2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import Ubuntu.Components 0.1
19import Ubuntu.Gestures 0.1
22import "../Components/ListItems"
23import "../Components/Math.js" as MathLocal
28 property real openedHeight: units.gu(71)
29 property int panelHeight: units.gu(3)
30 property bool pinnedMode: true //should be set true if indicators menu can cover whole screen
32 property int hintValue
33 readonly property int lockThreshold: openedHeight / 2
34 property bool fullyOpened: height == openedHeight
35 property bool partiallyOpened: height > panelHeight && !fullyOpened
36 property real visualBottom: Math.max(y+height, y+indicatorRow.y+indicatorRow.height)
37 property bool contentEnabled: true
39 // TODO: Perhaps we need a animation standard for showing/hiding? Each showable seems to
40 // use its own values. Need to ask design about this.
41 showAnimation: StandardAnimation {
45 easing.type: Easing.OutCubic
47 // Re-size if we've changed the openHeight while shown.
49 if (indicators.shown) {
55 hideAnimation: StandardAnimation {
59 easing.type: Easing.OutCubic
65 // need to use handle.get_height(). As the handle height depends on indicators.height changes (but this is called first!)
66 var revealProgress = indicators.height - panelHeight
67 if (!showAnimation.running && !hideAnimation.running) {
68 if (revealProgress == 0) {
69 indicators.state = "initial";
70 } else if (revealProgress <= hintValue) {
71 indicators.state = "hint";
72 } else if (revealProgress > hintValue && revealProgress < lockThreshold) {
73 indicators.state = "reveal";
74 } else if (revealProgress >= lockThreshold && lockThreshold > 0) {
75 indicators.state = "locked";
79 if (revealProgress == 0) {
80 menuContent.releaseContent();
84 function calculateCurrentItem(xValue, useBuffer) {
88 var distanceFromRightEdge;
89 var bufferExceeded = false;
91 if (indicators.state == "commit" || indicators.state == "locked" || showAnimation.running || hideAnimation.running) return;
94 If user drags the indicator handle bar down a distance hintValue or less, this is 0.
95 If bar is dragged down a distance greater than or equal to lockThreshold, this is 1.
96 Otherwise it contains the bar's location as a fraction of the distance between hintValue (is 0) and lockThreshold (is 1).
98 var verticalProgress =
99 MathLocal.clamp((indicators.height - handle.height - hintValue) /
100 (lockThreshold - hintValue), 0, 1);
103 Vertical velocity check. Don't change the indicator if we're moving too quickly.
105 var verticalSpeed = Math.abs(yVelocityCalculator.calculate());
106 if (verticalSpeed >= 0.05 && indicatorRow.currentItem!=null) {
111 Percentage of an indicator icon's width the user's press can stray horizontally from the
112 focused icon before we change focus to another icon. E.g. a value of 0.5 means you must
113 go right a distance of half an icon's width before focus moves to the icon on the right
115 var maxBufferThreshold = 0.5;
118 To help users find the indicator of their choice while opening the indicators, we add logic to add a
119 left/right buffer to each icon so it is harder for the focus to be moved accidentally to another icon,
120 as the user moves their finger down, but yet allows them to switch indicator if they want.
