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unity8/plugins/Unity/Launcher/quicklistmodel.h
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1/*
2 * Copyright 2013 Canonical Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU Lesser General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU Lesser General Public License for more details.
12 *
13 * You should have received a copy of the GNU Lesser General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *
16 * Authors:
17 * Michael Zanetti <michael.zanetti@canonical.com>
18 */
20#ifndef QUICKLISTMODEL_H
21#define QUICKLISTMODEL_H
23#include "quicklistentry.h"
25#include <unity/shell/launcher/QuickListModelInterface.h>
27using namespace unity::shell::launcher;
29class QuickListModel: public QuickListModelInterface
31 Q_OBJECT
33public:
34 explicit QuickListModel(QObject *parent = 0);
36 ~QuickListModel();
38 void appendAction(const QuickListEntry &entry);
40 /**
41 * @brief Update an existing action
42 * @param entry The new, updated entry
43 *
44 * This will only do something if entry.actionId is found in the model.
45 * To add a new entry, use appendAction().
46 */
47 void updateAction(const QuickListEntry &entry);
49 QuickListEntry get(int index) const;
51 int rowCount(const QModelIndex &parent = QModelIndex()) const;
52 QVariant data(const QModelIndex &index, int role) const;
54private:
55 QList<QuickListEntry> m_list;
56};
58#endif // QUICKLISTMODEL_H