2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import QtQuick.Window 2.0
19import AccountsService 0.1
21import Unity.Application 0.1
22import Ubuntu.Components 0.1
23import Ubuntu.Components.Popups 1.0
24import Ubuntu.Gestures 0.1
25import Ubuntu.Telephony 0.1 as Telephony
26import Unity.Connectivity 0.1
27import Unity.Launcher 0.1
29import LightDM 0.1 as LightDM
31import SessionBroadcast 0.1
40import Unity.Notifications 1.0 as NotificationBackend
41import Unity.Session 0.1
42import Unity.DashCommunicator 0.1
43import Unity.Indicators 0.1 as Indicators
48 // Disable everything while greeter is waiting, so that the user can't swipe
49 // the greeter or launcher until we know whether the session is locked.
50 enabled: !greeter.waiting
52 // this is only here to select the width / height of the window if not running fullscreen
53 property bool tablet: false
54 width: tablet ? units.gu(160) : applicationArguments.hasGeometry() ? applicationArguments.width() : units.gu(40)
55 height: tablet ? units.gu(100) : applicationArguments.hasGeometry() ? applicationArguments.height() : units.gu(71)
57 property real edgeSize: units.gu(2)
58 property url defaultBackground: Qt.resolvedUrl(shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg")
59 property url background: asImageTester.status == Image.Ready ? asImageTester.source
60 : gsImageTester.status == Image.Ready ? gsImageTester.source : defaultBackground
61 readonly property real panelHeight: panel.panelHeight
63 property bool sideStageEnabled: shell.width >= units.gu(100)
64 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
66 property int orientation
67 readonly property int deviceOrientationAngle: Screen.angleBetween(Screen.primaryOrientation, Screen.orientation)
68 onDeviceOrientationAngleChanged: {
69 if (!OrientationLock.enabled) {
70 orientation = Screen.orientation;
73 readonly property bool orientationLockEnabled: OrientationLock.enabled
74 onOrientationLockEnabledChanged: {
75 if (orientationLockEnabled) {
76 OrientationLock.savedOrientation = Screen.orientation;
78 orientation = Screen.orientation;
82 // This is _only_ used to expose the property to autopilot tests
83 readonly property string testShellMode: shellMode
85 function activateApplication(appId) {
86 if (ApplicationManager.findApplication(appId)) {
87 ApplicationManager.requestFocusApplication(appId);
89 var execFlags = shell.sideStageEnabled ? ApplicationManager.NoFlag : ApplicationManager.ForceMainStage;
90 ApplicationManager.startApplication(appId, execFlags);
94 function startLockedApp(app) {
96 greeter.lockedApp = app;
98 shell.activateApplication(app);
101 // This is a dummy image to detect if the custom AS set wallpaper loads successfully.
104 source: AccountsService.backgroundFile != undefined && AccountsService.backgroundFile.length > 0 ? AccountsService.backgroundFile : ""
112 id: backgroundSettings
113 schema.id: "org.gnome.desktop.background"
116 // This is a dummy image to detect if the custom GSettings set wallpaper loads successfully.
119 source: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : ""
127 id: usageModeSettings
128 schema.id: "com.canonical.Unity8"
132 target: LauncherModel
133 property: "applicationManager"
134 value: ApplicationManager
137 Component.onCompleted: {
138 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
139 if (ApplicationManager.count > 0) {
140 ApplicationManager.focusApplication(ApplicationManager.get(0).appId);
142 if (orientationLockEnabled) {
143 orientation = OrientationLock.savedOrientation;
153 objectName: "dashCommunicator"
157 id: physicalKeysMapper
159 onPowerKeyLongPressed: dialogs.showPowerDialog()
160 onVolumeDownTriggered: volumeControl.volumeDown();
161 onVolumeUpTriggered: volumeControl.volumeUp();
162 onScreenshotTriggered: screenGrabber.capture();
163 onAltTabNext: applicationsDisplayLoader.item.altTabNext()
164 onAltTabPrevious: applicationsDisplayLoader.item.altTabPrevious();
170 enabled: Powerd.status === Powerd.On
174 target: ApplicationManager
175 property: "forceDashActive"
176 value: launcher.shown || launcher.dashSwipe
180 Keys.onPressed: physicalKeysMapper.onKeyPressed(event);
181 Keys.onReleased: physicalKeysMapper.onKeyReleased(event);
188 height: parent.height
191 target: ApplicationManager
193 // This signal is also fired when we try to focus the current app
194 // again. We rely on this!
195 onFocusedApplicationIdChanged: {
196 var appId = ApplicationManager.focusedApplicationId;
198 if (tutorial.running && appId != "" && appId != "unity8-dash") {
199 // If this happens on first boot, we may be in edge
200 // tutorial or wizard while receiving a call. But a call
201 // is more important than wizard so just bail out of those.
