on d345593 help sign in
unity8/qml/Shell.qml
759 lines 26 kB history raw
1/*
2 * Copyright (C) 2013-2016 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17import QtQuick 2.4
18import QtQuick.Window 2.2
19import AccountsService 0.1
20import Unity.Application 0.1
21import Ubuntu.Components 1.3
22import Ubuntu.Components.Popups 1.3
23import Ubuntu.Gestures 0.1
24import Ubuntu.Telephony 0.1 as Telephony
25import Unity.Connectivity 0.1
26import Unity.Launcher 0.1
27import GlobalShortcut 1.0 // has to be before Utils, because of WindowKeysFilter
28import GSettings 1.0
29import Utils 0.1
30import Powerd 0.1
31import SessionBroadcast 0.1
32import "Greeter"
33import "Launcher"
34import "Panel"
35import "Components"
36import "Notifications"
37import "Stages"
38import "Tutorial"
39import "Wizard"
40import Unity.Notifications 1.0 as NotificationBackend
41import Unity.Session 0.1
42import Unity.DashCommunicator 0.1
43import Unity.Indicators 0.1 as Indicators
44import Cursor 1.0
47Item {
48 id: shell
50 // to be set from outside
51 property int orientationAngle: 0
52 property int orientation
53 property Orientations orientations
54 property real nativeWidth
55 property real nativeHeight
56 property alias indicatorAreaShowProgress: panel.indicatorAreaShowProgress
57 property bool beingResized
58 property string usageScenario: "phone" // supported values: "phone", "tablet" or "desktop"
59 property string mode: "full-greeter"
60 property alias oskEnabled: inputMethod.enabled
61 function updateFocusedAppOrientation() {
62 applicationsDisplayLoader.item.updateFocusedAppOrientation();
63 }
64 function updateFocusedAppOrientationAnimated() {
65 applicationsDisplayLoader.item.updateFocusedAppOrientationAnimated();
66 }
67 property bool hasMouse: false
69 // to be read from outside
70 readonly property int mainAppWindowOrientationAngle:
71 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainAppWindowOrientationAngle : 0
73 readonly property bool orientationChangesEnabled: panel.indicators.fullyClosed
74 && (applicationsDisplayLoader.item && applicationsDisplayLoader.item.orientationChangesEnabled)
75 && (!greeter || !greeter.animating)
77 readonly property bool showingGreeter: greeter && greeter.shown
79 property bool startingUp: true
80 Timer { id: finishStartUpTimer; interval: 500; onTriggered: startingUp = false }
82 property int supportedOrientations: {
83 if (startingUp) {
84 // Ensure we don't rotate during start up
85 return Qt.PrimaryOrientation;
86 } else if (greeter && greeter.shown) {
87 return Qt.PrimaryOrientation;
88 } else if (applicationsDisplayLoader.item) {
89 return shell.orientations.map(applicationsDisplayLoader.item.supportedOrientations);
90 } else {
91 // we just don't care
92 return Qt.PortraitOrientation
93 | Qt.LandscapeOrientation
94 | Qt.InvertedPortraitOrientation
95 | Qt.InvertedLandscapeOrientation;
96 }
97 }
99 // For autopilot consumption
100 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
102 // internal props from here onwards
103 readonly property var mainApp:
104 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainApp : null
106 // Disable everything while greeter is waiting, so that the user can't swipe
107 // the greeter or launcher until we know whether the session is locked.
