2 * Copyright (C) 2013-2016 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import QtQuick.Window 2.2
19import AccountsService 0.1
20import Unity.Application 0.1
21import Ubuntu.Components 1.3
22import Ubuntu.Components.Popups 1.3
23import Ubuntu.Gestures 0.1
24import Ubuntu.Telephony 0.1 as Telephony
25import Unity.Connectivity 0.1
26import Unity.Launcher 0.1
27import GlobalShortcut 1.0 // has to be before Utils, because of WindowInputFilter
31import SessionBroadcast 0.1
40import Unity.Notifications 1.0 as NotificationBackend
41import Unity.Session 0.1
42import Unity.DashCommunicator 0.1
43import Unity.Indicators 0.1 as Indicators
45import WindowManager 0.1
51 theme.name: "Ubuntu.Components.Themes.SuruDark"
53 // to be set from outside
54 property int orientationAngle: 0
55 property int orientation
56 property Orientations orientations
57 property real nativeWidth
58 property real nativeHeight
59 property alias indicatorAreaShowProgress: panel.indicatorAreaShowProgress
60 property bool beingResized
61 property string usageScenario: "phone" // supported values: "phone", "tablet" or "desktop"
62 property string mode: "full-greeter"
63 property alias oskEnabled: inputMethod.enabled
64 function updateFocusedAppOrientation() {
65 applicationsDisplayLoader.item.updateFocusedAppOrientation();
67 function updateFocusedAppOrientationAnimated() {
68 applicationsDisplayLoader.item.updateFocusedAppOrientationAnimated();
70 property bool hasMouse: false
72 // to be read from outside
73 readonly property int mainAppWindowOrientationAngle:
74 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainAppWindowOrientationAngle : 0
76 readonly property bool orientationChangesEnabled: panel.indicators.fullyClosed
77 && (applicationsDisplayLoader.item && applicationsDisplayLoader.item.orientationChangesEnabled)
78 && (!greeter || !greeter.animating)
80 readonly property bool showingGreeter: greeter && greeter.shown
82 property bool startingUp: true
83 Timer { id: finishStartUpTimer; interval: 500; onTriggered: startingUp = false }
85 property int supportedOrientations: {
87 // Ensure we don't rotate during start up
88 return Qt.PrimaryOrientation;
89 } else if (greeter && greeter.shown) {
90 return Qt.PrimaryOrientation;
91 } else if (applicationsDisplayLoader.item) {
92 return shell.orientations.map(applicationsDisplayLoader.item.supportedOrientations);
95 return Qt.PortraitOrientation
96 | Qt.LandscapeOrientation
97 | Qt.InvertedPortraitOrientation
98 | Qt.InvertedLandscapeOrientation;
102 readonly property var mainApp:
103 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainApp : null
106 _onMainAppChanged(mainApp.appId);
110 target: ApplicationManager
112 if (shell.mainApp && shell.mainApp.appId === appId) {
113 _onMainAppChanged(appId);
117 function _onMainAppChanged(appId) {
118 if (wizard.active && appId != "" && appId != "unity8-dash") {
119 // If this happens on first boot, we may be in edge
120 // tutorial or wizard while receiving a call. But a call
121 // is more important than wizard so just bail out of those.
126 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
127 // If we are in the middle of a call, make dialer lockedApp and show it.
128 // This can happen if user backs out of dialer back to greeter, then
129 // launches dialer again.
130 greeter.lockedApp = appId;
132 greeter.notifyAppFocusRequested(appId);
134 panel.indicators.hide();
138 // For autopilot consumption
139 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
141 // Disable everything while greeter is waiting, so that the user can't swipe
142 // the greeter or launcher until we know whether the session is locked.