206 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
207 // If we are in the middle of a call, make dialer lockedApp and show it.
208 // This can happen if user backs out of dialer back to greeter, then
209 // launches dialer again.
210 greeter.lockedApp = appId;
212 greeter.notifyAppFocused(appId);
214 panel.indicators.hide();
217 onApplicationAdded: {
223 id: applicationsDisplayLoader
224 objectName: "applicationsDisplayLoader"
227 // When we have a locked app, we only want to show that one app.
228 // FIXME: do this in a less traumatic way. We currently only allow
229 // locked apps in phone mode (see FIXME in Lockscreen component in
230 // this same file). When that changes, we need to do something
231 // nicer here. But this code is currently just to prevent a
232 // theoretical attack where user enters lockedApp mode, then makes
233 // the screen larger (maybe connects to monitor) and tries to enter
235 property bool tabletMode: shell.sideStageEnabled && !greeter.hasLockedApp
236 source: usageModeSettings.usageMode === "Windowed" ? "Stages/DesktopStage.qml"
237 : tabletMode ? "Stages/TabletStage.qml" : "Stages/PhoneStage.qml"
239 property bool interactive: tutorial.spreadEnabled
241 && panel.indicators.fullyClosed
242 && launcher.progress == 0
243 && !notifications.useModal
245 onInteractiveChanged: { if (interactive) { focus = true; } }
248 target: applicationsDisplayLoader.item
249 property: "objectName"
253 target: applicationsDisplayLoader.item
254 property: "dragAreaWidth"
255 value: shell.edgeSize
258 target: applicationsDisplayLoader.item
259 property: "maximizedAppTopMargin"
260 // Not just using panel.panelHeight as that changes depending on the focused app.
261 value: panel.indicators.minimizedPanelHeight + units.dp(2) // dp(2) for orange line
264 target: applicationsDisplayLoader.item
265 property: "interactive"
266 value: applicationsDisplayLoader.interactive
269 target: applicationsDisplayLoader.item
270 property: "spreadEnabled"
271 value: tutorial.spreadEnabled && !greeter.hasLockedApp
274 target: applicationsDisplayLoader.item
275 property: "inverseProgress"
276 value: greeter.locked ? 0 : launcher.progress
279 target: applicationsDisplayLoader.item
280 property: "orientation"
281 value: shell.orientation
284 target: applicationsDisplayLoader.item
285 property: "background"
286 value: shell.background
289 target: applicationsDisplayLoader.item
290 property: "altTabPressed"
291 value: physicalKeysMapper.altTabPressed
297 objectName: "tutorial"
299 active: AccountsService.demoEdges
300 paused: LightDM.Greeter.active
303 edgeSize: shell.edgeSize
305 // EdgeDragAreas don't work with mice. So to avoid trapping the user,
306 // we'll tell the tutorial to avoid using them on the Desktop. The
307 // Desktop doesn't use the same spread design anyway. The tutorial is
308 // all a bit of a placeholder on non-phone form factors right now.
309 // When the design team gives us more guidance, we can do something
311 // TODO: use DeviceConfiguration instead of checking source
312 useEdgeDragArea: applicationsDisplayLoader.source != Qt.resolvedUrl("Stages/DesktopStage.qml")
315 AccountsService.demoEdges = false;
316 active = false; // for immediate response / if AS is having problems
323 objectName: "inputMethod"
324 anchors { fill: parent; topMargin: panel.panelHeight }
325 z: notifications.useModal || panel.indicators.shown || wizard.active ? overlay.z + 1 : overlay.z - 1
329 target: SurfaceManager
331 if (surface.type == MirSurfaceItem.InputMethod) {
332 inputMethod.surface = surface;
336 onSurfaceDestroyed: {
337 if (inputMethod.surface == surface) {
338 inputMethod.surface = null;
339 surface.parent = null;
341 if (!surface.parent) {
342 // there's no one displaying it. delete it right away
348 target: SessionManager
350 if (!session.parentSession && !session.application) {
351 // nothing is using it. delete it right away
359 objectName: "greeter"
361 hides: [launcher, panel.indicators]
362 tabletMode: shell.sideStageEnabled
363 launcherOffset: launcher.progress
364 forcedUnlock: tutorial.running
365 background: shell.background
368 anchors.topMargin: panel.panelHeight
370 // avoid overlapping with Launcher's edge drag area
371 // FIXME: Fix TouchRegistry & friends and remove this workaround
372 // Issue involves launcher's DDA getting disabled on a long
374 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
381 if (!tutorial.running) {
386 onEmergencyCall: startLockedApp("dialer-app")
389 // See powerConnection for why this is useful
390 id: showGreeterDelayed
398 target: ApplicationManager
399 property: "suspended"
409 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
410 // We just received an incoming call while locked. The
411 // indicator will have already launched dialer-app for us, but
412 // there is a race between "hasCalls" changing and the dialer
413 // starting up. So in case we lose that race, we'll start/
414 // focus the dialer ourselves here too. Even if the indicator
415 // didn't launch the dialer for some reason (or maybe a call
416 // started via some other means), if an active call is
417 // happening, we want to be in the dialer.
