2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import QtQuick.Window 2.0
19import AccountsService 0.1
21import Unity.Application 0.1
22import Ubuntu.Components 0.1
23import Ubuntu.Components.Popups 1.0
24import Ubuntu.Gestures 0.1
25import Ubuntu.Telephony 0.1 as Telephony
26import Unity.Connectivity 0.1
27import Unity.Launcher 0.1
29import LightDM 0.1 as LightDM
31import SessionBroadcast 0.1
40import Unity.Notifications 1.0 as NotificationBackend
41import Unity.Session 0.1
42import Unity.DashCommunicator 0.1
43import Unity.Indicators 0.1 as Indicators
48 // Disable everything while greeter is waiting, so that the user can't swipe
49 // the greeter or launcher until we know whether the session is locked.
50 enabled: !greeter.waiting
52 // this is only here to select the width / height of the window if not running fullscreen
53 property bool tablet: false
54 width: tablet ? units.gu(160) : applicationArguments.hasGeometry() ? applicationArguments.width() : units.gu(40)
55 height: tablet ? units.gu(100) : applicationArguments.hasGeometry() ? applicationArguments.height() : units.gu(71)
57 property real edgeSize: units.gu(2)
58 property url defaultBackground: Qt.resolvedUrl(shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg")
59 property url background: asImageTester.status == Image.Ready ? asImageTester.source
60 : gsImageTester.status == Image.Ready ? gsImageTester.source : defaultBackground
62 property bool sideStageEnabled: shell.width >= units.gu(100)
63 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
65 property int orientation
66 readonly property int deviceOrientationAngle: Screen.angleBetween(Screen.primaryOrientation, Screen.orientation)
67 onDeviceOrientationAngleChanged: {
68 if (!OrientationLock.enabled) {
69 orientation = Screen.orientation;
72 readonly property bool orientationLockEnabled: OrientationLock.enabled
73 onOrientationLockEnabledChanged: {
74 if (orientationLockEnabled) {
75 OrientationLock.savedOrientation = Screen.orientation;
77 orientation = Screen.orientation;
81 // This is _only_ used to expose the property to autopilot tests
82 readonly property string testShellMode: shellMode
84 function activateApplication(appId) {
85 if (ApplicationManager.findApplication(appId)) {
86 ApplicationManager.requestFocusApplication(appId);
88 var execFlags = shell.sideStageEnabled ? ApplicationManager.NoFlag : ApplicationManager.ForceMainStage;
89 ApplicationManager.startApplication(appId, execFlags);
93 function startLockedApp(app) {
95 greeter.lockedApp = app;
97 shell.activateApplication(app);
100 // This is a dummy image to detect if the custom AS set wallpaper loads successfully.
103 source: AccountsService.backgroundFile != undefined && AccountsService.backgroundFile.length > 0 ? AccountsService.backgroundFile : ""
111 id: backgroundSettings
112 schema.id: "org.gnome.desktop.background"
115 // This is a dummy image to detect if the custom GSettings set wallpaper loads successfully.
118 source: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : ""
126 id: usageModeSettings
127 schema.id: "com.canonical.Unity8"
131 target: LauncherModel
132 property: "applicationManager"
133 value: ApplicationManager
136 Component.onCompleted: {
137 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
138 if (ApplicationManager.count > 0) {
139 ApplicationManager.focusApplication(ApplicationManager.get(0).appId);
141 if (orientationLockEnabled) {
142 orientation = OrientationLock.savedOrientation;
152 objectName: "dashCommunicator"
156 id: physicalKeysMapper
158 onPowerKeyLongPressed: dialogs.showPowerDialog()
159 onVolumeDownTriggered: volumeControl.volumeDown();
160 onVolumeUpTriggered: volumeControl.volumeUp();
161 onScreenshotTriggered: screenGrabber.capture();
162 onAltTabNext: applicationsDisplayLoader.item.altTabNext()
163 onAltTabPrevious: applicationsDisplayLoader.item.altTabPrevious();
169 enabled: Powerd.status === Powerd.On
173 target: ApplicationManager
174 property: "forceDashActive"
175 value: launcher.shown || launcher.dashSwipe
179 Keys.onPressed: physicalKeysMapper.onKeyPressed(event);
180 Keys.onReleased: physicalKeysMapper.onKeyReleased(event);
184 onActivated: { launcher.fadeOut(); shell.showHome(); }
191 height: parent.height
194 target: ApplicationManager
196 // This signal is also fired when we try to focus the current app
197 // again. We rely on this!
198 onFocusedApplicationIdChanged: {
199 var appId = ApplicationManager.focusedApplicationId;
201 if (tutorial.running && appId != "" && appId != "unity8-dash") {
202 // If this happens on first boot, we may be in edge
203 // tutorial or wizard while receiving a call. But a call
204 // is more important than wizard so just bail out of those.