143 enabled: greeter && !greeter.waiting
145 property real edgeSize: units.gu(settings.edgeDragWidth)
148 id: wallpaperResolver
152 readonly property alias greeter: greeterLoader.item
154 function activateApplication(appId) {
155 if (ApplicationManager.findApplication(appId)) {
156 ApplicationManager.requestFocusApplication(appId);
158 ApplicationManager.startApplication(appId);
162 function startLockedApp(app) {
163 if (greeter.locked) {
164 greeter.lockedApp = app;
166 shell.activateApplication(app);
170 target: LauncherModel
171 property: "applicationManager"
172 value: ApplicationManager
175 Component.onCompleted: {
176 finishStartUpTimer.start();
181 indicators: panel.indicators
186 objectName: "dashCommunicator"
190 id: physicalKeysMapper
191 objectName: "physicalKeysMapper"
193 onPowerKeyLongPressed: dialogs.showPowerDialog();
194 onVolumeDownTriggered: volumeControl.volumeDown();
195 onVolumeUpTriggered: volumeControl.volumeUp();
196 onScreenshotTriggered: itemGrabber.capture(shell);
200 // dummy shortcut to force creation of GlobalShortcutRegistry before WindowInputFilter
205 Keys.onPressed: physicalKeysMapper.onKeyPressed(event, lastInputTimestamp);
206 Keys.onReleased: physicalKeysMapper.onKeyReleased(event, lastInputTimestamp);
210 objectName: "windowInputMonitor"
211 onHomeKeyActivated: {
212 // Ignore when greeter is active, to avoid pocket presses
213 if (!greeter.active) {
218 onTouchBegun: { cursor.opacity = 0; }
220 // move the (hidden) cursor to the last known touch position
221 var mappedCoords = mapFromItem(null, pos.x, pos.y);
222 cursor.x = mappedCoords.x;
223 cursor.y = mappedCoords.y;
229 schema.id: "com.canonical.Unity8"
236 height: parent.height
238 TopLevelSurfaceList {
239 id: topLevelSurfaceList
240 objectName: "topLevelSurfaceList"
241 applicationsModel: ApplicationManager
245 id: applicationsDisplayLoader
246 objectName: "applicationsDisplayLoader"
249 // When we have a locked app, we only want to show that one app.
250 // FIXME: do this in a less traumatic way. We currently only allow
251 // locked apps in phone mode (see FIXME in Lockscreen component in
252 // this same file). When that changes, we need to do something
253 // nicer here. But this code is currently just to prevent a
254 // theoretical attack where user enters lockedApp mode, then makes
255 // the screen larger (maybe connects to monitor) and tries to enter
258 property string usageScenario: shell.usageScenario === "phone" || greeter.hasLockedApp
260 : shell.usageScenario
261 readonly property string qmlComponent: {
262 if (shell.mode === "greeter") {
263 return "Stages/AbstractStage.qml"
264 } else if (applicationsDisplayLoader.usageScenario === "phone") {
265 return "Stages/PhoneStage.qml";
266 } else if (applicationsDisplayLoader.usageScenario === "tablet") {
267 return "Stages/TabletStage.qml";
269 return "Stages/DesktopStage.qml";
272 // TODO: Ensure the current stage is destroyed before the new one gets loaded.
273 // Currently the new one will get loaded while the old is still hanging
274 // around for a bit, which might lead to conflicts where both stages
275 // change the model simultaneously.
276 onQmlComponentChanged: {
277 if (item) item.stageAboutToBeUnloaded();
278 source = qmlComponent;
281 property bool interactive: (!greeter || !greeter.shown)
282 && panel.indicators.fullyClosed
283 && launcher.progress == 0
284 && !notifications.useModal
286 onInteractiveChanged: { if (interactive) { focus = true; } }
289 target: applicationsDisplayLoader.item
294 target: applicationsDisplayLoader.item
295 property: "objectName"
299 target: applicationsDisplayLoader.item
300 property: "dragAreaWidth"
301 value: shell.edgeSize
304 target: applicationsDisplayLoader.item
305 property: "maximizedAppTopMargin"
306 // Not just using panel.panelHeight as that changes depending on the focused app.
