2 * Copyright 2013 Canonical Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU Lesser General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU Lesser General Public License for more details.
13 * You should have received a copy of the GNU Lesser General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 * Nick Dedekind <nick.dedekind@canonical.com>
20#include "unitymenumodelcache.h"
21#include <unitymenumodel.h>
23UnityMenuModelCache::UnityMenuModelCache(QObject* parent)
28UnityMenuModelCache::~UnityMenuModelCache()
32UnityMenuModel* UnityMenuModelCache::model(const QByteArray& bus,
33 const QByteArray& path,
34 const QVariantMap& actions)
36 if (m_registry.contains(path))
37 return m_registry[path];
39 // Parent the model to us, so it is not deleted by Qml. We want to keep
40 // all models cached, because when we switch indicator profiles, we will
41 // be switching paths often. And we want to keep the old model around,
42 // ready to be used. Otherwise the UI might momentarily wait as we
43 // populate the model from DBus yet again.
44 UnityMenuModel* menuModel = new UnityMenuModel(this);
45 m_registry[path] = menuModel;
47 menuModel->setBusName(bus);
48 menuModel->setMenuObjectPath(path);
49 menuModel->setActions(actions);
53bool UnityMenuModelCache::contains(const QByteArray& path)
55 return m_registry.contains(path);
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