108 enabled: greeter && !greeter.waiting
110 property real edgeSize: units.gu(2)
112 WallpaperResolver {
113 id: wallpaperResolver
114 width: shell.width
115 }
117 readonly property alias greeter: greeterLoader.item
119 function activateApplication(appId) {
120 if (ApplicationManager.findApplication(appId)) {
121 ApplicationManager.requestFocusApplication(appId);
122 } else {
123 var execFlags = shell.usageScenario === "phone" ? ApplicationManager.ForceMainStage
124 : ApplicationManager.NoFlag;
125 ApplicationManager.startApplication(appId, execFlags);
126 }
127 }
129 function startLockedApp(app) {
130 if (greeter.locked) {
131 greeter.lockedApp = app;
132 }
133 shell.activateApplication(app);
134 }
136 Binding {
137 target: LauncherModel
138 property: "applicationManager"
139 value: ApplicationManager
140 }
142 Component.onCompleted: {
143 theme.name = "Ubuntu.Components.Themes.SuruDark"
144 if (ApplicationManager.count > 0) {
145 ApplicationManager.focusApplication(ApplicationManager.get(0).appId);
146 }
147 finishStartUpTimer.start();
148 }
150 LightDM{id: lightDM} // Provide backend access
151 VolumeControl {
152 id: volumeControl
153 indicators: panel.indicators
154 }
156 DashCommunicator {
157 id: dash
158 objectName: "dashCommunicator"
159 }
161 PhysicalKeysMapper {
162 id: physicalKeysMapper
163 objectName: "physicalKeysMapper"
165 onPowerKeyLongPressed: dialogs.showPowerDialog();
166 onVolumeDownTriggered: volumeControl.volumeDown();
167 onVolumeUpTriggered: volumeControl.volumeUp();
168 onScreenshotTriggered: screenGrabber.capture();
169 }
171 GlobalShortcut {
172 // dummy shortcut to force creation of GlobalShortcutRegistry before WindowKeyFilter
173 }
175 WindowKeysFilter {
176 Keys.onPressed: physicalKeysMapper.onKeyPressed(event, currentEventTimestamp);
177 Keys.onReleased: physicalKeysMapper.onKeyReleased(event, currentEventTimestamp);
178 }
180 WindowInputMonitor {
181 onHomeKeyActivated: { launcher.fadeOut(); shell.showHome(); }
182 onTouchBegun: { cursor.opacity = 0; }
183 onTouchEnded: {
184 // move the (hidden) cursor to the last known touch position
185 var mappedCoords = mapFromItem(null, pos.x, pos.y);
186 cursor.x = mappedCoords.x;
187 cursor.y = mappedCoords.y;
188 }
189 }
191 GSettings {
192 id: settings
193 schema.id: "com.canonical.Unity8"
194 }
196 Item {
197 id: stages
198 objectName: "stages"
199 width: parent.width
200 height: parent.height
202 Connections {
203 target: ApplicationManager
205 // This signal is also fired when we try to focus the current app
206 // again. We rely on this!
207 onFocusedApplicationIdChanged: {
208 var appId = ApplicationManager.focusedApplicationId;
210 if (tutorial.running && appId != "" && appId != "unity8-dash") {
211 // If this happens on first boot, we may be in edge
212 // tutorial or wizard while receiving a call. But a call
213 // is more important than wizard so just bail out of those.
214 tutorial.finish();
215 wizard.hide();
216 }
218 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
219 // If we are in the middle of a call, make dialer lockedApp and show it.
220 // This can happen if user backs out of dialer back to greeter, then
221 // launches dialer again.
222 greeter.lockedApp = appId;
223 }
224 greeter.notifyAppFocused(appId);
226 panel.indicators.hide();
227 }
229 onApplicationAdded: {
230 launcher.hide();
231 }
232 }
234 Loader {
235 id: applicationsDisplayLoader
236 objectName: "applicationsDisplayLoader"
237 anchors.fill: parent
239 // When we have a locked app, we only want to show that one app.
240 // FIXME: do this in a less traumatic way. We currently only allow
241 // locked apps in phone mode (see FIXME in Lockscreen component in
242 // this same file). When that changes, we need to do something
243 // nicer here. But this code is currently just to prevent a
244 // theoretical attack where user enters lockedApp mode, then makes
245 // the screen larger (maybe connects to monitor) and tries to enter
246 // tablet mode.
248 property string usageScenario: shell.usageScenario === "phone" || greeter.hasLockedApp
249 ? "phone"
250 : shell.usageScenario
251 source: {
252 if(shell.mode === "greeter") {
253 return "Stages/ShimStage.qml"
254 } else if (applicationsDisplayLoader.usageScenario === "phone") {
255 return "Stages/PhoneStage.qml";
256 } else if (applicationsDisplayLoader.usageScenario === "tablet") {
257 return "Stages/TabletStage.qml";
258 } else {
259 return "Stages/DesktopStage.qml";
260 }
261 }
263 property bool interactive: tutorial.spreadEnabled
264 && (!greeter || !greeter.shown)
265 && panel.indicators.fullyClosed
266 && launcher.progress == 0
267 && !notifications.useModal
269 onInteractiveChanged: { if (interactive) { focus = true; } }
271 Binding {
272 target: applicationsDisplayLoader.item
273 property: "objectName"
274 value: "stage"
275 }
276 Binding {
277 target: applicationsDisplayLoader.item
278 property: "dragAreaWidth"
279 value: shell.edgeSize
280 }
281 Binding {
282 target: applicationsDisplayLoader.item
283 property: "maximizedAppTopMargin"
284 // Not just using panel.panelHeight as that changes depending on the focused app.