209 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
210 // If we are in the middle of a call, make dialer lockedApp and show it.
211 // This can happen if user backs out of dialer back to greeter, then
212 // launches dialer again.
213 greeter.lockedApp = appId;
215 greeter.notifyAppFocused(appId);
217 panel.indicators.hide();
220 onApplicationAdded: {
226 id: applicationsDisplayLoader
227 objectName: "applicationsDisplayLoader"
230 // When we have a locked app, we only want to show that one app.
231 // FIXME: do this in a less traumatic way. We currently only allow
232 // locked apps in phone mode (see FIXME in Lockscreen component in
233 // this same file). When that changes, we need to do something
234 // nicer here. But this code is currently just to prevent a
235 // theoretical attack where user enters lockedApp mode, then makes
236 // the screen larger (maybe connects to monitor) and tries to enter
238 property bool tabletMode: shell.sideStageEnabled && !greeter.hasLockedApp
239 source: usageModeSettings.usageMode === "Windowed" ? "Stages/DesktopStage.qml"
240 : tabletMode ? "Stages/TabletStage.qml" : "Stages/PhoneStage.qml"
242 property bool interactive: tutorial.spreadEnabled
244 && panel.indicators.fullyClosed
245 && launcher.progress == 0
246 && !notifications.useModal
248 onInteractiveChanged: { if (interactive) { focus = true; } }
251 target: applicationsDisplayLoader.item
252 property: "objectName"
256 target: applicationsDisplayLoader.item
257 property: "dragAreaWidth"
258 value: shell.edgeSize
261 target: applicationsDisplayLoader.item
262 property: "maximizedAppTopMargin"
263 // Not just using panel.panelHeight as that changes depending on the focused app.
264 value: panel.indicators.minimizedPanelHeight + units.dp(2) // dp(2) for orange line
267 target: applicationsDisplayLoader.item
268 property: "interactive"
269 value: applicationsDisplayLoader.interactive
272 target: applicationsDisplayLoader.item
273 property: "spreadEnabled"
274 value: tutorial.spreadEnabled && !greeter.hasLockedApp
277 target: applicationsDisplayLoader.item
278 property: "inverseProgress"
279 value: greeter.locked ? 0 : launcher.progress
282 target: applicationsDisplayLoader.item
283 property: "orientation"
284 value: shell.orientation
287 target: applicationsDisplayLoader.item
288 property: "background"
289 value: shell.background
292 target: applicationsDisplayLoader.item
293 property: "altTabPressed"
294 value: physicalKeysMapper.altTabPressed
300 objectName: "tutorial"
302 active: AccountsService.demoEdges
303 paused: LightDM.Greeter.active
306 edgeSize: shell.edgeSize
308 // EdgeDragAreas don't work with mice. So to avoid trapping the user,
309 // we'll tell the tutorial to avoid using them on the Desktop. The
310 // Desktop doesn't use the same spread design anyway. The tutorial is
311 // all a bit of a placeholder on non-phone form factors right now.
312 // When the design team gives us more guidance, we can do something
314 // TODO: use DeviceConfiguration instead of checking source
315 useEdgeDragArea: applicationsDisplayLoader.source != Qt.resolvedUrl("Stages/DesktopStage.qml")
318 AccountsService.demoEdges = false;
319 active = false; // for immediate response / if AS is having problems
326 objectName: "inputMethod"
327 anchors { fill: parent; topMargin: panel.panelHeight }
328 z: notifications.useModal || panel.indicators.shown || wizard.active ? overlay.z + 1 : overlay.z - 1
332 target: SurfaceManager
334 if (surface.type == MirSurfaceItem.InputMethod) {
335 inputMethod.surface = surface;
339 onSurfaceDestroyed: {
340 if (inputMethod.surface == surface) {
341 inputMethod.surface = null;
342 surface.parent = null;
344 if (!surface.parent) {
345 // there's no one displaying it. delete it right away
351 target: SessionManager
353 if (!session.parentSession && !session.application) {
354 // nothing is using it. delete it right away
362 objectName: "greeter"
364 hides: [launcher, panel.indicators]
365 tabletMode: shell.sideStageEnabled
366 launcherOffset: launcher.progress
367 forcedUnlock: tutorial.running
368 background: shell.background
371 anchors.topMargin: panel.panelHeight
373 // avoid overlapping with Launcher's edge drag area
374 // FIXME: Fix TouchRegistry & friends and remove this workaround
375 // Issue involves launcher's DDA getting disabled on a long
377 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
384 if (!tutorial.running) {
389 onEmergencyCall: startLockedApp("dialer-app")
392 // See powerConnection for why this is useful
393 id: showGreeterDelayed
401 target: ApplicationManager
402 property: "suspended"
412 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
413 // We just received an incoming call while locked. The
414 // indicator will have already launched dialer-app for us, but
415 // there is a race between "hasCalls" changing and the dialer
416 // starting up. So in case we lose that race, we'll start/
417 // focus the dialer ourselves here too. Even if the indicator
418 // didn't launch the dialer for some reason (or maybe a call
419 // started via some other means), if an active call is
420 // happening, we want to be in the dialer.