307 value: panel.indicators.minimizedPanelHeight
310 target: applicationsDisplayLoader.item
311 property: "interactive"
312 value: applicationsDisplayLoader.interactive
315 target: applicationsDisplayLoader.item
316 property: "spreadEnabled"
317 value: tutorial.spreadEnabled && (!greeter || (!greeter.hasLockedApp && !greeter.shown))
320 target: applicationsDisplayLoader.item
321 property: "inverseProgress"
322 value: greeter && greeter.locked ? 0 : launcher.progress
325 target: applicationsDisplayLoader.item
326 property: "shellOrientationAngle"
327 value: shell.orientationAngle
330 target: applicationsDisplayLoader.item
331 property: "shellOrientation"
332 value: shell.orientation
335 target: applicationsDisplayLoader.item
336 property: "orientations"
337 value: shell.orientations
340 target: applicationsDisplayLoader.item
341 property: "background"
342 value: wallpaperResolver.background
345 target: applicationsDisplayLoader.item
346 property: "nativeWidth"
347 value: shell.nativeWidth
350 target: applicationsDisplayLoader.item
351 property: "nativeHeight"
352 value: shell.nativeHeight
355 target: applicationsDisplayLoader.item
356 property: "beingResized"
357 value: shell.beingResized
360 target: applicationsDisplayLoader.item
361 property: "keepDashRunning"
362 value: launcher.shown || launcher.dashSwipe
365 target: applicationsDisplayLoader.item
366 property: "suspended"
370 target: applicationsDisplayLoader.item
371 property: "altTabPressed"
372 value: physicalKeysMapper.altTabPressed
375 target: applicationsDisplayLoader.item
376 property: "leftMargin"
377 value: shell.usageScenario == "desktop" && !settings.autohideLauncher ? launcher.panelWidth: 0
380 target: applicationsDisplayLoader.item
381 property: "applicationManager"
382 value: ApplicationManager
385 target: applicationsDisplayLoader.item
386 property: "topLevelSurfaceList"
387 value: topLevelSurfaceList
394 objectName: "inputMethod"
397 topMargin: panel.panelHeight
398 leftMargin: launcher.lockedVisible ? launcher.panelWidth : 0
400 z: notifications.useModal || panel.indicators.shown || wizard.active || tutorial.running ? overlay.z + 1 : overlay.z - 1
406 anchors.topMargin: panel.panelHeight
407 sourceComponent: shell.mode != "shell" ? integratedGreeter :
408 Qt.createComponent(Qt.resolvedUrl("Greeter/ShimGreeter.qml"));
410 item.objectName = "greeter"
415 id: integratedGreeter
418 hides: [launcher, panel.indicators]
419 tabletMode: shell.usageScenario != "phone"
420 launcherOffset: launcher.progress
421 forcedUnlock: wizard.active
422 background: wallpaperResolver.background
424 // avoid overlapping with Launcher's edge drag area
425 // FIXME: Fix TouchRegistry & friends and remove this workaround
426 // Issue involves launcher's DDA getting disabled on a long
428 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
435 if (!tutorial.running) {
440 onEmergencyCall: startLockedApp("dialer-app")
445 // See powerConnection for why this is useful
446 id: showGreeterDelayed
458 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
459 // We just received an incoming call while locked. The
460 // indicator will have already launched dialer-app for us, but
461 // there is a race between "hasCalls" changing and the dialer
462 // starting up. So in case we lose that race, we'll start/
463 // focus the dialer ourselves here too. Even if the indicator
464 // didn't launch the dialer for some reason (or maybe a call
465 // started via some other means), if an active call is
466 // happening, we want to be in the dialer.
467 startLockedApp("dialer-app")
477 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
478 !callManager.hasCalls && !wizard.active) {
479 // We don't want to simply call greeter.showNow() here, because
480 // that will take too long. Qt will delay button event
481 // handling until the greeter is done loading and may think the
482 // user held down the power button the whole time, leading to a
483 // power dialog being shown. Instead, delay showing the
484 // greeter until we've finished handling the event. We could
485 // make the greeter load asynchronously instead, but that
486 // introduces a whole host of timing issues, especially with
487 // its animations. So this is simpler.
488 showGreeterDelayed.start();
493 function showHome() {
494 greeter.notifyUserRequestedApp("unity8-dash");
496 var animate = !LightDMService.greeter.active && !stages.shown
497 dash.setCurrentScope(0, animate, false)
498 ApplicationManager.requestFocusApplication("unity8-dash")
501 function showDash() {
502 if (greeter.notifyShowingDashFromDrag()) {
506 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
507 ApplicationManager.requestFocusApplication("unity8-dash")
521 anchors.fill: parent //because this draws indicator menus
524 available: tutorial.panelEnabled
525 && ((!greeter || !greeter.locked) || AccountsService.enableIndicatorsWhileLocked)
526 && (!greeter || !greeter.hasLockedApp)
527 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
529 minimizedPanelHeight: units.gu(3)
530 expandedPanelHeight: units.gu(7)
532 indicatorsModel: Indicators.IndicatorsModel {
533 // tablet and phone both use the same profile
534 // FIXME: use just "phone" for greeter too, but first fix
535 // greeter app launching to either load the app inside the
536 // greeter or tell the session to load the app. This will
537 // involve taking the url-dispatcher dbus name and using
538 // SessionBroadcast to tell the session.