285 value: panel.indicators.minimizedPanelHeight
286 }
287 Binding {
288 target: applicationsDisplayLoader.item
289 property: "interactive"
290 value: applicationsDisplayLoader.interactive
291 }
292 Binding {
293 target: applicationsDisplayLoader.item
294 property: "spreadEnabled"
295 value: tutorial.spreadEnabled && (!greeter || (!greeter.hasLockedApp && !greeter.shown))
296 }
297 Binding {
298 target: applicationsDisplayLoader.item
299 property: "inverseProgress"
300 value: greeter && greeter.locked ? 0 : launcher.progress
301 }
302 Binding {
303 target: applicationsDisplayLoader.item
304 property: "shellOrientationAngle"
305 value: shell.orientationAngle
306 }
307 Binding {
308 target: applicationsDisplayLoader.item
309 property: "shellOrientation"
310 value: shell.orientation
311 }
312 Binding {
313 target: applicationsDisplayLoader.item
314 property: "orientations"
315 value: shell.orientations
316 }
317 Binding {
318 target: applicationsDisplayLoader.item
319 property: "background"
320 value: wallpaperResolver.background
321 }
322 Binding {
323 target: applicationsDisplayLoader.item
324 property: "nativeWidth"
325 value: shell.nativeWidth
326 }
327 Binding {
328 target: applicationsDisplayLoader.item
329 property: "nativeHeight"
330 value: shell.nativeHeight
331 }
332 Binding {
333 target: applicationsDisplayLoader.item
334 property: "beingResized"
335 value: shell.beingResized
336 }
337 Binding {
338 target: applicationsDisplayLoader.item
339 property: "keepDashRunning"
340 value: launcher.shown || launcher.dashSwipe
341 }
342 Binding {
343 target: applicationsDisplayLoader.item
344 property: "suspended"
345 value: greeter.shown
346 }
347 Binding {
348 target: applicationsDisplayLoader.item
349 property: "altTabPressed"
350 value: physicalKeysMapper.altTabPressed
351 }
352 Binding {
353 target: applicationsDisplayLoader.item
354 property: "leftMargin"
355 value: shell.usageScenario == "desktop" && !settings.autohideLauncher ? launcher.panelWidth: 0
356 }
357 }
359 Tutorial {
360 id: tutorial
361 objectName: "tutorial"
362 anchors.fill: parent
364 // EdgeDragAreas don't work with mice. So to avoid trapping the user,
365 // we skip the tutorial on the Desktop to avoid using them. The
366 // Desktop doesn't use the same spread design anyway. The tutorial is
367 // all a bit of a placeholder on non-phone form factors right now.
368 // When the design team gives us more guidance, we can do something
369 // more clever here.
370 active: usageScenario != "desktop" && AccountsService.demoEdges
372 paused: lightDM.greeter.active
373 launcher: launcher
374 panel: panel
375 edgeSize: shell.edgeSize
377 onFinished: {
378 AccountsService.demoEdges = false;
379 active = false; // for immediate response / if AS is having problems
380 }
381 }
382 }
384 InputMethod {
385 id: inputMethod
386 objectName: "inputMethod"
387 anchors {
388 fill: parent
389 topMargin: panel.panelHeight
390 leftMargin: launcher.lockedVisible ? launcher.panelWidth : 0
391 }
392 z: notifications.useModal || panel.indicators.shown || wizard.active ? overlay.z + 1 : overlay.z - 1
393 }
395 Connections {
396 target: SessionManager
397 onSessionStopping: {
398 if (!session.parentSession && !session.application) {
399 // nothing is using it. delete it right away
400 session.release();
401 }
402 }
403 }
405 Loader {
406 id: greeterLoader
407 anchors.fill: parent
408 anchors.topMargin: panel.panelHeight
409 sourceComponent: shell.mode != "shell" ? integratedGreeter :
410 Qt.createComponent(Qt.resolvedUrl("Greeter/ShimGreeter.qml"));
411 onLoaded: {
412 item.objectName = "greeter"
413 }
414 }
416 Component {
417 id: integratedGreeter
418 Greeter {
420 hides: [launcher, panel.indicators]
421 tabletMode: shell.usageScenario != "phone"
422 launcherOffset: launcher.progress
423 forcedUnlock: tutorial.running
424 background: wallpaperResolver.background
426 // avoid overlapping with Launcher's edge drag area
427 // FIXME: Fix TouchRegistry & friends and remove this workaround
428 // Issue involves launcher's DDA getting disabled on a long
429 // left-edge drag
430 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
432 onSessionStarted: {
433 launcher.hide();
434 }
436 onTease: {
437 if (!tutorial.running) {
438 launcher.tease();
439 }
440 }
442 onEmergencyCall: startLockedApp("dialer-app")
443 }
444 }
446 Timer {
447 // See powerConnection for why this is useful
448 id: showGreeterDelayed
449 interval: 1
450 onTriggered: {
451 greeter.forceShow();
452 }
453 }
455 Connections {
456 id: callConnection
457 target: callManager
459 onHasCallsChanged: {
460 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
461 // We just received an incoming call while locked. The
462 // indicator will have already launched dialer-app for us, but
463 // there is a race between "hasCalls" changing and the dialer
464 // starting up. So in case we lose that race, we'll start/
465 // focus the dialer ourselves here too. Even if the indicator
466 // didn't launch the dialer for some reason (or maybe a call
467 // started via some other means), if an active call is
468 // happening, we want to be in the dialer.
