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unity8/plugins/Greeter/Unity/Launcher/launchermodelas.cpp
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1/*
2 * Copyright 2014-2015 Canonical Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU Lesser General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU Lesser General Public License for more details.
12 *
13 * You should have received a copy of the GNU Lesser General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17#include "launchermodelas.h"
18#include "launcheritem.h"
19#include "AccountsServiceDBusAdaptor.h"
20#include <unity/shell/application/ApplicationInfoInterface.h>
22#include <QDesktopServices>
23#include <QDebug>
24#include <QDBusArgument>
26using namespace unity::shell::application;
28LauncherModel::LauncherModel(QObject *parent):
29 LauncherModelInterface(parent),
30 m_accounts(new AccountsServiceDBusAdaptor(this)),
31 m_onlyPinned(true)
33 connect(m_accounts, &AccountsServiceDBusAdaptor::propertiesChanged, this, &LauncherModel::propertiesChanged);
34 refresh();
37LauncherModel::~LauncherModel()
39 while (!m_list.empty()) {
40 m_list.takeFirst()->deleteLater();
41 }
44int LauncherModel::rowCount(const QModelIndex &parent) const
46 Q_UNUSED(parent)
47 return m_list.count();
50QVariant LauncherModel::data(const QModelIndex &index, int role) const
52 LauncherItem *item = m_list.at(index.row());
53 switch(role) {
54 case RoleAppId:
55 return item->appId();
56 case RoleName:
57 return item->name();
58 case RoleIcon:
59 return item->icon();
60 case RolePinned:
61 return item->pinned();
62 case RoleCount:
63 return item->count();
64 case RoleCountVisible:
65 return item->countVisible();
66 case RoleProgress:
67 return item->progress();
68 case RoleFocused:
69 return item->focused();
70 case RoleRunning:
71 return item->running();
72 }
74 return QVariant();
77void LauncherModel::setAlerting(const QString &appId, bool alerting)
79 Q_UNUSED(appId)
80 Q_UNUSED(alerting)
81 qWarning() << "This is a read only implementation. Cannot set alert-state of items.";
84unity::shell::launcher::LauncherItemInterface *LauncherModel::get(int index) const
86 if (index < 0 || index >= m_list.count()) {
87 return 0;
88 }
89 return m_list.at(index);
92void LauncherModel::move(int oldIndex, int newIndex)
94 Q_UNUSED(oldIndex)
95 Q_UNUSED(newIndex)
96 qWarning() << "This is a read only implementation. Cannot move items.";
99void LauncherModel::pin(const QString &appId, int index)
101 Q_UNUSED(appId)
102 Q_UNUSED(index)
103 qWarning() << "This is a read only implementation. Cannot pin items";
106void LauncherModel::requestRemove(const QString &appId)
108 Q_UNUSED(appId)
109 qWarning() << "This is a read only implementation. Cannot remove items";
112void LauncherModel::quickListActionInvoked(const QString &appId, int actionIndex)
114 int index = findApplication(appId);
115 if (index < 0) {
116 return;
117 }
119 LauncherItem *item = m_list.at(index);
120 QuickListModel *model = qobject_cast<QuickListModel*>(item->quickList());
121 if (model) {
122 QString actionId = model->get(actionIndex).actionId();
124 // Check if this is one of the launcher actions we handle ourselves
125 if (actionId == QLatin1String("launch_item")) {
126 QDesktopServices::openUrl(getUrlForAppId(appId));
128 // Nope, we don't know this action, let the backend forward it to the application
129 } else {
130 // TODO: forward quicklist action to app, possibly via m_dbusIface
131 }
132 }
135void LauncherModel::setUser(const QString &username)
137 if (m_user != username) {
138 m_user = username;
139 refresh();
140 }
143QString LauncherModel::getUrlForAppId(const QString &appId) const
145 // appId is either an appId or a legacy app name. Let's find out which
146 if (appId.isEmpty()) {
147 return QString();
148 }
150 if (!appId.contains('_')) {
151 return "application:///" + appId + ".desktop";
152 }
154 QStringList parts = appId.split('_');
155 QString package = parts.value(0);
156 QString app = parts.value(1, QStringLiteral("first-listed-app"));
157 return "appid://" + package + "/" + app + "/current-user-version";
160ApplicationManagerInterface *LauncherModel::applicationManager() const
162 return nullptr;
165void LauncherModel::setApplicationManager(unity::shell::application::ApplicationManagerInterface *appManager)
167 Q_UNUSED(appManager)
168 qWarning() << "This plugin syncs all its states from AccountsService. Not using ApplicationManager.";
169 return;
172bool LauncherModel::onlyPinned() const
174 return m_onlyPinned;
177void LauncherModel::setOnlyPinned(bool onlyPinned)
179 if (m_onlyPinned != onlyPinned) {
180 m_onlyPinned = onlyPinned;
