.notifyAboutToFocusApp(appId);
602 shell.activateApplication(appId)
607 panel.indicators.hide()
616 background: shell.background
618 function unlockWhenDoneWithWizard() {
620 Connectivity.unlockAllModems();
624 Component.onCompleted: unlockWhenDoneWithWizard()
625 onActiveChanged: unlockWhenDoneWithWizard()
629 id: modalNotificationBackground
631 visible: notifications.useModal
644 model: NotificationBackend.Model
647 y: topmostIsFullscreen ? 0 : panel.panelHeight
648 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
653 when: overlay.width <= units.gu(60)
655 target: notifications
656 anchors.left: parent.left
657 anchors.right: parent.right
662 when: overlay.width > units.gu(60)
664 target: notifications
665 anchors.left: undefined
666 anchors.right: parent.right
668 PropertyChanges { target: notifications; width: units.gu(38) }
676 objectName: "dialogs"
680 shutdownFadeOutRectangle.enabled = true;
681 shutdownFadeOutRectangle.visible = true;
682 shutdownFadeOut.start();
687 target: SessionBroadcast
688 onShowHome: showHome()
692 id: shutdownFadeOutRectangle
693 z: screenGrabber.z + 10
699 NumberAnimation on opacity {
704 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
705 DBusUnitySessionService.Shutdown();
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