421 startLockedApp("dialer-app")
431 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
432 !callManager.hasCalls && !tutorial.running) {
433 // We don't want to simply call greeter.showNow() here, because
434 // that will take too long. Qt will delay button event
435 // handling until the greeter is done loading and may think the
436 // user held down the power button the whole time, leading to a
437 // power dialog being shown. Instead, delay showing the
438 // greeter until we've finished handling the event. We could
439 // make the greeter load asynchronously instead, but that
440 // introduces a whole host of timing issues, especially with
441 // its animations. So this is simpler.
442 showGreeterDelayed.start();
447 function showHome() {
448 if (tutorial.running) {
452 greeter.notifyAboutToFocusApp("unity8-dash");
454 var animate = !LightDM.Greeter.active && !stages.shown
455 dash.setCurrentScope(0, animate, false)
456 ApplicationManager.requestFocusApplication("unity8-dash")
459 function showDash() {
460 if (greeter.notifyShowingDashFromDrag()) {
464 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
465 ApplicationManager.requestFocusApplication("unity8-dash")
479 anchors.fill: parent //because this draws indicator menus
482 available: tutorial.panelEnabled
483 && (!greeter.locked || AccountsService.enableIndicatorsWhileLocked)
484 && !greeter.hasLockedApp
485 contentEnabled: tutorial.panelContentEnabled
486 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
488 minimizedPanelHeight: units.gu(3)
489 expandedPanelHeight: units.gu(7)
491 indicatorsModel: Indicators.IndicatorsModel {
492 // TODO: This should be sourced by device type (e.g. "desktop", "tablet", "phone"...)
493 profile: indicatorProfile
494 Component.onCompleted: load()
498 greeterShown: greeter.shown
501 property bool topmostApplicationIsFullscreen:
502 ApplicationManager.focusedApplicationId &&
503 ApplicationManager.findApplication(ApplicationManager.focusedApplicationId).fullscreen
505 fullscreenMode: (topmostApplicationIsFullscreen && !LightDM.Greeter.active && launcher.progress == 0)
506 || greeter.hasLockedApp
511 objectName: "launcher"
513 readonly property bool dashSwipe: progress > 0
515 anchors.top: parent.top
516 anchors.topMargin: inverted ? 0 : panel.panelHeight
517 anchors.bottom: parent.bottom
519 dragAreaWidth: shell.edgeSize
520 available: tutorial.launcherEnabled
521 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
522 && !greeter.hasLockedApp
523 inverted: usageModeSettings.usageMode === "Staged"
524 shadeBackground: !tutorial.running
526 onShowDashHome: showHome()
528 onDashSwipeChanged: {
530 dash.setCurrentScope(0, false, true)
533 onLauncherApplicationSelected: {
534 if (!tutorial.running) {
535 greeter.notifyAboutToFocusApp(appId);
536 shell.activateApplication(appId)
541 panel.indicators.hide()
550 background: shell.background
552 function unlockWhenDoneWithWizard() {
554 Connectivity.unlockAllModems();
558 Component.onCompleted: unlockWhenDoneWithWizard()
559 onActiveChanged: unlockWhenDoneWithWizard()
563 id: modalNotificationBackground
565 visible: notifications.useModal && (notifications.state == "narrow")
578 model: NotificationBackend.Model
581 y: topmostIsFullscreen ? 0 : panel.panelHeight
582 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
587 when: overlay.width <= units.gu(60)
589 target: notifications
590 anchors.left: parent.left
591 anchors.right: parent.right
596 when: overlay.width > units.gu(60)
598 target: notifications
599 anchors.left: undefined
600 anchors.right: parent.right
602 PropertyChanges { target: notifications; width: units.gu(38) }
613 shutdownFadeOutRectangle.enabled = true;
614 shutdownFadeOutRectangle.visible = true;
615 shutdownFadeOut.start();
620 target: SessionBroadcast
621 onShowHome: showHome()
625 id: shutdownFadeOutRectangle
626 z: screenGrabber.z + 10
632 NumberAnimation on opacity {
637 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
638 DBusUnitySessionService.Shutdown();
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