418 startLockedApp("dialer-app")
428 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
429 !callManager.hasCalls && !tutorial.running) {
430 // We don't want to simply call greeter.showNow() here, because
431 // that will take too long. Qt will delay button event
432 // handling until the greeter is done loading and may think the
433 // user held down the power button the whole time, leading to a
434 // power dialog being shown. Instead, delay showing the
435 // greeter until we've finished handling the event. We could
436 // make the greeter load asynchronously instead, but that
437 // introduces a whole host of timing issues, especially with
438 // its animations. So this is simpler.
439 showGreeterDelayed.start();
444 function showHome() {
445 if (tutorial.running) {
449 greeter.notifyAboutToFocusApp("unity8-dash");
451 var animate = !LightDM.Greeter.active && !stages.shown
452 dash.setCurrentScope(0, animate, false)
453 ApplicationManager.requestFocusApplication("unity8-dash")
456 function showDash() {
457 if (greeter.notifyShowingDashFromDrag()) {
461 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
462 ApplicationManager.requestFocusApplication("unity8-dash")
476 anchors.fill: parent //because this draws indicator menus
479 available: tutorial.panelEnabled
480 && (!greeter.locked || AccountsService.enableIndicatorsWhileLocked)
481 && !greeter.hasLockedApp
482 contentEnabled: tutorial.panelContentEnabled
483 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
485 minimizedPanelHeight: units.gu(3)
486 expandedPanelHeight: units.gu(7)
488 indicatorsModel: Indicators.IndicatorsModel {
489 // TODO: This should be sourced by device type (e.g. "desktop", "tablet", "phone"...)
490 profile: indicatorProfile
491 Component.onCompleted: load()
495 greeterShown: greeter.shown
498 property bool topmostApplicationIsFullscreen:
499 ApplicationManager.focusedApplicationId &&
500 ApplicationManager.findApplication(ApplicationManager.focusedApplicationId).fullscreen
502 fullscreenMode: (topmostApplicationIsFullscreen && !LightDM.Greeter.active && launcher.progress == 0)
503 || greeter.hasLockedApp
508 objectName: "launcher"
510 readonly property bool dashSwipe: progress > 0
512 anchors.top: parent.top
513 anchors.topMargin: inverted ? 0 : panel.panelHeight
514 anchors.bottom: parent.bottom
516 dragAreaWidth: shell.edgeSize
517 available: tutorial.launcherEnabled
518 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
519 && !greeter.hasLockedApp
520 inverted: usageModeSettings.usageMode === "Staged"
521 shadeBackground: !tutorial.running
523 onShowDashHome: showHome()
525 onDashSwipeChanged: {
527 dash.setCurrentScope(0, false, true)
530 onLauncherApplicationSelected: {
531 if (!tutorial.running) {
532 greeter.notifyAboutToFocusApp(appId);
533 shell.activateApplication(appId)
538 panel.indicators.hide()
547 background: shell.background
549 function unlockWhenDoneWithWizard() {
551 Connectivity.unlockAllModems();
555 Component.onCompleted: unlockWhenDoneWithWizard()
556 onActiveChanged: unlockWhenDoneWithWizard()
560 id: modalNotificationBackground
562 visible: notifications.useModal && (notifications.state == "narrow")
575 model: NotificationBackend.Model
578 y: topmostIsFullscreen ? 0 : panel.panelHeight
579 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
584 when: overlay.width <= units.gu(60)
586 target: notifications
587 anchors.left: parent.left
588 anchors.right: parent.right
593 when: overlay.width > units.gu(60)
595 target: notifications
596 anchors.left: undefined
597 anchors.right: parent.right
599 PropertyChanges { target: notifications; width: units.gu(38) }
610 shutdownFadeOutRectangle.enabled = true;
611 shutdownFadeOutRectangle.visible = true;
612 shutdownFadeOut.start();
617 target: SessionBroadcast
618 onShowHome: showHome()
622 id: shutdownFadeOutRectangle
623 z: screenGrabber.z + 10
629 NumberAnimation on opacity {
634 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
635 DBusUnitySessionService.Shutdown();
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