121 This buffer is wider the further the user's finger is from the top of the screen.
123 var effectiveBufferThreshold = maxBufferThreshold * verticalProgress;
125 rowCoordinates = indicatorRow.mapToItem(indicatorRow.row, xValue, 0);
126 // get the current delegate
127 currentItem = indicatorRow.row.childAt(rowCoordinates.x, 0);
128 if (currentItem && currentItem != indicatorRow.currentItem ) {
129 itemCoordinates = indicatorRow.row.mapToItem(currentItem, rowCoordinates.x, 0);
130 distanceFromRightEdge = (currentItem.width - itemCoordinates.x) / (currentItem.width);
131 if (Math.abs(currentItem.ownIndex - indicatorRow.currentItemIndex) > 1) {
132 bufferExceeded = true;
134 if (indicatorRow.currentItemIndex < currentItem.ownIndex && distanceFromRightEdge < (1 - effectiveBufferThreshold)) {
135 bufferExceeded = true;
136 } else if (indicatorRow.currentItemIndex > currentItem.ownIndex && distanceFromRightEdge > effectiveBufferThreshold) {
137 bufferExceeded = true;
140 if ((!useBuffer || (useBuffer && bufferExceeded)) || indicatorRow.currentItem < 0 || indicatorRow.currentItem == null) {
141 indicatorRow.currentItem = currentItem;
143 } else if (!currentItem) {
144 indicatorRow.setDefaultItem();
152 bottom: handle.bottom
158 VerticalThinDivider {
161 topMargin: panelHeight
162 bottom: handle.bottom
163 right: indicators.left
166 source: "graphics/VerticalDivider.png"
171 objectName: "menuContent"
176 top: indicatorRow.bottom
179 indicatorsModel: indicatorsModel
180 clip: !indicators.fullyOpened
181 activeHeader: indicators.state == "hint" || indicators.state == "reveal"
182 enabled: contentEnabled
183 visibleIndicators: indicatorRow.visibleIndicators
186 property bool enableIndexChangeSignal: true
188 target: enableIndexChangeSignal ? indicatorRow : null
189 onCurrentItemIndexChanged: {
190 var oldActive = enableIndexChangeSignal;
191 enableIndexChangeSignal = false;
193 menuContent.setCurrentMenuIndex(indicatorRow.currentItemIndex);
195 enableIndexChangeSignal = oldActive;
199 //small shadow gradient at bottom of menu
204 bottom: parent.bottom
206 height: units.gu(0.5)
208 GradientStop { position: 0.0; color: "transparent" }
209 GradientStop { position: 1.0; color: "black" }
218 color: menuContent.backgroundColor
223 bottom: parent.bottom
226 clip: height < handleImage.height
228 function get_height() {
229 return Math.max(Math.min(handleImage.height, indicators.height - handleImage.height), 0);
234 source: "graphics/handle.sci"
239 bottom: parent.bottom
242 MouseArea { //prevent clicks passing through
248 anchors.fill: indicatorRow
251 IndicatorsDataModel {
257 objectName: "indicatorRow"
262 height: indicators.panelHeight
263 indicatorsModel: indicatorsModel
264 state: indicators.state
267 property bool enableIndexChangeSignal: true
269 target: enableIndexChangeSignal ? menuContent : null
270 onCurrentMenuIndexChanged: {
271 var oldActive = enableIndexChangeSignal;
272 enableIndexChangeSignal = false;
274 indicatorRow.setCurrentItem(menuContent.currentMenuIndex);
276 enableIndexChangeSignal = oldActive;
282 target: showAnimation
284 if (showAnimation.running) {
285 indicators.state = "commit";
291 target: hideAnimation
293 if (hideAnimation.running) {
294 indicators.state = "initial";
295 indicatorRow.currentItem = null;
300 property var activeDragHandle: showDragHandle.dragging ? showDragHandle : hideDragHandle.dragging ? hideDragHandle : null
301 // connections to the active drag handle
303 target: activeDragHandle
305 indicators.calculateCurrentItem(activeDragHandle.touchX, true);
307 onTouchSceneYChanged: {
308 yVelocityCalculator.trackedPosition = activeDragHandle.touchSceneY;
314 anchors.bottom: parent.bottom
315 // go beyond parent so that it stays reachable, at the top of the screen.
316 anchors.bottomMargin: pinnedMode ? 0 : -panelHeight
317 anchors.left: parent.left
318 anchors.right: parent.right
320 direction: Direction.Downwards
321 enabled: !indicators.shown && indicators.available
322 hintDisplacement: pinnedMode ? indicators.hintValue : 0
323 autoCompleteDragThreshold: maxTotalDragDistance / 2
325 maxTotalDragDistance: openedHeight - panelHeight
326 distanceThreshold: pinnedMode ? 0 : units.gu(3)
329 if (status === DirectionalDragArea.Recognized) {
330 menuContent.activateContent();
337 direction: Direction.Upwards
338 enabled: indicators.shown && indicators.available
339 hintDisplacement: indicators.hintValue
340 autoCompleteDragThreshold: maxTotalDragDistance / 6
342 maxTotalDragDistance: openedHeight - panelHeight
346 AxisVelocityCalculator {
347 id: yVelocityCalculator
357 target: indicatorRow;
358 y: pinnedMode ? 0 : panelHeight
362 if (activeDragHandle) {
363 calculateCurrentItem(activeDragHandle.touchX, false);
385 NumberAnimation {targets: [indicatorRow, menuContent]; property: "y"; duration: 300; easing.type: Easing.OutCubic}
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