539 profile: shell.mode === "greeter" ? "desktop_greeter" : "phone"
540 Component.onCompleted: load();
545 greeterShown: greeter.shown
548 readonly property bool focusedSurfaceIsFullscreen: MirFocusController.focusedSurface
549 ? MirFocusController.focusedSurface.state === Mir.FullscreenState
551 fullscreenMode: (focusedSurfaceIsFullscreen && !LightDMService.greeter.active && launcher.progress == 0)
552 || greeter.hasLockedApp
553 locked: greeter && greeter.active
558 objectName: "launcher"
560 readonly property bool dashSwipe: progress > 0
562 anchors.top: parent.top
563 anchors.topMargin: inverted ? 0 : panel.panelHeight
564 anchors.bottom: parent.bottom
566 dragAreaWidth: shell.edgeSize
567 available: tutorial.launcherEnabled
568 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
569 && !greeter.hasLockedApp
570 inverted: shell.usageScenario !== "desktop"
571 superPressed: physicalKeysMapper.superPressed
572 superTabPressed: physicalKeysMapper.superTabPressed
573 panelWidth: units.gu(settings.launcherWidth)
574 lockedVisible: shell.usageScenario == "desktop" && !settings.autohideLauncher && !panel.fullscreenMode
576 onShowDashHome: showHome()
578 onDashSwipeChanged: {
580 dash.setCurrentScope(0, false, true)
583 onLauncherApplicationSelected: {
584 greeter.notifyUserRequestedApp(appId);
585 shell.activateApplication(appId);
589 panel.indicators.hide()
594 applicationsDisplayLoader.focus = true;
599 shortcut: Qt.AltModifier | Qt.Key_F1
601 launcher.openForKeyboardNavigation();
605 shortcut: Qt.MetaModifier | Qt.Key_0
607 if (LauncherModel.get(9)) {
608 activateApplication(LauncherModel.get(9).appId);
615 shortcut: Qt.MetaModifier | (Qt.Key_1 + index)
617 if (LauncherModel.get(index)) {
618 activateApplication(LauncherModel.get(index).appId);
627 objectName: "tutorial"
630 paused: callManager.hasCalls || greeter.shown
631 keyboardVisible: inputMethod.state === "shown"
632 usageScenario: shell.usageScenario
633 lastInputTimestamp: inputFilter.lastInputTimestamp
636 stage: applicationsDisplayLoader.item
643 deferred: shell.mode === "greeter"
645 function unlockWhenDoneWithWizard() {
647 Connectivity.unlockAllModems();
651 Component.onCompleted: unlockWhenDoneWithWizard()
652 onActiveChanged: unlockWhenDoneWithWizard()
655 MouseArea { // modal notifications prevent interacting with other contents
657 visible: notifications.useModal
664 model: NotificationBackend.Model
666 hasMouse: shell.hasMouse
667 background: wallpaperResolver.background
669 y: topmostIsFullscreen ? 0 : panel.panelHeight
670 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
675 when: overlay.width <= units.gu(60)
677 target: notifications
678 anchors.left: parent.left
679 anchors.right: parent.right
684 when: overlay.width > units.gu(60)
686 target: notifications
687 anchors.left: undefined
688 anchors.right: parent.right
690 PropertyChanges { target: notifications; width: units.gu(38) }
698 objectName: "dialogs"
701 usageScenario: shell.usageScenario
703 shutdownFadeOutRectangle.enabled = true;
704 shutdownFadeOutRectangle.visible = true;
705 shutdownFadeOut.start();
710 target: SessionBroadcast
711 onShowHome: showHome()
718 GlobalShortcut { shortcut: Qt.Key_Print; onTriggered: itemGrabber.capture(shell) }
720 target: applicationsDisplayLoader.item
721 ignoreUnknownSignals: true
722 onItemSnapshotRequested: itemGrabber.capture(item)
728 visible: shell.hasMouse
731 onPushedLeftBoundary: {
732 if (buttons === Qt.NoButton) {
733 launcher.pushEdge(amount);
737 onPushedRightBoundary: {
738 if (buttons === Qt.NoButton && applicationsDisplayLoader.item
739 && applicationsDisplayLoader.item.pushRightEdge) {
740 applicationsDisplayLoader.item.pushRightEdge(amount);
744 onMouseMoved: { cursor.opacity = 1; }
751 id: shutdownFadeOutRectangle
758 NumberAnimation on opacity {
763 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
764 DBusUnitySessionService.shutdown();
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