469 startLockedApp("dialer-app")
470 }
471 }
472 }
474 Connections {
475 id: powerConnection
476 target: Powerd
478 onStatusChanged: {
479 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
480 !callManager.hasCalls && !tutorial.running) {
481 // We don't want to simply call greeter.showNow() here, because
482 // that will take too long. Qt will delay button event
483 // handling until the greeter is done loading and may think the
484 // user held down the power button the whole time, leading to a
485 // power dialog being shown. Instead, delay showing the
486 // greeter until we've finished handling the event. We could
487 // make the greeter load asynchronously instead, but that
488 // introduces a whole host of timing issues, especially with
489 // its animations. So this is simpler.
490 showGreeterDelayed.start();
491 }
492 }
493 }
495 function showHome() {
496 if (tutorial.running) {
497 return
498 }
500 greeter.notifyAboutToFocusApp("unity8-dash");
502 var animate = !lightDM.greeter.active && !stages.shown
503 dash.setCurrentScope(0, animate, false)
504 ApplicationManager.requestFocusApplication("unity8-dash")
505 }
507 function showDash() {
508 if (greeter.notifyShowingDashFromDrag()) {
509 launcher.fadeOut();
510 }
512 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
513 ApplicationManager.requestFocusApplication("unity8-dash")
514 launcher.fadeOut();
515 }
516 }
518 Item {
519 id: overlay
520 z: 10
522 anchors.fill: parent
524 Panel {
525 id: panel
526 objectName: "panel"
527 anchors.fill: parent //because this draws indicator menus
528 indicators {
529 hides: [launcher]
530 available: tutorial.panelEnabled
531 && ((!greeter || !greeter.locked) || AccountsService.enableIndicatorsWhileLocked)
532 && (!greeter || !greeter.hasLockedApp)
533 contentEnabled: tutorial.panelContentEnabled
534 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
536 minimizedPanelHeight: units.gu(3)
537 expandedPanelHeight: units.gu(7)
539 indicatorsModel: Indicators.IndicatorsModel {
540 // tablet and phone both use the same profile
541 profile: "phone"
542 Component.onCompleted: load();
543 }
544 }
546 callHint {
547 greeterShown: greeter.shown
548 }
550 readonly property bool topmostApplicationIsFullscreen:
551 ApplicationManager.focusedApplicationId &&
552 ApplicationManager.findApplication(ApplicationManager.focusedApplicationId).fullscreen
554 fullscreenMode: (topmostApplicationIsFullscreen && !lightDM.greeter.active && launcher.progress == 0)
555 || greeter.hasLockedApp
556 locked: greeter && greeter.active
557 }
559 Launcher {
560 id: launcher
561 objectName: "launcher"
563 readonly property bool dashSwipe: progress > 0
565 anchors.top: parent.top
566 anchors.topMargin: inverted ? 0 : panel.panelHeight
567 anchors.bottom: parent.bottom
568 width: parent.width
569 dragAreaWidth: shell.edgeSize
570 available: tutorial.launcherEnabled
571 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
572 && !greeter.hasLockedApp
573 inverted: shell.usageScenario !== "desktop"
574 shadeBackground: !tutorial.running
575 superPressed: physicalKeysMapper.superPressed
576 superTabPressed: physicalKeysMapper.superTabPressed
577 panelWidth: units.gu(settings.launcherWidth)
578 lockedVisible: shell.usageScenario == "desktop" && !settings.autohideLauncher && !panel.fullscreenMode
580 onShowDashHome: showHome()
581 onDash: showDash()
582 onDashSwipeChanged: {
583 if (dashSwipe) {
584 dash.setCurrentScope(0, false, true)
585 }
586 }
587 onLauncherApplicationSelected: {
