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unity8/qml/Components/Showable.qml
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1/*
2 * Copyright (C) 2013 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17import QtQuick 2.4
19Item {
20 id: showable
22 property bool available: true
23 property bool shown: true
25 /* If your showable supports on demand content creation/destruction,
26 set this to false when destroyed and true when ready to be shown.
27 NOTE: You should load your content when "required" is true and
28 destroy when "required" is false
29 */
30 property bool created: true
31 property bool required
32 property bool __shouldShow: false
33 property bool __skipShowAnimation: false
34 property bool __skipHideAnimation: false
36 property list<QtObject> hides
37 property var showAnimation
38 property var hideAnimation
40 // automatically set the target on showAnimation and hideAnimation to be the
41 // showable itself
42 onShowAnimationChanged: if (showAnimation) showAnimation["target"] = showable
43 onHideAnimationChanged: if (hideAnimation) hideAnimation["target"] = showable
45 Component.onCompleted: required = shown;
47 function __hideOthers() {
48 var i
49 for (i=0; i<hides.length; i++) {
50 hides[i].hide()
51 }
52 }
54 function show() {
55 required = true;
56 if (created) {
57 __reallyShow();
58 } else {
59 __shouldShow = true;
60 }
61 }
63 function showNow() {
64 __skipShowAnimation = true;
65 show();
66 }
68 onCreatedChanged: {
69 if (created && __shouldShow) {
70 __reallyShow();
71 __shouldShow = false;
72 }
73 }
75 function __reallyShow() {
76 if (!available) {
77 __skipShowAnimation = false;
78 return false;
79 }
81 __hideOthers();
83 if (hideAnimation != undefined && hideAnimation.running) {
84 hideAnimation.stop();
85 }
87 if (showAnimation != undefined) {
88 if (!showAnimation.running) {
89 showAnimation.restart()
90 }
91 if (__skipShowAnimation) {
92 showAnimation.complete();
93 }
94 } else {
95 visible = true;
96 }
98 shown = true;
99 __skipShowAnimation = false;
100 return true;
101 }
103 /*
104 Will be called right before starting the hideAnimation.
105 */
106 property var prepareToHide: function(){}
108 function hide() {
109 if (showAnimation != undefined && showAnimation.running) {
110 showAnimation.stop()
111 }
113 if (typeof prepareToHide === "function") {
114 prepareToHide();
115 } else {
116 console.warn("Showable.prepareToHide should be a function, but it's a " +
117 (typeof prepareToHide) + " instead");
118 }
120 if (hideAnimation != undefined) {
121 if (!hideAnimation.running) {
122 hideAnimation.restart()
123 }
124 if (__skipHideAnimation) {
125 hideAnimation.complete();
126 }
127 } else {
128 visible = false
129 required = false
130 }
132 shown = false
133 __skipHideAnimation = false;
134 }
136 function hideNow() {
137 __skipHideAnimation = true;
138 hide();
139 }
141 Connections {
142 target: hideAnimation ? hideAnimation: null
143 onRunningChanged: {
144 if (!hideAnimation.running) {
145 required = false;
146 }
147 }
148 }