181 Q_EMIT onlyPinnedChanged();
182 refresh();
183 }
186int LauncherModel::findApplication(const QString &appId)
188 for (int i = 0; i < m_list.count(); ++i) {
189 LauncherItem *item = m_list.at(i);
190 if (item->appId() == appId) {
191 return i;
192 }
193 }
194 return -1;
197void LauncherModel::refresh()
199 if (!m_accounts || m_user.isEmpty()) {
200 refreshWithItems(QList<QVariantMap>());
201 } else {
202 QDBusPendingCall pendingCall = m_accounts->getUserPropertyAsync(m_user, QStringLiteral("com.canonical.unity.AccountsService"), QStringLiteral("LauncherItems"));
203 QDBusPendingCallWatcher *watcher = new QDBusPendingCallWatcher(pendingCall, this);
204 connect(watcher, &QDBusPendingCallWatcher::finished,
205 this, [this](QDBusPendingCallWatcher* watcher) {
207 QDBusPendingReply<QVariant> reply = *watcher;
208 watcher->deleteLater();
209 if (reply.isError()) {
210 qWarning() << "Failed to refresh LauncherItems" << reply.error().message();
211 return;
212 }
214 refreshWithItems(qdbus_cast<QList<QVariantMap>>(reply.value().value<QDBusArgument>()));
215 });
216 }
219void LauncherModel::refreshWithItems(const QList<QVariantMap> &items)
221 // First walk through all the existing items and see if we need to remove something
222 QList<LauncherItem*> toBeRemoved;
224 Q_FOREACH (LauncherItem* item, m_list) {
225 bool found = false;
226 Q_FOREACH(const QVariant &asItem, items) {
227 QVariantMap cachedMap = asItem.toMap();
228 if (cachedMap.value(QStringLiteral("id")).toString() == item->appId()) {
229 // Only keep and update it if we either show unpinned or it is pinned
230 if (!m_onlyPinned || cachedMap.value(QStringLiteral("pinned")).toBool()) {
231 found = true;
232 item->setName(cachedMap.value(QStringLiteral("name")).toString());
233 item->setIcon(cachedMap.value(QStringLiteral("icon")).toString());
234 item->setCount(cachedMap.value(QStringLiteral("count")).toInt());
235 item->setCountVisible(cachedMap.value(QStringLiteral("countVisible")).toBool());
236 item->setProgress(cachedMap.value(QStringLiteral("progress")).toInt());
237 item->setRunning(cachedMap.value(QStringLiteral("running")).toBool());
239 int idx = m_list.indexOf(item);
240 Q_EMIT dataChanged(index(idx), index(idx), {RoleName, RoleIcon, RoleCount, RoleCountVisible, RoleRunning, RoleProgress});
241 }
242 break;
243 }
244 }
245 if (!found) {
246 toBeRemoved.append(item);
247 }
248 }
250 Q_FOREACH (LauncherItem* item, toBeRemoved) {
251 int idx = m_list.indexOf(item);
252 beginRemoveRows(QModelIndex(), idx, idx);
253 m_list.takeAt(idx)->deleteLater();
254 endRemoveRows();
255 }
257 // Now walk through list and see if we need to add something
258 int skipped = 0;
259 for (int asIndex = 0; asIndex < items.count(); ++asIndex) {
260 QVariant entry = items.at(asIndex);
262 if (m_onlyPinned && !entry.toMap().value(QStringLiteral("pinned")).toBool()) {
263 // Skipping it as we only show pinned and it is not
264 skipped++;
265 continue;
266 }
267 int newPosition = asIndex - skipped;
269 int itemIndex = -1;
270 for (int i = 0; i < m_list.count(); ++i) {
271 if (m_list.at(i)->appId() == entry.toMap().value(QStringLiteral("id")).toString()) {
272 itemIndex = i;
273 break;
274 }
275 }
277 if (itemIndex == -1) {
278 QVariantMap cachedMap = entry.toMap();
279 // Need to add it. Just add it into the addedIndex to keep same ordering as the list in AS.
280 LauncherItem *item = new LauncherItem(cachedMap.value(QStringLiteral("id")).toString(),
281 cachedMap.value(QStringLiteral("name")).toString(),
282 cachedMap.value(QStringLiteral("icon")).toString(),
283 this);
284 item->setPinned(true);
285 item->setCount(cachedMap.value(QStringLiteral("count")).toInt());
286 item->setCountVisible(cachedMap.value(QStringLiteral("countVisible")).toBool());
287 item->setProgress(cachedMap.value(QStringLiteral("progress")).toInt());
288 item->setRunning(cachedMap.value(QStringLiteral("running")).toBool());
289 beginInsertRows(QModelIndex(), newPosition, newPosition);
290 m_list.insert(newPosition, item);
291 endInsertRows();
292 } else if (itemIndex != newPosition) {
293 // The item is already there, but it is in a different place than in the settings.
294 // Move it to the addedIndex
295 beginMoveRows(QModelIndex(), itemIndex, itemIndex, QModelIndex(), newPosition);
296 m_list.move(itemIndex, newPosition);
297 endMoveRows();
298 }
299 }
302void LauncherModel::propertiesChanged(const QString &user, const QString &interface, const QStringList &changed)
304 if (user != m_user || interface != QLatin1String("com.canonical.unity.AccountsService") || !changed.contains(QStringLiteral("LauncherItems"))) {
305 return;
306 }
307 refresh();