588 if (!tutorial.running) {
589 greeter.notifyAboutToFocusApp(appId);
590 shell.activateApplication(appId)
591 }
592 }
593 onShownChanged: {
594 if (shown) {
595 panel.indicators.hide()
596 }
597 }
598 onFocusChanged: {
599 if (!focus) {
600 applicationsDisplayLoader.focus = true;
601 }
602 }
604 GlobalShortcut {
605 shortcut: Qt.AltModifier | Qt.Key_F1
606 onTriggered: {
607 launcher.openForKeyboardNavigation();
608 }
609 }
610 GlobalShortcut {
611 shortcut: Qt.MetaModifier | Qt.Key_0
612 onTriggered: {
613 if (LauncherModel.get(9)) {
614 activateApplication(LauncherModel.get(9).appId);
615 }
616 }
617 }
618 Repeater {
619 model: 9
620 GlobalShortcut {
621 shortcut: Qt.MetaModifier | (Qt.Key_1 + index)
622 onTriggered: {
623 if (LauncherModel.get(index)) {
624 activateApplication(LauncherModel.get(index).appId);
625 }
626 }
627 }
628 }
629 }
631 Wizard {
632 id: wizard
633 objectName: "wizard"
634 anchors.fill: parent
635 background: wallpaperResolver.background
637 function unlockWhenDoneWithWizard() {
638 if (!active) {
639 Connectivity.unlockAllModems();
640 }
641 }
643 Component.onCompleted: unlockWhenDoneWithWizard()
644 onActiveChanged: unlockWhenDoneWithWizard()
645 }
647 Rectangle {
648 id: modalNotificationBackground
650 visible: notifications.useModal
651 color: "#000000"
652 anchors.fill: parent
653 opacity: 0.9
655 MouseArea {
656 anchors.fill: parent
657 }
658 }
660 Notifications {
661 id: notifications
663 model: NotificationBackend.Model
664 margin: units.gu(1)
665 hasMouse: shell.hasMouse
666 background: wallpaperResolver.background
668 y: topmostIsFullscreen ? 0 : panel.panelHeight
669 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
671 states: [
672 State {
673 name: "narrow"
674 when: overlay.width <= units.gu(60)
675 AnchorChanges {
676 target: notifications
677 anchors.left: parent.left
678 anchors.right: parent.right
679 }
680 },
681 State {
682 name: "wide"
683 when: overlay.width > units.gu(60)
684 AnchorChanges {
685 target: notifications
686 anchors.left: undefined
687 anchors.right: parent.right
688 }
689 PropertyChanges { target: notifications; width: units.gu(38) }
690 }
691 ]
692 }
693 }
695 Dialogs {
696 id: dialogs
697 objectName: "dialogs"
698 anchors.fill: parent
699 z: overlay.z + 10
700 usageScenario: shell.usageScenario
701 onPowerOffClicked: {
702 shutdownFadeOutRectangle.enabled = true;
703 shutdownFadeOutRectangle.visible = true;
704 shutdownFadeOut.start();
705 }
706 }
708 Connections {
709 target: SessionBroadcast
710 onShowHome: showHome()
711 }
713 ScreenGrabber {
714 id: screenGrabber
715 rotationAngle: -shell.orientationAngle
716 z: dialogs.z + 10
717 }
719 Cursor {
720 id: cursor
721 visible: shell.hasMouse
722 z: screenGrabber.z + 1
724 onPushedLeftBoundary: {
725 if (buttons === Qt.NoButton) {
726 launcher.pushEdge(amount);
727 }
728 }
730 onPushedRightBoundary: {
731 if (buttons === Qt.NoButton && applicationsDisplayLoader.item
732 && applicationsDisplayLoader.item.pushRightEdge) {
733 applicationsDisplayLoader.item.pushRightEdge(amount);
734 }
735 }
737 onMouseMoved: { cursor.opacity = 1; }
738 }
740 Rectangle {
741 id: shutdownFadeOutRectangle
742 z: cursor.z + 1
743 enabled: false
744 visible: false
745 color: "black"
746 anchors.fill: parent
747 opacity: 0.0
748 NumberAnimation on opacity {
749 id: shutdownFadeOut
750 from: 0.0
751 to: 1.0
752 onStopped: {
753 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
754 DBusUnitySessionService.shutdown();
755 }
756 }
757 }
758 }